Last Knight is over-the-top jousting action in a beautiful brutal fantasy world! It comes with bucketloads of content and is inspired by outstanding third-person platformers like Crash Bandicoot.
User reviews: Very Positive (144 reviews) - 82% of the 144 user reviews for this game are positive.
Release Date: Oct 3, 2014

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Buy Last Knight: Rogue Rider Edition


Recommended By Curators

"Great physics based jousting game with humor and limitless gameplay. This is just good, pure, simple fun. A must own in our opinion. 8/10"
Read the full review here.

Recent updates View all (18)

September 28

Halloween Event and some Making Of

It is Halloween! Already, in Last Knight! In this little Halloween event you will be able to find lots of Pumpkin hats in the Endless modes. The horned bucket heads, skeletons and other rider will wear various pumpkins as well. If you happen to encounter ghosts, don't worry they are just common encounters at Halloween and are pretty harmless. Some of them are likely your dead previous selfs since you likely got wasted a lot since you first set a horse foot in this world.

The update also includes a small fix for a really rare case were some of the levels would not generate properly on start sometimes and the player gets stuck.

Some Making Of

It has been some time since the game released and I'm currently busy with making 2 new games but lets take a minute to reminisce with some bits of the development (hell):
Note: Most of these bits show more or less unintended results which are often of a amusing nature.

Here is something of more substance in terms of making of. This shows how I sculpted most of environment assets as very high resolution Zbrush sculpts which are then baked to models with much lower poly counts.

The grass for instance is actually modeled in various variations and then baked to planes.

Here is the bat as a Zbrush sculpt and as the final model in the engine:

A lot of the characters had been mostly modeled as high poly meshes instead of sculpted which works best for clear defined shapes like the knight's armor:

Here you can see the low poly version. The goal was always to make it as low as possible while remaining most of the silhouette. A lot of the high poly detail and smoothness takes over to the low poly through a baked normal map texture. It basically fakes the low poly model to look like a high poly model. This technique is still a standard in current games. While polygon counts keep rising it won't go away anytime soon.

For the skeleton I did something special in terms of animation. I used motion capture to record my movements using the Kinect. It was a bit tricky to get working:

But later I got it working and with a few tweaks I got this:

So the next time you behead a skeleton keep in mind that really it is a projection of me! (I have more fingers though.) I also motion captured all the other creatures. No just kidding, it was the skeleton exclusively, doing any anything different then humanoid motion capture is rather tricky.

Btw, if you are already living in the future like me and still need something to 3d print for your Halloween decoration check out this Skeleton version that snaps together and can move:

Here are some more pics of the development:

The horned bucket head high poly model.

The little dragon ZBrush sculpt.

Some tests with various mutators.

Showing the later added world deforming destruction.

First implemented part of the weather system.

The food shader deformation animations.

The first randomly generated hat which really was a wig.

May you have a smashtastic experience,
David Hagemann
Toco Games
@TocoGamescom -

Here is a little something of one of my next projects which is a first person painter:

For more development hell you can follow me on twitter: @TocoGamescom
Or check out my free game jam games:
Where Is My Hammer:

4 comments Read more


“Its just damn fun. That is why we play games, right?”
Alex Coccia, Greenlit Gaming

“By the end of a run-through you will be left breathless and your brain buzzing as it slows back down to reality.”
Tom Christiansen, Indie Game Mag

“The production values are top-notch, especially for a game that comes with such a low price tag.”
Matt Suckley, God is a Geek

Key Features

  • OVER-THE-TOP JOUSTING! - Countless enemies had been shot, hacked and slashed in the history of games. Now it is time to ram a wooden lance in some gut, send your foes flying, and watch them bite the dust! Body parts ripping off, ragdoll horse physics, and destructive environments included.
  • A BEAUTIFUL BRUTAL WORLD – Dive into a magical fantasy world full of treasures and adventures! Don't be fooled by the cartoony looks: here, simply bumping into a silly wooden fence spells a sudden end to your hero's life. If you fancy dying in a more heroic way, how about getting swallowed by a giant toad, falling into a lava pit, exploding from eating too much turkey, getting impaled by a Hitler Snowman, or just getting lit on fire by a dragon!
  • BUCKETLOADS OF CONTENT – Divided into three major parts - the Story Mode, the Endless Journey Mode and the Rogue Rider Mode - this game has a lot to offer and there is always something new to accomplish, find, or unlock. Power-ups, characters, view modes, mutators, quests, game mode variations, randomly generated hats, you name it! Did you ever wish to be a skeleton king with a fancy wig riding over rainbows on a flower-pooping pink unicorn? It's all up to you in this game!
  • INSPIRED BY CRASH BANDICOOT – Good third-person platformers were always hard to find on PC, when consoles sport countless shining examples: the first Crash Bandicoot titles, Spyro, Ratchet & Clank, and Super Mario were all a big inspiration for Last Knight. This game kicks it up a notch with non-stop jousting action, no-health instant death, procedurally-generated worlds, as well as custom-crafted levels with Knightmare levels in-between. To top it off, the new Rogue Rider Mode pushes it all into a rogue-like direction, and if you don't like third-person view, try playing in first-person mode!

What they say

  • Quote by: Alex Coccia, Greenlit Gaming:
    "Its just damn fun. That is why we play games, right?"
  • Quote by: Jim Rossignol, Rock Paper Shotgun:
    "Splendid-looking cartoon jousting and knightliness game."
  • Quote by: Tom Christiansen, Indie Game Mag:
    "By the end of a run-through you will be left breathless and your brain buzzing as it slows back down to reality."
  • Quote by: Matt Suckley, God is a Geek:
    "The production values are top-notch, especially for a game that comes with such a low price tag."
  • Quote by: Joe Jasko, Gamezebo:
    "Amazing visuals. Fun environments and power-ups. Rewarding difficulty and jousting combat system."

Just Updated

New X-mas special mode: The Big Xmas Mow Down
Rider are roaming the kingdom trying to deliver X-mas presents. Joust them in the back or ram them in the side to snatch their presents. Presents can include giant throw able snowballs, treasures, silly mutations and rare randomly generated hats! Also make sure to joust those Horned Bucket Heads and send them flying. A merrily cheery Christmasy good time!

No DLC and No In-App Purchases

No payed DLC and no In-App purchases but lots of free randomly generated hats!

About This Game

Last Knight is a unique genre mix that combines platforming, action-packed riding
and ragdoll physics driven jousting! It is fast-paced action in a never ending randomly generated Unreal Engine powered fantasy world!

The story mode put it's player in control of a squire on its way of becoming a knight. But before he can prove himself, events of epic proportions make him the last hope for the kingdom! On his heroic adventure he will have to fight the horned bucket heads and oversized hungry creatures. He will have to get through a wide range of dangerous environments as well as his own Knightmares. But beside the story there is much more. Various game modes let you adventure through always different never ending generated worlds filled with riches and dangers. On your journeys you will also find quests that will take each of the characters on different missions in the hunt for fame and glory as well as gold and chivalry. Gold can be spent on fancy power ups, while chivalry can unlock world bending mutators and different view modes like the intense first person view. Cutting-edge features like a fully dynamic randomized weather system and a collision system that can alter basically everything of the world geometry make this game even more over the top.

  • A full-fledged adventure in the story mode
  • Randomly generated world in the different endless modes
  • Your own adventure in a generated kingdom in the Rogue Rider Adventure mode
  • Wide range of different fantasy environments
  • Quests and rewards system
  • Beautiful graphics archived with the Unreal Engine
  • Unique Power ups and other special unlock-ables
  • Customization with different characters
  • Dynamic weather system
  • Ragdoll physics feedback
  • Impacts alter and deform the world
  • 3rd Person, First Person and Bird's Eye view modes
  • World Mutators, Body Mutators and randomly generated hats

System Requirements

Mac OS X
    • OS: Windows XP or higher
    • Processor: 2.4GHz Dual Core or 2.6GHz Quad Core
    • Memory: 2 GB RAM
    • Graphics: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce
    • DirectX: Version 9.0
    • Hard Drive: 900 MB available space
    • Sound Card: Windows compatible sound card
    • OS: Windows XP or higher
    • Processor: 2.6GHz Dual Core or 2.8GHz Quad Core
    • Memory: 2 GB RAM
    • Graphics: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce
    • Hard Drive: 900 MB available space
    • Sound Card: Windows compatible sound card
    • OS: 10.6
    • Processor: 2.5GHz Dual Core or 2.6GHz Quad Core
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 900 MB available space
    • Sound Card: OSX compatible sound card
    • Additional Notes: - Long startup loading on OSX, Fast CPU recommended
    • OS: 10.6
    • Processor: 2,6 GHz Dual-Core i5 (3,1 GHz Turbo Boost) or 2,2 GHz Quad-Core i5 (3,4 GHz Turbo Boost)
    • Memory: 2 GB RAM
    • Graphics: Nvidia Graphics Card
    • Hard Drive: 900 MB available space
    • Sound Card: OSX compatible sound card
    • Additional Notes: - Long startup loading on OSX, Fast CPU recommended
Helpful customer reviews
5 of 7 people (71%) found this review helpful
5.1 hrs on record
Posted: April 12
Creative runner game with a lovely short campaign. Made with Unreal Engine makes the game totally different from mobile ports of the same games in general. Let your knight speed up with his horse and hit your enemies away with the battle stick. Endless mode and the new world mode will make you more busy with the game since there its not dependent to the story.

A have a compliant for the game and thats probably a bug or my pc has some issues i dont know but, there is an instant lag for the campaign when you are fighting the boss and it happens when you come very close to the dragon. At some places shorty before you will collide into the enemy the same lag happens again and its strange that it happens mostly at that moment.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: April 12
After working all day, what can be better than getting on your horse and testing your platforming abilities?

10/10, would ride again!
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4 of 6 people (67%) found this review helpful
15.7 hrs on record
Posted: September 12
Endless "rider" with tons of modes, challenge levels and a bunch of goofy hats to collect. Also a story mode and an uprade system. Seriously, seriously a fun game, and this is coming from someone who usually despises the endless runner-type genre.

I've got an additional 20+ hours in the original non-Steam release of Last Knight, so the number of hours reflected in my Steam playtime aren't an accurate representation of the total time I've actually put into the game (FYI, the Rogue Rider edition is superior but the two versions are similar in playstyle).

Anyway, I've owned Last Knight for quite a while now and I adore it. This review was a long time coming, but props to the devs for creating such a fantastic little gem.
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: June 16
A fun but short platformer with great humour
Was this review helpful? Yes No Funny
86 of 100 people (86%) found this review helpful
1 person found this review funny
9.6 hrs on record
Posted: March 29, 2014
Early Access Review
This game is actually suprisingly fun to play on the PC. While I understand it is a mobile port, the added content, improved graphics, and friendly Dev all make it worth while.

It is a nice casual game to pick up and play for 15-30 min during breaks.

One thing to watch out for though is how often the screen shakes. It shakes a lot to simulate riding a horse. Something I found to counter this shaking is to actually ride a real horse while playing the game. Works great.
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