Half-Life: Before – is a modification for Half-Life with new levels and story. Mod is based on Spirit of Half-Life 1.8 technology, that increases visual and functional component of the mod. You're playing as a Black Mesa scientist Andrew Winner.
Évaluations des utilisateurs : Plutôt négative (1,694 évaluation(s))
Date de parution: 5 mar 2009

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Mod créé par la communauté

This free, community made Mod requires that you own and install Half-Life.

Cliquez ici pour en savoir plus à propos des mods sur Steam.

Jouer à Half-Life: Before

Half-Life Mod

 

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29 mai

My new horror shooter released on Steam!



Gynophobia is a horror shooter about abnormal fear of women.

Gynophobia is using classic first person shooter gameplay, to convey story about Mark, who is suffering from different phobias, including abnormal fear of woman.

Game includes steam trading cards, localization to 8 languages and partial gamepad support.

You can get it here!

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Articles

“Overall Half-Life: Before is a quality made mod, that will mostly appeal to people who like high challenge…”
http://city17.ru/hl/before/

Steam Greenlight

À propos de ce jeu

Half-Life: Before – is a modification for Half-Life with new levels and story. Mod is based on Spirit of Half-Life 1.8 technology, that increases visual and functional component of the mod.

You're playing as a Black Mesa scientist Andrew Winner. Your mission is to enter another world to find an artifact that will allow Black Mesa scientists to open portal in another world.

Features

  • Intense action
  • Set in Half-Life universe
  • High quality soundtrack
  • Spirit of Half-Life technology to enhance visuals
  • High definition models

Configuration requise

    Minimum:
    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: 1 ghz
    • Memory: 512 MB RAM
    • Graphics: 128MB Video Card with OpenGL support
    • Hard Drive: 4 GB available space
    • Additional Notes:
Évaluations intéressantes des utilisateurs
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.3 heures en tout
Posté le : 29 mars
Un très mauvais mod de HL1 à la fois inintéressant et incompréhensible mais qui en plus ne demande que 15 minutes pour être terminer ! Je ne comprend absolument pas pourquoi ce truc est sur steam...
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.2 heures en tout
Posté le : 14 avril
Je recommande sans recommander. Je suis un mordu du monde de Half Life et de tous les mods qui peuvent tourner autour, l'ambition est là, mais rien derrière, on comprends difficilement ce qui se passe, et tout se termine si brusquement et rapidement.
Il pourrait y avoir des mods bien plus intéressant pour Half Life 1 sur Steam, comme un lien direct pour Zombie Panic, qui lui, est un multi très sympa, mais au vu de la quantités et qualités des mods qu'il y a pour Half Life, pourquoi celui là ?

That is the question...

4.5/10
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178 personne(s) sur 190 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.3 heures en tout
Posté le : 25 mars
I'm not entirely sure what the aim of creating this game was.

Let me explain;

Nothing is explained. Why do you magically zap on to a boat? Why is the crystal on the boat? Why do you need to retrieve it in the first place from the boat and not on Xen? Why were the Xen creatures already there before the resonance cascade?

Why?

WHY?

WHYYYYYYYYYYYYYYYYYYYYYYYYYYYY?

All of this is completely unanswered, but this is just the start. [Spoilers]

Once you magically apear upon the boat, seemingly sent by Zeus, you pickup almost all of the weapons available in the game, instantly making it very easy. If that didn't make it easy enough for you, then you're in luck! Right in front of you is a conveniently placed helicopter, complete with a mounted machine gun, meaning all those Xen creatures are dead before you move 10 metres.

Once you finally reach the main cabin, you are greeted by 3 turrets, which are easily avoidable. In fact, there are 100s of better locations for them, which would have proved challenging, however, the creators were obviously not in a creative mood, so decided to place them right in the open, however, they did take the time to ensure even spacing, which was a nice touch.

Next, you are inside, where you'll reach the lift, clamber through the overhead opening, and up the tedious ladder, and eventually reach the control deck, where you're warmly greeted by 3 soldiers, seemingly oblivious to the Xen creatures which have engulfed their ship.

After this, and a few random Xen creatures which magically appear, you find a man. The soldiers also seemed oblivious to him, which is surprising as he was literally next to them. The man is the most socially awkward NPC I've ever encountered, and was a walk suitable for the Ministry of Silly Walks. He opens a security coded box for you, containing a med kit. This was much needed, as the previous 20 were not quite enough. He the proceeds to open the cargo doors, containing a dangerous creature, which is obviously the best idea. On top of this, he automatically knows why you're there. No questions asked.

You then need to BACKTRACK THE WHOLE MAP in order to reach the cargo hold. Of course, it should be a nice brisk walk, after all, you have just defeated all the creatures, right? Wrong. They've respawned, and in seemingly higher numbers. Once you battle your way through the Battle of Somme, you reach the cargo doors. At first, I wasn't sure what to do, as surely if I jump in I'd die? I discovered that jumping in to a gaping dark hole actually heals you, which was a nice surprise.

So, the boss fight. Before anything even begins, you get to endure a lovely cutscene where the boss sucks up the crystals, which once again begs the question, why?

You've spent the whole game (10 minutes) collecting all the weapons in the game, conserving your ammo, well guess what? They're all gone. You can pickup a few off the floor, but ammo is almost non-existent. The boss itself is, well... interesting. It is a down-sized and retextured version of Nihilanth, and completely lacks any form of animation. To me, it resembles a over-stuffed teddy bear, so stiff that it puts viagra to shame.

Once you've finally defeated him, (Cooked grenades seem to work well), that's it. That's literally it. The boss shatters like if I picked up your vase and threw it on the ground. Oh and the crystals? Gone.

The final credits/cutscene shows the crystals in a different location, which I can only assume is suppose to represent Black Mesa. I don't think I can truly express how underwhelming this game is. The idea of Half-Life: Before is brilliant, but this game, is certainly not brilliant.
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137 personne(s) sur 165 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
65 personne(s) sur 74 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.3 heures en tout
Posté le : 11 avril
Shoots some aliens becuase this is before Xen and the creator gave zero ♥♥♥♥s

Find a scientist who really does nothing for the plot

Go back the way you came while shooting soldiers because why the hell not

Kill a moble barnacle with the skin of Nihilanth

Game crash

10/10 would "wipe hard drive because unistalling just wasn't enough" again
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