Half-Life: Before – is a modification for Half-Life with new levels and story. Mod is based on Spirit of Half-Life 1.8 technology, that increases visual and functional component of the mod. You're playing as a Black Mesa scientist Andrew Winner.
User reviews: Mostly Negative (1,601 reviews)
Release Date: Mar 5, 2009

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Community-Made Mod

This free, community made Mod requires that you own and install Half-Life.

Click here to learn more about mods on Steam.

Play Half-Life: Before

Half-Life Mod

 

Reviews

“Overall Half-Life: Before is a quality made mod, that will mostly appeal to people who like high challenge…”
http://city17.ru/hl/before/

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About This Game

Half-Life: Before – is a modification for Half-Life with new levels and story. Mod is based on Spirit of Half-Life 1.8 technology, that increases visual and functional component of the mod.

You're playing as a Black Mesa scientist Andrew Winner. Your mission is to enter another world to find an artifact that will allow Black Mesa scientists to open portal in another world.

Features

  • Intense action
  • Set in Half-Life universe
  • High quality soundtrack
  • Spirit of Half-Life technology to enhance visuals
  • High definition models

System Requirements

    Minimum:
    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: 1 ghz
    • Memory: 512 MB RAM
    • Graphics: 128MB Video Card with OpenGL support
    • Hard Drive: 4 GB available space
    • Additional Notes:
Helpful customer reviews
143 of 182 people (79%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: October 25, 2014
Ok. So. Lets imagine this was a free custom map. Nobody hates it . So then, add some custom content including a new pistol (which looks and feels worlds better than those in half life) textures for characters (or rather corpses), scripted sequences, decent music, voice acting and a second level. Now suddenly everyone hates it.

Why?

Now, I admit that some of the points are valid.

It lags. Yes, but that's because in the setting it's raining.

The amount of health kits. True, there are way to many health packs, but considering that you have to cross the deck twice, both times being attacked by the fearsome creatures of Xen, I think the developer made a fair assumtion that we would need this many.

The boss. I agree. It's crap.

The story. I don't think everyone has even thought about it.
So. You are aparently in another dimension, yet we spawn in a flash of lightning on a boat.
Does anyone remember how the xen monsters spawned? IN A FLASH OF LIGHTNING. How do you think a human would arrive? Also, the boat. Let me insert an extract from the Combine OverWiki.
"In addition to this legitimate research, several secret projects are also carried out at Black Mesa, which are deliberately left vague. A large amount of classified research is carried out, including the development of high-tech weapons and defense systems, research into extra-dimensional travel, teleportation, and the study of Xen."
So, we already know that Black mesa have been to other dimensions-is it so far fetched that black mesa have a boat in one of these dimensions?
So you travel to this dimension expecting it to be an easy collection; get the test sample and go-hence, you have no weaponry. But, you arrive and everyones dead. Xen creatures have manged to get aboard. How? we don't know You don't know Your character doesn't know nobody knows! But they are here and you have to fight them off. You eventually reach a survivor who opens the CARGO doors for you.

And before i finish, i'd like to mention a great scripted event most people have probably overlooked. As you make your way over the deck, you see the gman watching you. Then, just as you get close to the point he's at, you are distracted by some turrtes. You have to destroy them, and when you look back to where the G-man was, he's gone. That's just an example.

There is more I could mention, but multiple issues mentioned in other reviews have been cleared up now.

If we had to pay as much as a penny for this, I would agree. But we dont. ITS FREE. No price, no problem.
Was this review helpful? Yes No Funny
45 of 68 people (66%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: January 15
norm for mod
Was this review helpful? Yes No Funny
34 of 49 people (69%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: October 29, 2014
I was concerned when I saw this game in the steam library having mostly bad reviews. "Hmm," I said to myself ",a Half-Life fan-made mod that has bad reviews? Surely these reviewers are too picky." Well the picky reviewers were right, Half-Life: Before was bad. It's not like, 'unplayable' bad, or the 'spit-shine-on-game-release-shelves' bad that Call Of Duty does, it's just, bad. Creashock Studios, you could have made something cool out of this 1.5 level map (the map-count being one of the problems) but you didn't. The one thing awesome about Half-Life is everything isn't given to you in the first five seconds of game-play. As said erlier, this could have been really cool, telling the story of how the Crystal that was used in the first Half-Life game was discovered, it's power, etc. etc. AND answering the question of how the Crystal was aquired (without going to any lore videos and/or articles). Also, I was confused how Mr.Winner (I now realize why he was given that name) got onto the ship to begin with, a lighting bold hit it, and Poof, he's there. The map count could have been increased, the boss could have been more than a moveless shell with a barnicle as it's wepon, and the list goes on and on. I think what was supposed to happen is they were trying to make Half-Life a (do not quote me on this) Spunk-Gargle-Wee-Wee game, like Call Of Duty. But over-all, it was bad.
Was this review helpful? Yes No Funny
55 of 88 people (63%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: October 23, 2014
!!SPOILERS!! THE WHOLE PLOT IS BELOW !!SPOILERS!!
This game started off ok but got bad quite quick.
First off you get almost every weapon in the first area. Not that bad but you also face almost every single monster in the game in the same stage.
After this fight you get to the tower. In my case I was below half health. You encounter a room with 3 soldiers in it. Ok. Kill them and begin to explore the room. Now after this fight you're probably low on health. So what happens next? The room is flooded with snarks. Took me several attempts to survive.
You get through that and go into a room in which you encounter the first living other person. You get the crossbow and he opens a big door. Really thinking of Jurrasic Park. Apparently theres a big scary monster in the hanger. So we open the doors.
You are then forced to back track all the way to the begining. Which has magically been repopulated with aliens.
You eventually reach the hanger and face a really glitchy cutscene. Which is unskippable. The "big scary monster appears" which is really a reteaxtured barnicle attached to a ragdoll of the final Half Life boss.
You get into the fight and realise that you have NO weapons. They are lying around you. This means that, no matter how conservative you have been, you combat the boss with next to no ammo. The boss is not even that hard. Although if you get caught on the barnicle tounge its almost an instant kill. If you die you have to go through the cutscene again.
You kill the boss and take the crystals. End of the game. Thats it. Its meant to be backstory but its just a shoot em' up. The final boss is just a bit stronger than the rest.
The best bit of the game was probably the final, non glitchy, cutscene.
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32 of 53 people (60%) found this review helpful
1 person found this review funny
23.2 hrs on record
Posted: November 9, 2014
Half-Life Before is well... REALLY REALLY short. Like mabey 15 minutes. But this doesnt take away from the fun of the game. I would recommend this to anyone who is looking for a good time but doesnt have much of that time to their disposal.
Was this review helpful? Yes No Funny
23 of 37 people (62%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: November 12, 2014
Basically, Celery of games. it took longer to install than it took to complete.


Seriously though. It isn't bad, but no way would i go to my friends and demand them to play this
Was this review helpful? Yes No Funny
30 of 52 people (58%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: November 28, 2014
Node Graph out of Date. Rebuilding...
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
0.3 hrs on record
Posted: October 27, 2014
Sadly, I did not like this game because it had too much music usage, and the boss was just a frozen model floating around
the map with a barnacle alien inside of it. The pistol was a good model, and I thought the ship was a good map as well, but everything seemed overrushed and cliched.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
2 people found this review funny
0.2 hrs on record
Posted: January 25
How a mod like this, and not one of the many other mods that are 1000% better than this one, made it onto steam I have no idea...
Was this review helpful? Yes No Funny
12 of 19 people (63%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: November 29, 2014
I once made a positive review for this


oh what a mistake I made
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: March 25
I'm not entirely sure what the aim of creating this game was.

Let me explain;

Nothing is explained. Why do you magically zap on to a boat? Why is the crystal on the boat? Why do you need to retrieve it in the first place from the boat and not on Xen? Why were the Xen creatures already there before the resonance cascade?

Why?

WHY?

WHYYYYYYYYYYYYYYYYYYYYYYYYYYYY?

All of this is completely unanswered, but this is just the start. [Spoilers]

Once you magically apear upon the boat, seemingly sent by Zeus, you pickup almost all of the weapons available in the game, instantly making it very easy. If that didn't make it easy enough for you, then you're in luck! Right in front of you is a conveniently placed helicopter, complete with a mounted machine gun, meaning all those Xen creatures are dead before you move 10 metres.

Once you finally reach the main cabin, you are greeted by 3 turrets, which are easily avoidable. In fact, there are 100s of better locations for them, which would have proved challenging, however, the creators were obviously not in a creative mood, so decided to place them right in the open, however, they did take the time to ensure even spacing, which was a nice touch.

Next, you are inside, where you'll reach the lift, clamber through the overhead opening, and up the tedious ladder, and eventually reach the control deck, where you're warmly greeted by 3 soldiers, seemingly oblivious to the Xen creatures which have engulfed their ship.

After this, and a few random Xen creatures which magically appear, you find a man. The soldiers also seemed oblivious to him, which is surprising as he was literally next to them. The man is the most socially awkward NPC I've ever encountered, and was a walk suitable for the Ministry of Silly Walks. He opens a security coded box for you, containing a med kit. This was much needed, as the previous 20 were not quite enough. He the proceeds to open the cargo doors, containing a dangerous creature, which is obviously the best idea. On top of this, he automatically knows why you're there. No questions asked.

You then need to BACKTRACK THE WHOLE MAP in order to reach the cargo hold. Of course, it should be a nice brisk walk, after all, you have just defeated all the creatures, right? Wrong. They've respawned, and in seemingly higher numbers. Once you battle your way through the Battle of Somme, you reach the cargo doors. At first, I wasn't sure what to do, as surely if I jump in I'd die? I discovered that jumping in to a gaping dark hole actually heals you, which was a nice surprise.

So, the boss fight. Before anything even begins, you get to endure a lovely cutscene where the boss sucks up the crystals, which once again begs the question, why?

You've spent the whole game (10 minutes) collecting all the weapons in the game, conserving your ammo, well guess what? They're all gone. You can pickup a few off the floor, but ammo is almost non-existent. The boss itself is, well... interesting. It is a down-sized and retextured version of Nihilanth, and completely lacks any form of animation. To me, it resembles a over-stuffed teddy bear, so stiff that it puts viagra to shame.

Once you've finally defeated him, (Cooked grenades seem to work well), that's it. That's literally it. The boss shatters like if I picked up your vase and threw it on the ground. Oh and the crystals? Gone.

The final credits/cutscene shows the crystals in a different location, which I can only assume is suppose to represent Black Mesa. I don't think I can truly express how underwhelming this game is. The idea of Half-Life: Before is brilliant, but this game, is certainly not brilliant.
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: February 10
This game started off ok but got bad quite quick.
First off you get almost every weapon in the first area. Not that bad but you also face almost every single monster in the game in the same stage.
After this fight you get to the tower. In my case I was below half health. You encounter a room with 3 soldiers in it. Ok. Kill them and begin to explore the room. Now after this fight you're probably low on health. So what happens next? The room is flooded with snarks. Took me several attempts to survive.
You get through that and go into a room in which you encounter the first living other person. You get the crossbow and he opens a big door. Really thinking of Jurrasic Park. Apparently theres a big scary monster in the hanger. So we open the doors.
You are then forced to back track all the way to the begining. Which has magically been repopulated with aliens.
You eventually reach the hanger and face a really glitchy cutscene. Which is unskippable. The "big scary monster appears" which is really a reteaxtured barnicle attached to a ragdoll of the final Half Life boss.
You get into the fight and realise that you have NO weapons. They are lying around you. This means that, no matter how conservative you have been, you combat the boss with next to no ammo. The boss is not even that hard. Although if you get caught on the barnicle tounge its almost an instant kill. If you die you have to go through the cutscene again.
You kill the boss and take the crystals. End of the game. Thats it. Its meant to be backstory but its just a shoot em' up. The final boss is just a bit stronger than the rest.
The best bit of the game was probably the final, non glitchy, cutscene.
5.5/10
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12 of 20 people (60%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: November 8, 2014
honestly, why on earth is this even doing on steam? and more importantly....WHY AREN'T ANY OF THE GOOD HALF LIFE 1 MODS NOT HERE?!?!?
Was this review helpful? Yes No Funny
13 of 22 people (59%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: October 31, 2014
Terrible and short.
Was this review helpful? Yes No Funny
17 of 30 people (57%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: November 3, 2014
Short and definitely not sweet. I was expecting more of a story, something to get my Half life fix but ended up playing something I couldve passed on. Cutscene at the end was my favorite part
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3 of 3 people (100%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: January 12
This is a very short series of maps (not an mod), and while it may look nice, many have done better and the "story" is lackluster. To anyone who's played the first Half-Life, this looks nicer, but that's about it. The actual "game" lasts about half an hour max, and the finals boss blows.

I rate this 2/10.
Was this review helpful? Yes No Funny
24 of 44 people (55%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: October 27, 2014
It should cost money, so we have more reasons to hate it.
Was this review helpful? Yes No Funny
13 of 23 people (57%) found this review helpful
3 people found this review funny
1.2 hrs on record
Posted: November 22, 2014
sv_cheats 1
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2 of 2 people (100%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: February 2
This game (if you can even call it a game) took me about 3 mins to beat. It is ridiculously short. There is only 2 maps: The boat, and the boat again. The boss is just hl1's final boss with a barnacle in its mouth. The game TRIES to look good in it's trailer but its not. This mod makes me want to smash my balls into the closest door and put a blender on my ♥♥♥♥. Please... dont download this load of dog crap. 0/10 -ign
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2 of 2 people (100%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: February 21
I cried when playing this
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