Enter the pages of the hand painted world of Journal. A journey through the life of a young and troubled girl as she tries to face up to the choices and responsibilities that come with childhood. An experience that questions the reliability of how we choose to remember events and explores the truths hidden within our dreams.
Nutzerreviews: Sehr positiv (205 Reviews)
Veröffentlichung: 17. Feb. 2014

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Über dieses Spiel

Enter the pages of the hand painted world of Journal. A journey through the life of a young and troubled girl as she tries to face up to the choices and responsibilities that come with childhood. An experience that questions the reliability of how we choose to remember events and explores the truths hidden within our dreams.

Journal is a narrative driven adventure game by Richard Perrin, the creator of Kairo and the white chamber, with art and writing by Melissa Royall.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0
    • Hard Drive: 250 MB available space
    Minimum:
    • OS: OSX 10.6
    • Processor: 2GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0
    • Hard Drive: 250 MB available space
    Minimum:
    • OS: Ubuntu 10.10
    • Processor: 2GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0
    • Hard Drive: 250 MB available space
Hilfreiche Kundenreviews
23 von 26 Personen (88%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.2 Std. insgesamt
Verfasst: 12. Januar
A poignant reminder of how subjectively we experience events in our lives. Highly recommended to any adventure/story fans that don't mind empathizing with a teen protagonist with her own individual issues and problems.
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14 von 16 Personen (88%) fanden dieses Review hilfreich
2.6 Std. insgesamt
Verfasst: 15. Februar
This game I quite enjoyed. First off, I was surprised that it was by the same developer(s) as crafted Kairo, although in retrospect, it made sense storywise a bit. Definitely demonstrated some variety in their ability to craft games. The secret ending is something they like to do, and it seems to be more about their whimsy than about being part of the actual game, which I appreciate.

Anyway, as to the actual game. This is a curious blend of interactive novel and point and click adventure. It was very well written in my opinion. The 2-D design was fairly perfect for this game. The artwork itself was very cool, in that it seemed to be sketchbook art given life, which I thought was pretty neat.

So, in the game, you play as a high school teen who seems to be having some issues in her life. Her friendships are strained, her family relationships are strained, her schoolwork is suffering, etc...As you explore this world, more is revealed, and it leads you on a bit of a path to self discovery. However, what I thought was even more interesting was the Sixth Sense (movie) approach to story telling in this game, which is to say that everything that happens in the game has a greater prupose that, upon finishintg the game, will all fall into place seamlessly and present an entirely different picture after than you might have thought was happening during the course of events that led you through this experience. I thought that was particularly well handled, especially considered that this was obviously a cathartic experience for the games writer as well

All told, I think this game deserved about a 7.5 out of 10, but I also think that depending on your real life circumstances prior to playing this game, the ratings could easily be higher. I was glad to be given this window into the writers mind a bit. There are also some very nice film reels at the end of the game that also give some real life perspective to the in game story....and that secret ending....make sure you see it. It's really easy to accomplish and will only take you about 5 minutes longer to take the necessary steps (which can be found in the Community Hub if you dont feel like exploring...but basically finishing the game unlocks new dialogue towards the beginning of a second playthrough which will allow you to unlock the secret ending without having to play through the entire game again).
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6 von 6 Personen (100%) fanden dieses Review hilfreich
3.5 Std. insgesamt
Verfasst: 21. Juni
I will admit it: at first, I didn't like Journal. The main character comes across as an unlikable narrator. As other negative reviews have mentioned, she steals, lies, and hurts her friends. It's hard to find anything to like about her as you begin her story.

But then the experience broadens, and you begin to see some of the reasons why she is making poor choices. One of the girl's regrettable experiences hit home so much that I was emotionally jarred. Perhaps because I was also once a teenage girl, I found myself relating heavily to her story. You watch as she struggles through the realities of divorce, relationships, death, and the daily nonsense of life. It is an extremely personal tale, and I was floored by what the game achieved. I could have easily been that girl, through some of the ways she related to others and the choices she made. I didn't like myself then, and the girl in the game doesn't like herself now. Journal is in some ways a tragic work. How much you like the game will possibly depend on how much you relate to her and her journey.

There are some minor flaws in the experience. It can be difficult at times to determine where the next conversation trigger is, so that you may talk to some individuals multiple times fruitlessly, trying to figure out what you're supposed to do. You will wander over the same settings again and again, although this is accomplished at a pretty brisk pace that never feels too cumbersome. Some of the dialoge choices could be clearer; at times, I was unsure what my character was getting ready to communicate by the options.

Still, for the flaws, I absolutely recommend Journal. It blends painful realism with touches of imagination that create a story that can stun you in the accomplishment of its narrative arc. I applaud Locked Door Puzzle for what they've made: Journal is a piece of art.
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4 von 4 Personen (100%) fanden dieses Review hilfreich
2.1 Std. insgesamt
Verfasst: 26. Mai
Another "Interactive Storybook" type of game about a young girl. You play the "game" and find out what it going on in her (with her?) life.

Nice story, beautiful music and a unique art style. Well worth the couple of hours it will take you to complete. (for a cheap price)
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4 von 4 Personen (100%) fanden dieses Review hilfreich
3.4 Std. insgesamt
Verfasst: 22. Januar
I bought it at 75%, and I don't regret it. Interesting concept, nice visuals, good voice acting that was not used enough (only important parts, which are written in the Journal, are spoken by one actress), short story with a very funny alternate ending (that reminded me of Portal 1 and 2's ending songs).

The bad part? The story is not very well written, so the ending feels like it was thrown in for dramatic purposes.

If you are looking for something different and short and don't mind a flawed diamond, make sure you buy this (on a sale).
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