A fast paced FPS with an engrossing storyline written by cult Scottish author Christopher Brookmyre. You play Heather Quinn aka “Athena” trapped in a world of video games, desperate to find a way back home. Will you make it? Or will you be trapped here forever? Here's where you find out..
Análisis de usuarios: Positivos (16 análisis)
Fecha de lanzamiento: 8 de Ago, 2014
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Juego con acceso anticipado

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Nota: Este juego con acceso anticipado puede o no cambiar significativamente en el curso de su desarrollo. Si no te entusiasma jugarlo en su estado actual, entonces puede que quieras esperar hasta que el juego avance más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“We'd like to get it out and start having fun as soon as we can, feedback and suggestions from the community are very important to us. This is a unique project for a shooter that not only explores the history of FPS games but gives the player first person shooter perspectives in other game genres - we'd love to know what you think and want you to tell us where things are broken so we can fix them asap!”

¿Cuánto tiempo va a estar este juego en acceso anticipado?

“Currently we think around 3 to 4 months with tweaks added weekly and major updates once a month adding further levels each time. We're working on a road map now and will post it here soon.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“The full version of Bedlam will have around 24 levels (we may merge some but others are huge), much added polish and lots more cute detail. The first Early Access version launches with 10 of the levels with more to come each month.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“It's a bit rough around the edges but you'll have great fun. We need you to hunt down those bugs. It will help you understand the concept of Bedlam and just how big that concept is, this is a game that can run and run, while being armed with a gun.”

¿Variará el precio del juego durante durante el periodo previo y posterior al acceso anticipado?

“Yes, we want to reward early access players for helping us to frag those bugs. You'll receive Bedlam at a reduced price of $19.99. The final version will be priced around $29.99”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“We'll be taking note of all the feedback and we may be able to make some quite big changes prior to full release based on that feedback. We're also hoping to sign off on a sequel, so suggestions for what game types players would like to charge into while armed to the teeth and why would be fun to see!”
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Actualizaciones recientes Ver todos (24)

24 de Octubre

Update

Build 0.7.13.3743

  • Improved performance on all Death or Glory city levels
  • Crates in 'Circling the Drain' are now more evenly-shaped
  • Fixed a bug where controls would unbind and be unable to be rebound

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22 de Octubre

Update

0.7.13.3713

  • Added a new Zombie finale to 'Yes We're Going There'
  • Fixed bug where Gortoss could be spiked but not killed
  • Fixed weapon zoom toggle issues
  • Various visual fixes to Death or Glory levels
  • Some weapon rebalancing
  • Fixed multiple NPC pathfinding and clipping issues
  • Tweaked low gravity settings in 'Pure Rocket Arena'
  • 'Circling the Drain' is now correctly no longer saveable mid-puzzle

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BEDLAM - THE GENRE JUMPING SHOOTER

Bedlam is a unique FPS game based on a novel of the same name by cult Scottish author Christopher Brookmyre.

Pitched as a shooter for those who survived online gaming in the 80s and 90s, Bedlam takes a look through an iconic time in online gaming and serves up some authentic gaming nostalgia with up-to-date graphics and gaming features. Bedlam is set entirely in the first-person but will explore other game genres from a first-person perspective.

In the game you play Heather Quinn (aka Athena) a colleague of Ross Baker (aka Bedlam). Heather is an overworked and underpaid scientist developing medical technology for corporate giant Neurosphere. One rainy Monday morning Heather volunteers as a test candidate for the new Neurosphere brain scanning tech - anything to get out of the office for a few hours.

But when she gets out of the scanner she discovers she's not only escaped the office, but possibly escaped real life for good! Heather finds herself trapped in Starfire - the violent sci-fi game she spent her teenage years playing - with no explanation, no backup and, most terrifyingly, no way out!

Join us in Early Access and get ready to unleash BEDLAM.

The description below was written by Christopher Brookmyre for the release of the novel in 2013

Heaven is a prison. Hell is a playground.

Would it be your ultimate fantasy to enter the world of a video game?

A realm where you don’t have to go to work or worry about your health; where you can look like a hero or a goddess; where you can fly space-ships, slay dragons, visit any period in history, any realm in fiction, yet all of it feels completely real. A realm where there are no consequences and no responsibilities, to the extent that even if you die, you can just respawn and start again.

Or would it be your worst nightmare?

Trapped in a place where every demon ever conjured by the human mind can be made flesh. Cut off from the real world, unable to see your family or friends ever again. Stuck in an endless state of war and chaos where the pain and fear feels real and from which not even death can offer an escape.

Prison or playground. Heaven or hell.

This is where you find out


Check out the first hands on preview of Bedlam by Rock, Paper, Shotgun: http://www.rockpapershotgun.com/2014/07/25/bedlam-game/

One of the first Bedlam play thru's by Jim Sterling of The Escapist: https://www.youtube.com/watch?v=Jutpej9ZcyM
And coverage about our female lead character Heather Quinn by BBC News: http://www.bbc.co.uk/news/uk-scotland-highlands-islands-27695235

Requisitos del sistema

PC
Mac
    Minimum:
    • OS: Windows XP or later
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: Any DirectX 9 level (shader model 2.0) capable card
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    • Sound Card: Any DirectX Compatible
    Recommended:
    • OS: Windows 7 or later
    • Processor: Quad Core 3.5Ghz
    • Memory: 4 GB RAM
    • Graphics: Any DirectX10 capable card.
    • DirectX: Version 11
    • Hard Drive: 4 GB available space
    • Sound Card: Any DirectX Compatible
    Minimum:
    • OS: Mac OS X 10.6 or later
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: Any DirectX 9 level (shader model 2.0) capable card
    • Hard Drive: 4 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Mac OS X 10.6 or later
    • Processor: Quad Core 3.5Ghz
    • Memory: 4 GB RAM
    • Graphics: Any DirectX10 capable card.
    • Hard Drive: 4 GB available space
    • Sound Card: Any
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
4.6 h registradas
Análisis de acceso anticipado
This game is insane. Utterly utterly insane.

I cannot recommend this game enough. It's one of those games you have to play, just to experience it.

I put nearly five hours into this game, and finished the early access in one sitting. I'm genuinely disappointed there's not more to play yet.

The storyline is... confusing, but I gather that it's supposed to be. I want to see where it goes. I am committed to this wild ride.

The game is pretty self-aware, ticking off tropes like there's an achievement for including them all, and manages to balance the vast array of weapons from genre to genre and era to era well too.

However, the game is not without its faults too.

In the obligatory sewer level, there is a conversation with an NPC that triggers at a certain point. I was mobbed by zombies and died before the end of the conversation, and reloaded. This time, the conversation didn't trigger, and I spent a full 45 minutes in the sewer, attempting to find an exit that apparently only appears after the conversation has finished.

In the WW2 level, the enemy soldiers will sometimes run around in circles when you shoot them. I'm not sure if this is satirising dodgy AI, or is actually dodgy AI.

Overall, none of the problems are deal-breakers; and the game itself is full of dark, quirky humour, interesting concepts, and fast-paced, fun gameplay.

Worth every penny.
Publicado: 11 de Octubre
¿Te ha sido útil este análisis? No
A 4 de 4 personas (100%) les ha sido útil este análisis
4.4 h registradas
Análisis de acceso anticipado
Early acces is a tricky proposition, so whenever you are tempted to buy one of those games there´s a little hesitation involved. This is a game that tries to take old styles of FPS gaming to the front and add a modern sensibility, this usually is a complicated affair because the shooting is the easy part, is one of the most elemental forms of interaction in game design, what usually feels off about this kind of endeavours is the movement, the way you move in the game world is bastly different, if you are old enough you can remember it, and usually there´s a disonance in what you remember and what you feel playing a game that tries to infuse modern movement in retro shooters and it can lead to some dissatisfaction, there´s some of this in Bedlam too, is unavoidable to an extent, but the game succeds in its graphic presentation and you can find your self smiling remembering old exploits.
The acting is pretty good, the weapons feel good to shoot for the most part, there´s some rough edges of course, but the game runs pretty well overall, right now you can easily end the game in under three hours, but the devs are pretty active in the forums and they are adding content, they have announced two more worlds, and are polishing the existing ones, i truly enjoyed my time with it and hope to continue doing it with the next additions, so far no regrets with this game, but remember is early access and if you have any caveats with it you may want to wait for the finished version, i for sure plan to keep playing and replaying it
Publicado: 9 de Octubre
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
3.1 h registradas
Análisis de acceso anticipado
This is an early review, so things are likely to change and this will need an update later.

I've found the game to be very well written in story and features, accurately simulating older genre's of play with some of the stranger bugs included that really gives the game play an amusing charm. Like one stranger bug, you can Pick Up an object you're standing on and fly!

The mix of older graphics and newer technology in the older areas feels slightly odd (Like early 1990's had no ragdoll physics which are now common - Used hit-boxes instead of model-hits), but the odd feeling you get from these mis-matches helps sell the story about being in the game when you're not supposed to be. I quite like the game so far, and look forward to it's full release.
Publicado: 7 de Octubre
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
2.1 h registradas
Análisis de acceso anticipado
So fun, I may buy the book :) still early access and $20 may be steep (got mine for $3.75 on GMG) Please note that at least 8 of the screen shots on the store page are not playable levels yet.
Publicado: 21 de Octubre
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
6.8 h registradas
Análisis de acceso anticipado
Just finished up the levels avalable for early access as of Oct 23, 2014. This is wonderful nod to the history of gaming. I found my self in situations that i absolutly hated in really crappy games but was having fun for the sole fact that this entire game feels like satire. Things like really awful AI, capture the base, death match with a whiney 15 year old redneck? This game is nod to shooters like quake 2, ww2 era return to castle wolfenstien, zombie...whatever, pac-man, and space invaders... so far! more is one the way.

There seems to be a very interesting story unfolding im not exactly sure where they are going with the story so for right now i wont spoil what I know besides to say I am enjoying it.

Secondary to that there is a strong focus on what it was like to be a female gamer in the 90's told through a very Scotish voice actor, Kirsty Strain (Athena)

As far as early acess goes: The dev's are very quick to address issues using the steam hub as the main area for feedback. they are putting out updates and working on level at a very solid rate. I am excited to see where this game goes. honestly my only regret was that i bought it in a bundle and didnt pay full price for it :/
Publicado: 23 de Octubre
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
2.6 h registradas
Análisis de acceso anticipado
Having a great deal of fun with this so far!
The game has a sense of humour about itself - the voice acting is very well done. Can't wait till it's finished, it's definately going to be a cracker.
Publicado: 5 de Octubre
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
3.1 h registradas
Análisis de acceso anticipado
Great game
Publicado: 10 de Octubre
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
1.7 h registradas
Análisis de acceso anticipado
As far as I can tell, this game is amazing. It's well polished for its development stage, the loading times are short and the engine runs smooth and stable.

Downsides: Too many and too obvious game references as well as horrible voice output, especially from the female protagonist.
Publicado: 14 de Octubre
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A 51 de 66 personas (77%) les ha sido útil este análisis
19.4 h registradas
Análisis de acceso anticipado
I've played for two hours and was actually able to complete the game in this time. Initially I was uncertain whether it was a good choice considering that it's got $20 price tag, however;
- It was overall really really fun, it's buggy but some of the bugs made the game even more entertaining
- BUT the full game isn't actually available yet, you will reach a sign saying after only an hour or two that says 'end of early access, check for updates’ and a dead end

http://youtu.be/kfPwOlYgAlc
http://youtu.be/Qeft_KXzh0M
Okay to start off with you are are in a world with a theme that borrows heavily from Quake II. I loved that game. You get to play as a Strogg. They don't actually call themselves Strogg but I'm just going to refer to them as Strogg. I was very happy to get to be a Strogg =). I decapitated my superior officer with my salute and off I went. Initially combat wasn't so great. You have a blaster but it's nowhere near as cool as the real Quake II blaster. I found it hard to aim, you need to be very precise and I found it hard to fine tune aiming with the mouse in this game. However after playing for sometime I found aiming easier, so I may have just needed time to adjust. I still think your projectiles need to be bigger, especially your rockets. By the way the rocket launcher in this game has an identity crisis, it doesn’t know whether its a rocket launch or a rail gun lol. I soon found myself in a section playing domination i.e. capture all the points against the AI. That part is a bit of a work in progress, I think they could flesh it out quite a bit more. After taking the points I fought a boss in the next area. It was a cool Quake II style cyborg tank.
_____However I had trouble progressing through this section. At first it just killed me because it was too strong. Then I was unable to confront it again several times because the guard you need to kill to trigger the boss fight just wouldn't die no matter how many limbs I chopped off of him. So I had to reload and start from the end of the last area a few times until it worked. It also took me a while to discover the chaingun you need to defeat the boss.
_____Combat started to get more fun at this stage, mainly because there were more enemies. Sometimes you have specific objectives but they can be a little buggy or apparently not fully implemented e.g. at one point I was supposed to proceed to a tower and destroy it. However as soon as I made my way to the tower I was given the next objective without having destroying a thing. Gameplay mainly consists of heading to the next area and fighting through the enemies.
_____Along the way were some sort of alternate dimension instances filled with purple metallic platforms as well. There wasn't much to these areas but they were interesting locations, sort of like a non-organic version of the alternate dimension in the Half-Life series.
_____There is one bug at the moment which persistently made the game difficult and apparently it is something to do with the gravity levels. I found that when I reloaded after dying the gravity is for some reason extremely high. You are unable to jump, jump pads a rendered useless and for some reason it creates a really big frame rate drop. Until this bug is fixed in a patch the only way I could find to return the game to normal is by restarting it. This doesn't take long to do, just use quicksave so that you don't lose any progress. There is a bright side to this issue, it causes enemies to do cart-wheels when they die =)
After completing the Strogg act you find yourself in a World War II themed area fighting Germans on your way to church. Unfortunately the game ends before you get to your destination. I never actually saw some of the locations and weapons featured in the screenshots on the steam page.

The game doesn't look too bad. Obviously it is intended to look like older titles. Make sure you choose the right aspect screen ratio in the display menu. For some reason mine was incorrect by default and I spent the first half hour or so unable to see most of my HUD. Also the game looked a lot better after tweaking this.
_____Did I mention that I really liked being a Strogg? =) You retain this form throughout the game even during the WW2 section, which was cool.
_____I found several visually entertaining bugs or unintended features. You can pick up dropped enemy weapons with E and launch them out of the map with left click. You can pick up corpses and flail them about around like Ragdolls. Sometimes amputated limbs of enemies will roll continuously without stopping. I sliced of a Strogg's head and it rolled all the way across a large room bounced off the wall and kept on rolling. Usually the AI is good at aggressively finding you and hunting you down but sometimes enemies spin around continuously or walk around and around in tight circles. If you shoot enemies with the crossbow it takes them to the ground in a low arc and pins them there instead of carrying them at high speed to the surface behind them. Some of the stuff I saw I think should be left as it is =)
_____The dialogue wasn't always amazing sometimes it was amusing. I found it a bit painful to hear feigned American accents however, especially when I had to repeat that scene multiple times. Some of the sound effects sound like they are straight out of familiar old titles, which was pretty good for nostalgic reasons.

So yeah I did enjoy enjoy playing this. But I do think $20 is a bit much for what you are getting at least at the moment. I was expecting a full albeit buggy game. Yes I would have preferred not to have been set back so much to buy this game. But I'm not too worried about it personally. However I'm pretty sure it's guaranteed that a lot of people would not be happy to pay $20 for what they would get get in this case.
Publicado: 8 de Agosto
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A 13 de 15 personas (87%) les ha sido útil este análisis
2.7 h registradas
Análisis de acceso anticipado
This game definitely has alot of potential! A game that takes you back to experience early child hood memories of first person shooters is a great idea that i havent seen done before! (although that doesnt entirely mean that there isnt another with the same concept that i just am unaware about)

Ive only gotten into it like 30min and so far ive become a robot, gotten to shoot peoples legs off (and i mean how completely awesome is that?!?), played hokey-pokey with some of the enemies (cause that is what its all about), and went back and forth trying to capture control points because the freakn enemies kept taking them as soon as I got to the next one..... but I eventually destroyed them all with my 8-bit lazer gun!

I think this game would be alot more fun for the people who love the old school kind of games or the people who grew up loving these kind of games rather than the people looking for a next generation game cause your not going to get that from this game! its supposed to be an old-school kind of game!

$20 for this game may seem a little pricey (especially since there isn't much gameplay in it yet and there havent been many people to play this on YouTube yet) but i can say that they definitely are adding updates to it at LEAST once a week, so there is constantly new levels to experience and shiny new weapons that you can use to dominate all of your enemies!!! >:-D

If you want a more in depth look at this game before you buy it come check me out on YouTube cause im doing a complete playthrough of this game :-)
If you want to check it out here's the first video:
https://www.youtube.com/watch?v=7ncGgnl-mBM&list=UUYAJO7jbKdmSR3pOQDQ7AfA



To the Developers:
I think a better introduction with more of a backstory as to why the character is here could really help get people more excited to get into the game, as well as making a good fist impresion of it! Even if it's just a small bit of background for now while the rest of it is being deveoped, that little bit of background can help the player get that much more connected and encourage people to buy it more! :-)
Publicado: 18 de Agosto
¿Te ha sido útil este análisis? No
A 14 de 18 personas (78%) les ha sido útil este análisis
6.5 h registradas
Análisis de acceso anticipado
(THIS REVIEW IS FOR THE STEAM EARLY ACCESS BETA, AS OF 8/14/2014)

This game is pretty much a history of first person shooters meets a sort of tron/reboot story. Pretty much, a super cool scottish lady gets zapped into a game parodying quake 2 and proceeds to jump from game world to game world, keeping all of the abilities and weapons she gained in previous game worlds. The early access beta features the first quake 2- based mission and the call of duty 1-based mission, but I believe this game will really stir things up.
Also, the voice acting and writing is truly something to behold. I can remember only one other fps game that had a female protagonist, and that's Unreal Gold. This game is pretty cool!

Also, in case you're wondering this game runs on the unity engine!
Publicado: 14 de Agosto
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A 7 de 9 personas (78%) les ha sido útil este análisis
3.2 h registradas
Análisis de acceso anticipado
Shaping up to be a great game, if the rest of it continues along the same lines as the inital opening levels it will be a stoater! Some of the puzzles are not straight forward and i loved the twist on space invaders. Decent enough plot so far but perhaps too close to the book. Can i suggest a level based on a real old favourite of mine Rebelstar Raiders/laser squad or any of Julian gollop's chaos games.
Publicado: 20 de Septiembre
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A 5 de 8 personas (63%) les ha sido útil este análisis
5.4 h registradas
Análisis de acceso anticipado
This game is alot of fun, a very good experience in retro gaming, I'm looking forward to the complete version!
Publicado: 23 de Septiembre
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A 8 de 17 personas (47%) les ha sido útil este análisis
8.9 h registradas
Análisis de acceso anticipado
This game has so much character, the rekt it ralph of fps games. Also better then 5 Guy's Burgers and Fries,
Publicado: 20 de Agosto
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A 13 de 29 personas (45%) les ha sido útil este análisis
1.0 h registradas
Análisis de acceso anticipado
Can't wait to see more. Awesome Jokes, lovely caring main female character.
Publicado: 10 de Agosto
¿Te ha sido útil este análisis? No