A fast paced FPS with an engrossing storyline written by cult Scottish author Christopher Brookmyre. You play Heather Quinn aka “Athena” trapped in a world of video games, desperate to find a way back home. Will you make it? Or will you be trapped here forever? Here's where you find out..
Brukeranmeldelser: Veldig positive (82 anmeldelser)
Utgivelsesdato: 8. aug, 2014

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Early Access-spill

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Merk: Dette Early Access-spillet er ikke ferdig og vil kanskje eller kanskje ikke endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente og se om spillet går videre under utvikling. Lær mer

Hva utviklerne har å si:

Hvorfor Early Access?

“We'd like to get it out and start having fun as soon as we can, feedback and suggestions from the community are very important to us. This is a unique project for a shooter that not only explores the history of FPS games but gives the player first person shooter perspectives in other game genres - we'd love to know what you think and want you to tell us where things are broken so we can fix them asap!”

Hvor lenge antas det at dette spillet vil være i Early Access?

“Currently we think around 3 to 4 months with tweaks added weekly and major updates once a month adding further levels each time. We're working on a road map now and will post it here soon.”

Hvordan er det planlagt at fullversjonen vil være forskjellig fra Early Access-versjonen?

“The full version of Bedlam will have around 24 levels (we may merge some but others are huge), much added polish and lots more cute detail. The first Early Access version launches with 10 of the levels with more to come each month.”

Hva er nåværende tilstand på Early Access-versjonen?

“It's a bit rough around the edges but you'll have great fun. We need you to hunt down those bugs. It will help you understand the concept of Bedlam and just how big that concept is, this is a game that can run and run, while being armed with a gun.”

Vil spillet være priset annerledes under og etter Early Access?

“Yes, we want to reward early access players for helping us to frag those bugs. You'll receive Bedlam at a reduced price of $19.99. The final version will be priced around $29.99”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“We'll be taking note of all the feedback and we may be able to make some quite big changes prior to full release based on that feedback. We're also hoping to sign off on a sequel, so suggestions for what game types players would like to charge into while armed to the teeth and why would be fun to see!”
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Anbefalt av kuratorer

"Awesome concept, solid gameplay and an ambitious premise. Keep an eye on this, but even in it's current state it's a blast. Solid feel and controls too."
Read the full review here.

Nylige oppdateringer Vis alle (83)

6. juli

Week 46

It was fun to finally launch the trading cards last week as well as a big patch. There are a few new fixes and tweaks that you've asked for so we're jumping on those this week, along with QA compliance alterations and optimisations.

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3. juli

Trading Cards are now available

Trading Cards are now available for Bedlam. The set features 6 cards, 5 backgrounds, and 6 emoticons. We hope you enjoy them. Thank you for your continued support.

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Om dette spillet

BEDLAM - THE GENRE JUMPING SHOOTER

Bedlam is a unique FPS game based on a novel of the same name by cult Scottish author Christopher Brookmyre.

Pitched as a shooter for those who survived online gaming in the 80s and 90s, Bedlam takes a look through an iconic time in online gaming and serves up some authentic gaming nostalgia with up-to-date graphics and gaming features. Bedlam is set entirely in the first-person but will explore other game genres from a first-person perspective.

In the game you play Heather Quinn (aka Athena) a colleague of Ross Baker (aka Bedlam). Heather is an overworked and underpaid scientist developing medical technology for corporate giant Neurosphere. One rainy Monday morning Heather volunteers as a test candidate for the new Neurosphere brain scanning tech - anything to get out of the office for a few hours.

But when she gets out of the scanner she discovers she's not only escaped the office, but possibly escaped real life for good! Heather finds herself trapped in Starfire - the violent sci-fi game she spent her teenage years playing - with no explanation, no backup and, most terrifyingly, no way out!

Join us in Early Access and get ready to unleash BEDLAM.

The description below was written by Christopher Brookmyre for the release of the novel in 2013

Heaven is a prison. Hell is a playground.

Would it be your ultimate fantasy to enter the world of a video game?

A realm where you don’t have to go to work or worry about your health; where you can look like a hero or a goddess; where you can fly space-ships, slay dragons, visit any period in history, any realm in fiction, yet all of it feels completely real. A realm where there are no consequences and no responsibilities, to the extent that even if you die, you can just respawn and start again.

Or would it be your worst nightmare?

Trapped in a place where every demon ever conjured by the human mind can be made flesh. Cut off from the real world, unable to see your family or friends ever again. Stuck in an endless state of war and chaos where the pain and fear feels real and from which not even death can offer an escape.

Prison or playground. Heaven or hell.

This is where you find out


Check out the first hands on preview of Bedlam by Rock, Paper, Shotgun: http://www.rockpapershotgun.com/2014/07/25/bedlam-game/

One of the first Bedlam play thru's by Jim Sterling of The Escapist: https://www.youtube.com/watch?v=Jutpej9ZcyM
And coverage about our female lead character Heather Quinn by BBC News: http://www.bbc.co.uk/news/uk-scotland-highlands-islands-27695235

Systemkrav

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or later
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: Any DirectX 9 level (shader model 2.0) capable card
    • DirectX: Version 9.0
    • Hard Drive: 4 GB available space
    • Sound Card: Any DirectX Compatible
    Recommended:
    • OS: Windows 7 or later
    • Processor: Quad Core 3.5Ghz
    • Memory: 4 GB RAM
    • Graphics: Any DirectX10 capable card.
    • DirectX: Version 11
    • Hard Drive: 4 GB available space
    • Sound Card: Any DirectX Compatible
    Minimum:
    • OS: Mac OS X 10.6 or later
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: Any DirectX 9 level (shader model 2.0) capable card
    • Hard Drive: 4 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Mac OS X 10.6 or later
    • Processor: Quad Core 3.5Ghz
    • Memory: 4 GB RAM
    • Graphics: Any DirectX10 capable card.
    • Hard Drive: 4 GB available space
    • Sound Card: Any
Hjelpsomme kundeanmeldelser
18 av 19 personer (95%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
5.6 timer registrert
Publisert: 13. juni
Early Access-anmeldelse
I never laughed so much while playing a video game. Here in this little piece of art you'll find so many references to other games and game modes, I haven't expected this at all when I first saw the screenshots. Don't let the graphics scare yourself off, they are part of the game at the beginning and might let you feel like you're back in the nineties.

The concept is very unique; a bit RPG here, some retro arcade games there, all the references and that filled with funny dialogues and from time to time good music. While you're hooping from one gameworld to another the graphic improves while everything else will stay the same: Shooting and smashing yourself through a horde of different enemies with all the weapons you're able to find in the previous worlds and try to find a way out of the missery your character is in.

The ending though really strained my nerves. The game begun to stutter caused from many enemies that spawned, often resulted in a gamecrash. It's still in the early access so I hope this will get some improvements.

I really enjoyed the game and felt often reminded to the games I played back in the days. It took me around 5.6 hours to beat the game 100% but it was absolutly worth my time.

Get it while it's in a sale or in a bundle and you won't regret anything!

Personal rating:

7.5/10.0
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
20 av 24 personer (83%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
3.9 timer registrert
Publisert: 19. juni
Early Access-anmeldelse
Real Kool Blast Through FPS HIstory

Ok Bedlam short review , here it goes.You play as Athena (female protagonist) that is traped inside a game construct.You aid others like yourself that are being held in this constuct and trying to find a way back to the real world.They aid you in your quest to brake free.

The Game itself is just a real good old school FPS game.The controls are standard FPS style.So if you are familiar with FPS games this game will be a real treat down memory lane.There is so many game references in this game its so awesome! If you play or have played any FPS games from the hay days to now you need to play this one . Its well voiced and the story is well written.

I say real good job on the Dev or Dev's Part makeing this a must play for any FPS Gamer!! I give this one 2 Thumbs up!!




http://store.steampowered.com/app/261490/
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
10 av 10 personer (100%) syntes denne anmeldelsen var hjelpsom
2.0 timer registrert
Publisert: 19. juni
Early Access-anmeldelse
Bedlam is awesome! Graphics and levels are oldschool, in a good way. The narration is surprisingly good. Jokes are genuinely funny and not "forced". So far I enjoyed every aspect of the game.

It's high quality titles like Bedlam that keep the indie game scene as a whole afloat, seriously. Do buy.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
5.6 timer registrert
Publisert: 27. juni
Early Access-anmeldelse
Bedlam is a PC FPS with lower-than-modern visuals but a really good reason for it - its story revolves around a person being stuck in cyberspace, going through games trying to escape. So there are sequences reminiscent of Quake 2, Day of Defeat, RTS games, even Pac-Man and other arcade games. All in all it makes for a fun game where the graphics don't matter too much. And the story is forcefully told by your character, who really pushes the accent. It's tongue in cheek and has way more cursing than it really seems to need, but for the most part it does a good job mixing the worlds and experiences well. Except the last level, which feels like it's half as long as the rest of the game combined, and really could have been shortened significantly without impacting the game. But that's a minor quibble - if you enjoy old school FPS games, this is a nice diversion. And be on the lookout for the forthcoming book that shares the world, also called Bedlam.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
31 av 38 personer (82%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
13.2 timer registrert
Publisert: 14. januar
Early Access-anmeldelse
Length of Time Played: 7 Hours
Distance Played: Beat The Game (Up To What Is Finished)
Personal Grade: B+

Opinion of Each Aspect

Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal

Gameplay: Excellent
Stability: Good
Story: Excellent
Controls: Excellent
Graphics: Good
Music: Acceptable
Sounds: Poor
Difficulty: Poor

Notes: + (Positives), = (Small Gripes), - (Negatives)

+ A fairly good story based off the novel of the same game
+ Scottish accents are always a plus
+ References to older FPS's is a nice touch
+ Feels like an old school shooter with a better engine
+ A very large variety of weapons

= Gun sounds could be a bit more believeable
= Enemy AI has rather horrendous accuracy
= Enemy Snipers on the other hand have perfect accuracy
= Gun switching should be via Half-Life style with a small hud

- The difficulty is absurdly easy on Medium
- Zombies....really?
- Many of the guns feel useless (Pistols)
- The game itself is rather short
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom