Lethal League is a competitive projectile fighting game where you have to hit an anti-gravity ball into the face of your opponent to win. The ball speeds up with every strike, up to explosively extreme velocities. Play intense local matches with friends and foes, challenge yourself in the singleplayer mode or battle it out online.
User reviews: Overwhelmingly Positive (738 reviews)
Release Date: Aug 27, 2014

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Recommended By Curators

"I'd describe it as Battle Pong. Principles of fighting games melded with a tennis-like mechanic. Only worthwhile in multiplayer but great fun."
Read the full review here.

Recent updates View all (5)

October 10

DICE


Introducing a newcomer to Lethal League, Dice.

Real name Hans Insel, Dice eschews the typical weapons of choice for a ping pong paddle that he wields with uncanny force. He appears distant at times, but can be intensely concentrated whenever he feels the need. As a Buddhist, Dice is known for his mental discipline and diligent physical training.

Dice will arrive in an upcoming, as of yet undated update. We’re still looking for the voice of Dice and you might be able to help out.
Send in an audition following these instructions before the end of the 17th of October (real soon!) and you can get a shot at having your voice featured in Lethal League!

21 comments Read more

September 11

Update 3: Swift Style

This stability update features many Quick Match fixes and tweaks. You can now get matched with 3 players from Free For All Quick Match. A sound is now played when a match is found and various errors are solved. If you had trouble finding people before, please try again now!

Gamepads can now automatically map to player bindings. Which makes it a lot less troublesome to just plug in and play. Note that it is set to a Xbox 360 controller and you can deactivate the auto-binding in the Game options.

In other news, the Lethal League OST is available on www.lethalleague.com/#getmusic among other work of the featured artists. If you dig the music in Lethal League, consider supporting them by buying a track (some are even free!). We are still hard at work on new content, but you can expect stability updates in-between.


Changelog:

General changes

+Added a new option under the Game options called joystick auto bind. Enabling this option will automatically map connected gamepads to player bindings
+Added a special cling on multiple players hitting the ball at the exact same frame, instead of the lowest player having priority

*Loading screen is now animated again
*Stage selection screen will no longer display when pressing start on a keyboard/joystick in the how to play character select
*Fixed shadow Latch in challenge freaking out on the wall at times
*Fixed Candyman not being able to parry from a re-candyball
*Fixed bunt hitpause duration that was shorter for some characters
*Fixed a crash that could occur when switching between team mode in the lobby by having random as selected character
*Switch and Latch now have a minimum time to be on the wall before they can release again
*The boombox now shows Latch’s special ability release time correctly

Online changes

+Added a ready button in the Quick Match lobby
+Quick Match One Versus One and Free For All settings are now pre-selected by default
+A notification sound will now be played when a game has been found through Quick Match

*Fixed a major issue with the Quick Match algorithm that caused players not being notified to join the character select lobby
*Further optimized Quick Match algorithm to lower queue times
*Free For All Quick Match games now require a minimum of 3 players instead of 4 players
*Reworked the way how players join lobbies, this should result in fewer timeouts when joining a lobby
*Fixed an issue where multiple players could have the first slot in an online character select lobby
*Sound effects are now partially clipped after rollbacks, this prevents most ‘fake’ death sounds from playing


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Reviews

“Team Reptile really hit it out of the park with this one.”
9/10 – Destructoid

“You'll get tons of fun, with this addictive arcade style game.”
9/10 – IGN Italy

“it's a hell of a lot of fun.”
TotalBiscuit

About This Game

Lethal League is a competitive projectile fighting game where you have to hit an anti-gravity ball into the face of your opponent to win. The ball speeds up with every strike, up to explosively extreme velocities. Play intense local matches with friends and foes, challenge yourself in the singleplayer mode or battle it out online.

Key Features

  • Up to 4 players:
    Play locally AND online with up to 4 players in free-for-all and team modes.
  • High performance online GGPO multiplayer:
    In the online mode, invite friends for a Private Match or head into a Quick Match. Using the proven GGPO technology, the high speed nature of Lethal League translates seamlessly to online play and provides a way to tweak your online experience.
  • Easy to pick up, hard to master gameplay:
    Start off simply hitting the ball faster and faster. Improve by learning how to use Smashing, Bunting, Parrying and Special Abilities to your advantage.
  • Street-styled characters:
    From the mad Candyman to the cyborg crocodile Latch, every character has their own unique play-style and abilities.
  • Singleplayer challenge mode:
    Step up to the plate by yourself and beat a series of opponents arcade-style to reach the beat-blasting bossfight.
  • Banging beats:
    A Big-beat, Hip-Hop and House soundtrack featuring the likes of Grillo, Bignic, Dr. Lazer and more.
  • No weak shit.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo or equivalent - 1.5 GHz or higher
    • Memory: 1 GB RAM
    • Graphics: NVidia Geforce FX, 6x00, 7x00, 8x00, 9x00 and GTX 2x0 and newer. ATI Radeon 9x00, Xx00, X1x00, HD2x00 and HD3x00 series and newer. Intel® HD Graphics
    • Hard Drive: 1 GB available space
    • Additional Notes: Videocard must support GLSL to run the game. Be sure to use updated video drivers.
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo or equivalent - 2.0 GHz or higher
    • Memory: 2 GB RAM
    • Graphics: NVidia Geforce FX, 6x00, 7x00, 8x00, 9x00 and GTX 2x0 and newer. ATI Radeon 9x00, Xx00, X1x00, HD2x00 and HD3x00 series and newer. Intel® HD Graphics
    • Hard Drive: 1 GB available space
    • Additional Notes: Videocard must support GLSL to run the game. Be sure to use updated video drivers.
Helpful customer reviews
296 of 321 people (92%) found this review helpful
327.9 hrs on record
As a projectile fighting game Lethal Leagues core is simple: hit your opponent with a ball to score and ultimately win a match.
You can try a bare bones prototype on reptile games' website to see if you like that concept.
Like many other recent small competitive games this one challenges the player with high risk&reward as a single hit from the ball is a knock out. Although if you or your team hit the ball last it won't harm you.
The intense fun of this game starts to kick in once you've hit the ball back and forth a few times, ever increasing its speed to ridiculously high levels (speedometer at the bottom on the boombox). Normal hits only increase the ball speed by 1, charged hits and smashes however double the speed. With more speed the hit lag will increase, the screen will shake, the background will change, intense visual effects will ripple across the screen and the characters will throw catchy phrases at each other as they hit the ball. Next to jumping and swinging you can also bunt the ball to slightly decrease the speed and carefuly set up your next attack.
The movement mechanics are very solid. You can move right and left as you jump, you can tap for a short hop or hold to jump higher and stay in the air longer as well as press down to fall faster.
The selectable characters two major mechanic differences are their method of gaining height (high jump, wall jump, double jump, wall ride, ...) and their special move, which can be activated with a full special bar (builds up by hitting the ball).

Next to online and local multiplayer with up to 4 people there is also a single player challenge with 10 increasingly difficult stages to beat in sequence and in local multiplayer there are 7 levels of AI difficulty with the highest one still being a challenge even if you are already very good at the game - although not as engaging as a good human player will probably be.

And it's a damn lot of fun.
Raced to the top of my most played game ever list during beta testing.
Posted: August 27
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196 of 238 people (82%) found this review helpful
8.4 hrs on record
Jet Set Radio & Smash Bros meets Pong
Posted: August 30
Was this review helpful? Yes No
96 of 103 people (93%) found this review helpful
28.7 hrs on record
The online is incredibly good, which is to be expected from GGPO. 4 player games tend to lag/desync a bit, but as long as you are not playing across countries, it handles it well. 1v1 online is nearly perfect from my viewpoint.
Controller support is also good, I have tested 4 different controllers, all of which worked. Only a few required minimal key binding.
Gameplay itself is of the "simple to pick up, hard to master" variety. Great for local party/competitive play. Its fast paced, and has a lot of "epic moments" for all your friends to hype about.
Not much content to be honest, though the game is obviously about multiplayer, and they do have a few modifiers to change things up. But this is an important note, if you don't have good internet/local friends, do not get this game. Though I doubt anyone reading this falls under this category.

I personally like the art style, I have heard a lot of people complain about graphics. I don't really need to review this though, if it looks ugly in the screenshots, you will find it ugly in game.
Boss soundtrack, as in GOOD electronic music, not try hard dubstep.

If my review seems badly written, it is because I am not a writer. But you can trust me on this, Lethal League is amazing for what it is, and is definitly worth the asking price. Anyone who is shying away because it is "too simple", there is a lot of depth/mind games to be had in hitting a ball back and forth(as silly as that sounds). Is it another Nidhogg? No. Another Divekick? ehhh, maybe, depends on whether you hated Divekick for its gameplay or for other reasons. To me, this seems like a similar concept to Divekick, though better polished, different gameplay mechanic that is more hype because of its faster/more deep nature, and a better presentation. This game is definitly better than Divekick, but still holds the similar concept of simple but hard to master.

In the end, yes, I do recommend this game. This game will entertain you and your friends for a long time.

If I have not answered your questions/concerns about this game, leave a comment and I will edit the review.

"I am terrible at this game.

10/10 Would noob rage again."
Posted: August 29
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268 of 357 people (75%) found this review helpful
32.7 hrs on record
IT'S JET SET SUPER SMASH PONG.
THERE'S A KID WITH A MASSIVE BASEBALL BAT.
THERE'S A CHICK WITH A BASS HAMMER.
THERE'S A ROBOT WITH A SKATEBOARD.
THERE'S A CROCODILE WITH HEADPHONES.
THERE'S A WALMART MASCOT PACMAN WITH CLASS.
NEED I SAY MORE?
Posted: August 31
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186 of 256 people (73%) found this review helpful
3.9 hrs on record
WHEN THIS BABY HITS 1000KMH, YOU'RE GOING TO SEE SOME SERIOUS ♥♥♥♥
Posted: August 29
Was this review helpful? Yes No