Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
User reviews: Mostly Positive (848 reviews)
Release Date: May 23, 2014

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Recommended By Curators

"Fun, cool artstyle, easy enough to learn combat. The biggest complaint is the camera controls, otherwise this game would be a real gem."

About This Game

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

System Requirements

    • OS: Windows Vista 64-bit
    • Processor: 2.0 Ghz or above
    • Memory: 2 GB RAM
    • Graphics: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Hard Drive: 13 GB available space
    • OS: Windows 7 64-bit, Windows 8 64-bit
    • Processor: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz(4 CPUs
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 450
    • DirectX: Version 11
    • Hard Drive: 13 GB available space
Helpful customer reviews
333 of 424 people (79%) found this review helpful
37.2 hrs on record
Posted: October 13
Please port all of Suda 51's games to pc. I will give you all my monies.
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61 of 75 people (81%) found this review helpful
12.0 hrs on record
Posted: October 11
First off, let me preface this review by saying that this game is rather short and if you wanna play it on a computer with a dual core processor you are ♥♥♥♥ out of luck. However, if you can run this game, it is well worth your time and money despite these two problems.

Be sure to see the guide as well on getting this game to run up to snuff, unless you're one of those people who think a game is enhanced by a subpar framerate.

tl;dr? Get this game if you're into the hack and slash genre even slightly, enjoy a moderate amount of difficulty, or appreciate a unique visual style in a video game. (Seriously, some of the frames in some of the cutscenes in this game are wallpaper worthy.)

Killer is Dead is one of the most unique games I have ever played. Perhaps not mechanically; after all, this is at it's core a hack and slash game and it does have many tropes of the genre such as a grading system and guarding/dodging mechanics. As for the mechanics themselves, they're actually very solid if a bit overly simplistic to those who are used to DMC levels of depth. However, everything about it otherwise, from it's beautiful visual style that's reminiscent of 70's esque color pallettes, character, and outdoor design gives this game loads of personality and unique identity among others in the genre. I will forever remember this game because of how unique it is.

Oh, and the soundtrack is a beautiful blend of electronic ambient and classical music. Often very dreamlike, much like the game itself.

This game is not without it's problems though. Sometimes, the camera may not zoom out enough to give you vital information on the next enemy telegraph, leading to mild frustration at times. You will hate the gigolo missions not because they're bad (They lack a lot of depth, though.) but because the people you date will bother you in the middle of a mission to remind you that there are, in fact, gigolo missions and the girls want to see you before their mission gets locked off until you complete a few other missions. A minor inconvenience, of course. But I am of the personal belief that side missions should not detract at all from a main campaign and should be able to be played at your own leisure. I assure you, this is said in the interest of informing about an unsatisfactory gameplay mechanic, not in regard of a controversial subject at the time of this review that I don't want to touch with a 1,000,000 foot pole because I honestly, really, could not give less of a ♥♥♥♥ if I tried, since said subject does not detract from a game for me at all. I only offhandedly mention it because some people do care and they should know it is in the game. There isn't a lot of enemy variety in this game either.

However, this game is well worth your time and money, and I would even go as far as to say that it is a must own if you want to experience a game that is unlike most you've played. Expect challenge.
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65 of 85 people (76%) found this review helpful
2.1 hrs on record
Posted: July 9
Warning- Do not buy this game (Unless you have a quad core pc)
There is a serious glitch in episode 3 and onwards where the game tries to load,save,Do and play sound that causes an endless loading bug that prevents you from being able to finish the game, As a side note episode 3 is where the game starts to let you do something properly. The devolopers "have been noted" though they don't seem to care coming the amount of time it has been since realease and what it is now and beyond.
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45 of 58 people (78%) found this review helpful
15.3 hrs on record
Posted: October 8
About the Game:

> Release: 23.05.2014 [PC]
> Developer: Grasshopper Manufacture
> Publisher: Kadokawa Shoten [JP] & Deep Silver [PAL]
> Writer: SUDA51
> Engine: Unreal Engine 3
> Genre: Hack & Slash
> Modes: Singleplayer

The Story:

The Main Character is called " Mondo Zappa " an he´s an Executioner who receives "Jobs" from Bryan. Bryan is a Cyborg and also the Head of the Company " Bryan Execution Firm ". You get Contracts from various People and you have to Kill Criminals from around the World. Easy & Simple. . . :)

Pro´s & Con´s


+ great visuals! ( but first you need to get familiar with it )
+ The Cutscenes and Ingame Videos are pretty good!
+ Each Character has their own "strange" personality
+ The Japanese dub is good to understand and the voices fit to every Character
+ difficulties are good balanced
+ Different side-missions to complete
+ Cool Combo & Health System ( you need to Pickup Red Roses to refill your Health Gauge )
+ Mondo´s Special Moves and Weapons
+ You can Level Up Mondo´s Weapons , Health , Shield etc.
+ Enemy Types!


- capped at 30 FPS
- Mouse & KB unfriendly ( but still playable )
- only 3 Graphic Options
- a console port that i don´t like from the technical perspective


If you liked "Killer 7 " and you already Enjoyed Games from SUDA51 then you won´t be disappointed.I really love the Visuals , The Characters and the Fighting System.I think they put a lot Effort in this Game and they tried to giving you that " WTF Moment " all the Time.

It´s more an kind of Art Instead of a Game because it´s different. . . very different. And thats why i like this Game so much! You like Hack & Slash and never heard about SUDA51 ? You should change that. . . . . . . . really!

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25 of 29 people (86%) found this review helpful
0.8 hrs on record
Posted: August 5
Untill they fix the dual core bug this game will stop working on level 3. Shame because it looks like it could be fun but currently its unplayable for some.
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33 of 43 people (77%) found this review helpful
1.7 hrs on record
Posted: July 22
I was denied a refund for a common glitch in chapter 3 of this game which the publisher and developer refuse to fix.
They are aware of this problem though which makes me think they are amateurs or money hungry. Although this may never get fixed, I can assure you that I will never buy another game from these clowns again. At least make contact with us gamers to let us know you care:
KADOKAWA GAMES / GRASSHOPPER MANUFACTURE + DEEP SILVER. Just another slap in the face, thanks.
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34 of 45 people (76%) found this review helpful
1.6 hrs on record
Posted: October 25
Initial impression: Oct, 25

Samurai Champloo/Cowboy Bebop directed by Quentin Tarantino on LSD with the visual style of windwaker

I feel like this game might be trying to parody or mock other japanese video games or some injoke I don't get.
Combat is unforgiving, you must be a fast learner.

Not many grapical options, only about 4-5 resolutions ot choose from.
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33 of 44 people (75%) found this review helpful
0.9 hrs on record
Posted: July 7

If you have a dual core you'll not be able to go beyond chapter 2.
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26 of 32 people (81%) found this review helpful
9.1 hrs on record
Posted: July 1
From a gameplay standpoint Killer is Dead is not a well designed action game. It's completely devoid of any kind of developed combo system, you simply have normal attacks and guard breaking punches. It's chock full of quicktime events for finishing bosses, finishing normal enemies, even when you dodge an attack with a specific timing you get a little quicktime event pop-up to mash attack for loads of free damage. Fights very rarely have any fancy tactics involved, just mash attack with occasional guard breaks and dodge or block when an enemy flashes red. There are subweapons, but using them puts you into an over the shoulder shooter aiming mode which completely kills the flow of gameplay and controls really sluggishly. For some reason Grasshoper also didn't see fit to put in a lock on function so when you're fighting multiple enemies and you want to target a specific one you have to just push the stick/wasd towards them and hope the game picks the right enemy out of the horde. In normal play this isn't a huge problem but it makes some of the optional challenges a nightmare.

Mechanically this game also has a whole lot of problems. There's a lot of hitbox and collision bugs, I've witnessed more than a few enemies and items spazzing all over the place because they intersected each other and the game didn't know where to put them. Sometimes these collision issues result in you dodging from enemies and getting stuck on other enemies that visually you have plenty of space to pass by making you take unneccesary damage. The game also has issues distinguishing priority between block and dodge which are bound to the same button and you'll end up doing a parry when you're trying to dodge. Again this is more of an issue with the challenges because when you're doing a timed mission you don't want to waste seconds in fancy parry animations when you're trying to roll over to where you want to be. These mechanic issues are all minor compared to the actually game breaking ones, like softlocks when the options disappear from the menu or the audio cuts out in bossfights, and plenty of people have issues with the game completely crashing in the third chapter which as of yet there are no reliable fixes for.

Pretty much the only positive thing I can say about the game is it has a nice visual aesthetic, but even that only carries as far as its cutscenes. The cel shaded visuals look great in the carefully crafted cutscenes but in gameplay the high contrast lighting makes colorful items look plastic and darker areas look muddled and confusing.

Watch it on youtube, you'll get all of the visuals with none of the frustrating bugs and poor game design. If you really want an action game go play DMC4, that's a much better port with a much better combat system.
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24 of 30 people (80%) found this review helpful
5.9 hrs on record
Posted: August 8
+ The combat system is fun and easy to learn for any level of gamer.
+ The game oozes style thanks to the graphics.
+ The story is typical Suda51 meaning it's over the top, hysterical, and even dark. Goes wherever it feels like going which is a nice change of pace when compared to a lot of other game stories that keep with one tone.

- Camera can be a bit finnicky with effects obscuring what you're doing in combat.
- The gun enemies can be a pain with the gun mechanics not really being all that great.

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17 of 21 people (81%) found this review helpful
1.4 hrs on record
Posted: July 3
Yo, this game is bugged for a LOT of people on Steam. Some will say their game works perfect, but many are stuck in endless loading during chapter 3. Don't gamble with this headache!!
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35 of 54 people (65%) found this review helpful
16.6 hrs on record
Posted: November 4
-No idea what was going on 100% of the time
-Seriously, what the hell was going on
-talking trains, unicorns n ♥♥♥♥
-fourth wall doesn't exist
-That ending?
-Action game dating sim -- insta 10/10
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15 of 18 people (83%) found this review helpful
2.0 hrs on record
Posted: July 22
It has been made unplayable by myself and many others due to major glitches, endless loading, crashes. Problems that have not been provided with adequate solutions and which have everything to do with the developers producing a defective product.
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15 of 19 people (79%) found this review helpful
10.5 hrs on record
Posted: November 4
It doesn't matter if you target is in USA, Europe, China or even The moon mondo can kill you. this video game has a weird story but it has a great characters, great voices acting and the most important thing the gameplay is awesome and easy to interact this video game has beside the main mission has side quest missions that could help you to progress in this game of course if you want to become a killing machine, about the graphics are so amazing this game use cel shading technique and is just wonderful to see that, but there are some things that i do not like about this game such as just only 3 graphic options vsync, resolution and graphic performance developer team you could do better and the another one is this game is too short.

in conclusion if you like this game genres (hack and slash) you will enjoy this game I really recommended.
by the way if you have Intel core 2 duo or similar this game has a glitch in the chapter 3 so I recommended to play this game with a core i5 or better. I hope this little review may help you to decide if you buy this game or not
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15 of 21 people (71%) found this review helpful
43.7 hrs on record
Posted: October 16
This straightforward hack and slash game is perfect for players who loves performing special attacks that are triggered by perfect blocks, perfect dodges, or by simply just maintaining a high hit count. The only downside is some of the enemies and bosses can only be efficiently fought with ranged attacks, so prioritize on upgrading the subweapons and the blood meter as early as possible.
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9 of 10 people (90%) found this review helpful
10.7 hrs on record
Posted: August 15
Just finished this game and I feel like I need to add a review that is not based on glitches or bugs.

What I expected was either a super-grotesque, "wtf is this..." game that keeps me entertained with its absurdness; or one with a genuinely interesting noir-style story (with a soundtrack from Akira Yamaoka on top of that!). However, neither of these describe the game.
It certainly has many "wtf"-moments, and at the beginning it even seems like it would deliver both of these expectations instead of just one. The art style is superb, the mood combined with the OST fascinating and yet you keep wondering "what the hell is just happening?". However, it just doesn't develop at all from that point on.

The first and probably the main problem is the gameplay. Most of the time you have to fight your way through maybe 10 different types of enemies in total. Almost all of them can easily be defeated by stupid button smashing of your standard attack with some evasions thrown in at random. There is a mechanic to press your evasion button just as enemies attack to counter them with a "smash x!"-multiattack, but the cue and time window for these is so small that I found myself ignoring it completely and just pressing the evasion whenever I felt like it. Many times you even trigger the event with this playstyle. Enemies in the air can only be killed with ranged combat, which basically means holding a single button down for 10+ seconds while aiming at them. In the end, every stage just felt like mindless button smashing to victory. And believe me, the stages sometimes feel like an eternity. There is absolutely nothing interesting happening within them at all. Defeat five enemies, go to the next room, defeat ten enemies, go to the next room, repeat until boss fight starts.
While the bosses all have different patterns how to defeat them, they are not that much fun either. The whole combat system is just too simplistic to have any entertainment value.

Apart from the main missions there is also the possibility to do sidemissions at any point: These are either more of the dull combat system (challenges for time or similar stuff) or the absolutely ridiculous "Gigolo Missions". I'm not kidding right now: In each of these missions, you sit somewhere with a woman and have to look at their body without them noticing. They say like 5 phrases again and again and either look at you or awkwardly somewhere else. While they look away, you stare at their breasts or legs and gain "guts". You also have glasses that let you see these women in underwear and what kind of presents they like, which further increases these guts. Once you have enough, you can give them a present, ultimately getting them into bed that way (and getting a new weapon). I have absolutely no idea what the developers of this game were thinking implementing this. It's the most awkward and stupid thing I've ever seen in any game, even the gameplay during that is ridiculously monotone. Seeing this feels like an insult.

So, what's left? Ah right, the story. Before and after each mission, we get sequences usually between five and ten minutes. These are most of the time completely based on the mission at hand, but all refer somehow to the moon that makes the "mysterious main theme". However, the story isn't really developing in any way. Most of the time there are just a few sentences that leave more questions than they answer. Not in a good "put the pieces together" way though. Some missions are also dream sequences from the main character which seem to point to personal conflicts of him, but they are delivered so flat that there's absolutely no emotional impact at all.
In the end, it feels like the writers just added everything that came into their mind on a whim. The story development is minmal at best and can be summarized with a few sentences. Nevertheless it always feels like the story wants to be poetic and open to interpretation, which makes this even worse. There's even a great story twist that didn't feel like a twist at all due to the way the story is delivered. And while there are many "wtf" moments, including unicorns, vampires, aliens, ghosts and whatnot, the game takes itself too serious to be enjoyable in that way.

Summary: Don't waste your time on this. It looks cool, that's about everything good there is to say.
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10 of 12 people (83%) found this review helpful
0.7 hrs on record
Posted: July 7
Not worth it until the level 3 bug is fixed.
At the moment you'd be paying $20 to play 2 levels and be stuck on the 3rd one forever.
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27 of 44 people (61%) found this review helpful
1.4 hrs on record
Posted: October 7
Suda51 is the best developer EVER, these games are the true argument that videogames can be an artform and I'm usually totally against that.

Surreal experiences coupled with a mix of good (Liam O'Brian AND Patrick Seitz!? earsex holy ♥♥♥♥) and bad voice acting, probably on purpose, with repetitive but not monotonous combat

while this game is AMAZING, Killer7 is one of the best games ever made and I HIGHLY recommend it to anyone and everyone, hopefully one day it might come to steam so that the perfect platform can have the perfect game without needing a "dolphin" :)
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13 of 19 people (68%) found this review helpful
12.4 hrs on record
Posted: October 6
unlocking your framerate WILL break the game. the game is not even rendered in a style that anything higher than 30 fps would be all that flattering to anyways so just don't do it!!

that out of the way ill make this review simple: if you like Suda 51, Grasshopper, innovative hack n' slash games, high risk/reward combat, and/or this game even looks remotely interesting to you, i can just about guarantee that you'll have a great time with it. if you don't like those things, this game will do nothing to change your mind, but you probably wouldn't even be looking at this if you didn't like at least SOME of those things, in which case, you should probably give it a shot.

btw, while the game does explain some things to you as far as combat goes, there are some things that are not quite apparent at first, like the fact that you can do an instant execution on enemies that are not only stunned but also those who are mid-attack, unaware, and those a sufficient enough distance away from mondo to be considered unaware. you can chain these insta-kills together as well to take out entire mobs instantly, and this is the only way to survive on nightmare difficulty. the importance of keeping the combo meter going as well cannot be overstated - it increases the speed and strength of your attacks, and has various other effects as you climb higher into the numbers, like a blood multiplier which allows you to pull off more executions.
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13 of 19 people (68%) found this review helpful
76.1 hrs on record
Posted: August 4
game is fun, but broken on dual core machines (see the discussions )
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