Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
User reviews:
Recent:
Very Positive (53 reviews) - 81% of the 53 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (2,135 reviews) - 76% of the 2,135 user reviews for this game are positive.
Release Date: May 23, 2014

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About This Game

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

System Requirements

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: Intel Core 2 Quad 2.3 Ghz or AMD Phenom X4 2.3 Ghz or above
    • Memory: 4 GB RAM
    • Graphics: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Storage: 13 GB available space
    Recommended:
    • OS: Windows 7 Professional 64-bit, Windows 8 64-bit, Windows 8.1 64-bit
    • Processor: Intel/AMD Quad Core 2.3 Ghz or above
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 250 or AMD Radeon HD 2900
    • DirectX: Version 11
    • Storage: 13 GB available space
Customer reviews
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Recent:
Very Positive (53 reviews)
Overall:
Mostly Positive (2,135 reviews)
Recently Posted
Doctor
( 6.5 hrs on record )
Posted: May 2
Killer is Dead is stylistic and works as a Sude51 game. The combat is clean and feels extremely satisfying to chop of heads in an orgy of blood and bright colors. My only real gripe with the game is that the story felt very short and I feel it should have been a bit longer. I suggest buying this game but if it's on sale I highly suggest it. Good ♥♥♥♥ Suda.
Helpful? Yes No Funny
MrPendent
( 2.1 hrs on record )
Posted: April 29
The game looks interesting, and the soundtrack is pretty good--sort of a cross between jazz and typical anime/videogame Japanese electro. Unfortunately, this thing careens from nonsensical plot to lame combat to disgusting characterizations to offensive misogyny like your drunken uncle at Thanksgiving discussing politics, his high school glory days and just how much your sister has developed in the last year. Not worth your time or your money.
Helpful? Yes No Funny
standaloneworld
( 13.1 hrs on record )
Posted: April 26
A ridiculous game, with ridiculous characters, with ridiculous plot that is ridiculously non-existence, that is ridiculously short.

It's ridiculously fun.
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Friday the Thirteenth
( 9.2 hrs on record )
Posted: April 23
This game is very Suda51. If you know what that means, that should be all you need to know to get this game.
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Ol' Uncle Sheo[Gurren]
( 1.0 hrs on record )
Posted: April 20
This is a weird ♥♥♥♥ing game. It also runs a fine line between conventional hack and slash and full-on spectacle fighter.

I love it, but the weird humour is going to be offputting for a lot of people. Be prepared for a refund, and then potentially be pleasantly surprised when you don't need one.
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mluv33
( 20.3 hrs on record )
Posted: April 17
Great Game. Well worth the money. If you like Dante's inferno then you will like this game. game play is good and fluid. side missions are skipable but enjoyable for a little distraction. extra like for having both english and jap vo. perfer english though.
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Crusader_bin
( 12.8 hrs on record )
Posted: April 17
A good action game with few issues.
The issue I had? Steam controller is good, but sucks at aiming, mouse is good at aiming, but sucks at everything else.
I essentially had to use both devices and one of the profiles I found for the controller.
The game is somewhat anime-like. The story is not bad, but shallow due to the way it's rushed out. Many interesting things were tried here and while not everything was pulled off, it's still a great game. Breaking the 4th wall without breaking immersion is cool... But, well, it did break immersion.
There is some skill to this game, but it is not that hard on normall. With little bit of grinding, the game took me about 11-12 hours, so I assume between 8 and 10 hours is how long the content lasts.
Clearly you can pull way more than that after achieving end-game. Unless you hate replays that offer nothing new.

The only other issue I might have are FPS (thankfully there is a fix for that in guides) and sub-weapons.
There are 4 weapons beside the sword and they are all not that great. The starter one is a pea shooter, also the only one you really need, than you have the drill that can help you gain access to some hidden areas and break armors (easier? but with blood cost) and... that's it. There are 2 other weapons that are just weak and not needed at all. Charged version of the pea shooter doing AoE damage and freeze gun, which hardly does anything.

Anyway, the game is enjoyable, story is ok - if you don't minde it beeing very cheesy, rushed and anime-like.
Most important thing is, that it feels rather unique. I find myself to be bored by a lot of modern games. This game was refreshing and was a nice experience.
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Oni
( 10.6 hrs on record )
Posted: April 14
Game is fun as hell and cliche till the end of time. Was blown away by this little gem.
Helpful? Yes No Funny
5M0k1N
( 8.3 hrs on record )
Posted: April 14
An otherwise good game ruined by some design flaws, like the fact that there's an item that basically lets you 1 hit everything with no penalty whatsoever. Makes you question why they even bothered making such an intricate combat system in the first place.
Helpful? Yes No Funny
Clusterfunk
( 10.8 hrs on record )
Posted: April 11
I have no idea what the ♥♥♥♥ is happening but I think I like it...
Helpful? Yes No Funny
Marty Chang
( 7.7 hrs on record )
Posted: April 9
I really wish Suda51/Grasshopper ported more of their games to PC...

Killer is Dead is a very stylish, fun, and rewarding hack and slash type game. The combos are easy to learn, but the enemies handle them differently, and keeping a combo going will reward you with cool finishing moves that reward you with upgrade points to whatever you choose.

The story is campy. Expect references, breaking 4th walls, and cliches. I was in absolute love with the dialogue, character design, and atmosphere of the entire game. There are not many games whose mood and tone is set so well to get you immersed in the world. Killer is Dead keeps it simple, yet powerful.

If you liked No More Heroes, Shadows of the Damned, Bayonetta, or DMC, this is a good fit for you. And please buy it. Grasshopper could use the support.

And Grasshopper senpai, if you're reading this, Please bring Shadows of the Damned to PC. Thanks.
Helpful? Yes No Funny
NippelTwist3000
( 8.0 hrs on record )
Posted: April 9
i really liked the nice artworks and charakters, what it spoiled for me was
a little bit too much button smashing.

this is why i stopped playing it actually :/

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Prettyplatypus7
( 3.5 hrs on record )
Posted: April 5
This was my first Suda 51 designed game, and i can see why he has fans, but i wouldn't be one of them. The game has a VERY strong manga influence, and while i'd happily enjoy a game with a crazy story, I found this game's pretty nonsensical. I also found the "Kawaii" manga aspect too much, your sidekick is a screaming teen girl, I have no idea why they chose to do this but it's the first time i've ever missed Navi from OoT.
Combat wise the game is solid, though i found it was not a fun game. it's fast moving, but the graphics can be very dark in places, and the style means that alot of things are happening on screen at once, making it hard to know where attacks are coming from. the game only runs at 30fps as well, which is not ideal for this type of game.
Ultimately this game look's nice, but the combat i found frustrating, or laggy. in my opinion, a game like DMC is just more solid and responsive.
Helpful? Yes No Funny
Prince Mercury
( 10.6 hrs on record )
Posted: April 3
It's like Bayonetta with a plot that's halfway between No More Heroes and Killer 7.

Of course it's not as good as any of those games, but it's worth a shot.
Helpful? Yes No Funny
Moike
( 32.0 hrs on record )
Posted: April 1
Mondo Zappa:
Part-time bloody killer,
Part-time horny oggler,
Full-time badass.
"YYYYEEEEEEAAAAAARRRRRGGGGHHHH~!"
Helpful? Yes No Funny
el-testo
( 0.9 hrs on record )
Posted: March 30
I need a refund. Doesn't work.
Game is cool but need a fix.
Helpful? Yes No Funny
JiiPee
( 10.9 hrs on record )
Posted: March 30
Shortly:
The game is fast paced hack&slash styled action game, where you play as Mondo Zappa, who works for as an assassin in a certain mercenary corporation where he takes on contracts to kill specific targets.

The gameplay mechanics are pretty basic. If you've even played the Devil May Cry series or anything that resembles it, you'll pretty much see no difference in this game either. The only real difference in combat is that as you hit enemies with your sword, you'll gain Blood, a resource that you can then use for your special kills, such as range weapons or even executions that will one shot most of the enemies once their guard is down.

As you kill enemies and complete missions, you'll get both experience points and money, which you can then use later on between missions. With experience points you can buy new skills and upgrade them, and with money you can buy items from the shop. The items that you can buy includes health/recourse upgrades, resurrection cards in case you die during missions and don't want to restart from the last checkpoin, and Gifts for Beauties that you can "date" (I'll tell more about that feature later on).

As for the content in this game, the main story contains 12 different missions plus one extra DLC mission (episode 51). There here are 12 submissions and 20 challenges, which mainly gives you only money and little bit experience, but they'll also give costumes if you achieve the highest rank in them (achieving them is guite hard if you ask me).

Graphics takes some time to get used to, sounds are doreable and voice acting could be better.

As for the Story, I'm still trying to grasp it, because it doesn't really make any sense. Nothing is really explained, as the game presumes that you know all the background stories already, and because of that you'll get even more confused as you make progress through missions.

As I mentioned earlier, this game also has these Gigolo missions, where you can flirt with the game's Beauties and offer them gifts that you can buy from the Shop. The way you flirt with them is by looking them through these X-ray classes while they're not noticing, which then increases the progress bar. Once the bar is full, you can offer the beauty a gift, and if the gift is their likings, the beauties will reward you with items such as sub-weapons and stuff (and perhaps some night activity). I'm a guy in my late 20's, so this feature didn't really attract me at all. If you ask me, this whole Gigolo feature was implemented to the game only to attract more buyers such as boys in their teens.


Pros:
+ Pretty simple battle mechanics, easy to learn
+ Money's worth of content
+ Works well with Keyboard and Mouse
+ Hard boss battles
+ 2 language options for the voices, English and Japanese (better immersion with japanese voices, because its japanese styled game)

Cons:
- The art style, my eyes started to hurt after playing more than 30 minutes or so, but that's only for me
- Story is really...really...really hard to grasp of what's going on
- The game assumes that you know all the background stories
- Camera angles are sometimes irritating
- Gigolo feature is out of place and it was probably only added to the game to attrach young customers
- English voice acting could be better (especially Mika's voice acting is irritating for most of the time)

Do I recommend?
Not really. Not only I felt naucious because of the art style, but the biggest problem with it was the story. Each time I started to grasp of what's going, the game gave another new information bomb (so to speak) that confused me even more. But if you really wan't buy the game for it's hack&slash style, I would recommend you to go KiD's wiki sites and read all the background stories from there before you start to play it.

Verdict: 3 / 10 - Bad game
( 1 = do-not-bother game
5 = Average game
10 = Must own game )
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Nintonito
( 10.7 hrs on record )
Posted: March 29
Kinda batshit. Kinda ridiculous. Kinda Amazing. Kinda mysogonistic. Probably worth playing.
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Sir Pirate
( 0.1 hrs on record )
Posted: March 28
I have no idea why, but in one of the first missions, I get a call from Natalia and the game stops, as in i can walk around but the character looks as if he is on the phone and nothing happens. There is the loading blood splatter that seems to indicate somethign is loading but it doesnt matter how long i wait nothing happens. Please do fix this because otherwise it seems like a decent game.
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Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
12.8 hrs on record
Posted: April 17
A good action game with few issues.
The issue I had? Steam controller is good, but sucks at aiming, mouse is good at aiming, but sucks at everything else.
I essentially had to use both devices and one of the profiles I found for the controller.
The game is somewhat anime-like. The story is not bad, but shallow due to the way it's rushed out. Many interesting things were tried here and while not everything was pulled off, it's still a great game. Breaking the 4th wall without breaking immersion is cool... But, well, it did break immersion.
There is some skill to this game, but it is not that hard on normall. With little bit of grinding, the game took me about 11-12 hours, so I assume between 8 and 10 hours is how long the content lasts.
Clearly you can pull way more than that after achieving end-game. Unless you hate replays that offer nothing new.

The only other issue I might have are FPS (thankfully there is a fix for that in guides) and sub-weapons.
There are 4 weapons beside the sword and they are all not that great. The starter one is a pea shooter, also the only one you really need, than you have the drill that can help you gain access to some hidden areas and break armors (easier? but with blood cost) and... that's it. There are 2 other weapons that are just weak and not needed at all. Charged version of the pea shooter doing AoE damage and freeze gun, which hardly does anything.

Anyway, the game is enjoyable, story is ok - if you don't minde it beeing very cheesy, rushed and anime-like.
Most important thing is, that it feels rather unique. I find myself to be bored by a lot of modern games. This game was refreshing and was a nice experience.
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1 of 1 people (100%) found this review helpful
Not Recommended
8.3 hrs on record
Posted: April 14
An otherwise good game ruined by some design flaws, like the fact that there's an item that basically lets you 1 hit everything with no penalty whatsoever. Makes you question why they even bothered making such an intricate combat system in the first place.
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Most Helpful Reviews  In the past 90 days
2 of 2 people (100%) found this review helpful
Recommended
9.3 hrs on record
Posted: March 14
I can't describe what works about this game.
The combat is okay, but not all that excellent when compared to some of its peers.
Its performance leaves a lot to be desired.
The plot, while fascinating, is intentionally confusing to such a degree that most people probably won't enjoy it.
But.
This game's self-awareness, superb writing, and absolutely flawless style carries it through to the very end. If you love hype, dumb weeaboo ♥♥♥♥ like Kill La Kill or Fate/Zero, you will adore some of the situations you get in with this game. The boss fights, while not nearly as complex as something like Dark Souls, are memorable and stylish as ♥♥♥♥. You fight on the face of the moon, for God's sake, and if that doesn't sell you immediately, you probably won't enjoy this game.
But I sure did.
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2 of 2 people (100%) found this review helpful
Recommended
15.6 hrs on record
Posted: February 18
Artistic score: 9/10
Gameplay score: 6.2/10
Overal score: 8.5/10

Killer is Dead is a stylish 3rd person beat 'em up game from Grasshopper Manufacture. While not perfect, I really found this to be a beautiful game that left me highly impressed. The game stars Mondo Zappa, a hired executioner and certified lady killer, who battles "wires" (metal monsters) while seeking assassination targets. The gameplay is all hack and slash with a little bit of fps mixed in via Mondo's gun, which serves as a secondary weapon.

Pros:
+Absolutely beautiful and unique art. Everything about the game is stylish, from the menus, to the unique cell-shaded graphics, to the overall flashy look. The game is worth playing just to admire how amazing it looks.
+Great soundtrack that fits the game.
+A totally unique, multi-stage boss battle at the end of every single mission.
+Good hack and slash gameplay. I don't play many games in this genre, but I found the gameplay to be quite entertaining. The combat layout is an attack button, a block, a dodge, and a guard break, and some other things mixed in. As a secondary weapon you have Mondo's gun, which is fired in first person. Using the gun, or special attacks, consumes a secondary meter. There is a large handful of upgrades available to be bought throughout the game.
+The player can choose between the English and Japanese dubs.

Neutral:
+/-Fanservice.
+/-The game actually has a great story, but it's a little hard to understand as shown in the game. You have to put the pieces together or it just looks like a totally random mess. I had to read a plot summary after finishing to fully understand, although I don't think this should be necessary if you stay sharp and pay attention.

Cons:
-Too short. The main story only took me around 11 hours, although there is an abundance of side missions aside from the main story.
-The level design is fairly linear. It didn't really bother me because the combat was good enough to keep me entertained, but it's worth noting.
-The English dubs were a little overacted in my opinion, particularly Mondo. I tried to play English and ended up switching to the Japanese, which was much better.
-The character models look fantastic, but they are not animated well. You can tell watching the cutscenes that their faces have very little joints, which causes their range of expressions to be overly limited.

I am pretty surprised at the hate for this game. Yes it has its flaws, but it's such a unique and worthwhile game in so many ways. The art is beautiful and the kind of thing you won't see in any other game. The story is on one hand an interesting, somewhat light hearted sci-fi story, and on the other hand a clever satire on classic lady killing male heroes like James Bond. The gameplay is not revolutionary but it was definitely entertaining. All in all I found this to be a simply fantastic and totally worthwhile game. It comes with my highest recommendation.

TL;DR:
Stunningly gorgeous art. Good hack and slash gameplay. Level design is linear. Game is short (~11 hours). The game's high artistic value lends it my highest recommendation.
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1 of 1 people (100%) found this review helpful
Recommended
11.0 hrs on record
Posted: February 15
Well this game you can expect the classic japanese weird mind at it's best, some weird sh!t going on here. It's an alright hack&slash title, it was difficult playing it at 30fps but since it's not really that long it was bearable. Worth the $3 bucks it usually is on sale.
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1 of 1 people (100%) found this review helpful
Recommended
9.8 hrs on record
Posted: February 22
Good character action game, buy if you like character action
more Suda51 on steam pls
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1 of 1 people (100%) found this review helpful
Recommended
11.4 hrs on record
Posted: March 20
Mondo goes where he pleases
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.1 hrs on record
Posted: February 29
A ghost asked me to kill a giant shrimp in a dress, so I did.
My extremely pink schoolgirl assistant told the shrimp to rest in peace in a house made of candy.
I stabbed a guy a ton and about 5 minutes later, after he had a glass of wine, he exploded into blood everywhere.
Cyborg is in it.

Then again if you're looking at a suda51 game you're probably not looking for any sort of actual coherent story anyway so I guess it's decent.
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1 of 1 people (100%) found this review helpful
Recommended
27.7 hrs on record
Posted: February 4
Killer is Dead simply didn't deserve all the poor ratings it got. When this game was released, most reviewers focused on one aspect of the game (gigalo mode) rather than the entire package. If you're a really a fan of SUDA51, Devil May Cry, or Metal Gear Rising: Revengeance, you'll enjoy this game.
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1 of 1 people (100%) found this review helpful
Recommended
17.8 hrs on record
Posted: March 27
A TRUE MASTERPIECE
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2 of 3 people (67%) found this review helpful
Recommended
18.3 hrs on record
Posted: February 9
It's like SUDA51 watched thousands of Movies and Animes read same ammount of books and played same ammount of games, then thought to himself: Man, it sure would be cool if I could've combined those. And then he hired a bunch of crazylikes supporters, they drew really crazy manga, spilled oiled-paint all over it and BAM: Killler is Dead was born.

While a decent enough slasher, the real charm of KiD comes from refrences upon refrences upon refrences from Space Odyssey and Devil May Cry to Sailor Moon and Alice in Wonderland.

Basically what you're going to do in this game is hack, slash and shoot everything that stands in your way. While usuall enemies are not a big problem, Boss fights sure pack a punch and style! It worth to play if only to check out those. The combat system is not that complex as in DMC but neither is simplified, it is fun to pull off lengthly combos combining sword, punches and sub-weapons (There are a few of those).

Plot is... ehm... well... It's there; Protagonist travels around world making a living as Executioner (Assassin), while game sure is short. Screw this, no spoilers just see for yourself.

Graphics. Bah it's all right. Art Style however outshines graphic in every regard. Really I can't say if graphics bad or good, but art style sure is something (good).

Now the game also does contain diffrent sub-missions (that are frankly just rip-offs of main story locations with a diffrent objective), that will help you to earn money and experience. Speaking of money, there are also so called Gigolo Missions: Main goal in those is to seduce a woman, by staring at her and showing presents in her face.

You know what, I thought of writing a complete and full rewiew with complex details, but to hell with it. I'll just give an honest opinion. Is KiD is a fun game? For me it is! It does contain a good balance between coocoo crazy humor and action packed adventure. Is it worth full price? Nah, but I bought it on discount price, and not regreting it.

So final thoughts. If you like slashers then Killer is Dead won't dissapoint you. But you should probably buy it when price dropes.
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2 of 3 people (67%) found this review helpful
Recommended
6.3 hrs on record
Posted: February 5
Lets keep it simple. Despite some issues resolution, fps and difficulty... Normal is like easy. Hard is like hell. Game despite everything above is fun. It tempts sometimes with really good level design look at chapter 7 (Yakuza TIger). Things are getting recycled often but slashing is great, and thats decisive. Fighting never felt soo good when you cut enemies with 100 combos, with bloody finisher. Flow is here sometimes you will rage but you will come back because you know its fun and satysfying, when you finally do something right. Plot is alright I mean nothing outstanding soo far. Music for most of the time is nice. Characters are... specific.

PS: PLS dont you ever do, time limit parts in missions especially with checkpoints at the beginning of timer when you have to repeat 10 minute sequence of slashing. Game is long enough even without it, at least for a noob of action genre like myself...
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Most Helpful Reviews  In the past 180 days
37 of 45 people (82%) found this review helpful
28 people found this review funny
Recommended
5.5 hrs on record
Posted: December 22, 2015
I`m a simple man... I see a game with swords and boobs, on sale, I buy!
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12 of 13 people (92%) found this review helpful
1 person found this review funny
Recommended
8.1 hrs on record
Posted: December 8, 2015
Killer is Dead is a Hack and Slash game that has you playing as a katana wielding ladies’ man named Mondo. He works as an assassin for a secret agency and is accompanied by his assistant called Mika, who he mostly keeps around because she is good at making half boiled eggs. Right from the get go you will have no idea what is going on as this game relishes on its weirdness and it isn't even mentioned what the enemies you are fighting actually are until rather late in the game. This game doesn't take itself seriously at all and will often break the fourth wall. The voice acting is sub-par but it fits in with the wacky B rated theme it has going on. The characters are consistently interacting with each other and are all memorable. Killer is Dead is very cut-scene and doesn't really tell anything resembling a story until later on, as Mondo gets some character development and evolves from being a bland forgettable character into something more interesting that makes you question who your allies are.

To get this out of the way I must mention that the game is locked at 30fps. In this type of genre that is a big negative against it as it effects the fluidity and responsiveness of the combat which is most of what you'll be doing most. Another negative is that the game's highest resolution is 1080p. Both of these issues can be fixed by tweaking certain config files, though raising the frame rate over 30 does make menus harder to navigate due to being running far too fast. It is manageable going through the menus at 60fps but raising it to 144 makes it near unusable. Expect plenty of framerate dips as well. I do find it rather odd that it is even 30fps to begin with as it is by no means looks like a game that the seventh gen consoles would have trouble running. It is by no means unplayable but it is unfortunately a pretty bad PC port. With that out of the way the game features 5 difficulty modes to choose from and 12 main missions. One mission is entirely a cutscene, another has a bit of combat but is mostly a cutscene as well and the final mission is actually the same map from earlier in the game.

All main missions called “Contracts” are pretty memorable and vary wildly from one another. One may have you searching through a dollhouse and in another you may be fighting off giant aliens. The wackiness helps keeps you wanting to play the game and knowing that there is a giant bizarre boss to fight at the end of each mission keeps you going forward. Common enemies are called Wires and are the creatures you will be slaughtering throughout the game. They come in different sizes and can wield guns, riot shields and various melee weapons. While they have bland appearances they are still quickly recognizable, so you will know how to handle that fight as soon as you lay eyes on them. In addition to Mondo's katana he has a robotic left arm that can fire bullets and is powered by the blood of his enemies. Unlike most games of this genre your ranged weapon is surprisingly powerful and can kill the weaker enemies with a single head shot, though due to it being powered by blood you will need to go face to face with your enemies to refill it. The only way to regenerate your health is to consume the blood stored in your synthetic arm to restore your health causing you to find a balance between ranged offense and emergency health.

You will not be able to restore your health from the get go and must collect yellow gems that defeated enemies drop to unlock that ability. In fact you can't do much at the start other than mash the attack button and occasionally use your power attack to break through some enemies guards. It does get very repetitive if you don't upgrade your melee skills early on and would not be unthinkable if someone played the first few levels, saw the nonsensical story and bare-bones gameplay then never gave the game another shot. Even with maxed out skills, combat doesn't really get much deeper than launching an enemy up with a strike or being able to charge up your power attack. What made the combat more enjoyable was an upgrade that made your katana glow blue and strike much faster the higher your combo count goes, giving you a good reason not to get hit and makes you feel skilled. Not getting hit is easier said than done as the camera is less than stellar. It is surprisingly bad and will often get you in trouble. It is bad to the point that I would rather have my thumb on the right stick that controls the camera instead of the attack button.

Blocking and dodging is rather important here since enemies will not stay stun locked for long and will attack you mid combo. Blocking in just the right moment will cause you to parry and allow you to mash the attack button in a black and white quick time event that causes serious damage to that enemy. Get your combo meter high enough and you can start to execute wounded enemies in a style of your choice. There are four ways to execute a foe and each grant you a certain item like crystals for health, roses for blood and the yellow gems you need to upgrade. Collecting enough crystals or roses will slightly increase the amount of health you have or the amount of blood you can store. Bosses are where you will want a good defense as they will smack you around the arena and often have a form of homing attack that is hard to dodge. Attacking bosses with your katana also fills up your blood meter but using your regenerating ability is a good way to get yourself even more wounded as there is quite a delay from letting go of the button and being able to move again. That is not a flaw and feels like a good way to keep you from cheesing through the game or what is supposed to be an epic life or death boss fight. All bosses have three different forms that change once you deplete their life bar and become more dangerous the closer they are to being defeated.

As said before the story is very weird and gets interesting towards the middle half. It's not a particularly good story and is too open for interpretation, making it feel disjointed but you can't help but worry about the fun cast of characters. Along with the main missions there is this odd mini game in where you go on a date with a woman of your choice and try to sneak a peek at her with your X-ray glasses. Once enough blood goes to your head from sufficient ogling you will be able to give her gifts until she comes back to your place. It is odd to say the least. They are necessary if you want all the sub-weapons however. Challenges are a bunch of small missions that have you doing stuff like shooting down barrels with a turret or playing through small sections of a level and are mostly throw away filler. They do give you money like real missions however so that's a bit of an incentive. Money is used to buy the aforementioned gifts and can also be used to buy extra costumes that characters can wear. Even after completing the game you can still play through any mission and earn up extra cash for those expensive new costumes that are unlocked once you finish the story. It's a good way to motivate you to replay missions and maybe try them on a higher difficulty mode.

Graphics have a nice, stylish comic book vibe to them and can feel like a cartoon at times due to its silliness. Music is pretty good as well and is used in great conjunction to what is going on. Killer is Dead is a game that oozes charm and style but has a lot of flaws that really drag it down. It is no doubt a memorable game, though it is not that fun to play due to the terrible camera. I'm not a fan of there being no jump button so you could juggle enemies or be able to jump out of the way of attacks instead of relying on the short dash. This is the kind of game I would only recommend to those searching for a weird, unique and outlandish experience if they think they can deal with the camera, the PC port issues and some pretty run of the mill combat.
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10 of 14 people (71%) found this review helpful
Not Recommended
6.5 hrs on record
Posted: December 31, 2015
Stay away from this port.

I like this game, I've beaten it multiple times in console, but given the amount of problems the port has, I cannot recommend this to anyone. The original console versions were already pretty bad, but they fixed nothing with this PC launch. As if the more than frequent crashes weren't enough, If you force the game to run at 60 fps, "Mondo Mission 3" will freeze everytime. The annoying multiples loading times to get to a mission are, for whatever reason, still here, so it doesn't matter than you have SSD's, the total loading screen time-waste remains too long.

The only "good" thing I can say about the port is that it can run at 21:9 resolutions. Also, "Flawless widescreen" fixes FOV problems, even if the game camera goes a bit wild with it.
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6 of 8 people (75%) found this review helpful
Recommended
11.9 hrs on record
Posted: January 8
As a massive fan of No More Heroes, I was eager to jump into a new romp by Suda 51. So how does it compare to it? Ehhhhh.....

The game is repetitive, with environments and enemy types being quite samey. There were sections in the game were I immediately noticed how unnecessarily drawn out they were. Seemed just there to pad the game time. Surprisingly enough, even though many sections of the game felt drawn out it still as a whole was too short. The combat is quite basic, but serviceable. Most of the time you will be mashing on the X/Square/attack button, with dodging at the right time nets you bonus hits where you can wail on the enemy. The sub weapons of Mondo's arm a bit too situational, and feel kind of unnecessary, which doesn't speak well on a game that's main backbone is the combat. But maybe the story is great.

Nah, it was probably the worst part of the game. Suda games are rarely straight forward, but at least with a bit of pondering they can easily make sense. This game seems to be trying to be all philosophical without any substance to pull it off. Most of the main characters of the series don't really get much screen time or insight, and many of the missions and mechanics of the game feel...disjointed. The gigolo missions especially add nothing to the narrative and feel out of place. Not to mention the flowery dialogue that is utilized in the game. Even I couldn't tell you what the game was about outside the general premise. Hell, I doubt the game could either.

There are things to like. The cell shaded aesthetic suit the game well, and look gorgeous at 1440p (However the dream sections add an annoying blur filter which I could do without.) The characters and bosses, while not much are done with them, are visually interesting and stimulating. Special props go to the fights with David, as I feel the game is worth playing through just for them.

In terms of the quality of the port, it's pretty bare bones but runs pretty well. It has a 30FPS cap, but it can easily be raised with some ini tweaking. There aren't any detailed graphics options and the game seems to cap at 1080p without ini tweaking.

All in all, I can't say I absolutely resent my time with it, but I doubt I would play it again.
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6 of 8 people (75%) found this review helpful
3 people found this review funny
Recommended
7.4 hrs on record
Posted: January 3
what the ♥♥♥♥
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3 of 3 people (100%) found this review helpful
Recommended
12.0 hrs on record
Posted: January 11
First off: this is not a good port. I'd recommend getting the console version over this if that's a reasonable option. A number of players, including myself, have experienced issues with stuttering (if this happens during gameplay, I recommend pausing a moment until it clears up) and an infinite loading glitch in chapter 3 (check the forums for a fix).

That said, those problems didn't ruin my experience with what is otherwise a great game. Killer is Dead is surreal, stylish, and a whole lot of fun. The gameplay is challenging without being overwhelming, and definitely rewards skill; when you're doing well, you'll feel it. The story, while not the most sensical thing out there, was consistently entertaining; it didn't take long for me to grow attached to these characters, even if I didn't always understand what was going on, and it went a whole lot of places I didn't expect. The game doesn't always take itself seriously, and I loved it for that. It looks and runs pretty good too (stuttering aside), even on my old-timey Frankenstein of a computer.

It's a bit short (though there's plenty of challenges for completionists) and I'm not sure I ever got used to the controls, but honestly, aside from the problems with this port, any complaints I have are relatively minor. Definitely worth a try.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
10.6 hrs on record
Posted: January 1
I don't think there's a filter that this game doesn't use.
It's a very stylish Suda51 game with a very simple but enjoyable combat, 'cuhrayzee' bosses and story that I can't really wrap my head around.
It's pretty good.
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2 of 2 people (100%) found this review helpful
Recommended
12.5 hrs on record
Posted: December 24, 2015
A Grasshopper Manufacture and Suda51 game, a staple of style over substance with insane characters. As it always has been, you are gonna like it or hate it. I liked it, considering the low price of the game. Treat it as a high production value indie title if you will, and you will be happy of what you bought with the amount of money you spent.

The plot isn't gonna win any awards, but it is interesting enough to not fall into the generic and completely predictable path. Some Suda51's insane touchs are present here.

While the gameplay mechanic- or the "substance" isn't anything mind blowing, it is smooth as butter and very satisfying most of the time when you spend less than 2 minutes to make the game run at 60fps.

Stay away from this game if you:

- can't deal with Suda51's silly and insane stories.

- can't deal with no target lock system for any action game. Killer is dead doesn't have one.

- demands sex equality in games or else. It's Japan, political correctness on sexism in video games is hardly present there.
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