Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
User reviews: Mostly Positive (1,015 reviews)
Release Date: May 23, 2014

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Recommended By Curators

"Fun, cool artstyle, easy enough to learn combat. The biggest complaint is the camera controls, otherwise this game would be a real gem."

About This Game

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

System Requirements

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: Intel Core 2 Quad 2.3 Ghz or AMD Phenom X4 2.3 Ghz or above
    • Memory: 4 GB RAM
    • Graphics: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Hard Drive: 13 GB available space
    Recommended:
    • OS: Windows 7 Professional 64-bit, Windows 8 64-bit, Windows 8.1 64-bit
    • Processor: Intel/AMD Quad Core 2.3 Ghz or above
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 250 or AMD Radeon HD 2900
    • DirectX: Version 11
    • Hard Drive: 13 GB available space
Helpful customer reviews
490 of 613 people (80%) found this review helpful
1 person found this review funny
37.2 hrs on record
Posted: October 13, 2014
Please port all of Suda 51's games to pc. I will give you all my monies.
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84 of 104 people (81%) found this review helpful
1 person found this review funny
12.0 hrs on record
Posted: October 11, 2014
First off, let me preface this review by saying that this game is rather short and if you wanna play it on a computer with a dual core processor you are ♥♥♥♥ out of luck. However, if you can run this game, it is well worth your time and money despite these two problems.

Be sure to see the guide as well on getting this game to run up to snuff, unless you're one of those people who think a game is enhanced by a subpar framerate.

http://steamcommunity.com/sharedfiles/filedetails/?id=262696032

tl;dr? Get this game if you're into the hack and slash genre even slightly, enjoy a moderate amount of difficulty, or appreciate a unique visual style in a video game. (Seriously, some of the frames in some of the cutscenes in this game are wallpaper worthy.)

Killer is Dead is one of the most unique games I have ever played. Perhaps not mechanically; after all, this is at it's core a hack and slash game and it does have many tropes of the genre such as a grading system and guarding/dodging mechanics. As for the mechanics themselves, they're actually very solid if a bit overly simplistic to those who are used to DMC levels of depth. However, everything about it otherwise, from it's beautiful visual style that's reminiscent of 70's esque color pallettes, character, and outdoor design gives this game loads of personality and unique identity among others in the genre. I will forever remember this game because of how unique it is.

Oh, and the soundtrack is a beautiful blend of electronic ambient and classical music. Often very dreamlike, much like the game itself.

This game is not without it's problems though. Sometimes, the camera may not zoom out enough to give you vital information on the next enemy telegraph, leading to mild frustration at times. You will hate the gigolo missions not because they're bad (They lack a lot of depth, though.) but because the people you date will bother you in the middle of a mission to remind you that there are, in fact, gigolo missions and the girls want to see you before their mission gets locked off until you complete a few other missions. A minor inconvenience, of course. But I am of the personal belief that side missions should not detract at all from a main campaign and should be able to be played at your own leisure. I assure you, this is said in the interest of informing about an unsatisfactory gameplay mechanic, not in regard of a controversial subject at the time of this review that I don't want to touch with a 1,000,000 foot pole because I honestly, really, could not give less of a ♥♥♥♥ if I tried, since said subject does not detract from a game for me at all. I only offhandedly mention it because some people do care and they should know it is in the game. There isn't a lot of enemy variety in this game either.

However, this game is well worth your time and money, and I would even go as far as to say that it is a must own if you want to experience a game that is unlike most you've played. Expect challenge.
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57 of 75 people (76%) found this review helpful
15.8 hrs on record
Posted: October 8, 2014
About the Game:

> Release: 23.05.2014 [PC]
> Developer: Grasshopper Manufacture
> Publisher: Kadokawa Shoten [JP] & Deep Silver [PAL]
> Writer: SUDA51
> Engine: Unreal Engine 3
> Genre: Hack & Slash
> Modes: Singleplayer


The Story:

The Main Character is called " Mondo Zappa " an he´s an Executioner who receives "Jobs" from Bryan. Bryan is a Cyborg and also the Head of the Company " Bryan Execution Firm ". You get Contracts from various People and you have to Kill Criminals from around the World. Easy & Simple. . . :)

Pro´s & Con´s


Pro:

+ great visuals! ( but first you need to get familiar with it )
+ The Cutscenes and Ingame Videos are pretty good!
+ Each Character has their own "strange" personality
+ The Japanese dub is good to understand and the voices fit to every Character
+ difficulties are good balanced
+ Different side-missions to complete
+ Cool Combo & Health System ( you need to Pickup Red Roses to refill your Health Gauge )
+ Mondo´s Special Moves and Weapons
+ You can Level Up Mondo´s Weapons , Health , Shield etc.
+ Enemy Types!


Cons:

- capped at 30 FPS
- Mouse & KB unfriendly ( but still playable )
- only 3 Graphic Options
- a console port that i don´t like from the technical perspective


Conclusion

If you liked "Killer 7 " and you already Enjoyed Games from SUDA51 then you won´t be disappointed.I really love the Visuals , The Characters and the Fighting System.I think they put a lot Effort in this Game and they tried to giving you that " WTF Moment " all the Time.

It´s more an kind of Art Instead of a Game because it´s different. . . very different. And thats why i like this Game so much! You like Hack & Slash and never heard about SUDA51 ? You should change that. . . . . . . . really!

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52 of 70 people (74%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: October 25, 2014
Initial impression: Oct, 25

Samurai Champloo/Cowboy Bebop directed by Quentin Tarantino on LSD with the visual style of windwaker

I feel like this game might be trying to parody or mock other japanese video games or some injoke I don't get.
Combat is unforgiving, you must be a fast learner.

Not many grapical options, only about 4-5 resolutions ot choose from.
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71 of 103 people (69%) found this review helpful
1 person found this review funny
16.6 hrs on record
Posted: November 4, 2014
-No idea what was going on 100% of the time
-Seriously, what the hell was going on
-talking trains, unicorns n ♥♥♥♥
-fourth wall doesn't exist
-That ending?
-Action game dating sim -- insta 10/10
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25 of 30 people (83%) found this review helpful
10.5 hrs on record
Posted: November 4, 2014
It doesn't matter if you target is in USA, Europe, China or even The moon mondo can kill 'em all. this video game has a weird story but it has a great characters, great voices acting and the most important thing about this game is the gameplay yeah is AWESOME and easy to interact, this video game has beside the main mission has side quest missions, that could help you to progress in this game of course if you want to become a killing machine, about the graphics are so amazing this game use cel shading technique and is just wonderful to see that, but there are some things that i didn't like it such as this game has just only 3 graphic options vsync, resolution and graphic performance "developer team you could do better" and the another one is this game is too short really short

in conclusion if you like this game genres (hack and slash) you will enjoy this game I really recommended.
by the way if you have Intel core 2 duo or similar this game has a glitch in the chapter 3 so I recommended to play this game with a core i5 or better. I hope this little review may help you to decide if you buy this game or not
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20 of 27 people (74%) found this review helpful
44.4 hrs on record
Posted: October 16, 2014
This straightforward hack and slash game is perfect for players who loves performing special attacks that are triggered by perfect blocks, perfect dodges, or by simply just maintaining a high hit count. The only downside is some of the enemies and bosses can only be efficiently fought with ranged attacks, so prioritize on upgrading the subweapons and the blood meter as early as possible.
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12 of 13 people (92%) found this review helpful
1 person found this review funny
12.5 hrs on record
Posted: February 15
Killer is Dead: Nightmare Edition is a crazy hack-n-slash action game that feels similar to games like Devil May Cry 4 (and probably others in the series, which I have not played), in terms of gameplay. But, that's pretty much where the similarities end - KiD: Nightmare is a bat-crap crazy game - which has unique characters, unique look for a cel-shaded games, strange levels, surreal elements that feel right out of a David Lynch film, an over-the-top ridiculous story + plot, satire elements, 4th-wall breaking elements, and God knows what else. That certainly isn't everything, as this is the strangest + most unique game that I've played since Deadly Premonition. Fortunately for us PC gamers, this game actually received a decent PC port...unlike Deadly Premonition.

Without giving away too much on the story...well, it goes something like this: Mondo, who also has one bionic arm, works for an agency that assassinates people + does odd jobs. The story is just utterly over-the-top and ridiculous from there so I'll just leave it at that, plot-wise. The game is often very cryptic, not giving you everything in dialogue + in a straight-forward manner. Many of it, is in the visuals. Even if you cannot decipher the surreal + ridiculous story in its entirety, there is something else there that can help quite a bit - which I will get to later.

Mondo is a character who seems to have no real attachment to anything - and just does what he has to do, whether in a main-mission or side-mission, not asking many questions and just going full-steam ahead. And once you finally get the full picture (especially if you also check out Theatre Mode - which I will get to), you'll likely understand why Mondo is the way he is, once we are revealed so much about himself & his past. Once you see this all, it'll make more sense: no wonder Mondo is so screwed-up, as he goes about the main-quest and especially the Gigolo missions like he does, with little attachment to anything & just going straight-forward with full-steam ahead.

Once you finish the game + you want some things to be cleared-up, do yourself a favor: look + read over the unlocked Theatre Mode (which you can access in-game, in The Office). This actually tells the story + each chapter, in all of its ridiculous insanity, in a very straight-forward manner. If there's something that needs to be cleared up, there's a good chance that it's in there. Though, not everything will be revealed - as it's possible some things are meant to be left ambiguous to be interepreted or leave wide-open for (hopefully) a sequel.

This game ran on Ultra settings at a very consistent + solid 30 frames per second, most of the time. I had very few hitches + slow-downs on my rig (i7 950; 1 GB VRAM GeForce 560 Ti; 16 GB RAM; Win 7 64-bit OS) - namely, on one part on the final level for the main-quest, actually. Some PC gamers might complain the game is locked at 30 frames (since many here do prefer 60 frames per second for a frame-cap), but the game runs smooth as silk for the most part & looks really slick. I'd rather have it at a stable 30 frames 99% of the time than say floating anywhere at anytime b/t 30 to 60 frames often, IMHO.

Its art-style oozes nothing but unique-ness. The game has a cel-shaded look, but it still looks much different than other cel-shaded games such as the FPS game XIII + Borderlands series. While it may not be the most technically looking great, its art style is ozzing style, personality, unique-ness - and that style is completely fantastic, with its look, use of colors, and everything. No other cel-shaded games looks like this - period.

The game offers up main-missions and side-missions, on the game's world-map. You select a mission and then go there. Most missions, they're quite linear - as you'll often wind-up going from point A to point B, in a linear fashion - hacking- slashing, shooting, and chopping your enemies up. Some maps are quite open, as you might have to find a few items in this huge map. Finish a map, you'll be graded - and you'll earn more money for items you can buy + also earn experience as you play to upgrade your character's skills.

As you do more main missions, you'll often unlock other side-quests. Side-quests can vary in their nature. When you finish an Episode (to the main quest), you'll often unlock other side-quests in which you re-visit areas (from the Main Quest) and have specific challenges to do - which basically have side-quests often acting like challenge-maps that you'd see in other games. It could be a timed-event. It could be finding a specific item in the area and exiting the area. It could be just a specific new side-mission in that area. Who knows, roll the dice - as that is pretty much the kind of variety & insanity that comes with this game.

There are even side-missions where you play a Gigolo and try to seduce girls, in which they often up certain weapons + upgrades that you can only from doing these missions. As silly & ridiculous as these Gigolo missions are, where you have to check-out the girls, look at them, ogle them, etc..especially when they aren't paying attention - this just enforces plenty of the game's already often 4th wall breaking + satire elements, making Mondo seem like a very flawed James Bond-like type of character - and slickly also being a satire on the world of assassins and spies, as well. Simply put: this game is loaded with over-the-top sex (from the Gigolo missions) and violence (from namely the main-missions).

Even when you finish the game's main quest, you can re-do any missions you've done or not done - and continue in the game-world, which is great for players who want to master the game. Also, when selecting a mission from the world-map - the player can switch the difficulty of the even the level itself at any time. Since each difficulty had your best grade tied to it, people who want to master this game are likely going to replay it.

With the X360 gamepad (which is how I played the game) - the combat looks + feels absolutely awesome. While it does take a little bit to get going as it eases the player into learning the game early on - once the game gets going, it gets going. The game gets better and better with its combat, once you get more skills + upgrades and more different enemy types to take on. Also throw in some awesome finishing moves (cutting people's heads off & slicing people in half) & incredible boss-fights, the game is nothing short of an action-packed roller-coaster ride.

After the 12-13 hours that I appoximately spent with this game (on my 1st run), I was left with an often awesome, unique & crazy game. This over-the-top, utterly ridiculous, hack-n-slash game is an absolute blast, especially in the main missions. While some of the side-missions (challenge style missions + the repetitive nature of the Gigolo missions) are nowhere as great as the main-mission stuff + sometimes leave a little left to be desired here, they're still optional for the player to have things to do + challenges to take on, if you feel inclined. The unique art-style implemented in this cel-shaded game look great and the game runs extremely well (even if it is locked at 30 frames per second). Add onto this all that the game also has unique characters & a bat-crap crazy story + plot, satire elements, and 4th-wall breaking elements - this game is going to have its own cult-following for this stuff alone. Add onto it that gamers who might not care about the story stuff might want awesome combat, excellent boss fights - that is here, as well. Gamers who want it all - action, story, plot, insanity, you're not going to be left behind. There's just too much to like + love here for gamers to ignore; especially hack-n-slash action gamers. Killer Is Dead is the name of the game, but it's more like Killer Is Alive. This game feels alive, thrives (in so many ways) & is an absolutely awesome hack-n-slash action game.

Grade = B.
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32 of 53 people (60%) found this review helpful
1.4 hrs on record
Posted: October 7, 2014
Suda51 is the best developer EVER, these games are the true argument that videogames can be an artform and I'm usually totally against that.

Surreal experiences coupled with a mix of good (Liam O'Brian AND Patrick Seitz!? earsex holy ♥♥♥♥) and bad voice acting, probably on purpose, with repetitive but not monotonous combat

while this game is AMAZING, Killer7 is one of the best games ever made and I HIGHLY recommend it to anyone and everyone, hopefully one day it might come to steam so that the perfect platform can have the perfect game without needing a "dolphin" :)
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13 of 19 people (68%) found this review helpful
3.2 hrs on record
Posted: October 30, 2014
so many bug ep3-4 i can't play :(
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43 of 76 people (57%) found this review helpful
2.2 hrs on record
Posted: October 24, 2014
I only recommend this game if you have good computer. It has a problem with dual cores and it seems the developers have no intent to fix this problem. Your can't get past any part of the game where you talk on a phone, it will endlessly load.

Aside from that it is an awesomme game, I played this on ps3 when it first came out, but I regret purchasing this on steam and supporting developers who ignore the community.

Make sure you have a quad core and a good amount of memory if your interested in purchasing.

If you like Suda51 games get it just know what your getting before you purchase. I have to wait to play as I have to upgrade my computer even though I can run it on the highest setting.

Great game but bad port.
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14 of 22 people (64%) found this review helpful
1.3 hrs on record
Posted: October 26, 2014
If you have a dual core DON'T BUY THIS GAME!!!
Game breaking bug on chapter 3 if you have a processor with dual core.-. funny, since the first two chapters ran smoothly
Seems like the devs aren't going to fix this... Fúck them!
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15 of 24 people (63%) found this review helpful
12.4 hrs on record
Posted: October 6, 2014
unlocking your framerate WILL break the game. the game is not even rendered in a style that anything higher than 30 fps would be all that flattering to anyways so just don't do it!!

that out of the way ill make this review simple: if you like Suda 51, Grasshopper, innovative hack n' slash games, high risk/reward combat, and/or this game even looks remotely interesting to you, i can just about guarantee that you'll have a great time with it. if you don't like those things, this game will do nothing to change your mind, but you probably wouldn't even be looking at this if you didn't like at least SOME of those things, in which case, you should probably give it a shot.

btw, while the game does explain some things to you as far as combat goes, there are some things that are not quite apparent at first, like the fact that you can do an instant execution on enemies that are not only stunned but also those who are mid-attack, unaware, and those a sufficient enough distance away from mondo to be considered unaware. you can chain these insta-kills together as well to take out entire mobs instantly, and this is the only way to survive on nightmare difficulty. the importance of keeping the combo meter going as well cannot be overstated - it increases the speed and strength of your attacks, and has various other effects as you climb higher into the numbers, like a blood multiplier which allows you to pull off more executions.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
22.9 hrs on record
Posted: September 20, 2014
So, let me explain a few things before i start :

The game as it is when you buy isn't really great and yes i do agree with review when they say that Mondo isn't really reactive or feels powerfull and it's only better after your 1st playthrough BUT when you put the game at 60FPS it feels a bit like How Dark Souls 2 feels at 60FPS rather than 30fps.

Let me explain, the game run faster than before and like dark souls 2 it means that enemies are also moving faster / attacking faster ect ...
The game is actually very challenging as soon as you put it at 60 fps because everything is more fast and based on your reflex than before, at 30fps, enemies are barely attacking and you can see the red light popping to block their attacks ect ...
YES the game is great but tbh only at 60fps, at 30 fps it feels clunky and slow.

Apart from that it's a great game that can be really frustrating some time (mainly during Challenges), the "gigolo missions" are not really usefull and i know Suda51 can be/is weird but this time it's maybe too much (Girls are actually calling you while you're in a mission to ask when will you come to bang them), the combo system is nice same about the different weapons that are put to use nicely. The story is "meh" but like Mondo says "It's an action game and people like to smash button"

To sum up, this game is worth it (if you tweak it), i hope more game from Suda51 will pop on Steam ! Killer7 & No More heroes i'm waiting !
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6 of 8 people (75%) found this review helpful
11.8 hrs on record
Posted: September 6, 2014
Killer is dead is the first time one of Suda51's action games got a spot in the PC market. The final result of this is an outstanding port (thank you unreal engine) from the "how well it runs" section. Unfortunetly the options leave much to be desired giving you only low, medium, and high options for visuals.

STORY:
The story is as predictibly unpredictable and crazy as every Suda51 game is. Essentially you play Mondo Zappa who is a badass. He does badass things with a badass katana and the government pays him millions just so he can upkeep that hair. There's also something about him being an assassin and killing things but really the game is all about that hair. If you have never played a Suda51 game expect to be confused at first, but things fall into place and it all (mostly?) makes sense by the end. Expect to learn and discover many things you missed if you ever give it a second go through.

GAMEPLAY:
This is an action game not a world conquering simulator just as a warning for anyone who may be confused. The combat is very simple yet incredibly well done. From the start there is an attack button, a block/dodge button, a guard-break button, and a sub-weapon you may use. There are also alternate context-specific buttons and an upgrade tree that allows for progression as you play granting you new moves. Through the simple attack and blocks you will be pulling off incredibly satisfying combos of over 100 hits in just a matter of seconds. The better your combo the faster you attack. These mechanics all come together to create a deep engaging experience that leaves very little left to be wanted. I do suggest you play on hard your first go-round as (with most action games) the mechanics do not shine on lower difficulties. While not being a badass your main character is busy sexing it up with a woman. Of course by sexing it up I mean staring at a woman's chest and thighs while throwing presents he discovers they like (by putting "gigalo" glasses on) and then throwing said presents at them until they throw their bodies on top of him (like I said that hair is irresistable.) "Why is this under the gameplay section?" I'm sure you're asking. Well I'll tell you why! You have to control these actions and MUST do them if you want to acquire all weapons and if you want to get the cheevie for it then you will have to do it a number of times with the scenes getting more graphic with the amount of sexing they show of course! Did I mention Suda51 is a Japanese developer?

VISUALS:
The graphics are wonderful. Also, no. That isn't your LCD moniter. The game does indeed look like that. You can stop rotating it up and down now.

SOUNDS:
At the end of the sexing it up missions the main character screams really loudly 10/10

YOU SHOULD BUY THIS GAME IF:
The PC doesn't have too many spectacle fighters/hack and slash games so if you want one of those then yes. Get it. If you like Anime then get this. If you like Action games then get this. If you like confusion (usually goes along with anime) get this. If you like to have fun get this. If you have ever played and enjoyed a Suda51 game before (e.g. No More Heroes 1/2, Killer7, Shadows of the Damned, and Lollypop Chainsaw) then get this game.

YOU SHOULD NOT BUY THIS GAME IF:
You have played a Suda51 game and did not like it. His style remains imprinted everywhere here and it will not make you like something if you already don't. You enjoy not having fun. If staring through a woman's (read: empty vessels filled of nothing but giggling and sexdollism in this game) clothes is offensive to you. You don't like asian things.
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6 of 8 people (75%) found this review helpful
1.3 hrs on record
Posted: November 29, 2014
Chapter 1 Clear - Whoa! What a nice game!
Chapter 2 Clear - I want to play it moar!
Chapter 3 ~ummm...~ - Infinite Loading Bug

Definitely not recommending this game even on 100% discount.
Why you ask ?
Crappiest port i have ever played.
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6 of 8 people (75%) found this review helpful
0.7 hrs on record
Posted: December 1, 2014
Has a gamebreaking glitch that's still not fixed
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7 of 10 people (70%) found this review helpful
11.6 hrs on record
Posted: December 25, 2014
The Good:
- Outstanding visual design
- Flashy style makes you feel like an awesome, all-powerful anime protagonist
- Quirky and surprisingly complex story

The Bad:
- Gameplay and level design are very linear
- The objectification of women is a bit excessive and might offend some gamers

In its mechanics, Killer Is Dead rises little above the simplicity of a generic hack 'n' slash. In its presentation, however, the game is quite special. In both its art design and surprisingly convoluted story, Killer Is Dead distinguishes itself from other would-be-comparisons as a rare gem that is more than it seems.

When deciding to purchase this game myself, I was originally won over by the game's highly-stylized graphics. In this department, the game fully lived up to my expectations. While the graphical style might take a little getting used to at first (you may feel there is an ever-present glare on the screen due to the game's generous use of shadows and silhouettes), the camera angles, extensive cutscenes, and beautiful colors bring the game to vivid life in its own quirky style.
Initially, I approached this game with the mindset that I would be playing through a simple, one-dimensional hack 'n' slash adventure enhanced by beautiful art design. As a result, I was completely blindsided by the game's story, which proves to be as equally trippy as the game's bold visuals.

In fact, the more I played Killer Is Dead, the more I began to question the developer's intent behind the game's story. Throughout the course of my playthrough, I started to see the game's story less as a means to convey a concrete narrative, and more as a means to present something else: a universe brimming with connections, but one that lacks the lines to fully connect all of the dots it creates. That part is left up to the player. Even upon completion, the plot provides few concrete answers, leaving the game's story ultimately up to interpretation.
Once I came to this realization and stopped trying to take everything at face value, the ambiguity and overall confusion of the game's story made a lot more sense. And, if you're anything like me, you'll really enjoy reading the multitude of theories posted online.
However, in spite of the game's unique visuals and narrative, at heart, Killer Is Dead remains a hack 'n' slash game and should not be confused for something else.

In terms of gameplay, the button mashing and linear level design from the hack 'n' slash genre will be immediately apparent. When you're not hacking and slashing, you're moving to the next room, where you'll inevitably encounter more enemies to hack and slash.
Also similar to other games of the genre, there is replay value present. Killer Is Dead features several unlockables and upgrades, and achievement hunting and the desire to improve level scores will certainly be motivation for some players. The seemingly simple combat also becomes slightly more elaborate and skill-based at higher difficulty levels, adding some more depth to gameplay.

Going along with the game's straightforward level structure, it should come as little surprise that although the environments are designed beautifully, there is little freedom to explore or stray from the circumscribed path. Most attempts to explore will result in the player being herded by some sort of barrier. While some may argue that this is a fairly standard characteristic of the genre, it nonetheless feels a little disappointing to find the corners of every level to be so defined. Aside from a couple hidden secrets in the levels, the game does little to encourage (or even enable) exploration.

Finally, the player should know that this game does not take itself very seriously. While the actual product is highly-polished, the over-the-top characters and cheesy dialogue are comically self-aware, and poke fun at themselves several times. The game's light-hearted nature provides laughs, but also effectively serves to provides a stark contrast to the occassionally dark moments of the game.

Overall, Killer Is Dead is a unique, high-quality, and fun game with some beautiful art and fun gameplay! I'd especially recommend it for people who love stunning visuals, as well as fans of anime and manga! ^_^
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7 of 10 people (70%) found this review helpful
15.8 hrs on record
Posted: September 14, 2014
I guess this is more like a PSA than my formal review:

Dear K.I.D, I liked your actions and jokes and voice-actings, I really did. Up to the moment where you crashed and I re-launched to find you crashing right before selection screen (after logo intro).

Then I saw under Steam\SteamApps\common\KillerIsDead\KidGame\SaveData, you got a 0-byte KID.sav file. Guess this is one of those "Do not turn off your game during save" moment. Except you bailed instead of me.

It wouldn't hurt me as much, if you chose to bail around Ep.3, where many other players were having loading problems. But you ended up corrupting my save after Ep.10, when my endgame was in-sight.

So you left me with 2 choices: delete that empty save file then start the game anew, or walk away. After all these upgrades, all these challenges, all these girl dating with blurred out scenes?

This is Nightmare Edition indeed, but probably not the nightmare originally intended.

Updated: I ended up getting someone else's midgame save file and finished this game.

To sum up my opinion:

- K.I.D's plotline is somewhat arbitrary at the end and leaves too many room for player's interpretation. Background for main characters, such as Mika and Moon River, are not well-explained. They could be intentionally left out for future DLC or sequel's sake, but I have a hard time imagine them coming.

- This game does have pretty good japanese voice acting (from notable seiyuu no less), but it also happens to have the worst lip-sync cutscenes in years. Not surprising as characters are voiced by english actors first, but what a shame.

- As for the action part of the game, they do feel adequately designed, even for a less action-oriented player like me. Destroying enemies are satisfying enough for general hack-n-slash fans, and for more hardcore players, attack chaining and dodging should be interesting to tackle on higher difficulty.

- Speaking of actions, the most annoying control mapping award goes to "middle-click + right-click" to crouch, but fortunately only for about 2-3 occasions. By the way there are no options to remap keys in the game, I didn't find a guide for .ini tweak neither.

Given Killer is Dead's numerous technical issues and lacking story, I find it hard to recommend this game wholeheartedly. If you are fans of action games, enjoy nonsensical dialogs and staring at sexy ladies (literally), then maybe give it a try.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: September 9, 2014
Looks good for the 0.1 hrs that i played, until the game decided to hara-kiri tsunami kamikaze banzai. 10/10 would kill itself again.
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