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Ημερομηνία κυκλοφορίας: 17 Δεκ 2013

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Αγορά Total War: ROME II - Caesar in Gaul

 

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Total War™ ROME II: Caesar in Gaul

Campaign Pack

Description:

Caesar in Gaul is a standalone campaign pack for Total War: ROME II covering Julius Caesar’s war of expansion against the Gaulish tribes. Players can choose from four playable factions in this conflict: the Gallic Arverni, the Germanic Suebi, the Belgic Nervii and Rome, in a campaign inspired by Caesar’s Commentarii de bello Gallico (Commentaries on the Gallic war).

Offering a tighter scope in terms of time and geography than Rome II (58-51BC), the Caesar in Gaul Campaign Map is an expanded, more detailed vision of Gaul and the south coast of Britannia.

Compared with ROME II’s map of Gaul, Caesar in Gaul contains more regions and provinces, more factions (both playable and non-playable), and a series of famous generals and statesmen from history which the player will employ or fight against depending on their chosen faction.

A war of great profit and glory for Caesar, this conflict made him extremely popular with the people of Rome… though less so with the senators, who saw him gathering power to himself in a series of events that ultimately lead to his ascension to Dictator.

Caesar in Gaul differs from the core ROME II experience in a number of important ways:

New Campaign Map:

The Caesar in Gaul campaign map is an enhanced, more detailed representation of Gaul, with players able to expand across 18 provinces dotted with resources, new settlements and new provincial capitals.

Greater focus on characters:

Many factions employ great generals and statesmen from history (for example, Rome fields Gaius Julius Caesar himself, Mark Anthony and others). Each of the four playable factions also has a faction leader who acts as the player’s avatar during the campaign.

24 turns per year:

As Caesar in Gaul deals with a considerably shorter time-span (58-51BC) than the grand sweep of the ROME II campaign, each turn represents two weeks rather than a year. This means seasons make a return. The gameplay effects of these aren’t always predictable however, and may vary from province to province. A late autumn may bring a good harvest for example, but a long, dry summer may damage your food production.

Compact, focussed multiplayer campaign:

For those generals looking for a more rapid MP campaign game, Caesar in Gaul presents a series of interesting options. Due to the geographic scope and the opposing 48 factions, co-op or competitive 2-player campaigns are tighter, more focussed, and less time-consuming than a full Campaign.

New mid-game challenge mechanics:

For those players making it through to the mid-game, there will be new challenges to face as a more suitable replacement for the Civil Wars of ROME II. As a Gallic tribe, you’ll feel the mailed fist of Rome respond with heavy intervention forces, and as Rome, you’ll see the Gallic tribes rebelling and forming alliances against you.

New historical battle:

Caesar in Gaul adds the Battle of Alesia as a playable historical battle. Alesia marked the turning point of Caesar’s Gallic War, and resulted in the capture of Vercingetorix, who was later taken to Rome and executed at Caesar’s Triumph.

Set from Caesar’s perspective, Alesia tasks the player with maintaining the siege of Vercingetorix's Gallic stronghold. The battle begins with the Roman forces deployed within their own investment fortifications outside the hill-fort. The player must guide the Romans as they weather attacks from both a huge relief army and within the fort itself.

New Total War: ROME II full campaign playable factions:

Alongside the factions playable within the new Campaign, Caesar in Gaul also adds three new playable factions to the main game; they are:

• Nervii (barbarian, Belgic)
The most fierce and powerful of the Belgic tribes, the Nervii are a melting pot of Celtic and Germanic heritage. Their unit roster reflects this mix of cultures, opening up the possibility of creating new, unique army compositions.

• Boii (barbarian, Gallic)
One of the largest of the Gallic tribes, the Boii occupied Cisalpine-Gaul, Pannonia, Bohemia and Transalpine Gaul. Their numbers make them a force to be reckoned with but they are somewhat disconnected from other the Gallic tribes geographically and are directly exposed to the ferocious Germanic clans and the Dacians.

• Galatians (barbarian, Anatolia)
The Gauls of the East, the Galatians migrated to Asia Minor following the Celtic invasion of the Balkans. They arrived through Thracia at around 270 BC, led by generals Lotarios & Leonnorios. As Celts deep within Hellenic territory and factions hostile towards them, the Galatians offer interesting and challenging new gameplay.

New units:

Alongside their usual unit rosters, the playable factions of Caesar in Gaul (and playable factions in the main ROME II campaign provided by Caesar in Gaul ownership) also gain the following new units:

Boii (ROME II)

• Sword Followers (sword infantry)
Where a lord commands, the sword is thrust.

• Veteran Spears (spear infantry)
Battle hardens the sinews and the heart, and deafens the ear to the cries of cowards.

Galatians (ROME II)

• Galatian Legionaries (sword infantry)
The Celts have taught the Romans more than they're prepared to admit, but this is a two-way street.
• Galatian Raiders (javelin and sword cavalry)
Broken enemies know it is better to flee than face riders who will not spare their lives.

Gallic tribes (ROME II and Caesar in Gaul)

• Chosen Swordsmen (sword infantry)
These men fight with proven bravery and well-honed skill-at-arms.
• Chosen Spearmen (spear infantry)
Chainmail does not chill a warrior's heart, or still his lust for battle.
• Gallic Hunters (stealth bow infantry)
The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

Nervii (ROME II and Caesar in Gaul)

• Fierce Swords (sword infantry)
Once he has earned it, a Celt will only be parted from his longsword by death itself.
• Guerilla Swordsmen (stealth sword infantry)
• These swordsmen strike wherever and whenever their enemies least expect.
• Mighty Horse (spear cavalry)
A strong mount and a savage swing make these warriors a fearsome prospect.
• Naked Spears (spear infantry)
Who needs clothes when you have more than your share of courage?
• Gallic Hunters (stealth bow infantry)
The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

Auxiliaries

• Auxiliary Gallic Hunters (stealth bow infantry)
The skills of a hunter should be used in the service of Rome.
• Auxiliary Noble Horse(spear cavalry)
A mounted, armoured fist is always useful in a Roman army.
• Auxiliary Naked Swords (sword infantry)
The savage gods of war should be used to Rome's advantage.
• Auxiliary Short Swords (sword infantry)
Bravery in battle, rather than skill, sometimes gives worth to a man.

Mercenaries

• Mercenary Gallic Hunters (stealth bow infantry)
The hunting of other men often has the greatest of rewards.
• Mercenary Noble Horse (spear cavalry)
Even a nobleman has his price, and will fight for gold.
• Mercenary Naked Swords (sword infantry)
The gods of war will bless mercenaries as long as they fight bravely.
• Mercenary Short Swords (sword infantry)
It is often enough to sell bravery and a taste for glory.

Απαιτήσεις συστήματος

Windows
Mac OS X
    Minimum
    • OS: XP/ Vista / Windows 7 / Windows 8
    • Processor:2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
    • Memory:2GB RAM
    • Graphics:512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support).
    • DirectX®:9.0c
    • Hard Drive:35 GB HD space
    • Additional:Screen Resolution - 1024x768
    Recommended:
    • OS:Windows 7 / Windows 8
    • Processor:2nd Generation Intel Core i5 processor (or greater)
    • Memory:4GB RAM
    • Graphics:1024 MB DirectX 11 compatible graphics card.
    • DirectX®:11
    • Hard Drive:35 GB HD space
    • Additional:Screen Resolution - 1920x1080
    Operating System: OS X 10.7.5
    • Processor: 1.7 GHz Intel Core i5
    • RAM: 4 GB RAM
    • Hard Drive: 25 GB
    • Video Card: 512 MB AMD Radeon HD 4850, NVidia GeForce 640 or Intel HD 4000
    • Screen Resolution: 1024x768.

    Unsupported graphics chipsets for Mac: NVidia GeForce 9 series, GeForce 300 series, GeForce Quadro series, AMD Radeon HD 4000 series, Radeon HD 2000 series
    • Operating System: OS X 10.7.5 (or later)
    • Processor: 2nd Generation
    Intel Core i5 (or greater)
    • RAM: 8 GB RAM
    • Hard Drive: 25 GB
    • Video Card: 1 GB NVidia 750 (or better)
    • Screen Resolution: 1920x1080.

    Unsupported graphics chipsets for Mac: NVidia GeForce 9 series, GeForce 300 series, GeForce Quadro series, AMD Radeon HD 4000 series, Radeon HD 2000 series
Κριτικές πελατών
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Κυρίως θετικές (65 κριτικές)
Πρόσφατα αναρτημένες
Fodder, Cannon
Αναρτήθηκε: 18 Απριλίου
The only reason you would play this campaign is to play with less btw turn loading times
LNER_4472
Αναρτήθηκε: 14 Μαρτίου
I would get Hannibal at the Gates instead. This DLC seems fun but it isn't, I just wasn't drawn in to it like the other campaigns. The only good that I got out of this was the battle of Alesia. Please get some other DLC than this one.
Scarlet Pumpernickle
Αναρτήθηκε: 23 Φεβρουαρίου
There's not much one really needs to say about campaign DLCs for the Total War series. They're always pretty much an elaboration on the same period the initial game is set in, but blows up a specific area (in this case Roman period France and Germany) so you can focus on notorious campaigns of historical figures. In this one, it's Caeser in Gaul, the quintessential campaign for any fan of Roman history.

Basically, if you enjoyed Rome 2, you're going to enjoy this campaign. You get to spend a bit more time focusing on certain aspects of heroes and units while returning to the multiple turns per year model they utilized in Napoleon and Shogun 2. This was a good move in my opinion, as my least favorite part of Rome 2 Grand Campaign is the 1 turn = 1 year.

I give this one the recommendation, and if you're a fan of Total War then you can feel secure in your purchase.
Caligu1a
Αναρτήθηκε: 30 Ιανουαρίου
You are caesar, even if in this game he is a silver haired, shrivelled faced patrick stewart looking old man at 40 when in gaul ?!?!
김정은 "Kim Jong Un"
Αναρτήθηκε: 26 Ιανουαρίου
eh, its ok the real reason i got it was for the factions
ANKH
Αναρτήθηκε: 26 Δεκεμβρίου 2015
yup. its good. lack of unit diversity though
劉振雄
Αναρτήθηκε: 25 Δεκεμβρίου 2015
錢錢錢
快跑啊!
physics-1
Αναρτήθηκε: 29 Νοεμβρίου 2015
I loved RTW 1 this is even better, but i dont like the need for so many DLC
Yureina
Αναρτήθηκε: 4 Οκτωβρίου 2015
Eh, it's ok.

For history enthusiasts, it is kind of cool to re-create Caesar's campaigns in Gaul, or play as one of the tribes attempting to resist his conquest. But unlike the base game, I see little reason to play through this side-campaign more than once. Honestly, it didnt really feel much different from the main game, except that for Rome you eventually have to deal with the Gauls uniting against you in a way not so different from the "realm divide" found in Shogun 2.

Overpriced, but at least this is a DLC with actual new content in it. Grab this on a sale if it seems interesting to you.
Alzergath
Αναρτήθηκε: 1 Οκτωβρίου 2015
I bought it just for the 3 free factions in the grand campaign lol
Monostatos
Αναρτήθηκε: 30 Ιουνίου 2015
I went into this expecting a focused Total war experience with story elements describing and depicting the Roman campaign among the Gauls. Between Julius Caesar and Vercingetorix one would think this would be a perfect opportunity to really go deep into just one specific campaign.
What I instead found myself getting was a smaller map with less features than before and lots of missed opportunities.

If all you want is a small brawl-map for tactical battles between gaelic factions and rome, plus some extra Gauls for the grand campaign then buy this, but do not expect any of it to be neither epic or with historically significant mechanics/events
Dr.No
Αναρτήθηκε: 26 Ιουνίου 2015
One word defines this DLC and that is SPAM! Spamming cheap levy armies that barely take any DAMAGE at all assaulting a level 4 garrison is insulting to the ancient romans. Surely 3 legionaries could wipe a 10 levy spearmen in close quarters but noooo somehow peasants turn into King Leonidas' 300 and slaughter my feeble garrison without taking much damage!!!
Do not buy this DLC , it's mainly Vercingetorix and his spamalot armies taking entire provinces without a scratch and you tearing out your hair at this DLC
Anthony
Αναρτήθηκε: 23 Ιουνίου 2015
It appeared rather well done, and though challenging was quite eventful.

Then things happened. I was dealing with quite a few rebellions, and thought that while annoying it was a fair mix of representing Caesar's campaign in Gaul with my own actions. All of a sudden completely unavoidable discontent shoots through the roof all over Gaul, and soon I am faced with a completely scripted rebellion all over the country. In every single province a death stack of 20 unit armies are insta-spawned. And I had not even gotten to the stage where I had wrapped the war up with Northern tribes.

If not for that pathetic scripted nonsense, this would actually have been a quite good DLC. As it stands, this DLC suddenly feels very unimmersive (did anything I did cause a rebellion? No, it was scripted to happen no matter what I did. Why not just remove control of everything else while you're at it CA?) that will have absolutely 0 replayability, as the defining moment of the DLC is, and always will be a scripted rebellion that indicates a very poor set of skills possesed by the developers.
Craeky Baeky
Αναρτήθηκε: 17 Ιουνίου 2015
The historical battle is very inaccurate along with some of the campaign it's fun but pretty bs.
Mic
Αναρτήθηκε: 17 Ιουνίου 2015
Great campaign for Rome II
MY FAVORITE ANIME CHARACTER
Αναρτήθηκε: 17 Απριλίου 2015
> Owns more than 70% of the map;
> Prepares armies to cross my western frontier;
> My bards sing the songs of the oaks, my Nervii armies are prepared to attack the Tutones;
> Suddenly, a cutscene. Those damn Romans;
> Two years after the Romans were vanquished by the allied Volcae, they have returned, and have ceded Genua;
> All in the same turn, 8 Roman legions spring up in Genua, and I own regions directly east of them;
Let's see how this turns out.

10/10, would create Celtic empire just so Rome could intervene during my golden days again.
m.cudden
Αναρτήθηκε: 2 Απριλίου 2015
Brilliant DLC for what is now a fantastic game. The more focused nature of this campaign is refreshing after the Grand Campaign. You will always be outnumbered as Rome and, when playing on higher difficulties, provides a much needed challenge. Also, there is more attention to detail, for example when you encounter a new faction the game provides you with a description of this new faction through Caesar's own words, taken from his Commentaries. I would recommend this DLC to anyone who wants a new challenge after completing the Grand Campaign. This is Total War at its finest.
Nova Rinne
Αναρτήθηκε: 15 Μαρτίου 2015
Adding the historical Caesar in gaul. Conquer the Gauls!
🐾♥ Yarfy Fox ^ᴥ^
Αναρτήθηκε: 28 Φεβρουαρίου 2015
Pretty shallow DLC campaign that also adds 3 new Celtic factions. It is not bad, it just does not add much interesting either.
Zeus-Bouncebag
Αναρτήθηκε: 15 Φεβρουαρίου 2015
Pros:
Gaius Julius Caesar.
Seasons and Turns make sense in this DLC.
Delves a bit deeper than the base game into the gallic factions.
Fun to play, more immersive than the base game.

Cons:
Technology tree makes little sense, icons and buffs are strange.
Some path issues, funnelling a problem.

Overall: Second Best DLC you can own. Especially with all the new factions and units added.
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Προτείνεται
Αναρτήθηκε: 30 Ιανουαρίου
You are caesar, even if in this game he is a silver haired, shrivelled faced patrick stewart looking old man at 40 when in gaul ?!?!
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Αναρτήθηκε: 1 Οκτωβρίου 2015
I bought it just for the 3 free factions in the grand campaign lol
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Αναρτήθηκε: 24 Οκτωβρίου 2014
A great scenario for Total War Rome 2, played on a new Gaul based map, with some limited neighbouring areas, such as southern Britain. You can of course play as the Romans, or as a number of the Gallic factions of the time.
The game is shorter than the standard game, and seasonal weather conditions help give the game an authentic feel.
My one gripe is that despite the campaign supposedly ending in 51BC, if you don't in fact win by that time (by achieving your factions set goals), the game just rolls on into 50BC without any kind of notification that you failed the scenario. I played a full 186 turns and then stopped once 50BC arrived. The option to play on is definitely welcome, but there should be some kind of splash screen. I would rather come back and try again within the timeframe, than spend the rest of my life trying to complete one scenario.
However, this aside, this has definitely been the best Total War experience I've had to date. Definitely recommended.
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Αναρτήθηκε: 4 Οκτωβρίου 2015
Eh, it's ok.

For history enthusiasts, it is kind of cool to re-create Caesar's campaigns in Gaul, or play as one of the tribes attempting to resist his conquest. But unlike the base game, I see little reason to play through this side-campaign more than once. Honestly, it didnt really feel much different from the main game, except that for Rome you eventually have to deal with the Gauls uniting against you in a way not so different from the "realm divide" found in Shogun 2.

Overpriced, but at least this is a DLC with actual new content in it. Grab this on a sale if it seems interesting to you.
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Αναρτήθηκε: 27 Νοεμβρίου 2014
Really Amazing DLC, Great time of history, Who you are? or who you want to be? The great Caesar or The great king of Gaul, vercingetorix!! go inside of results, no I prefer you make your own history in this time of amazing battles such siege of Alesia and battle of gergovia, Amazing battles, Amazing history, amazing generals, AMAZING DLC :)
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Αναρτήθηκε: 16 Ιανουαρίου 2015
Caesar in Gaul fails to make any meaningful attempt at recreating the actual campaign of Caesar. That is the real purpose of a mini-campaign, to be a focused map and a focused campaign based around these historical wars. As just a sandbox, it plays no differently than the base game.

The technology trees are at times lazy and poorly designed. Multiple turns per year advertised as a meaningful feature, as with seasons and attrition. TPY, seasons and attrition all should have been part of the Grand Campaign.

The Caesar tree focuses on Imperium, which is largely an unwanted effect in this campaign specifically because of the unavoidable Gallic Uprising at maximum Imperium. As well, most of the technologies aren’t anything worthwhile, while other parts are quite valuable. (ie. Elite “Legionary Equipment” and “Befriend Gallic Chieftains” are fantastic cost-saving moments, but “Appoint Legates” and “Bribe Gaius Scribonius Curio” are counterproductive at the best of times, serving to pump-up the unwanted Imperium not as a counter-measure to the player but because CA don’t seem to understand their own mechanics.

The Crassus tree is actually well done, with commerce being the focus, the bonuses being large enough to validate the overall cost of that branch of the tech tree. There is nothing special about it, nothing that meaningfully reflects what undistracted support from Crassus would mean. He was more pliable than Pompey and a lesser rival, being in his old age and not having long to last.

The Pompey side of the Roman tech tree is weird, with articles such as “Promote Hispanic Claim” which provides Level I horses and decreases unit cost, but it does not explain where those horses are from (though it can be assumed they’re imported from Hispania, nothing is said in the description of the quality of Iberian horses). Likewise “Banquet for Julia” is a meaningless tech tree that costs a hefty 4000 and offers a measly 4% decrease in unit cost and +4 public order from Latin culture. For “Support for Pompey”, you often only get a weak decrease of unit cost to some unrelated event. “Return Legion”, as the end of Pompey’s tree is nonsense. The loss of Pompey’s legion was a big deal and an intentional move to ruin Caesar, but there is nothing reflecting that via this technology. How about a large boost in one area, while resulting in the loss of allowed Army power (ie. reduction to 15 or 14 Armies allowed from 16 at Maximum Imperium)? There are better ways to use these characters and events, Pompey was his principle ally and rival.

As for the Barbarian factions, their tech trees are reshuffled versions of the Grand Campaign to fit the timing and theme of the campaign, which is acceptable. Though the pay-for-tech system leads to situations of unreasonable cost for little in return.

The Gallic Uprising and Roman Escalation are broken, the former being absurd and rendering the game to a standstill and the Roman AI completely failing to use the latter.

“New units” introduced in this should have been in the base game at release, in the case of Chosen Swordsmen, Chosen Spearmen, and Gallic Hunters (playing Arverni previously was much more dull and stark, without midtier units). The Mercenary and Auxiliary types introduced also seem like things that should have been in at release.

Massilia now being made playable in GC, they should have been “unlocked” in CiG, as they would have provided a unique start and roster. A near-Iberian and Briton faction should also have been playable, as they would similarly open unique starting points and varied rosters. The historical battles introduced are weak, and do not compare at all to the well scripted and impressive battles of Shogun 2.

There are also small details missing, such as the withdrawals of Pompey’s Legions from Caesar (the technology for it is meaningless), Caesar’s use of/access to Cretan Archers, etc. Reduced what could and should have been reasons to have trade nodes into technologies (ie. getting resources through technologies in a broken and forced tech tree, instead of actually trading to acquire them using nodes).
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Αναρτήθηκε: 3 Φεβρουαρίου 2015
Started campaign in VH and two times I was close to restart the campaign because the gauls attack with thousand and thousand men every turn... Now my Caesar is lvl10 and my legion I is lvl8 and I still captured only 1/2 of Gallia...

I recommend this campaign because is more difficult then main campaign and we need to be more careful with strategic decisions!
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Αναρτήθηκε: 18 Δεκεμβρίου 2014
Sets the stage plotwise for the Augustus campaign.

Okay over all, good strategy, and forces you to really strategize which faction is best to subjugate/remove entirely etc as you conquer your way across the board. Most of my campaigns were also quick, frantic affairs, with lots of back and forth so they were fun when I could get the upper hand, but also run the risk of becoming endless tug of wars.

If you can catch it on sale, i'd pick it up, otherwise don't think you're missing much with the Augustus campaign for free/If you've ever played as Rome in the Grand Campaign.
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Αναρτήθηκε: 15 Φεβρουαρίου 2015
Pros:
Gaius Julius Caesar.
Seasons and Turns make sense in this DLC.
Delves a bit deeper than the base game into the gallic factions.
Fun to play, more immersive than the base game.

Cons:
Technology tree makes little sense, icons and buffs are strange.
Some path issues, funnelling a problem.

Overall: Second Best DLC you can own. Especially with all the new factions and units added.
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Αναρτήθηκε: 23 Δεκεμβρίου 2014
WOW - a great extra campaign for Rome II, who doesn't want that!!!.....(ignore the 0.0 hours as it must count towards the whole game) Anyway Featuring a new campaign map, which focuses on Caeser's exploits in so called "Barbarian" territory. It contains new technologies to research, amongst other things such as more turns per year. new weather system - also it pits you right in the middle of a time period and campaign map where most of the tribes hate you (so what's new lol), so right away you are at war or disliked with most factions but you still have allies, plus you can play as a barbarian tribe. So having played a while but not as much as I had hoped (I was waiting for Hannibal at the Gates DLC) I can still say that this addon/DLC is worth it for fans of ROME II - you won't be dissapointed - just a smaller campaign map with more provinces to conquer that purely focuses on the Rome/Barbarian side of war of this period - so all in all a small breakdown of the Rome II Grand Campaign Map, into a smaller more manegable chunk - so top marks all round - it can only improve :) - so get out there and conquer "For Rome".....or the barbarians
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Αναρτήθηκε: 17 Δεκεμβρίου 2014
good map and lots of barbarians to destroy
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Αναρτήθηκε: 9 Οκτωβρίου 2014
Strongly recommend against this DLC. First of all, as with the game itself, don't be fooled by the fake screenshots and movies - the game still looks nothing remotely like that on Ultra graphics.

As for the campaign, it's not even fun. There is no overall story structure such as the campaigns in Napoleon or the Road to Independence campaign in ETW. You get caeser and some contemporaries - and then you play the normal game but in Gaul and Hispania, with long drawn out turns. All the Gaulic tribes have vastly more people to throw at you than you can possibly raise until you have researched all technologies and are making a ridiculous amount of income per turn. On top of this, all of them have vastly larger movement range than you and can - and will - take your settlements with ease if you make the mistake of, you know, trying to actually win the campaign.

Existing unit types such as Rorarii have been changed into lesser, more useless units like Vigiles. With Emperor edition "fixing" the AI, Roman units become incredibly mediocre until full experienced with gold armor, arrows, horses, and weapons. Caeser will frequently become wounded due to assassination attempts, and most of the tech tree serves little purpose but to increase your imperium, rather than actually improve your military capability.'

As if that all weren't aggrivating enough, overall the campaign is just not at all historically accurate. Hell, when I played, the Helvetii immediately surrendered as soon as I ended the first turn and I only attacked them once. Sure that's not a big deal but when it's extremely difficult to win because the enemy factions are unrealistically powerful, it's simply not fun. The Romans at this point - especially Caesers legions - were the cream of the crop. To see them embarrassingly destroyed by what should be weaker units is just absurd.

Unless you find a lot, and I mean a lot of mods to balance out the imbalance, I wouldn't bother. The only reason I have this is because it was on extreme discount and I was curious.
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Αναρτήθηκε: 5 Δεκεμβρίου 2014
I can recommend this for a low price. Don't buy it full price though as this mini campaign is enough frustration for the night. Non stop backtracking because tiny armies march through your empire and take your settlements. All the barbarians ganging up to you.

Just played two hours straight and did not make any progress due to too many tiny armies capturing settlements all over place. This add-on is one big mice chasing game.
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Αναρτήθηκε: 15 Νοεμβρίου 2014
Good dlc in my opinion. had to rename and change Caesar to make a bit darker hair. make him look if he was 80 not in his late 40's to his early 50's and change Caesar's Legion to the XIII :P but fun and others to XI and XII. Liked the Seasons made since kinda glad they added that into the grand campaign. I recommend this to anyone that is a total war fan and if you are new too total war welcome. this campaign is easy to start with after completing the tutorial. was fun trying to retake a lot of gaul to make them civilized in the Name of Rome!! enjoy :)
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Αναρτήθηκε: 23 Ιουνίου 2015
It appeared rather well done, and though challenging was quite eventful.

Then things happened. I was dealing with quite a few rebellions, and thought that while annoying it was a fair mix of representing Caesar's campaign in Gaul with my own actions. All of a sudden completely unavoidable discontent shoots through the roof all over Gaul, and soon I am faced with a completely scripted rebellion all over the country. In every single province a death stack of 20 unit armies are insta-spawned. And I had not even gotten to the stage where I had wrapped the war up with Northern tribes.

If not for that pathetic scripted nonsense, this would actually have been a quite good DLC. As it stands, this DLC suddenly feels very unimmersive (did anything I did cause a rebellion? No, it was scripted to happen no matter what I did. Why not just remove control of everything else while you're at it CA?) that will have absolutely 0 replayability, as the defining moment of the DLC is, and always will be a scripted rebellion that indicates a very poor set of skills possesed by the developers.
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Αναρτήθηκε: 3 Ιανουαρίου 2015
Nice break from a long Grand Campaign. Pretty cool to have generals who were actually there at the time aka- Caesar, Vercingetorix
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Αναρτήθηκε: 17 Απριλίου 2015
> Owns more than 70% of the map;
> Prepares armies to cross my western frontier;
> My bards sing the songs of the oaks, my Nervii armies are prepared to attack the Tutones;
> Suddenly, a cutscene. Those damn Romans;
> Two years after the Romans were vanquished by the allied Volcae, they have returned, and have ceded Genua;
> All in the same turn, 8 Roman legions spring up in Genua, and I own regions directly east of them;
Let's see how this turns out.

10/10, would create Celtic empire just so Rome could intervene during my golden days again.
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Αναρτήθηκε: 28 Φεβρουαρίου 2015
Pretty shallow DLC campaign that also adds 3 new Celtic factions. It is not bad, it just does not add much interesting either.
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Αναρτήθηκε: 26 Ιουνίου 2015
One word defines this DLC and that is SPAM! Spamming cheap levy armies that barely take any DAMAGE at all assaulting a level 4 garrison is insulting to the ancient romans. Surely 3 legionaries could wipe a 10 levy spearmen in close quarters but noooo somehow peasants turn into King Leonidas' 300 and slaughter my feeble garrison without taking much damage!!!
Do not buy this DLC , it's mainly Vercingetorix and his spamalot armies taking entire provinces without a scratch and you tearing out your hair at this DLC
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Αναρτήθηκε: 2 Απριλίου 2015
Brilliant DLC for what is now a fantastic game. The more focused nature of this campaign is refreshing after the Grand Campaign. You will always be outnumbered as Rome and, when playing on higher difficulties, provides a much needed challenge. Also, there is more attention to detail, for example when you encounter a new faction the game provides you with a description of this new faction through Caesar's own words, taken from his Commentaries. I would recommend this DLC to anyone who wants a new challenge after completing the Grand Campaign. This is Total War at its finest.
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