Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie...
User reviews: Very Positive (282 reviews) - 89% of the 282 user reviews for this game are positive.
Release Date: Jun 3, 2014

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About This Game

Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. The elder Hawkins mysteriously disappeared while exploring the ruins. Before his disappearance, the elder Hawkins entrusted his daughter, Tina with a map to the location of the ruins but with a grave warning that death awaits around every corner.

Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie behind the Golden Door of Poko-Mum.

Features

■ 1001 Lives to pass 100+ Levels
Devious traps and cleverly designed levels ensure a variety of challenges that will test the limits of your skills, reflexes and patience.

■ 4-Player Local Co-op and Versus Gameplay
Test your platforming and treasure skills with up to 4 of your friends!

■ Retro with style
Classic 8-bit style chiptunes by Rushjet1 and Misoka with true-to-Famicom graphics

■ Secret of Ukampa
Unlock nearly two-dozen secret characters, each with vastly different gameplay and abilities

■ Watch the Story unfold
The action and mystery advances through in-game cutscenes, each character with their own unique story!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon-Series 9600 and up, Nvidia GeForce 6000 and up
    • Storage: 256 MB available space
    Recommended:
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Storage: 256 MB available space
    Minimum:
    • OS: 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon - Series 9600 and up. Nvidia: Geforce 6000 and up.
    • Storage: 256 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up.
Helpful customer reviews
15 of 16 people (94%) found this review helpful
0.7 hrs on record
Posted: February 9
1001 Spikes is a difficult platformer made by Nicalis (Cave Story, The Binding of Isaac). Father of the protagonist is missing - only thing there's left by him is a map and a letter to seek Ukampa ruins in South America. Challenge accepted.

Controls are made pretty tight, you won't have any problems regarding movement or jumping, which are required for hard platformers anyway. Jumping isn't depending on the intensity of your button pushing and is always same height, because you actually have two buttons to jump - you can do a small (1 block up) or a big (2 blocks up) jump. But that isn't something bad, you'll get used to it quickly.

Level design is nice, all levels are made with emphasis on speedrunning, so they are not long - expect usually about 1 minute per level from start to finish. That doesn't mean you'd need only one minute to beat every level, you'll be dying a lot. There are many traps and passages that just asks for you to die so you know what to avoid next time.

The game also requires some basic multitasking skills, as there are passages where you have to check spikes around you, and throw daggers at shooting traps meanwhile - you'll have to count the time of trap reset to throw at the right time. Do you still thing that 1001 lives for 1001 Spikes is enough for you?

Controls, game menu and overall presentation of the game is polished and worth the price. That includes sweet pixelart graphics and great 8bit soundtrack that won't get old (well, it did, but you'll still like it).

This game is a great buy for those who want a 2D platforming challenge. It's not easy, it requires proper training for every level, and is rewarding enough in the end, with the feel of success.
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13 of 14 people (93%) found this review helpful
3 people found this review funny
18.1 hrs on record
Posted: December 5, 2015
I'm having a lot of fun with this game.

The graphics and music draw a ton of inspiration from NES games, as does the incredibly hard and often trial-and-error style of gameplay. While the game is very challenging, and often unfair, it still feels incredibly rewarding because you get a little bit further with each attempt. It's twitchy platforming action with a lot of projectiles, and some cruel traps thrown in. That's probably not for everyone, but I like it.

The graphics are beautiful, and I'm very excited to see each new area. It looks and feels like a NES game with some subtle modern touches that wouldn't be possible on a real NES. For example, background vines animate when you walk past them. There's tons of references to classic games like Mario or Ghosts n Goblins, and the cutscenes even have intentional spelling errors!

There's tons of content and different game modes too. I've still not seen everything, 11 hours in. And then there's replay value on top of that.

However, a lot of what makes 1001 Spikes great also hurts it. The difficulty does ramp up pretty damn high. At first I was playing this game together with my girlfriend, and that was awesome - the levels are well designed for multiple players. But eventually I had to dump her because we were progressing too slowly together. It's hard to concentrate with a group of people when playing such a difficult game.

So I guess if I had to complain about something, I'd say more could have been done to make this game more accessible. Maybe an easy mode? Or maybe the whole game should have just been easier in general. I love it as it is, but I would have liked to play the whole thing with friends.
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7 of 8 people (88%) found this review helpful
21.1 hrs on record
Posted: November 30, 2015
Hard as nails but incredibly addicting. You probably already know from the screenshots and trailer if this is your kind of game or not, but I would recommend it to anyone looking for a seriously challenging game.

As a completionist I 100%'d the game, golden skulls and all but even without you're looking at a solid 15-20 hours of gameplay. One of my favourite games of 2014, which is something I didn't think I'd be saying when I bought it.
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5 of 5 people (100%) found this review helpful
46.0 hrs on record
Posted: October 18, 2015
This game... it's something. It's unforgiving but rewarding. Controls are precise and tight.
You can get a little confused, cause there are 2 different jump buttons, high and low, but I got used to it pretty fast.
My only problem with this game it gets a little bit too Trial and erorr'y. But levels are short, so it's not that bad. There is a giant roster of characters, with different abilities.
So if you like insanely hard platformers, you should definitely buy this.
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9 of 13 people (69%) found this review helpful
3 people found this review funny
4.1 hrs on record
Posted: December 31, 2015
I hate this game.

But it's alright.
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