This Myst-style horror-adventure game will bring fear into your heart. From the very beginning you are exposed to an overwhelming but invisible ghost presence – strange calls, footsteps, voices from nowhere. In order to help your brother and survive you will need to solve the mystery of this abandoned, haunted place. And remember!
User reviews: Mostly Positive (77 reviews)
Release Date: Jun 19, 2002
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Buy Dark Fall: The Journal

Packages that include this game

Buy Dark Fall Collection

Includes 2 items: Dark Fall 2: Lights Out, Dark Fall: The Journal

Buy The Adventure Company Hits Collection

Includes 15 items: 15 Days, Aura: Fate of the Ages, Black Mirror, Black Mirror II, Black Mirror III, Dark Fall 2: Lights Out, Dark Fall: The Journal, Jack Keane 2 - The Fire Within, Overclocked: A History of Violence, Safecracker: The Ultimate Puzzle Adventure, The Book of Unwritten Tales, The Book of Unwritten Tales: The Critter Chronicles, The Moment of Silence, The Mystery of the Druids, The Raven - Legacy of a Master Thief

 

Reviews

“A very well-designed ghost story from a very promising developer, and well worth the purchase for suspense and first-person fans.”
7/10 – Adventure Gamers

“Proves that gameplay and story can (and always should) supersede flash and that a game does not need a big budget to tell a great story.”
8.6/10 – The Armchair Empire

“Taking about twenty hours to finish in all, it is packed with some of the scariest moments I have encountered in my gaming life.”
80 % – Gamers' Temple

About This Game

This Myst-style horror-adventure game will bring fear into your heart. From the very beginning you are exposed to an overwhelming but invisible ghost presence – strange calls, footsteps, voices from nowhere. In order to help your brother and survive you will need to solve the mystery of this abandoned, haunted place. And remember! Do not let it to find you! Do not let it to find you... Do not.. Let... find...

The game is best played in a dark room with your speakers turned up. Unless you're scared, of course.

The Story - many decades ago

The old, abandoned train station at Dowerton hides a history of disappearances, mystery and hauntings. The nearby Station Hotel was once a busy, bustling place for weary travellers to rest and relax...but something went wrong...on the night of April 29th, 1947, the guests and staff vanished without trace, never to be seen again.

The Story - present

You come back from work hoping to get a good night's sleep but then you notice light blinking on your answering machine. It was your brother – an architect redeveloping an old train station and hotel. He called to ask for your help. Alarmed by his frightened voice, cryptic information about some disappearance and strange whispers in the background you board a train without hesitation. From now on your adventure has just begun and soon you will realize that although no one is there, you are not alone...

Key Features

  • Explore the haunted hotel and train station, alone at night.
  • Use Ghost-Hunting Gadgets to ‘see’ into the past, and hear the dead.
  • An eerie, World War 2 setting is fully realised in 3D graphics.
  • Use detective skills to uncover secret places and learn long lost secrets.
  • Challenge the mind by solving many devious puzzles and enigmas.
  • Communicate with ghosts via a Ouijaboard.
  • Decypher an ancient, long forgotten, language.
  • A non-linear story by Jonathan Boakes, author of The Lost Crown.
  • Full cast of actors & sound to bring the haunted location to spooky life!
  • Utilise high-tech surveillance equipment, to watch supernatural activity.
  • Research local Ghost Stories to learn more about the Dark Fall.

System Requirements

    Minimum:
    • OS: Windows XP or Windows Vista
    • Processor: 1 GHz Processor
    • Memory: 256 MB RAM
    • Graphics: 3D graphics card compatible with DirectX 9
    • Additional Notes: Mouse, Keyboard
    Recommended:
    • OS: Windows XP or Windows Vista
    • Processor: 1.4 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card compatible with DirectX 9
    • Additional Notes: Mouse, Keyboard
Helpful customer reviews
20 of 21 people (95%) found this review helpful
1 person found this review funny
15.2 hrs on record
Posted: March 8
This is a really smart and creepy game! I bought Dark Fall 1 and 2 in a bundle sale a couple weeks ago and I have to say that knowing what I know now, these games are worth their full retail price.
First the good stuff: This game has a wonderfully creepy atmosphere. This is an old game, but I think it still looks great. You are alone in an abandoned 1940's English train station, investigating the disappearance of your brother, and what happened to the people who were at the station. You never truly are alone, since there are ghosts all around you, watching you, and sometimes helping you along the way. The scares are all in what you hear, not what you see, which I think is more powerful. There are no jump scares, and there is no fear of dying. However, I always felt a little on edge which says a lot since I knew I couldn't die. There is lots and lots of reading. I personally like that because it fleshes out the lives of the people that worked there, the times in which the events took place, and the story the protagonist is involved in. As far as the soundtrack is concerned, for the most part we get ambient sounds that fit the atmosphere.
Now for the potential negatives. I do not consider these things negatives, but for many gamers these may be stumbling blocks. As I mentioned be prepared to read A LOT of material. The puzzles are smart, but not impossible. They range from pretty easy to having to think for a while. While you do have an overall objective (help your brother) the game does not give you mini objectives, forcing you to just jump in and piece it together as you explore the train station and train hotel. YOU WILL TAKE NOTES! There is no in game journal, so be prepared to have a notepad and a No. 2 ready(Does anybody use No. 2's anymore?)! Since you read so much and the game does not tell you what is important or not, you will probably end of documenting a lot. As you progress through the game, it does become more clear on what to take note of. You will also need a notebook to decode two messages you find. Now the only negative I had with the game is that while it is a wonderfully creepy game that is meant to be played with the lights off, its hard to play that way when you need to take notes! However playing this at night with no interruptions has helped keep the mood creepy.
So for those who consider themselves true adventure fans (this game really brings out my inner snob), definitely give it a play. This may scare the adventure gamers of today who need the in game journal or constant voice over instead of reading. I thought this was a pleasant challenge and I look forward to playing Dark Fall: Lights Out.
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2 of 3 people (67%) found this review helpful
8.4 hrs on record
Posted: May 5
Really enjoyed this game. I would recommend it for anyone who enjoys point and click adventures and doesn't mind some thinking. However, the game is TERRIBLE at explaining things. My advice would be if you want to play this to have a pen and paper to hand and write down EVERYTHING that you can. Often there will be some tidbit in some random book about some random character and that will actually be crucial information. Whilst this is not necessarily a problem, it isn't even mentioned from the outset you need to either have a notebook and pen to hand or be rainman. It's extremely frustrating to have to go back and re-read through everything (and worse, repeating completed puzzles - unforgivable!!!) just because there is some random word(s) you will need to remember.

Aside from those few nags GET THIS! It creates an awesome atmosphere and if you get into the storyline and follow it to the end it can be really satisfying. A respectable 7/10
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50 of 53 people (94%) found this review helpful
11.5 hrs on record
Posted: December 3, 2013
Okay I don't know how this got such a poor rating. For 5.99 get both, so far this game is great. If you like games that make you think to progress and a great story then buy them while you can.
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41 of 45 people (91%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: December 21, 2013
This game is actually very, very smart. Unfortunately, I am quite, quite dumb, and don't know why I even attempt these point-and-click adventures (perhaps the existance of rare ones that I can actually get my stupid head around, like Sam Peters).

But unlike, say, Scratches, which is essentially a poorly-designed imitation of this, I can recognise and appreciate that the puzzles in this are by-and-largely quite sensible and clever, I just honestly COULD NOT BE BUGGERED investing the many hours of my life it will take to complete this without constant reference to a walkthrough. In other words, I'm happy to concede that in this instance it's not the GAME...it's ME. Sigh. The adventure games I "grew up" with were more of the early Resident Evil / Silent Hill-ish ilk - that is to say, more "action-adventure"-ish games - and I believe the more sporadic and generally EASIER nature of the puzzle-solving in such games may have stunted my intellectual growth. Oh well. Another failure in life that I will have to tuck under my well-weathered belt...

I wouldn't hesitate to recommend this, however, to those of you out there who can rise to this kind of challenge. It's atmospheric, ever-so-slightly scary and as I said, very smart. The sound design in particular is very impressive, with spooky noises aplenty and voice acting well above par for a video game from any era, not least of all the one that this is from. It's a quality product, no doubt about it. Just depends on your cup of tea, and the head that you're pouring it into.

Verdict: 8/10.
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30 of 31 people (97%) found this review helpful
10.0 hrs on record
Posted: August 8, 2014
I'm used to playing the usual point-and-click games, but this one is definitely one of the bests. Reasons why I loved it with a passion:

1) It can be considered horror, but it's not a survival horror game. That means you can't die. Nonetheless, the combination of graphics, music and sounds make it wonderfully in horror mood. It doesn't have the classic "jump-scares" (which, for me, is a good thing), but it has an overall eerie atmosphere that had me at the edge of my seat the whole time. Now, most players who enjoy survival horror can't feel scared if they know that they can't die, but this game is creepy enough to give me some occasional goosepumps.

2) The puzzles aren't too silly or obvious, but the difficulty doesn't rely on the dreadful pixel-hunt for that little object that you don't know that you have to find*. Also, my favorite thing about this game is that there are absolutely no "inventory based" puzzles (meaning, combine items from your inventory in the most illogical ways until you find that specific combination that makes no sense to anyone except the developers). Not here. All the puzzles are logical puzzles, things that you solve by finding clues and using your little gray cells. And that's just my cup of tea.

3) Even though you can't run (there isn't double click to move faster), I never got to the point of wishing I could. You don't really have to watch your character walking; it's first person view and movement feels natural.

4) This quality for the price is unbelievable. I would recommend buying the Dark Fall Collection (1 and 2) together, even thought I haven't played the second one yet; that's how much I loved Dark Fall: The Journal.

*Note: I don't particularly consider it a real puzzle using a key to open a door. I'm talking about actual puzzles that you have to solve.
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