After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
User reviews: Very Positive (95 reviews)
Release Date: Apr 1, 2014

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September 8

Trading Cards are now live!

Dear Players,

I am happy to announce that we now have Steam trading cards for this game! Some of you have already seen this but for those that did not know, now it does! Enjoy this feature that you requested and as always you, the gamer are always 100% awesome

Happy Gaming and thanks for being our fan at Viva Media / Encore Software!

2 comments Read more

Reviews

“This is a gorgeous game and certainly among the best looking in the genre. Lots of beautiful locations and well-designed characters.”
7.5/10 – IGN

“Overall, this is an exceptional game that will grab hold of your senses while you play and put you in a state of immersion that few games can match, much like the very best of its spiritual predecessors.”
90% – RPG Fan

About This Game

After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.

Samantha's first task is to find six people to form “The Lamb's Club” of human guinea pigs for Dr. Style's tests at Oxford University. The experiment starts off innocently enough, but then a chain of inexplicable incidents begin to occur, one after another.

Are these experiments as innocent as they appear? What is the true aim of Dr. Styles' research? What secrets are waiting to cross over from the other side?

In Gray Matter, legendary game author Jane Jensen (creator of the Gabriel Knight series) tackles questions concerning the nature of reality and the power of the human mind in a mystery adventure that comprises 8 massive chapters. Jensen combines the elements of science and the supernatural, together with her acclaimed emphasis on character and story to create an unprecedented paranormal experience that will keep you riveted until the very end.

Features:


  • From legendary game author, Jane Jensen, GRAY MATTER combines the elements of science and the supernatural, together with character and story to create an unprecedented paranormal experience.
  • A dark story told in the gothic novel style in eight epic chapters
  • Play as Dr. Styles and Samantha
  • Innovative gameplay that combines science and the supernatural

System Requirements

    Minimum:
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: 1.8 GHz Processor or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0 compatible 256 MB Graphics Card with Shader 2.0
    • DirectX: Version 9.0
    • Hard Drive: 6 GB available space
Helpful customer reviews
1 of 1 people (100%) found this review helpful
9.0 hrs on record
Posted: November 14
This was an excellent game! I recommend it to anyone who is a fan of Point 'n Click games or just a fan of Jane Jensen (EcoQuest II, Gabriel Knight 1-3).

The locations are well done as are the characters, the story is great and well written. Using "magic" as a tool solve puzzles was also a neat idea and was done fairly well. The voice acting isn't the greatest, but I've definitely heard worse.
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2 of 3 people (67%) found this review helpful
0.2 hrs on record
Posted: November 2
Awesome game for anyone who loves a good point & click game :-)
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1 of 3 people (33%) found this review helpful
14.9 hrs on record
Posted: November 6
Holy fluff this is one of the best point-and-click adventure games I've ever played, worth every penny. Had 14 hours of epicness with it.
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0 of 2 people (0%) found this review helpful
2.5 hrs on record
Posted: November 11
I only played the first two chapters, and I can't stand the character's slow animation anymore.
Walking is way too slow, double-click running is somewhat better but still suffers from the terrible turning speed.
Maybe there's a good story in the end, but if I were to finish this I could actually finish two other good games within the same amount of time.
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2 of 12 people (17%) found this review helpful
0.3 hrs on record
Posted: November 10
OMG
Yawn.
I like point and click adventure games, so I am the patient sort. But this was a game of "hunt the pixel" from the word go. Not fun, not in anyway. I remeber why I returned this back to the store when I purchased the hard copy. And It would not use Nvida video card and kept defaulting to my lesser intel onboard.

Yuck just yuck.
Avoid it unless you've never played a lame duck like this if only to find out how infuriating it can be.
You have been warned
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2 of 15 people (13%) found this review helpful
4.4 hrs on record
Posted: November 5
♥♥♥♥♥♥♥, this game aint good.

been stuck right after the tutorial, and after clicking on everything you can, nothing happened.

then suddenly a room you couldnt go in before opened, and it just was a buinch of things to click, and i was still stuck.

the ♥♥♥♥ man?
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1 of 13 people (8%) found this review helpful
1.5 hrs on record
Posted: November 11
no
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11.5 hrs on record
Posted: October 26
An enjoyable story, with minor puzzles

I find point and click adventures to be generally enjoyable, but the older I get the more interest I have in the story they tell than the puzzles.

So when I finally started playing Gray Matter, which I received for very cheap as part of a bundle, my main focus was on the story. Having now put almost 12 hours into it (having let the game run a bit, it was probably closer to 11), I have to say I ultimately enjoyed the game, and might seek out more of Jane Jensen's works (a writer on the game).

The game follows Sam/Samantha as she interacts with David and the other characters we meet. As she is a magician, the puzzles mostly involve her performing tricks or solving puzzles as she gets closer to her goal of becoming a master magician. However, the focus of the game is not on the tricks, but rather the story.

There are some interesting twists as the story progresses, and it had me shivering in a few spots. I definitely recommend this game if you're looking for an interesting story, and have at least a passing enjoyment of point and click adventures.

Gray Matter gets 4 of 5 stars, only because of very slight control issues in a handful of scenes.
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15.5 hrs on record
Posted: November 11
I loved the atmosphere, music and story of this point and click video game. The animations were a bit laggy but the backgrounds made up for it and story-wise the game was really good. While there were references to gothic or psy fiction, the story managed not to fall into stereotypes. I liked alterning between Sam and Dr Styles and it was very rewarding to see the story unravel and to use magic tricks to have my - well, Sam's - way around. This game is featured in my article about circuses and magicians in fiction: http://ouzepo.wordpress.com/2014/11/11/the-hidden-side-of-circuses-and-illusionists/
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49.4 hrs on record
Posted: November 13
Really solid 3rd person point and click. Great voices. Fairly lengthy. Completely worth it for fans of this genre =)
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14.6 hrs on record
Posted: November 14
I found this game by chance, and decided to play through. I have to say this: This game is FANTASTIC!

Amazing story telling, nice style of cut scenes, high quality music, and brilliant puzzles. What more, I get to know some of the magic trick in this game. I even tried some of this game trick with my friends. How cool is that?

To say the least, if you are a fan of adventure games, you must try this game. What depressed me is I can't find the soundtrack of the game.

I even feel bad finishing the game, but hey, good ending.
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26 of 26 people (100%) found this review helpful
100.5 hrs on record
Posted: June 20
Recommended for anyone who likes adventure games for their story, settings, and characters. If you're a fan of magic (as in magic tricks), then this is also a special treat.

This title is made by Jane Jensen of Gabriel Knight fame from the "golden age" of adventure games. As far as writing a compelling adventure game, she knows what's doing.

Technically, there are some issues, and lack of polish in places reflects the limited development budget. But all this is forgivable, I think.

Mentioned in the description, but not shown in the screenshots (probably rightfully so, to avoid spoilers), the chapters actually alternate between two playable characters. This ability to play "two sides" of the story is a major feature of Gray Matter.

This isn't a puzzle oriented game. You won't be stuck hunting pixels. Progress is mostly straightforward. Each chapter has several main tasks you need to accomplish that are sometimes dependent, but sometimes allow you to explore in an order of your choosing. Note that sometimes the game expects you to arrive at a particular location to progress (this confused me twice).

Be warned that the game starts off somewhat slowly in the first few chapters, but gradually picks up pace. Stick with it until at least the third chapter before deciding to give it up.
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10 of 10 people (100%) found this review helpful
14.7 hrs on record
Posted: June 26
I have played as many adventure / point-and-click games as I could get my hands to in this life and this is definitely one of my favorites. The truth is that it doesn't really have challenging puzzles at all; they are all pretty simple and even I could say lame. However, I loved it, for the following reasons:
- The artwork. It seduced me from the very beginning. The videos seem to be a sequence of oil paintings, beautifully done, starting with the protagonist. The whole atmosphere is a work of art.
- The story. It was cool and original, even though it had a couple of cheesy moments. If I heard Dr. Styles saying "Laura" one more time, I would have snapped, and it is my name!
- The music! I want the soundtrack!
- The lack of illogical "inventory-based puzzles", which is usual in adventure games and forces you to pixel-hunt the entire screen, looking for items that make no sense, until you need to combine a baby rattle with a crystal glass and pepper spray to open a door. Not here. Even though it could have used more challenging puzzles overall, I am glad that the usual nonsense of other games wasn't present here.
- Well, I guess this is kind of a spoiler... Including magic tricks was, for me, very cool.

Now, on the downside, besides the lack of challenging puzzles I could mention that the story, cool as I found it, has a couple of "holes". There were, particularly close to the end, a couple of things that didn't make any sense and that weren't explained. But, in general, I loved this game and I strongly recommend it to anyone who enjoys artistic / story-based adventure games.
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9 of 9 people (100%) found this review helpful
14.6 hrs on record
Posted: October 10
Strange things are happening in Oxford, England. Someone appears to be playing dangerous pranks on people but witnesses are baffled as to how they are done and nobody knows who the culprit is. You play as Samantha Everett, a skeptical magician who has decided to get to the bottom of it. Also trying to solve the mystery is Dr. David Styles, a reclusive neuroscientist who is conducting experiments on psychic phenomena.

The story is well-written and I got hooked in early. I managed to complete the game's 8 chapters within a few days, which is quite rare for me when it comes to point-and-click adventure games. Though I'm not surprised since the story was written by Jane Jensen, the same writer for the 90s Gabriel Knight adventure games.

The game features lovely pre-rendered artwork (very wallpaper worthy). In fact I loved discovering new locations just to see what pretty artwork the game's artists had created.

The soundtrack was composed by Robert Holmes, the same composer for the Gabriel Knight games, and it really helped immerse me into the the gothic environments within the game.

I'd recommend this game to fans of point-and-click adventure games, especially those who enjoyed the earlier Gabriel Knight games.

One thing to note is that you need to Restart your PC if you're using Windows 8+ after installing. Otherwise the game will not be installed properly and run very, very slowly!
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8 of 9 people (89%) found this review helpful
13.4 hrs on record
Posted: August 12
It's hard to explain how this game totally pulls you into its world in the way that only classic adventure games can. Its strengths are beautiful backgrounds and objects, well-developed characters, and a great mystery story that keeps you guessing until the very end. There aren't many puzzles that will stump you; the focus is on exploring this fictional Oxford and discovering the next part of the story. Sam, the protagonist, can use magic tricks to manipulate people, but this mechanic doesn't let you be as creative as I first imagined; you just choose tricks from a book and execute them according to the instructions. Still, it's a nice way to continue the themes of the game--illusion, deception, and magic--into the point-and-click gameplay.

Now that I've finished the game, I find myself really missing the atmosphere and the characters. (FYI, one character is a bit of a "funny Jewish guy" stereotype, and the main romance in the game isn't developed at all, but these are small complaints.) The voice acting is solid; the soundtrack is great; the animations leave a bit to be desired, but the still art is fantastic. The game is broken up into chapters, and two chapters equal one in-game day: first you play in the morning as Sam, then in the afternoon as Dr. Styles, another neat feature.

Overall, Gray Matter is definitely worth purchasing for anyone who likes the sound of adventure-game-meets-graphic-novel. It has some of the best writing of any modern game, and boasts a surprisingly complex plot that takes time to unravel. Lots of buried clues and rewards for an observant player. I was surprised to find that this game hasn't reached a more general audience, because it's fantastic. Both sad and funny at times (sometimes unintentionally funny), it's also a great experience to share with a friend.

P.S. I ran into a bug where cutscenes at the end of the game kept repeating, but was able to choose "skip scene" in options to overcome this.
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5 of 5 people (100%) found this review helpful
12.1 hrs on record
Posted: October 25
Cerebral challenges with a spunky protagonist

The Good:
* Locations are exquisitely drawn
* Decent but sometimes underwhelming voice acting
* Good inventory system that does take getting used to
* Performing magic is a neat idea
* Story is a slow burn but worth sticking with
* Progress indicators on map really helps
* Characters feel real and act/react realistically

The Bad:
* Pace is really slow, don't expect Monkey Island progress
* The magic & other interfaces are clunky and confusing
* The talking head models are oddly unsettling
* The sheer amount of locations and options can overwhelm
* Characters often don't look like they are in the scene
* Some dialogue is unskipable
* Serious bug in chapter 6, requires you save often
* Conclusion is unsurprising if you've paid attention

Background: Seen it come up in bundles, finally scored a copy. Completed the game (12 hours).

Impressions: An innovative twist on the PnC genre with a compelling character, ideas and a decent paranormal mystery story. Clunky interface choices that make it hard to know how to interact and perform tricks. I enjoyed the game and liked the artwork which reminded me of J.M. Linsner at times. The plot is a slow burn that demands patience but is rewarding as you progress. It's hard to recommend for everyone as it's target audience is somewhat narrow but what it goes for it mostly achieves.

Recommended for: Paranormal fantasy book readers and those with patience and in for the longhaul.

Conclusion: 7/10. A very solid and rewarding effort thats not everyone will love.
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4 of 4 people (100%) found this review helpful
17.9 hrs on record
Posted: July 13
From acclaimed adventure writer Jane Jenson of Gabriel Knight fame, comes her first point and click game since her Sierra days. It was worth the wait.

You play as Sam Everett, a struggling yet talented young American magician, who seeks to join the mysterious Daedalus Club, an exclusive magicians’ society. On the way to London, her bike breaks down and she takes refuge in a beautiful gothic mansion, pretending to be an Oxford student sent to assist the mansion’s resident, Dr David Styles, a physically and emotionally scarred neurobiologist who is in deep mourning over the loss of his wife from a tragic accident.
The game has eight chapters in which you will alternate between Sam and Dr Styles perspectives as they try to unravel the mysterious and spooky events that are going on in and around Oxford. The story is, for the most part, really interesting and the core mystery keeps you guessing. Unfortunately, the final chapter, while full of the more interesting puzzles that are on offer throughout the game, offers an unsatisfying and rushed conclusion that leaves several questions unanswered.

The voice acting is well done, especially from the main protagonists Sam and Dr Styles. So too from the supporting characters with the exception of the bit part characters who are laughably bad.

The gameplay is a classic point and click experience. You look for information and clues for the situation at hand and search for items that will later come in handy for solving a puzzle as well as talking to a host of colourful characters. The puzzles, for the most part, are logical and well tuned and, bar a few, overall not too complicated to solve. I felt the difficulty was just right and left me with a sense of satisfaction after having worked them out.

Graphically the game is beautiful. The pre-rendered backgrounds make all the locations in the game gorgeous, the character models are not too shabby either being fairly detailed and the hand drawn animated cutscenes are just as attractive as the in game visuals.
The music too, is beautiful, I cannot stop listening to the soundtrack. It fits in with the game's mysterious and haunting theme perfectly.

Overall this is a wonderful point and click adventure and I highly recommend you play this, especially if you love adventure games.
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4 of 4 people (100%) found this review helpful
22.1 hrs on record
Posted: October 20
It was so nice to have found out about this game and played it through. It's been awhile since the true meaning of "adventure game" came out like this one. I understand why this game has been reciving such high reviews.

I really liked the main character, Sam and her magic. It was really cool to actually perform some magic in the game too.
The game starts off with somewhat unnerving movie, then sure enough, I, Sam had to go into that old looking mansion where creepy Professor Styles resides...

Some of the puzzles were challenging, especially at the "the game of life". It was little confusing to me but I guess one will surely need to put on your thinking cap on here.

If you are true fan of Adventure games, then this is it!
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3 of 3 people (100%) found this review helpful
19.7 hrs on record
Posted: August 5
This game was everything games are supposed to be. I was drawn in be the art style, the music, and the pleasant usable interface. Then I began to realize the depth of the story. The characters are all multifaceted and interesting. The painstakingly designed and rendered scenery suggests a deep familiarity with the area and makes me curious about the inspiration for the story. Oxford was never on my list of places to visit but after that glimpse it may well be. The detailed backstory available in the game was interesting and educational.

The puzzles were really good, not being entirely apparent but always with ample clues if you read things. I did find that I wound up using the area hotspots more often than not as i was too interested in the story and the puzzles to worry about playing pixel hunts but a couple of times I was dissapointed that I had as there are some cleverly hidden zones that would have caused me some enjoyable frustration. The idea of Samantha's magic tricks was a really novel presentation and seemed to add some extra dimension to the adventure. In general none of the puzzles weren't overly routine but the fresh feel of it and the great detail helped anytime it was too obvious.

I'd also like to give this game a nod for making some efforts to offer some positive messages through the actions and choices (or refusals) of the protagonist. It's refreshing to see good values and health being given a positive light in gaming. Not to get on a soapbox and wave my cane or anything...

It was a very moving and immersive game with a well written if extensively foreshadowed story.
You probably wouldn't like it. I really did.

Thanks for making this. I'm looking forward to future works.
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3 of 3 people (100%) found this review helpful
28.2 hrs on record
Posted: October 9
One of the best point-and-click adventure games I've ever played.
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