Introducing Assassin’s Creed® Liberation HD, the striking chapter of the pre-American Revolution Assassin’s Creed saga which arrives for the first time on HD consoles and PC. With improved gameplay, a deeper story, and HD graphics, Liberation is an immersive and full Assassin’s Creed experience. The year is 1765.
User reviews: Mixed (628 reviews)
Release Date: 15 Jan, 2014

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About This Game

Introducing Assassin’s Creed® Liberation HD, the striking chapter of the pre-American Revolution Assassin’s Creed saga which arrives for the first time on HD consoles and PC. With improved gameplay, a deeper story, and HD graphics, Liberation is an immersive and full Assassin’s Creed experience.

The year is 1765. As the events leading up to the American Revolution heat up in the north, Spanish forces plan to take control of Louisiana in the south – but they have yet to reckon with Aveline, a deadly Assassin who will use every weapon and ability in her arsenal on her quest for freedom. . Whether eliminating her enemies with her multiple assassinations technique or luring them into deadly traps using her tools, Aveline strikes mortal fear into the hearts of those who stand in her way.

As an Assassin, Aveline soon finds herself on an unforgettable journey that will take her from the crowded streets of New Orleans to voodoo-haunted swamps and ancient Mayan ruins. She will play a pivotal role in the turbulent New Orleans revolution and the beginning of a new nation. As she fights for freedom, not for herself, but for those whose life and hopes have been squashed.

Key Features

AVELINE IS BACK
As Aveline, an Assassin of mixed French and African heritage, you must use your skill, instinct and weaponry – including a machete, poison-dart blowpipe, a whip and duelling pistols – to hunt down and eliminate your enemies.

EXPERIENCE THE UN-UNITED STATES OF AMERICA
Feast your eyes on a richly detailed world, thanks to the AnvilNext engine which features groundbreaking physics, animation and innovative combat system. Outmaneuver your enemies in the Louisiana bayou with the unique Tree Navigation system, and eliminate them from above with deadly precision. Deep dive under water as you search for lost Mayan treasures, but stay alert; the hostile wilderness and humid swamps are full of menacing animals.

COMPLETELY IMPROVED EXPERIENCE
Taking full advantage of its new hardware, Liberation HD introduces graphical improvements such as high-dynamic-range (HDR) rendering, high definition environments and characters, updated cinematics the sum of which delivers a complete graphic overhaul of the title. The gameplay experience has been revamped too with updated missions that improve the pacing, new missions that dive deeper into Aveline’s story, and updated world design for more gameplay options during mission. Finally, a particular attention was given to the audio with re-mastered music and all-new SFX.

System Requirements

    Minimum:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 / 8.1 (both 32/64bit versions)
    • Processor: Intel Core i3 2105 @ 3.1 GHz or AMD Phenom 2 X4 955 @ 3.2GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 8800GT or AMD Radeon HD4870 (512MB VRAM & Shader Model 4.0)
    • Hard Drive: 3500 MB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Supported video cards at time of release: Nvidia GeForce 8800GT or better, GeForce 9, GTX 200, GTX 400, GTX 500, GTX 600, GTX 700 series. AMD Radeon HD4870 or better, HD5000, HD6000, HD7000, R7 and R9 series. Note: Latest GeForce drivers tested: 331.65 for all series. Latest Radeon drivers tested: 13.9 Legacy for Radeon HD4870 and Windows Vista, 13.9 for Radeon HD5000 and above. Laptop versions of these cards may work but are NOT officially supported.
    Recommended:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 / 8.1 (both 32/64bit versions)
    • Processor: Intel Core i5 2400S @ 2.5 GHz or AMD FX 4100 @ 3,6 GHz or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 570 or AMD Radeon HD7870 (1250MB VRAM & Shader Model 5.0) or better
    • Hard Drive: 3500 MB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Supported video cards at time of release: Nvidia GeForce 8800GT or better, GeForce 9, GTX 200, GTX 400, GTX 500, GTX 600, GTX 700 series. AMD Radeon HD4870 or better, HD5000, HD6000, HD7000, R7 and R9 series. Note: Latest GeForce drivers tested: 331.65 for all series. Latest Radeon drivers tested: 13.9 Legacy for Radeon HD4870 and Windows Vista, 13.9 for Radeon HD5000 and above. Laptop versions of these cards may work but are NOT officially supported.
Helpful customer reviews
129 of 167 people (77%) found this review helpful
10.9 hrs on record
Posted: 12 August
The Assassin's Creed marathon continues. This time it's Liberation, a story set in the same time era as Assassin's Creed 3, you don't need to have played number 3 to understand the story, it's completely stand alone.

The game was initially released as an exclusive to the PlayStation Vita, but was released on Steam earlier this year renamed Assassin's Creed Liberation HD. Sadly the graphics are anything but HD, you can definitely tell that this is a port from a console since the graphical options are next to none.

I failed to follow the story after reaching the halfway point, but the game play is pretty much as you'd expect from a Assassin's Creed game, the earlier stages are actually quite challenging, but once you get your hands on the whip, taking out swarms of enemies becomes as easy as taking candy from a baby.

This is another that you'll need to play with a controller to fully get to grasps with, but the controls are simple enough to pick up once you start playing.

Although this game is good, it is definitely the worst in the series, poor graphics, and the difficult to follow story line really drag it down. I would only recommend you playing this if you are huge fan of the series or have nothing else to play and want to fill ten hours.
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55 of 65 people (85%) found this review helpful
20.1 hrs on record
Posted: 12 November
A Vita game from 2012, Liberation's low-rent roots are immediately clear. Visuals are basic and animation crude despite the HD spruce, and the featured setting - an 18th century Louisiana incorporating New Orleans and Chichen Itza - feels oddly familiar. A croc-infested bayou bridging the two locations is essentially a murky version of ACIII's wilderness. Granted, it's an interesting period for yet another spot of virtual tourism, Ubisoft casting their historical lens on the French and Indian War, the American Revolutionary War, and the horrors of slavery therein.You play Aveline de Grandpré, the enigmatic daughter of a wealthy white merchant and the slave he purchased. Hers is a unique perspective, able to slink through social classes in order to observe them from within and without. The Persona System is the key.This lets you dress Aveline in three different outfits. As The Lady, Aveline can spend coin to bribe her way into restricted areas and lure guards from patrol routes by turning on the charm.As The Slave, Aveline loses her combat strength but gains the ability to incite riots and blend in with other slaves. And as The Assassin, Aveline can do all that stabby stuff you're accustomed to.Trouble is, donning alternative outfits just isn't appealing.Besides a money-making minigame in which you send out ships loaded with spices and cotton by navigating a dull series of menus, there are no new marquee features. It feels stripped-down.Liberation works best when it gives you a strict set of rules and a large area to infiltrate. Sneaking into a governor's mansion, or disrupting some voodoo ritual in the deepest darkest bayou, are lent bite by strict fail states - get spotted and it's game over. The result is a game with a healthy dose of tension.For a multitude of reasons, Aveline is the kind of character I’d like to see more of in gaming, but Assassin’s Creed Liberation HD is just too lacking in too many areas to make it happen. There’s no one thing to point to as overtly broken; it simply dies by a thousand tiny cuts. Its craft is sloppy, its design remains shackled by ill-conceived new ideas, as well as the limitations of the platform it hails from. It’s the definitive version of a game that had very little going for it in the first place.Overall 6/10.
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70 of 107 people (65%) found this review helpful
26.2 hrs on record
Posted: 16 July
Not really much to say about this game. The story is forgettable at best, full of predictable twists along the way, and doesn't add anything of consequence to the overarching plot of the series.

The setting (18th century New Orleans) doesn't let you feel like this is a "real" Assassin's Creed game, which is something Assassin's Creed III also suffers from. In addition, the "Bayou" area is a pain to navigate through.

There are some bugs and glitches, as well as overall subpar performance, likely resulting from the fact that this was originarily a PlayStation Vita title.

But Liberations is not entirely bad. It introduces a very interesting gameplay mechanic to the series, the persona system.

I also liked the protagonist, Aveline, and, for the most part, the dialogue, even though the voice acting here is not particularly good.

Sadly these few qualities are not enough for me to recommend the game, though. Even if you're a die-hard Assassin's Creed fan, you can skip it and I guarantee you won't be missing out on much.
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23 of 27 people (85%) found this review helpful
21.6 hrs on record
Posted: 3 November
A smaller Assassin's creed adapted from the PS Vita. It looks rather nice and play mostly like your usual one.
You can also see the limitations in terms of smallers Levels (due to the PS Vita stuff) and some clunky controls (due to being handled at first).
The graphics are now HD, and textures are okay.
This one introduces a system of costumes which could be a lot more interesting if the 3 were actually useful. But you'll find yourself not having a real choice here.
But with the okay story, a rather interesting character and a small price. It can be a good choice.
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59 of 94 people (63%) found this review helpful
11.7 hrs on record
Posted: 8 November
Play as that female protagonist that you wish you could play as in Unity.
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33 of 49 people (67%) found this review helpful
18.6 hrs on record
Posted: 16 November
Assassin's Creed reached its zenith around the 2nd and 3rd games, and appears to have been sliding rapidly down into the muck ever since -- at least if this entry in the lore is anything to judge. Liberation takes what should be a great character, and tosses her into an uninteresting story, in an uninteresting land, read to you by bored voice-over artists. But it is more than that.

It's the polish. Ubisoft used to make these beautifully polished games, that were so complete in their inner consistency that after a few hours, you would begin to believe its history. You could *feel* the swagger while you're walking down the dusty alleys of ancient cities. You felt like you were part of a story that wanted you to be a part of it.

This game is missing that. In my mind, I imagine the money guy coming downstairs and saying, "Make me another AC game. No, no... don't use our good people. Off-shore this. Give this to the interns." Because that's what this feels like: A third party expansion to a fairly decent game, done by a team of outsiders who just don't love the material.

This game is phoned-in and feels like it. This hurts me. Gawd, I wanted this game to be good...
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8 of 8 people (100%) found this review helpful
6.3 hrs on record
Posted: 7 December
Some concepts seemed interesting but not really well developed, like the disguises system, which could have been something great and turned out to be more of a hassle than a new and interesting gameplay addition.
Playing as a female Assassin is also a welcome addition to the series.

Sadly, after playing 6 hours I came back to find my savegame deleted and that the game doesn't even let me skip cutscenes. I can't recommend something that can make you lose progress for no reason.
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11 of 14 people (79%) found this review helpful
8.2 hrs on record
Posted: 3 November
It's a Fair Game, good to play once through but not much replay value. Still all in all goood game, get it while it's on offer though
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10 of 13 people (77%) found this review helpful
23.8 hrs on record
Posted: 17 October
In many ways, Assassin's Creed Liberation could be just as well called "Assassin's Creed 3 Lite Version". It never feels quite like a complete Assassin's Creed game and doesn't really bring anything new to the table. That said, I still really enjoyed it for what it was, especially considering that it's technically a PSP Vita game.

Speaking of, I don't know if would recommend the PC port over the console or handheld versions. This feels very much like a console port, and in my 20 hours of playtime I encountered several crashes.

Liberation isn't the best Assassin's Creed, but I think most fans will still enjoy what it has to offer. Just don't expect it to match the quality of something ike AC2.
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9 of 12 people (75%) found this review helpful
11.7 hrs on record
Posted: 30 September
Is it me or has Ubisoft completely forgotten the title to their own series? The last three Assassin's Creed games (AC3, AC3:L, and AC4) have almost completely gotten rid of the idea of a guild or Creed. The premises have comprised of the main characters story and nothing more. Though we see the Creed amongst the natives in AC4, we do next to nothing with them for a big portion of the game. Though it looks like Unity will be bringing back that Creed feel, I can definitely say I am tired of feeling like I am only playing a character that is only an assassin because they "knew a guy who knew a guy."

As far as Liberation goes, it is one of the worst Assassin's Creed games yet. First off, the story was atrocious. I was getting pretty freakin bored when there were entire sequences devoted to helping the fathers company. The story telling felt chopped up and your only real motivation was because you were being told to. I cared very little for the characters in this game. Even with Aveline, her character was not very rounded and I could have cared less as to what happened to her in the end. Practically the whole story was told by you going from point A to point B and pressing activate on something, that is seriously about 90% of this game. Liberation was probably the worst yet about this, but something has got to give with Assassin's Creed games when it comes to gameplay. I can only do tailing and eaves-dropping missions so many times, its getting insanely old Ubisoft! And whats up with this thing in Assassin"s Creed games where they will spawn you in after a cut-scene only 10 feet away from where you need to run to in order to trigger the next cut-scene, I mean why bother? Though a lot of people claim the climbing was awful in this one, I found that it was acceptable, with one exception being a cave area near the end that frustrated the ever-living sh*t out of me. Oh and MY goodness the voice acting in this game... It had some of the worst voice acting for a decent budget game that I have heard in a long time. As far as the graphics go, they were okay. Though you could tell it was a port from the Vita, the graphics were not really all that bad, but it does not quite compare to any of the other Assassin's Creed games.

Overall this game sucked. It just simply was not fun. I would only recommend getting it if it went on a huge sell and you happen to be a big fan of Assassin's Creed games, otherwise spare yourself.
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6 of 8 people (75%) found this review helpful
14.6 hrs on record
Posted: 22 August
I had hopes for Assassin's Creed Liberation. I saw the negative reviews and thought, "Well, it can't be any worse than Assassin's Creed III." Sadly, I was wrong. The game is littered with problems. The framer rate is noticeably jarring and the whole game has a weird, molasses-like feeling to it that a game involving flowing parkour should not have. The gameplay is unchanged from previous games. Enemy attacks. I press "B" on the Xbox 360 controller. I counter. I then press "X" to kill or I press "A", "B", or "Y" if the enemy is immune to kill counters. A lot of time, one has to experiment to find out whether or not an enemy is immune to kill counters, which makes getting some of the "don't get damaged" optional objectives fairly annoying. There are numerous tailing missions, probably as much as any other Assassin's Creed game which is definitely saying something as this game's about half as long. The tailing missions are just as enjoyable as they were in the previous games in that at best, they're boring time-wasters, and at worst, they're frustrating and not enjoyable.

I encountered numerous glitches whilst playing. At one point, my character fell through the ground in the bayou area and I was stuck swimming in nothing. At another point, an alligator lunged at me to eat me, but ended up falling through the ground himself. Aveline then seemed to have an epileptic fit and I was desynchronized. Sometimes counters just won't register and enemies will attack without the big glowing emblem on their head -- and I'm not saying that they should always have that or else I wouldn't be able to counter them (I've played through the Arkham games with no problem on Hard where there are no emblem notifications), just that it is discouraging to see the game seemingly break its own rules. I also experienced a glitch with the ship trading system in the game. In order to make the money required to buy all the weapons and outfits, one has to send out ships to sell items. This is similar to the Brotherhood assignments in Assassin's Creed Brotherhood and Revelations and to the Homestead missions in Assassin's Creed III. When a ship arrives and sells its materials, the player is notified and given the money. Sometimes when I would be playing a mission, I'd see a notification and receive money, and then desynchronize afterwards due to an error I made and start back at a checkpoint prior to when I received the money. I'd play for a few minutes and notice that the notification hasn't popped up again. That's right: Desynchronizing during a mission after receiving money for ship trading missions sometimes means not gaining money that money. It's something that's so broken that I honestly cannot comprehend how it got past play-testing.

The side missions are all forgettable, as are most of the characters and the story. The game plays out like how one would imagine a smaller version of a normal Assassin's Creed game would play out, sadly. Everything feels compacted and not enough is expanded upon. Because of this, I had a hard time keeping up with the story until I was around halfway done with the game. There are plenty of collectables to find in the game, yet not much of a motivation to gather any of them. Switching between various personas is a novel concept, but only being able to do this in a changing room usually means (1) coming across an event that requires one persona then (2) running across the map to a changing room then (3) running back to the event so that one can actually play it and then finally (4) running back to the changing room to switch back to the persona one was before. It all becomes a slog without any form of quick travel. Some events are also only viewable on the map for certain personas and custom waypoints disappear when switching between personas for some godforsaken reason.

I think that's enough problems I had with the game. As for the good things about the game, uhh... Aveline is more tolerable than Connor and she looked nice in a dress. Playing as different personas -- as I mentioned above -- is a novel idea and can be enjoyable at times due to the slight differences. There's also some modern day/conspiracy/Mayan weirdness in this game which I enjoy in the Assassin's Creed series (one of the only things that keeps me playing the series).

If you REALLY REALLY REALLY REALLY enjoy the Assassin's Creed gameplay, you should be able to enjoy this. If you just tolerate it, stay away. If you play the Assassin's Creed games for the story, you can skip over this one as it doesn't have much of a connection with the overarching storyline.
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3 of 3 people (100%) found this review helpful
44.4 hrs on record
Posted: 1 October
Well, as you can see I have 44 hours in this game.. Not sure how I got 44 hours in one playthrough but yeah...
Anyway, I really enjoyed this game, if they didn't tell me it was a port from a hand-held I would've never realised, it looks decent.
To be honest, the gameplay is much smoother than any AC game to date if you ask me(maybe not as flashy or cool), and the pathing, climbing and jumping is alot less annoying. It just seems smarter.
Other than that It has a pretty good story with a twist at the end I didn't think was 100% obvious, I liked that^^
I also love the fact that the protagonist is female, as a hardcore tomb raider fan I love kicking ♥♥♥ with a badass female character >.>
It just feels THAT much more satisfying, lol.
I wish they would have taken the oppurtunity in AC:Unity to make atleast ONE of the FOUR characters in the story a female, but I guess ubisoft likes their sausagefests, oh well...
Anyway that's a bit off-topic, this is a great game, definitely worth the price and a playthrough if you like AC in my oppinion.
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4 of 5 people (80%) found this review helpful
26.8 hrs on record
Posted: 27 September
It's like "My First Assassin's Creed". On the plus side, it's a small self-contained Assassin's Creed game; it comes with nice environments, nice clothes, the usual mostly-suave locomotion, and some (but not all) fun missions. On the downside, the plot is gibberish, the port from the Vita leaves it looking super-ugly, and the gameplay is often parcelled out in lamentably small portions. Plus, the 'strategic' elements are utterly pointless. Overall, I felt a bit disappointed, but you don't often get to play a black French woman in a game, so it was interesting for that at least.
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9 of 15 people (60%) found this review helpful
22.9 hrs on record
Posted: 3 November
Not good, not bad game. It has almost nothing to do with AC theme (same as AC3 and Black Flag and Black Flag:Freedom Cry), but it has simmilar gaming mechanics. Oh and yes, it has Assassins Creed in name.

Overall a bit "dead" game, same as was AC3 for me. Cold, raw and unpleasant, seems like some cold machines did it, not by humans.

Pros:

- less AI blindness (it depends ;)), but overall less than in AC3 and BF
- Avelin (main character) is a bit interesting character
- runs fast due to port from PS Vita (overall quality stands somewhere about AC1 - lot of poping geometry and shadows due to lack of power on genuine PSV platform)
- possibility to change personas, every persona has different abilities

Cons:

- possibility to change personas is a bit cripled, when on mission game pushes you to pick "right" persona by disabling other personas
- quicktime-event keys not visible when turned pupetteer off (i love clean hud as much as possible)
- bit foggy AC related story which again pretends "hey i am AC game"
- alot of missions looks like that: cutscene, few minutes of gameplay, cutscene, go there, cutscene, few minutes of gameplay, cutscene, go alsewhere, cutscene, mission ends
- i love stealth so i have no problem spend a long time hiding and waiting for right moment - during some mission game decided itself that i am playing it so long so it just jumped to the end of mission. I presume it was not a bug but a feature, because i had same issue in AC3/BF/BF:FC
- stealth mechanics come inspired by AC3 and BF, so i love hide somewhere and whistle to get an enemy attention. Avelin can whistle too, but not from bushes :D
- same killdozer as as Connor in AC3, nothing pushes you to do stealth, you just can run int enemy area holding your parry key and doing counterattacks
- in strictly stealth you are pushed just rules in missions, not by gameplay itself :/

Overall disappointmen againt, somehow i was believing to this sidestory it could be AC game, but it is not. It is just some game with AC game mechanics with cripled AC-pretending story. Anyway for fan a must play to see how far and bad AC series got.

5/10
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9 of 15 people (60%) found this review helpful
13.3 hrs on record
Posted: 12 October
Without doubt one of the best AC games I've ever played. Mock me if you want, but ACLHD takes you to awesome places, gives you awesome weapons, and the story goes beyond expectations of a $20 spinoff game. You play as Aveline, a female assassian who has 3 Persona's to swap. The "lady" persona can only use weapons such as the hidden blade and a parosel that shoots posion darts (best weapon ever) as well as charm guards and gentlemen, the slave persona can carry utility weapons like hatchets and long knives and start riots but has no armor, and the assassin persona has full access to the rather large weapon library including pistols, swords, daggers, hatchets, and some old favorites like the blowpipe and connor's hatchet (Uplay reward). The game also brings in new weapons like the whip (like rope darts but 10x better and cooler). The places you go in the 12 hours I've played is amazing. New orleans is a very interesting city that heavily changes physically as time goes on. When the spanish take over you can see little skirmishes in the streets with citizens fighting off soldiers and blockades imparing movement. Muggers begin to pop up everywhere as well and the lady persona will be robbed by them if you don't fight them off. You also spend alot of time in the Bayou, which is like 4x better than the frontier from ac3 and at least 60% of the size. There's gators, smugglers, small camps, forts, and alot of collectibles to find. You also travel to mexico twice and explore awesome landmarks there like chichen iza and underwater caves. Overall a great spinoff that feels like a whole ac game.
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2 of 2 people (100%) found this review helpful
9.8 hrs on record
Posted: 30 November
To all the hardcore (or at the very least semi-hardcore) Assassin's Creed fans, I have but one thing to say: Assassin's Creed Liberation is certainly not as great as many of the other games in the franchise, but Aveline's adventure is without any doubt an enjoyable ride for all you stealthy killers out there. Personally, I am a huge fan of the (pre-) American Revolution setting of this and the previous AC game and the story is really not too bad as many other reviewers have said. Of course the plot is not as convulted or rich as, let's say, AC III, but considering it's a PS Vita port, Ubisoft really did do a good job. The revamped graphics are also very pleasing to the eye. The combat and the freerun are as fluid as you'd expect from an AC game.

So go on ahead, fellow Assassins! The Brotherhood -ehm, Sisterhood- is waiting!
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2 of 2 people (100%) found this review helpful
18.9 hrs on record
Posted: 11 December
originally released as a tie-in for ACIII on Vita, this remastered edition of Liberation is pretty great, but not without it's flaws. it's ubisoft open-world formula at it's most restrained and very slimmed down. however, some things are too slimmed down.

the biggest let down, in my opinion, is the story and characters. i imagine that because the game was originally designed for a portable system and the audience that comes with it (ie. pick up and play for 10 minutes at a time), the concept had to reflect that and so a LOT of plot points and characters aren't well-developed.

that being said, it's still really cool to play AC with a rad as hell lady protag in a scenario that is often avoided by games. def recommanded on sale.
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3 of 4 people (75%) found this review helpful
16.9 hrs on record
Posted: 8 August
I only played it for loyalty to the franchise, it's a good complement for AC3 but it doesn't add much to the whole franchise history. Gameplay is the same than AC3 and the "adds" doesn't make much differente aswell. 7/10
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3 of 4 people (75%) found this review helpful
3.8 hrs on record
Posted: 2 July
Honestly, I'm in love with this game.

The game starts off with a memory from Aveline's childhood, which turns into a nightmare. From there, the story unfolds. This is the first Assassin's Creed game with a female lead, and a woman of colour at that. The music is amazing and, personally, it keeps me interested in what's going on.

The animation flows well, and the voice acting is excellent. It's very easy to get sucked into the game.

Personally, I'd say this game is worth the $20. To each, their own.
10/10 would recommend.
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3 of 4 people (75%) found this review helpful
25.1 hrs on record
Posted: 15 November
This game is an overlooked gem from the series. The story is nicely paced and the Erudito meta plot is a nice touch. The settings are beautiful, especially when they move away from the urban into the bayou and the Mayan ruins. The costume designs are beautiful and suit the characters well. Speaking of character, Aveline is such a badass while still retains femininity and gentility. Oh, and if you unlock Connor's Tomahawk in uplay and equip it, she's gonna have the same kickass fighting animation as he. Sweet times. The only con I can think of now, apart from those darn bugs, is that there's no famous historical figures here. Still, it's good fun and I really wish it was longer.
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