Marc Eckō's Getting Up: Contents Under Pressure
Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret and use your fighting talents and high-wire graffiti to expose the city's leader as a corrupt...
User reviews: Very Positive (378 reviews) - 91% of the 378 user reviews for this game are positive.
Release Date: Feb 14, 2006

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Marc Eckō's Getting Up: Contents Under Pressure

AUTUMN SALE! Offer ends December 1



“...a game that has plenty of flashy style, but is a quality game underneath all that flash.”
8.4/10 – Gamespot

“It's an aural and visual feast for hip hop fans everywhere.”
4.4/5 – Cheat Code Central

About This Game

Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret and use your fighting talents and high-wire graffiti to expose the city's leader as a corrupt tyrant. As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You have to "Get IN, Get UP and Get OUT".

  • Combat: master a unique fighting technique and use improvised weapons
  • Graffiti: create tags in pressure situations, using multiple skills and styles
  • Intuition: follow your sixth sense to find the best spots to tag
  • Sneak mode: infiltrate areas and avoid capture as you creep silently through the city
  • Navigation: utilize a unique guidance system to "get up" and tag

System Requirements

    • OS: Windows XP
    • Processor: 1.8 GHz CPU
    • Memory: 512 MB RAM
    • Graphics: 64MB Video Memory, T&L compatible video card
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Wired Xbox 360 Controller Strongly Recommended
    • OS: Windows Vista/7
    • Processor: 2.2 GHz CPU
    • Memory: 512 MB RAM
    • Graphics: 256MB Video Memory, T&L compatible video card
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Wired Xbox 360 Controller Strongly Recommended
Helpful customer reviews
5 of 6 people (83%) found this review helpful
10.7 hrs on record
Posted: August 2
This game is an under appreciated gem of the PS2 era. It's a game that desperately needs a modern equivalent. If you're a fan of Hip-Hop or graffiti writing in general, this is a must own. The famous graff writer cameos, the RJD2 soundtrack, the Talib Kweli voice acting etc more than justify paying the on sale price of this game ($2.99)

What others have said about the camera controls is correct. They are horrible and sometime glitch out. But nothing game breaking and if you're willing to play through that, with some .cfg tweaks, this game is more than playable. (I'm on Win10 btw and it runs perfectly)

It has a great story, great soundtrack and a great artistic concept. Imho, it is definitely worth the time/money spent.

Would love an HD remake or some new info on Getting Up 2!

Other notable voices this game contains:

Trane: Talib Kweli
Kry-1: Giovanni Ribisi
Tina: Rosario Dawson
Mayor Sung: George Hamilton
Police Chief Hunt: Adam West
Vandal Squad Leader Aunt Beth: Andy ♥♥♥♥

Graffiti Legends:
Obey (Shepard Fairey)
T Kid
Sane Smith
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
90.0 hrs on record
Posted: November 26
through my time as a gamer, I have stumbled upon a couple of games that I ended up having a special relationship to and this is one of them, just by seeing the loading screen pictures again, gives me goosebumps and that track thats playing everytime you find a graffiti legend is ♥♥♥♥ing awesome.

I can totally recommend this game for everyone that can look past the outdated graphics and sometimes bad camera angles, I used to play this game on my original xbox and I played it for hours and I have completed it 10+ times and im still enjoying it today.

great game and I would love to see a sequel.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
2.8 hrs on record
Posted: June 6
I remember this game from my original xbox and I played this for hours on end. This game is a brilliant mix of Fighting,Graffiti,Parkour and free running. Though the graphics aren't amazing nowadays the gameplay makes up for that.
I would highly recomend this game
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
15.4 hrs on record
Posted: August 2
A very unique game with a great artstyle and culture references.


+ your taggs and pieces progress and become more detailed by the end of the game
+ very cool leveldesign with gamechanging mechanics and various changing locations
+ parkour is very good and the climbing puzzles are some of the best ive seen in any videogame
+ very good balancing of the difficulty
+ cool soundtrack including rock and hip hop
+ you always have additional goals or can place taggs freely everywhere on your own
+ controller support! By the time this game came out there was no 360, so naturally there is no support for it. But you can simply edit an ini file to change it so you can use a 360 one. (Steam Guides has you covered)
+ the story is nothing groundbreaking but for a game that revolves around the sprayer cultre its pretty good actually
+ all the graffiti present in the game are awesome
+ well worth your money, this is a lenghty game with 13-16 hours story mode
+ boss fights and a variety enemies
+ prepare your blackbook and choose your pieces and taggs
+ aerosol, wildstyle, pieces, murals, roll ups, you name it
+ combat varies from brawling to stealth elements
+ many secrets and collectibles


- stealth is not that great and fleshed out. Often you stumble into an enemy you wanted to kill silently
- camera can sometimes be a problem in fights, but nothing too bad
- some minor buggs here and there
- the fights are clunky and are tempting you to wildly button mash
- not many options for the Pc port. You can clearly see this was out on a console first

Overall its a fantastic game with various gameplay elements that fit together. You just have to know that its a 10 year old game now and has some minor flaws. But I definitley recommend playing this, even if you are not familiar with the sprayer culture.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
19.8 hrs on record
Posted: September 21's_Getting_Up:_Contents_Under_Pressure

The written review is way too long and can't post the hole whole thing here, so you have to watch my video for complete information about the game.

Art is a crime and the biggest criminals are graffiti artists. This is according to New Radius mayor and our main character Trane is about to become the most wanted person.

I want to start with the things I don't like before I continue with story, gameplay etc. Firstly is the lack of any video options, beside resoluition, that you choose in a launcher. Secondly, you can't rebind in-game the keys. You have to delve in a file if you want to change them, but it's not necessary. Thirdly, mouse sensetivity is high and again you have to delve in to files to lower it. This applies for FOV too. Just check PCGamingWiki. Also I have some problems with the AI, but later I will cover it. There few small bugs, that are worth mentioning. In some cases there is overlapping voices or they are too quiet. In other, the game starts loading, when the cutscene is not entirly over. But the biggest bug I encounter is a flickering, when painting a graffiti. If you select restart in doesn't restart from the last checkpoin, but in the beginning of the level. I found that the hard way. Also it's worth noticing almost 1 minute loading times, when you enter a new level. Non of this is gamebreaking, it's just annoying and most of the problems can be fixed.

So after I left all behind all the negative stuff, it's time to concentrate on the positive and from here to the end of this review, it's all that.

The graphics are all right. It's 9 year old game, so they didn't age very well, but the game is definitely not ugly. People are jaggy, but the city or to be precise parts of the city are well made, vibrant, colorful, despite the “gray” situation. In the end, if you are turn off by graphics, you will miss a lot.

You take the role of Trane, young man, who wants to make a name by become graffiti artist. Despite the protest of his grandmother, he runaway from home with that idea in mind. In the beginning Trane is making his way in the slums, where he grow up and he paint in the wrong places and encounters Vandals of New Radious and their leader Gabe. Our hero is beaten by gang, but he get up and continues the make graffiti. But in New Radius artist like Trane are not welcome. What in the beginning is getting revenge on VoNR, soon becomes more complicated. While painting graffiti Trane faces the bitter reallity. New Radious is shiny outside and rotten inside. Mayor Sung wants to make the city to look prosperous. For this purpose he is using C.C.K. (Civil Conduct Keeper), armored police force created from the government, to suppress the free speech and people from the slums by using violence, as long as no cameras are around. Pretty soon Trane finds, that the Sung hands are “dirty”. Half of the game is making a name for Trane and the other half everything turns 180 for him and the graffiti is one of his ways to protest againts the corrupt mayor. The other is his fighting skills. The story is worth following, but don't expect something groundbreaking.

Ah, sweet, sweet gameplay. It's a mix between PoP-style acrobatics, street fighting, stealth and painting graffiti.

Trane likes to make graffitis not only on the ground level, but on high and dangerous places. Big part of the game is platforming. Climbing on outfalls, bridges, walking or hanging on ledges, bouncing from walls on so many different places. Don't expect from Trane to do wild acrobatic stunts like in PoP or AC. He feels heavy, but agile enough and I like this. Trane is regular guy, not some super hero.

Fighting system is good. If you are coming from a game like Batman Arkham series, maybe you will be disappointed, but I love it. As a hole battles are little bit slow, but more stratigic. This is not Devil May Cry. You have a punch, a kick, combination of both, grabbing enemy, block and dodge roll. But that's not all. You have to change combos frequently and dodge roll, because enemy adapts and block your punches and kicks. But there is a “cure” for that. Under your health is the Power bar. While you make three hit combo, hold the button on the third press and this will break the block with a powerful punch or kick and make more damage. But the Power bar drains and there is two ways to restore it. Stun an enemy and make humiliating move or just hit him. Of course, you will unlock new set of moves for kicking, punching and so on. Grabbing is especially useful for dealing with powerful enemies. Figthing feels great. Trane doesn't know martial arts, just what the streets taught him. If you run into a 4-5 enemies, you maybe able to beat them. It's hard, but not impossible. It's better to stalk and eliminate the one by one. And when you get in a fight, watch when enemy will make move, then dodge roll and beat him. You can lock on a single target, but I find out if they are more, it's better not to do it, because your combos can hit multiple targets.

There are available weapons in the game. You can find pipes, pice of wood, buckets, radio and others. They can change course of a battle. After few hits with, they break. I really like how Trane is picking items – by dodge rolling. This is the coolest way!!! No need to stop and picking it up and wasting time. Great idea!!!

Here stealth is encourage. A lot of battle can be avoided, you don't get XP points from them. So, it's better to crouch, walk behind enemy and knock him down. There isn't some stealth mechanic, like sticking to a wall. Just crouch, hide or get somewhere high and wait for you moment to strike. You have to hold 2 buttons to knock enemy down, but either you have to do it extremely precise or i'm doing it wrong, because in a lot of situations I just start a fight. Probably it's my fault.

Except fighting and platforming, big part of the game is painting graffitis. They are awesome!!! Their design is incredible! Through them you will gain reputation and unlock concept art, combos, graffiti and so on. While painting, you have limited time for doing it. In addition to that, you must not make drips. If you succeed with both, this will get you more reputation and unlock faster everything I mention above. When you start to paint, pressure in the can lowers and you have to stop to recharge When you enter a level, you have few main graffiti to paint and some optional. More you make, more reputation you'll gain. Other side objectives vary between writing, sticking posters (I hate them) and others to a wall, cars, doors.. Before each mission, you can choose your arsenal of graffiti, stickers and other. If don't want the game will change them for you, if you unlock them.

For easier way to find all spots to hit, you have Intuition. Sometimes they are not easy to see. With a press of a button all the places you can paint are marked with “X”.

The level design is awesome. The game is linear, it's not open world. Slums, factory for meat, bridge, warehouse and so on. All are greatly design, so you can climb where you need to go, to fight and to paint graffiti. Platforming is not a challenge. You just need to look around for a few seconds. Sometimes they are more wide open, other more linear. When you start a level your objectives will be shown. How you approach them, it's up to you to decide. But start with stealth. A lot of times levels a heavily guarded. There some that keep you on your toes, because of a time limit, other because of the design.
Was this review helpful? Yes No Funny