The Last Tinker is a joyous action adventure inspired by classics such as Jak and Daxter and Banjo Kazooie. Koru, a young boy from the slums of Colortown, must rise from his humble roots to tackle the Bleakness, a dark force intent on wiping out joy. Koru must use color and emotion to restore life to Colortown!
User reviews:
Overall:
Very Positive (308 reviews) - 85% of the 308 user reviews for this game are positive.
Release Date: May 12, 2014

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Reviews

“Captures the magic of yesteryears platformers...the soundtrack is outstanding”
8/10 – Computer And Video Games

“A downright pleasant experience full of charm and whimsy”
4/5 – Hardcoregamer

“The Last Tinker: City of Colors is an original creation that qualifies as a modest work of art”
80/100 – Venturebeat

About This Game

Upcoming indie superstars Mimimi Productions present The Last Tinker: City of Colors.

A joyous action adventure lovingly crafted in the image of all time classics such as Zelda, Jak and Daxter and Banjo Kazooie, The Last Tinker is a colorful journey through Colortown, a world built upon creativity, emotion and collaboration.

A dark force named The Bleakness has emerged and seeks to tear the colors apart, draining all joy and life from the world.
Koru, a young boy from the slums of Colortown, is forced to act. He embarks on an epic and one of a kind adventure to combat the Bleakness and to restore joy and color to his home.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista / 7
    • Processor: Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Keyboard and mouse with mouse-wheel.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Xbox 360 controller.
    Minimum:
    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Intel Dual-Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 5750 with at least 512MB VRAM
    • Storage: 2 GB available space
    • Additional Notes: Keyboard and mouse with mouse-wheel.
    Recommended:
    • OS: Mac OS X 10.9 Mavericks or higher
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 6750M with at least 1GB VRAM
    • Storage: 2 GB available space
    • Additional Notes: DUALSHOCK®3 Wireless - Controller.
    Minimum:
    • OS: Ubuntu 12.10 LTS
    • Processor: Intel Dual-Core 2.9 GHz / AMD Dual-Core 3.5 GHz
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 6670 or greater
    • Storage: 2 GB available space
    • Additional Notes: Keyboard and mouse with mouse-wheel. To run the game on a 64-bit system you have to install the 32-bit libraries. (sudo apt-get install libgtk2.0-0:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libidn11:i386 libglu1-mesa:i386, sudo apt-get install ia32-libs)
    Recommended:
    • OS: Ubuntu 13.10
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 770 / AMD Radeon HD 7970 or greater
    • Storage: 2 GB available space
    • Additional Notes: Xbox 360 controller. Proprietary GPU drivers installed. To run the game on a 64-bit system you have to install the 32-bit libraries. (sudo apt-get install libgtk2.0-0:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libidn11:i386 libglu1-mesa:i386, sudo apt-get install ia32-libs)
Customer reviews
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Overall:
Very Positive (308 reviews)
Recently Posted
Cilone
( 6.3 hrs on record )
Posted: June 23
This was a wonderful game. It has a light hearted story but still has an important theme that it shows in ways that haven't been seen much since the beginning of the ps2 era. Playing through this gave me a lot of nostalgia for the original Spyro, Ratchet and Clank, Jak and Daxter, Ty the Tasmanian Tiger, and Sly Cooper games. The controls are nice, even with a mouse and keyboard and it has a pleasant, even if somewhat youngish art style which just makes me remember the games that I mentioned before even more.

As you can see from my play time, it is not a super long game, but I also didn't attempt to get 100% completion. The amount of time it takes does not take away from the fact that it is a very nice game to play. And during the 2016 Summer Sale it is only $4, which for those that worry about amount of play time compared to price, this should put that worry to rest.

I definitely recommend it!
Helpful? Yes No Funny
djoaken
( 9.4 hrs on record )
Posted: June 19
It;s kind of a child;s game, but their are some great ideas expressed in the end of the game ("purple memory"). And the game is quite short (for a day)
Helpful? Yes No Funny
ReBoot
( 8.1 hrs on record )
Posted: June 16
Game started in happyland and went bleak, sort of reminds me on Zelda Twilight Princess.
Helpful? Yes No Funny
l3v1l33™
( 3.6 hrs on record )
Posted: May 19
full controller support my a..... doesnt work with steam controller.
Helpful? Yes No Funny
Carrot <3 Sexy Time !
( 9.9 hrs on record )
Posted: May 2
This is a fun and peaceful game.
At first I wasn't sure if I wanted it.
But I took the gamble and it was worth it.

The story is about reuniting the colors that once lived to gether red, blue and green.
Something has changed them and you must fight the evil that has done this.

The game has allot of parkour in it and it's mechanics work very smooth.
Do I do wish they had added voices as it doesn't have that.

https://www.youtube.com/watch?v=8eBd8dHY0LA

I really appreciate this game and hope to let others discover this gem.
Helpful? Yes No Funny
SpaceCouncil
( 5.9 hrs on record )
Posted: April 23
Its so vibrant!

The Last Tinker: City of Colors is a character action platformer with light puzzle elements. You play as a totally adorable monkey.

The city you explore is wildly colorful and vastly vibrant. This is game developed by a small team and is styled in the vain of older style platformers such as Banjo Kazooie. While exploring and traversing the main areas the game does not actually have a jump button. Its more of a run at the ledge and it'll auto jump. Mildly Zelda-esk. And because of that it makes me a feel a little weird calling it a platformer however it's still relatively apt.

This is a nice little casual game with a lot of character. Each area of the city and its citizens has a specific color that represents an emotion. The issue is some of the colors are absent and everyone is getting a little too into their own color. Its up to you to bring back balance.

The puzzles are not terribly difficult, nor is the platforming. The combat is little shallow but there are upgrades to give it a little zest to keep it from becoming tedious.

THE GIST
All in all, a very nice short fun casual game great for that time in between larger more intricate titles.
Helpful? Yes No Funny
Zamorra de Montagne
( 14.1 hrs on record )
Posted: April 21
Great Adventure with lots of gameplay, very interesting story and lots of enemies. A unique world with 10+ hours of gameplay.
I enjoyed playing it a lot!
Helpful? Yes No Funny
柿原小鳥
( 5.8 hrs on record )
Posted: April 20
Nice game even for me who am bad at playing adventure game.But it is not boring for adults cause there are also normal and hard mode which can be chose.If you got stuck,you could watch the game strategy in YOUKU.BTW,if you thought the game went not smooth,maybe you could lower the video effects of settings.
Helpful? Yes No Funny
kodysandwich
( 7.0 hrs on record )
Posted: April 3
Nice linear game.
Fun, not a lot to it.

A good "I just want to play something" game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
6.3 hrs on record
Posted: June 23
This was a wonderful game. It has a light hearted story but still has an important theme that it shows in ways that haven't been seen much since the beginning of the ps2 era. Playing through this gave me a lot of nostalgia for the original Spyro, Ratchet and Clank, Jak and Daxter, Ty the Tasmanian Tiger, and Sly Cooper games. The controls are nice, even with a mouse and keyboard and it has a pleasant, even if somewhat youngish art style which just makes me remember the games that I mentioned before even more.

As you can see from my play time, it is not a super long game, but I also didn't attempt to get 100% completion. The amount of time it takes does not take away from the fact that it is a very nice game to play. And during the 2016 Summer Sale it is only $4, which for those that worry about amount of play time compared to price, this should put that worry to rest.

I definitely recommend it!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
94 of 118 people (80%) found this review helpful
4 people found this review funny
Not Recommended
1.5 hrs on record
Posted: April 30, 2015
I wanted to like it and love it so bad. I really did. I even picked it up on complete faith, based on the description and such, touting it as being "inspired by classics such as Jak and Daxter and Banjo-Kazooie". It's plainly using nostalgia to sell. The visuals, characters and soundtrack sure do, but something that went unnoticed during development phase, something important that all platformers need, that i don't think Mimimi figured was a big deal. But it is.

The gameplay and controls of the game, totally clash with what it's trying to be 'inspired by'. A 'classic 3D platformer' has jumping puzzles, jumping skills to traverse difficult sections, and tight controls. This game has none of that. Instead it went for the 'Assassins creed' approach. Or as i like to call it, the "Lazy platforming' approach. You hold a button to auto-jump off of platforms. Yes. That's right. Not only that, there are literally no jumping puzzles you can't solve just by holding the button and a direction. This makes the entire game and indeed, the entire selling point, totally moot. The game treats you as a platforming idiot. Unable to simply time your jumps. This takes all the fun out of the game for me, and probably, alot of you. There is no exploring by platforming or doing tricky jumps here, no sense of reward by finally landing that perfect set of jumps. They give you a beautiful looking world to explore, but limit and hand-hold you into every little thing you do. I wish i could get my money back, but as i said, i really tried to like it.

The entire game is just one huge slap in the face to my nostalgia, its like the developers didn't even play the games that 'inspired' them. I felt like the game was treating me like a total idiot that needs to be hand-held. I hope this doesn't become the norm for modern 3D platformers. Don't be suckered in, just play the old 3D platformers, and let this modern garbage rot on steam.
Was this review helpful? Yes No Funny
111 of 155 people (72%) found this review helpful
4 people found this review funny
Not Recommended
3.0 hrs on record
Posted: October 29, 2014
Not liking what I'm playing so far. Sure it's a beautiful game and even though it claims inspiration from great 3d platformers\collect-a-thons of yore, a platformer in the strictest sense of the word it is not as it doesn't have a jump button. There's way too much automatic nonsense happening in this game for me. For instance, to run across some platforms on water you hold RT and watch an animation play out. To climb a rope\vine\ladder you hold RT and watch an animation play out. To swing across some gaps in the air...take a guess at what you do, if you said carefully time your swings and press jump at the height of your swing you'd be fkn wrong as all you're doing in this game is holding RT and watching some animations play out.

I'm glad that this game was inspired by the games listed on it's marketing description however it does very little and I mean very little with those inspirations. Now I was not expecting a clone of those game because that'd be extremely stupid, but I was at least expecting an enjoyable 3d platformer but all I get is a mountain of dialogue (which may be good who knows), dodgy controls, boring\repetitive combat and some automatic platforming.

Verdict:
I doubt I'll finish this game so buy at your own discretion. Hopefully A Hat in Time delivers.
Was this review helpful? Yes No Funny
52 of 63 people (83%) found this review helpful
1 person found this review funny
Recommended
18.7 hrs on record
Posted: May 9, 2014
The Last Tinker: City of Colors is a 3d action-platformer similar to Banjo-Kazooie and Wind Waker (Zelda) with an unique art style (think DR. Seuss) set in the gorgeous world of Colortown. The color palette consists of reds, blues, greens, purples, oranges, yellows, and whites. The video settings are standard PC options- VSync, Texture Quality, etc. The game runs great on almost all PCs and looks great with any settings option. The Last Tinker runs on the Unity engine, showing us the versatility of the engine and how good games look on it. The engine and graphics are great and are NOT outdated by any stretch of the imagination.

The Last Tinker's story is pretty straightforward and even sometimes "childlike" in it's presentation which is a downside, dealing with issues like racism, sadness, anger, and fear which is good for kids but doesn't feel the same for adults. But it makes up with funny and cute characters. The dialogue is cringe-worthy and some of the characters are really annoying and cliched to the 'T'. But I absolutely LOVE the world and the lore of this universe. There are three spirits in The Last Tinker, each has a different punch, a different special move, and a different problem to solve. You will find them throughout the story. There is the Red Spirit- Anger, the Green Spirit- Fear, and the Blue Spirit- Sadness. Each spirit is in charge of their own districts. Red Lizards (Red District), Blue Bears (Blue District), and Green Turtle-things (Green District). Which has torn Colortown apart and it's your job, as a Tinker, to bring them back together and to defeat the Bleakness (White).

Sound is top notch, music is phenomenal, and the voice acting is comprised of oohs, awws, chirps, and other noises. I don't like the VA but you can easily turn it off in the options menu and still have SFX and music on. The music is your typical PS2 platforming game OST with some groovy and immersive songs.

Now to the gameplay! Platforming is done by pressing forward 'W' and 'Space' will allow you to automatically jump to a specific platform. Combat is really interesting. So you punch with 'LMB', 'MMB' up, and 'MMB' down and you dodge with 'RMB'. (There are also combos and different moves to unlock; for ex: 'RMB'+ 'LMB') The Red Punch ('LMB') can defeat the enemies in game, the green punch ('MMB' up) can make enemies scared and run into deadly traps, and the blue punch ('MMB' down) can immobilize enemies and are weak from the back. The Red Power is a, for lack of a better word, 'Berserk' mode where your DMG is up and your speed is up. The Green Power lets you freeze time to solve puzzles, platform across fast moving objects, and position yourself in a tough fight. The blue power gives you invincibility against anything including the snow-like bleakness. There are also light puzzles which can be solved with your powers/ punches or with Biggs and Bomber. Biggs and Bomber are mushroom folk that use abilities to solve puzzles and to get collectables. Using different punches shows off their different abilities. There are also amazing boss fights.

Additional Notes: There are many collectables to get throughout Colortown. While some story levels are bigger, the majority are quite linear. The game is also really easy. And the rail sections of the game are completely annoying and are really blurry so you can't see obstacles up ahead. I finished the game in 10 hrs. and there is a total of 14 Steam achievements.

Final Thoughts: I recommend this game to anyone looking for an old-school 3d platformer reminiscent of Banjo Kazooie and Sly Cooper. With that being said, the game suffers from childlike dialogue, story, and presentation. But overall it's a wonderful experience that's worth playing through a few times!

*Review copy was provided by Mimimi Productions; Thank you!*
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38 of 42 people (90%) found this review helpful
1 person found this review funny
Recommended
10.5 hrs on record
Posted: May 18, 2014
The Last Tinker is a colorful 3D platformer that succeeds on many levels, but, as always, there's definitely room for improvement:

+ Parkour running feels and works great
+ Just long enough (7-9 hours) before it becomes (too) boring
+ Has a bit more variety in its objectives/Tries to mix things up 3/4 into the game

+/- Combat tries to mimic the combat from the Batman games but partially fails because it doesn't work as fluently
+/- Graphics are colorful and abstract, but there's too little variety in the environments, except for certain colors
+/- The puzzles are casual and therefore on the easy side, but still fun to solve

- The parts that are on-rails are sometimes awkward to control and you sometimes can't see too far ahead which results in the character getting hit or even dying
- Story and characters are a bit childish sometimes

[Rating: 74/100]
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37 of 41 people (90%) found this review helpful
2 people found this review funny
Recommended
11.8 hrs on record
Posted: December 7, 2014
This is a very good game, don't expect something like Jak & Daxter or Banyo Kazoiee because it's very different and I'm not sure that this game should be called a 3D platformer (I think this game is better described like an action adventure game).
This game delivers some platforming(sadly, with AC controls), some combat and some puzzles, none of them is done great(all of them works well), but every one is delivered with the perfect pacing that makes a very satisfying game, even if none of the gameplay parts are very good.
Now, the things where this game is oustanding: it's very good written, the music is awesome, and. like I said previously, the pacing of this game is very good.
FInally, I have to praise its writting: this game presents very mature themes in a simplistic and kids friendly way, have well developed characters and a consistent storyline.
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27 of 30 people (90%) found this review helpful
1 person found this review funny
Recommended
16.7 hrs on record
Posted: December 7, 2014
EDIT: Whoa, okay. I had no idea the narrative would be so…affecting. There’s some very unsettling cues to civil war and unrest (it would go unawares to younger players), but the mature audience will surely feel as shocked and surprised as I do?

Did not expect this, at all/10

Pros
  • Gorgeous, rich visuals
  • Atmosphere reminiscent of ‘90s-era platform titles
  • Solid character designs
  • Movement feels neither jerky nor clumsy; controls are tight
  • Narrative appeals to young and older audiences alike
  • Enjoyable music
  • Exploration is rewarded
  • You can punch every NPC in the face
  • Ladybugs are crack—uh, paint fiends

Cons
  • Some might take offence to the ‘one-button-does-all’ approach to platforming
  • Has somehow flown totally under the radar
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49 of 69 people (71%) found this review helpful
1 person found this review funny
Not Recommended
1.5 hrs on record
Posted: May 4, 2015
Has everything you could want out of a 3d platformer, except for good platforming :(

I kind of felt like i was tricked in to buying it, Comparing it to banjo kazooie in its description and from what i saw in videos it looks awesome but unfortunately the platforming is extremely simple, and controls like assassins creed where you just hold down a button and the guy platforms automatically, such a letdown because the world, characters and story have all the charm you could want out of a 90s style BK-like game.
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35 of 47 people (74%) found this review helpful
1 person found this review funny
Recommended
10.8 hrs on record
Pre-Release Review
Posted: April 25, 2014
There are only a few games where you can feel how much it's creators cared about their baby. This is one of them. I've played through the full game in two long sessions and enjoyed every moment. I was amazed by the beautiful landscapes. I loved the musical cave. I had goose bumps when closing in on the game's finale. If you are looking for a great ride, an awesome emotional experience and a bunch of fun action gameplay then go get The Last Tinker. It's worth it.
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30 of 39 people (77%) found this review helpful
13 people found this review funny
Recommended
9.6 hrs on record
Posted: June 21, 2015
So, you're a monkey and you must save the world that's divided into a red part with lizardmen consumed with anger, green part filled with green turtle-rabbits scared out of their minds and blue Spurdo-bears wallowing in depression, that's being consumed by bleakness (that, to a filthy mind, might look like certain bodily fluid) and you must make all of them work together to save it and be united again and blablabla like every kids movie ever. This game really is mostly for kids, but hey, I'm a giant manchild so whatever.
It's an action/adventure game, the platforming bits are not really platforming at all as you jump and climb sort of like in ♥♥♥ Creed with its freerunning button. The combat is very simple, but the few abilities you have make it varied a bit. Graphics are cartoony but I felt they were appropriate for a kid game and look good for an indie. There is no voice acting, characters speak by voice bubbles accompanied by squeaking or sighing, depending on who's talking. Controls felt good, except for the low mouse sensitivity when you pick up the little bomber fella, which was a slight problem during the boss battle. This may be true for controllers as well, but I didn't try using it as m&kb worked great.

All in all, I had fun. Well, until the final boss battle that doesn't save between the phases and I managed to die 4 times and had to do it all over again X__X

Oh, sometimes your monkey would get stuck a bit on mostly level terrain, I noticed this in the caves while using the boat-elevators.


Rating: 5 silver sloths.
Favorite characters: green turtlebunnies, small bomber guy, captain Bluebeard


Full disclosure: The devs DID NOT send strippers to my house, in fact they didn't even acknowledge my stripper requests.
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