The Last Tinker is a joyous platformer inspired by classics such as Jak and Daxter and Banjo Kazooie. Koru, a young boy from the slums of Colortown, must rise from his humble roots to tackle the Bleakness, a dark force intent on wiping out joy. Koru must use color and emotion to restore life to Colortown!
User reviews: Very Positive (87 reviews)
Release Date: May 12, 2014

Sign in to add this game to your wishlist or mark as not interested

Buy The Last Tinker: City of Colors

Buy The Last Tinker: City of Colors + Soundtrack

 

Recommended By Curators

"It’s characters and setting are bursting with color and charm ... the whole thing is just so infectiously optimistic ..."
Read the full review here.

Recent updates View all (2)

June 13

Squash those bugs!

Did you have problems playing our joyous platformer, inspired by classics such as Jak and Daxter and Banjo Kazooie?

Thanks to the continuous feedback of our gamers we've been able to find and solve all the bugs that we are aware of. We also improved some features:

- Fixed a bug that would cause the game to freeze after selecting the difficulty in the main menu.
- A bug that could corrupt your save game in the Cave levels has been fixed.
- Mashing the "Use"-button will now skip dialogues faster.
- Koru's respawn behaviour has been improved to be more intuitive.
- The Security System occasionally didn't stop shooting, which has been fixed.
- Jumping from a Jump Pad sometimes didn't stop the "flying through the air" sounds after landing.

Please keep the feedback coming. We love to hear from you!

1 comments Read more

Reviews

“Captures the magic of yesteryears platformers...the soundtrack is outstanding”
8/10 – Computer And Video Games

“A downright pleasant experience full of charm and whimsy”
4/5 – Hardcoregamer

“The Last Tinker: City of Colors is an original creation that qualifies as a modest work of art”
80/100 – Venturebeat

The Last Tinker is winning awards!

Casual Connect, Best in Show - Casual Connect
IndieVault.it, Best Graphics - Indie Vault
Game Connection, Best Project - Game Connection
IGF Honorable Mention, Student Showcase 2012 - IGF

About This Game

Upcoming indie superstars Mimimi Productions present The Last Tinker: City of Colors.


A joyous platformer lovingly crafted in the image of all time classics such as Zelda, Jak and Daxter and Banjo Kazooie, The Last Tinker is a colorful adventure set in Colortown, a world built upon creativity, emotion and collaboration.


A dark force named The Bleakness has emerged and seeks to tear the colors apart, draining all joy and life from the world.
Koru, a young boy from the slums of Colortown, is forced to act. He embarks on an epic and one of a kind adventure to combat the Bleakness and to restore joy and color to his home.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 3 32-bit
    • Processor: Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Keyboard and mouse with mouse-wheel.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Xbox 360 controller.
    Minimum:
    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Intel Dual-Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 5750 with at least 512MB VRAM
    • Hard Drive: 2 GB available space
    • Additional Notes: Keyboard and mouse with mouse-wheel.
    Recommended:
    • OS: Mac OS X 10.9 Mavericks or higher
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 6750M with at least 1GB VRAM
    • Hard Drive: 2 GB available space
    • Additional Notes: DUALSHOCK®3 Wireless - Controller.
    Minimum:
    • OS: Ubuntu 12.10 LTS
    • Processor: Intel Dual-Core 2.9 GHz / AMD Dual-Core 3.5 GHz
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 6670 or greater
    • Hard Drive: 2 GB available space
    • Additional Notes: Keyboard and mouse with mouse-wheel. To run the game on a 64-bit system you have to install the 32-bit libraries. (sudo apt-get install libgtk2.0-0:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libidn11:i386 libglu1-mesa:i386, sudo apt-get install ia32-libs)
    Recommended:
    • OS: Ubuntu 13.10
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 770 / AMD Radeon HD 7970 or greater
    • Hard Drive: 2 GB available space
    • Additional Notes: Xbox 360 controller. Proprietary GPU drivers installed. To run the game on a 64-bit system you have to install the 32-bit libraries. (sudo apt-get install libgtk2.0-0:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libidn11:i386 libglu1-mesa:i386, sudo apt-get install ia32-libs)
Helpful customer reviews
9 of 15 people (60%) found this review helpful
3.0 hrs on record
Posted: October 29
No liking what I'm playing so far. Sure it's a beautiful game and even though it claims inspiration from great 3d platformers\collect-a-thons of yore, a platformer in the strictest sense of the word it is not as it doesn't have a jump button. There's way too much automatic nonsense happening in this game for me. For instance, to run across some platforms on water you hold RT and watch an animation play out. To climb a rope\vine\ladder you hold RT and watch an animation play out. To swing across some gaps in the air...take a guess at what you do, if you said carefully time your swings and press jump at the height of your swing you'd be fkn wrong as all you're doing in this game is holding RT and watching some animations play out.

I'm glad that this game was inspired by the games listed on it's marketing description however it does very little and I mean very little with thos inspirations. Now I was not expecting a clone of those game because that'd be extremely stupid, but I was at least expecting an enjoyable 3d platformer but all I get is a mountain of dialogue (which may be good who knows), dodgy controls, boring\repetitive combat and some automatic platforming.

Verdict
I doubt I'll finish this game so buy at your own descretion. Hopefully A Hat in Time delivers.

Rating
Unfinished
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
12.0 hrs on record
Posted: July 2
This game is amazing, it is sad that so little of these types of games still exist.
While playing through The Last Tinker I kept getting memories of Ratchet & Clank and Banjo Kazooie, 2 of my all time favourite games.
I'm actually very surprised that this game is an indie game, it is so well executed and the art style is amazing!
The music is beautiful, I especially loved the music in the blue district and in the caves.
The only downside is the difficulty, I defeated the last boss without losing any health.

All in all, this game is great and I definintely suggest you buy it.
9.5/10
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
62.7 hrs on record
Posted: June 26
Great game for kids. My daughter and I enjoyed this game very much. Fun challanges but none are overly complex. This game is AWESOME
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
1.6 hrs on record
Posted: September 9
I may have liked The Last Tinker more if I had gone in with the correct expectations. This was supposed to be a platformer in the vein of Banjo Kazooie, but it is nothing like that game. There isn't even a dedicated jump button! Gameplay centers mostly around the primitive fighting mechanics which become tiresome very quickly. I want to love this game. It's absolutely gorgeous, it's just not very fun.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
3.7 hrs on record
Posted: July 14
9/10 reminds me of Crash Bandicoot and Spyro
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
95.0 hrs on record
Posted: June 29
This game is seriously charming. I've missed these 3d puzzle platformers, and while it isn't as lengthy or witty as Banjo Kazooie, The Last Tinker has definitely felt fun and familiar. The colours are gorgeous and the story is really quite sweet! Exploring the dichotomies of strength/anger, curiosity/fear through these little spirit elemental guys as you adventure through Colortown was super enjoyable, and I'd totally recommend it if you're after something fun and easy to play through.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
12.0 hrs on record
Posted: July 5
Cute, fun, good length.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
8.3 hrs on record
Posted: July 8
A fantastic and charming little game that reminds me a lot of N64 era platformers that I enjoyed immensely. The game has a very colourful world and a linear as well as a somewhat childlike story but was still a pretty fun experience. The gameplay consisted of some simple platforming which mostly took the form of holding a button as well as some combat that loosely reminded me of the Arkham series combat, though not nearly as fluid. Overall if you are looking for a colourful and feel-good game I'd definitely recommend this hidden gem!
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
4.5 hrs on record
Posted: July 12
The Last Tinker: City of Colors is very unique and creative. There is a lot of love put into this game even its still being worked on. As far as Gameplay it's pretty standard. Combat is pretty smooth, and sometimes can be too easy, but if you put the game on hard you'll have a good challenge anything higher will make you go nuts trust me. Characters are cute and remind me and couple of my buddies of viva pinata, but with much more color hence the name no pun intended. However be aware that sometimes you will run into things like bugs, that has happened to me yet knock on wood, but the developers are very active as this game grows.

As you get more and more items or powers challenges become really interesting and sometimes tedious. Might be because I suck at this game, but keep playing it because I the story is abstract and something I would've never expected especially for a game like this. There is a lot of light humor and it's great for a game like this. I would hope that this game gets released on a console like playstation, xbox, nintendo consoles because it would really work well.

This game is solid and for all ages. If I had to rate it this game is 7/10 and although it's still in working progress there is enough content for you to play for hours.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
6.6 hrs on record
Posted: June 28
Pretty fun game, reminds me a little of Donkey Kong Country. Weird!
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
3.4 hrs on record
Posted: June 25
This is a joyful game. It's highly distinctive and colourful look is endlessly beguiling and will make you smile. While not especially challenging even on hard mode it is constantly inventive and tremendous fun to play. Sometimes it's good to play a game that simply makes you feel happy.

Buy it and have fun.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
7.9 hrs on record
Posted: July 2
Let me start by saying that you need to play this if you have the slightest interest in platform games. The further you get into the game the more inspirations you can see the developers adapted and put their own spin on it. If you like Psychonauts, Mario Sunshine, Banjo Kazooie, Jak and Daxter then this game is a must play. Everything feels nostalgic and really great.

The story itself is surprisingly good and it was enough to keep me interested throughout. There wasn't a point when the story got in the way or pushed it in your face, it was subtle and benefited strongly from that.

The visuals are super colourful and the art style is impressive also. The character and world designs never got boring. The game also supports colourblind mode in case you need that.

The only negative I can think of is the combat, the game kinda forces you to use certain moves to kill certain enemies. Some of them will be shielded, some will just kill you in 1 hit. While it adds a lot of variety in combat it sort of gets repetitive. It has a combo system that's hardly implemented which is a shame. And seeing as fighting is what you do 80% of the time it kinda slows the pace down.

You should highly consider playing this tho. It took me around 8 hours to finish on and off. Aside from the story there are collectibles to find also, you can go back to areas at anytime in case you missed them giving it more replay value.
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
12.8 hrs on record
Posted: June 7
Great colorful 3D platformer/parkour game with a good combat system and an interesting plot. This game exceeded my expectations, it was a little bit of everything and in the end I recommend it to everyone. 10/10.
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
12.0 hrs on record
Posted: June 29
This game is.... AWESOME. It's a fun game with a lot of adventuring. I really like the art style in this game and how the city was made. Real fun playing trough
Was this review helpful? Yes No
1 of 3 people (33%) found this review helpful
13.9 hrs on record
Posted: September 28
Thank you for making this game! I haven't posted a review for a game before but i had to for this one. I'm a bit biased because i love these types of games but i would pay 3x the price for a game like this. Well done.
Was this review helpful? Yes No
5 of 12 people (42%) found this review helpful
1.2 hrs on record
Posted: June 16
This game is NOT a platformer. You can't even jump, navigation is confusing, and everything just doesn't work.
Was this review helpful? Yes No
5.9 hrs on record
Posted: September 20
The Last Tinker is, perhaps, one of THE best games I've played in the past few years. The entire game somehow managed to mix a bunch of different things -- the old quirky feeling of games like Banjo-Kazooie and Spyro, the free-range parkour of Prince of Persia, an almost whimsical setting/look, an utterly terrifying villain/force, and a serious plot -- while still feeling like something completely fresh and brand new rather than just rehashing old nostalgia. Everything about this game is good, and the mistakes it makes are few.

Let's start with the music. The music is amazing and well-made, and absolutely catchy at times. There is a point where the music goes utterly harsh and terrible (as in badly done), but that is a completely plot-related reason. All of the tracks fit their areas fairly well, and if there was any unfitting combinations, it was subtle enough that I never even came close to noticing it. In fact, the music is so important to the game that there are sections where you have to jump or move in time with the beat in order to progress, which makes you really feel immersed in it!

The graphics are absolutely amazing. They tie well together with each other, and they look unique. Unlike a lot of other realistically-styled games (which could almost be interchangable), the whimiscal, I'd say almost coloring-book-and-culturally-designed-look of this game stands out; it reminds me of designs and artwork used for things like pinatas almost, with every character and area having multiple patterns. Every stage and character looks unique (group-wise, if not individually) on its normal design... until the Bleakness runs through and makes it all monochrome and same-looking. However, rather than detract from the game, it adds to it, showing you just how terrifying the force you're up against is and just what the world is when you strip away its individuality and destroy everything that made it unique.

The plot and writing is some of the best I've ever seen. Like any writing, it can hiccup a bit at times, but overall it's absolutely fantastic, the characters are amusing and quirky and tend to feel unique, and even though he never speaks a word your main character feels just as unique as the rest of them. The plot, itself, is actually quite terrifying, and deeper than it first appears to be. Without spoiling anything, it's just as good as the rest of the writing, but stands with it rather than against it despite all the differences.


Now for the negative parts.

Firstly, the game can be very confusing at times. While you do have a way to show where you're supposed to go, it can be outright unhelpful at times, leaving you without knowing where you're supposed to go or what you're supposed to do when you get there. Usually, a mix of that direction system, backtracking, and exploration can help you find your way, but it's definitely something that can be a bit frustrating at times.

Secondly, a few of the battles can be incredibly frustrating to outright unfair. Small platforms with shield-generating enemies and tons of normal enemies (that you can't hit until the shield-ones are gone) are not unknown, and a lot of the more difficult battles you can't actually run past and skip. Additionally, if you die, you have to start the entire battle over again. On top of all this, enemies can be placed very nastily and with far too many numbers, making just running through areas as fast as possible sometimes the best course of action, which detracts from the experience as you're missing out on the beautifully-crafted areas.

Thirdly, the Color Spirits' powers feel vastly underused. While it does give you more in-battle powers and even a small handful of out-of-battle-powers, the game hypes up Koru and the tinkers in general as some powerful, creative force, yet you so very rarely feel like such a force when your powers are mostly just used in fighting enemies. This is especially true for the last Color Spirit that you get, which is only used for a single thing and only in the final boss fight.


Overall, I would say that The Last Tinker: City of Colors is an absolutely amazing game. They do so much RIGHT with it, and it feels like an amazing, enjoyable, and -- unlike many games -- unique experience which is sure to stand out against the crowd of samey-old-type games.

Pick it up. If you like platforming, or unique games, or fun plays, pick it up. Trust me: you won't be sorry.
Was this review helpful? Yes No
9.5 hrs on record
Posted: September 22
A very enjoyable game overall, make sure to pick up the soundtrack!
Was this review helpful? Yes No
4.9 hrs on record
Posted: September 23
A modern 3D platformer that will bring any N64 kid memories back to a time when 3D platformers were fun and charming. A hidden gem of the genre.
Was this review helpful? Yes No
9.3 hrs on record
Posted: June 5
This was fun. It wasn't quite what I was expecting when I heard it was inspired by Jak and Daxter, but despite a boring beginning I ended up enjoying it. I would have preferred a full 3D platformer instead of the free running, and more open exploration instead of the linear structure, but the puzzles and combat ended up being interesting. The developers created a very nice world to spend some time in.
Was this review helpful? Yes No