The Last Tinker is, perhaps, one of THE best games I've played in the past few years. The entire game somehow managed to mix a bunch of different things -- the old quirky feeling of games like Banjo-Kazooie and Spyro, the free-range parkour of Prince of Persia, an almost whimsical setting/look, an utterly terrifying villain/force, and a serious plot -- while still feeling like something completely fresh and brand new rather than just rehashing old nostalgia. Everything about this game is good, and the mistakes it makes are few.
Let's start with the music. The music is amazing and well-made, and absolutely catchy at times. There is a point where the music goes utterly harsh and terrible (as in badly done), but that is a completely plot-related reason. All of the tracks fit their areas fairly well, and if there was any unfitting combinations, it was subtle enough that I never even came close to noticing it. In fact, the music is so important to the game that there are sections where you have to jump or move in time with the beat in order to progress, which makes you really feel immersed in it!
The graphics are absolutely amazing. They tie well together with each other, and they look unique. Unlike a lot of other realistically-styled games (which could almost be interchangable), the whimiscal, I'd say almost coloring-book-and-culturally-designed-look of this game stands out; it reminds me of designs and artwork used for things like pinatas almost, with every character and area having multiple patterns. Every stage and character looks unique (group-wise, if not individually) on its normal design... until the Bleakness runs through and makes it all monochrome and same-looking. However, rather than detract from the game, it adds
to it, showing you just how terrifying the force you're up against is and just what the world is when you strip away its individuality and destroy everything that made it unique.
The plot and writing is some of the best I've ever seen. Like any writing, it can hiccup a bit at times, but overall it's absolutely fantastic, the characters are amusing and quirky and tend to feel unique, and even though he never speaks a word your main character feels just as unique as the rest of them. The plot, itself, is actually quite terrifying, and deeper than it first appears to be. Without spoiling anything, it's just as good as the rest of the writing, but stands with
it rather than against
it despite all the differences.
Now for the negative parts.
Firstly, the game can be very confusing at times. While you do have a way to show where you're supposed to go, it can be outright unhelpful at times, leaving you without knowing where you're supposed to go or what you're supposed to do when you get there. Usually, a mix of that direction system, backtracking, and exploration can help you find your way, but it's definitely something that can be a bit frustrating at times.
Secondly, a few of the battles can be incredibly frustrating to outright unfair. Small platforms with shield-generating enemies and tons of normal enemies (that you can't hit until the shield-ones are gone) are not unknown, and a lot of the more difficult battles you can't actually run past and skip. Additionally, if you die, you have to start the entire battle over again. On top of all this, enemies can be placed very nastily and with far too many numbers, making just running through areas as fast as possible sometimes the best course of action, which detracts from the experience as you're missing out on the beautifully-crafted areas.
Thirdly, the Color Spirits' powers feel vastly underused. While it does give you more in-battle powers and even a small handful of out-of-battle-powers, the game hypes up Koru and the tinkers in general as some powerful, creative force, yet you so very rarely feel
like such a force when your powers are mostly just used in fighting enemies. This is especially true for the last Color Spirit that you get, which is only used for a single thing and only in the final boss fight.
Overall, I would say that The Last Tinker: City of Colors is an absolutely amazing game. They do so much RIGHT with it, and it feels like an amazing, enjoyable, and -- unlike many games -- unique
experience which is sure to stand out against the crowd of samey-old-type games.
Pick it up. If you like platforming, or unique games, or fun plays, pick it up. Trust me: you won't be sorry.