The Last Tinker is a joyous platformer inspired by classics such as Jak and Daxter and Banjo Kazooie. Koru, a young boy from the slums of Colortown, must rise from his humble roots to tackle the Bleakness, a dark force intent on wiping out joy. Koru must use color and emotion to restore life to Colortown!
User reviews: Very Positive (87 reviews)
Release Date: May 12, 2014

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Buy The Last Tinker: City of Colors

Buy The Last Tinker: City of Colors + Soundtrack

 

Recommended By Curators

"It’s characters and setting are bursting with color and charm ... the whole thing is just so infectiously optimistic ..."
Read the full review here.

Recent updates View all (2)

June 13

Squash those bugs!

Did you have problems playing our joyous platformer, inspired by classics such as Jak and Daxter and Banjo Kazooie?

Thanks to the continuous feedback of our gamers we've been able to find and solve all the bugs that we are aware of. We also improved some features:

- Fixed a bug that would cause the game to freeze after selecting the difficulty in the main menu.
- A bug that could corrupt your save game in the Cave levels has been fixed.
- Mashing the "Use"-button will now skip dialogues faster.
- Koru's respawn behaviour has been improved to be more intuitive.
- The Security System occasionally didn't stop shooting, which has been fixed.
- Jumping from a Jump Pad sometimes didn't stop the "flying through the air" sounds after landing.

Please keep the feedback coming. We love to hear from you!

1 comments Read more

Reviews

“Captures the magic of yesteryears platformers...the soundtrack is outstanding”
8/10 – Computer And Video Games

“A downright pleasant experience full of charm and whimsy”
4/5 – Hardcoregamer

“The Last Tinker: City of Colors is an original creation that qualifies as a modest work of art”
80/100 – Venturebeat

The Last Tinker is winning awards!

Casual Connect, Best in Show - Casual Connect
IndieVault.it, Best Graphics - Indie Vault
Game Connection, Best Project - Game Connection
IGF Honorable Mention, Student Showcase 2012 - IGF

About This Game

Upcoming indie superstars Mimimi Productions present The Last Tinker: City of Colors.


A joyous platformer lovingly crafted in the image of all time classics such as Zelda, Jak and Daxter and Banjo Kazooie, The Last Tinker is a colorful adventure set in Colortown, a world built upon creativity, emotion and collaboration.


A dark force named The Bleakness has emerged and seeks to tear the colors apart, draining all joy and life from the world.
Koru, a young boy from the slums of Colortown, is forced to act. He embarks on an epic and one of a kind adventure to combat the Bleakness and to restore joy and color to his home.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP Service Pack 3 32-bit
    • Processor: Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Keyboard and mouse with mouse-wheel.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Xbox 360 controller.
    Minimum:
    • OS: Mac OS X 10.6 Snow Leopard
    • Processor: Intel Dual-Core 2.4 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 5750 with at least 512MB VRAM
    • Hard Drive: 2 GB available space
    • Additional Notes: Keyboard and mouse with mouse-wheel.
    Recommended:
    • OS: Mac OS X 10.9 Mavericks or higher
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 640M / ATI Radeon HD 6750M with at least 1GB VRAM
    • Hard Drive: 2 GB available space
    • Additional Notes: DUALSHOCK®3 Wireless - Controller.
    Minimum:
    • OS: Ubuntu 12.10 LTS
    • Processor: Intel Dual-Core 2.9 GHz / AMD Dual-Core 3.5 GHz
    • Memory: 2 GB RAM
    • Graphics: SM 3.0 with 512MB VRAM; NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 6670 or greater
    • Hard Drive: 2 GB available space
    • Additional Notes: Keyboard and mouse with mouse-wheel. To run the game on a 64-bit system you have to install the 32-bit libraries. (sudo apt-get install libgtk2.0-0:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libidn11:i386 libglu1-mesa:i386, sudo apt-get install ia32-libs)
    Recommended:
    • OS: Ubuntu 13.10
    • Processor: Quad-Core Processor
    • Memory: 4 GB RAM
    • Graphics: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 770 / AMD Radeon HD 7970 or greater
    • Hard Drive: 2 GB available space
    • Additional Notes: Xbox 360 controller. Proprietary GPU drivers installed. To run the game on a 64-bit system you have to install the 32-bit libraries. (sudo apt-get install libgtk2.0-0:i386 libpangox-1.0-0:i386 libpangoxft-1.0-0:i386 libidn11:i386 libglu1-mesa:i386, sudo apt-get install ia32-libs)
Helpful customer reviews
2 of 6 people (33%) found this review helpful
3.0 hrs on record
Posted: October 29
No liking what I'm playing so far. Sure it's a beautiful game and even though it claims inspiration from great 3d platformers\collect-a-thons of yore, a platformer in the strictest sense of the word it is not as it doesn't have a jump button. There's way too much automatic nonsense happening in this game for me. For instance, to run across some platforms on water you hold RT and watch an animation play out. To climb a rope\vine\ladder you hold RT and watch an animation play out. To swing across some gaps in the air...take a guess at what you do, if you said carefully time your swings and press jump at the height of your swing you'd be fkn wrong as all you're doing in this game is holding RT and watching some animations play out.

I'm glad that this game was inspired by the games listed on it's marketing description however it does very little and I mean very little with thos inspirations. Now I was not expecting a clone of those game because that'd be extremely stupid, but I was at least expecting an enjoyable 3d platformer but all I get is a mountain of dialogue (which may be good who knows), dodgy controls, boring\repetitive combat and some automatic platforming.

Verdict
I doubt I'll finish this game so buy at your own descretion. Hopefully A Hat in Time delivers.

Rating
Unfinished
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3 of 3 people (100%) found this review helpful
12.0 hrs on record
Posted: July 2
This game is amazing, it is sad that so little of these types of games still exist.
While playing through The Last Tinker I kept getting memories of Ratchet & Clank and Banjo Kazooie, 2 of my all time favourite games.
I'm actually very surprised that this game is an indie game, it is so well executed and the art style is amazing!
The music is beautiful, I especially loved the music in the blue district and in the caves.
The only downside is the difficulty, I defeated the last boss without losing any health.

All in all, this game is great and I definintely suggest you buy it.
9.5/10
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2 of 2 people (100%) found this review helpful
3.4 hrs on record
Posted: June 25
This is a joyful game. It's highly distinctive and colourful look is endlessly beguiling and will make you smile. While not especially challenging even on hard mode it is constantly inventive and tremendous fun to play. Sometimes it's good to play a game that simply makes you feel happy.

Buy it and have fun.
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2 of 2 people (100%) found this review helpful
7.9 hrs on record
Posted: July 2
Let me start by saying that you need to play this if you have the slightest interest in platform games. The further you get into the game the more inspirations you can see the developers adapted and put their own spin on it. If you like Psychonauts, Mario Sunshine, Banjo Kazooie, Jak and Daxter then this game is a must play. Everything feels nostalgic and really great.

The story itself is surprisingly good and it was enough to keep me interested throughout. There wasn't a point when the story got in the way or pushed it in your face, it was subtle and benefited strongly from that.

The visuals are super colourful and the art style is impressive also. The character and world designs never got boring. The game also supports colourblind mode in case you need that.

The only negative I can think of is the combat, the game kinda forces you to use certain moves to kill certain enemies. Some of them will be shielded, some will just kill you in 1 hit. While it adds a lot of variety in combat it sort of gets repetitive. It has a combo system that's hardly implemented which is a shame. And seeing as fighting is what you do 80% of the time it kinda slows the pace down.

You should highly consider playing this tho. It took me around 8 hours to finish on and off. Aside from the story there are collectibles to find also, you can go back to areas at anytime in case you missed them giving it more replay value.
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1 of 1 people (100%) found this review helpful
12.8 hrs on record
Posted: June 7
Great colorful 3D platformer/parkour game with a good combat system and an interesting plot. This game exceeded my expectations, it was a little bit of everything and in the end I recommend it to everyone. 10/10.
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1 of 1 people (100%) found this review helpful
12.0 hrs on record
Posted: June 29
This game is.... AWESOME. It's a fun game with a lot of adventuring. I really like the art style in this game and how the city was made. Real fun playing trough
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1 of 1 people (100%) found this review helpful
62.7 hrs on record
Posted: June 26
Great game for kids. My daughter and I enjoyed this game very much. Fun challanges but none are overly complex. This game is AWESOME
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1 of 1 people (100%) found this review helpful
95.0 hrs on record
Posted: June 29
This game is seriously charming. I've missed these 3d puzzle platformers, and while it isn't as lengthy or witty as Banjo Kazooie, The Last Tinker has definitely felt fun and familiar. The colours are gorgeous and the story is really quite sweet! Exploring the dichotomies of strength/anger, curiosity/fear through these little spirit elemental guys as you adventure through Colortown was super enjoyable, and I'd totally recommend it if you're after something fun and easy to play through.
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1 of 1 people (100%) found this review helpful
12.3 hrs on record
Posted: May 28
Absolutley AMAZING!!!

This game is a total 10/10, But with some small bugs I'll give it 9.5/10...

The story is Amazing
The World and exploration is amazing
The Extra stuff you can buy after u finished it are amazing
The Variation of missions are amazing
The Variation of diffrent combat tech is amazing.

and last but not least, The meaning in the story is something everyone should take to heart. Also it's the first time i feelt like doing an adventure while playing a game, which i havent feelt since i was a little boy.
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1 of 1 people (100%) found this review helpful
12.0 hrs on record
Posted: July 5
Cute, fun, good length.
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1 of 1 people (100%) found this review helpful
8.3 hrs on record
Posted: July 8
A fantastic and charming little game that reminds me a lot of N64 era platformers that I enjoyed immensely. The game has a very colourful world and a linear as well as a somewhat childlike story but was still a pretty fun experience. The gameplay consisted of some simple platforming which mostly took the form of holding a button as well as some combat that loosely reminded me of the Arkham series combat, though not nearly as fluid. Overall if you are looking for a colourful and feel-good game I'd definitely recommend this hidden gem!
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1 of 1 people (100%) found this review helpful
4.5 hrs on record
Posted: July 12
The Last Tinker: City of Colors is very unique and creative. There is a lot of love put into this game even its still being worked on. As far as Gameplay it's pretty standard. Combat is pretty smooth, and sometimes can be too easy, but if you put the game on hard you'll have a good challenge anything higher will make you go nuts trust me. Characters are cute and remind me and couple of my buddies of viva pinata, but with much more color hence the name no pun intended. However be aware that sometimes you will run into things like bugs, that has happened to me yet knock on wood, but the developers are very active as this game grows.

As you get more and more items or powers challenges become really interesting and sometimes tedious. Might be because I suck at this game, but keep playing it because I the story is abstract and something I would've never expected especially for a game like this. There is a lot of light humor and it's great for a game like this. I would hope that this game gets released on a console like playstation, xbox, nintendo consoles because it would really work well.

This game is solid and for all ages. If I had to rate it this game is 7/10 and although it's still in working progress there is enough content for you to play for hours.
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1 of 1 people (100%) found this review helpful
3.7 hrs on record
Posted: July 14
9/10 reminds me of Crash Bandicoot and Spyro
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2 of 3 people (67%) found this review helpful
6.6 hrs on record
Posted: June 28
Pretty fun game, reminds me a little of Donkey Kong Country. Weird!
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1 of 2 people (50%) found this review helpful
2.6 hrs on record
Posted: May 28
I made a video review to show off some of the features and gameplay of this game!
http://youtu.be/3sE9QSoW6_4
I hope you enjoy!
Martyr
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1 of 2 people (50%) found this review helpful
1.6 hrs on record
Posted: September 9
I may have liked The Last Tinker more if I had gone in with the correct expectations. This was supposed to be a platformer in the vein of Banjo Kazooie, but it is nothing like that game. There isn't even a dedicated jump button! Gameplay centers mostly around the primitive fighting mechanics which become tiresome very quickly. I want to love this game. It's absolutely gorgeous, it's just not very fun.
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1 of 3 people (33%) found this review helpful
13.9 hrs on record
Posted: September 28
Thank you for making this game! I haven't posted a review for a game before but i had to for this one. I'm a bit biased because i love these types of games but i would pay 3x the price for a game like this. Well done.
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2 of 8 people (25%) found this review helpful
1.2 hrs on record
Posted: June 16
This game is NOT a platformer. You can't even jump, navigation is confusing, and everything just doesn't work.
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9.3 hrs on record
Posted: June 5
This was fun. It wasn't quite what I was expecting when I heard it was inspired by Jak and Daxter, but despite a boring beginning I ended up enjoying it. I would have preferred a full 3D platformer instead of the free running, and more open exploration instead of the linear structure, but the puzzles and combat ended up being interesting. The developers created a very nice world to spend some time in.
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6.9 hrs on record
Posted: July 13
I notice that The Last Tinker: City of Colors is often compared to Banjo-Kazooie and said to be a platformer. I don't think this is an accurate comparison. This isn't to say that The Last Tinker is bad. Only that other games bear a better comparison. I think that a better comparison is to a game like Beyond Good and Evil, or perhaps 3d Zelda titles. I hope the reason for this comparison will become clear through the review.

First of all the platforming in The Last Tinker is context based and not free. You cannot actually jump at will in this game. You run at edges and leap to the next designated spot. The challenge is not based on jumping onto difficult platforms, but on timing your leaps between platforms. The platforming is more a puzzle than a test of dexterity. The platforms can be considered more a mode of transport than the main challenge.

What you do spend a lot of you time doing is fighting. The combat is basically puzzle based. You have a couple of unique strikes, which are useful against certain enemies. You often have to choose which enemy to defeat first, and use your skills to keep the other enemies off you. The combat feels a little strange. You can approach the same battle in slightly different ways, with one time earning your death and the next trouncing everyone quickly. I believe this may be the result of the puzzle emphasis on combat. If you abuse your somewhat very powerful abilities you will win. If you go in as a traditional brawler and don’t abuse your abilities, you won’t do well at all. What I mean is that the combat is not nuanced. You solve the combat, you don’t win through strength or dexterity. This would make it similar to the platforming in that the challenge is solving the situation. Enacting your solution is usually quite easy.

The checkpoint system is generous, and unlimited. So any frustrations that may be felt are reduced to very minimal levels.

Puzzles are the fundamental challenge of the game. This is experienced through both the above mentioned combat and platforming, and also normal puzzles you would normally encounter during an adventure game. Challenges are usually not highly dexterity based. You quite often interact with other characters to solve puzzles. The puzzles are quite varied. While no puzzle is particularly difficult, each puzzle meshes very well with the universe. In a sense, you learn about the world through solving puzzles.

The overall story is very important to the structure of The Last Tinker. Every level feels like it advances the plot, and feels like a natural extension of the previous events. The exploration is linear. There is no hub and there are no levels that branch off. There is a continuous story. The levels are chapters in a story. This means that the gameplay always feels wedded to the world you are exploring. I never felt like anything I was doing was game logic or ‘just because’ you needed something to be in the way.
You spend a lot of the game surrounded by other inhabitants, and this goes a long way towards making the world feel believable. You interact with, if not every inhabitant of the world, what feels like enough inhabitants to understand and care about the world. And the main character feels like his contribution to the world is defined by a heroism of spirit, and not of being the strongest person around. The other characters you interact with achieve a balance of being very defined, and in a sense extreme, but also being human and relatable.

The story is very well told. It has a fairy tale quality, which means that while the story is not complicated, it does demonstrate something fundamental about humanity.

I highly recommend this game to people interested in an adventure built on a fairy tale style story and immersion in a fantasy world. If you are looking for a intricate gameplay based game then it is better to look elsewhere.
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