From the void, the gods of darkness and light created Agarest, a most perfect and divine world. As the generations passed, paradise sadly fell to the ravages of time. War darkened the skies and Agarest soon became a torturous hell as the gods divided and immense armies clashed, desecrating the once beautiful...
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В основном положительные (всего 271) - 77% из 271 обзоров этой игры положительны
Дата выхода: 17 апр. 2014

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Купить Agarest: The Complete Saga

Включенные товары (4): Agarest: Generations of War, Agarest:Generations of War Premium Edition Upgrade, Agarest: Generations of War 2, Agarest: Generations of War Zero

 

Рецензии

“All around, Agarest Zero is a great Strategy RPG that PC gamers should be delighted to have.”
Gamepinion

“The story, the characters, the art style, and the addicting combat all tie in together to make a beautiful package.”
8.5/10 – Chalgyr's Game Room

“For those wanting to delve deep in a grind-heavy SRPG that has a fun battle system, you should definitely check this game out.”
8/10 – Niche Gamer

Об этой игре

UNCOVER THE EPIC STORY PRECEDING #1 SELLER, AGAREST: GENERATIONS OF WAR


Following hot on the heels of the number 1 top selling epic SRPG “Agarest: Generations Of War”, Ghostlight are proud to announce its prequel “Agarest: Generations Of War ZERO” bringing an enticing blend of in-depth strategy and epic multi-generational storytelling to Steam!

...From the void, the gods of darkness and light created Agarest, a most perfect and divine world. As the generations passed, paradise sadly fell to the ravages of time. War darkened the skies and Agarest soon became a torturous hell as the gods divided and immense armies clashed, desecrating the once beautiful land…
After many years with the war in deadlock, Sieghart, a young officer loyal to the armies of light, passes through the scarred mountains on a perilous mission. There, he meets a strange girl and unknowingly changes the fate of the world forever.

  • Watch the story unfold as you battle the enemy hordes in over 80hrs in a compelling and innovative turn based-based combat system
  • Choose the path of Darkness or Light through a truly epic story, spanning multiple generations
  • Build your ultimate army of warriors and master Extra Skills, Special Arts and Over Kills to defeat colossal enemies!
  • Use the all new Card Skill System to create your hero’s unique persona.
  • Featuring stunning new and beautifully animated character portraits.
  • The Soul Breed System returns! Unite with your chosen bride to shape the fate of the next generation of heroes

Agarest: Generations of War ZERO exclusive game features!

Agarest: Generations of War ZERO contains many of the unique features found in the first release of the series such as Extended Areas allowing you to chain attacks together in huge combos, the Blacksmith’s Guild for experimentation in crafting of items and weapons and of course, the Soul Breed System where you must carefully choose your bride as this decision will directly affect following generations.

In addition to these existing game features, the following new features have been added:
The new Vacation Days allow you to get to know your party members better and unlock bonus items and locations by visiting various places in the towns. Also, as you build your relationship with the rest of your party you will unlock new costumes for them to wear.

Character portraits displayed during conversations have been vastly improved with the implementation of Motion Portrait. This brings characters to life with subtle animations really helping to enhance the stunning artwork.

With various other changes such as improved graphics and a brand new Card Skill System to allow you to customise your starting character, this is a prequel you won’t want to miss.

Exclusive to the PC version, this new and improved version of Agarest: Generations Of War ZERO now features Cloud Saving (which has also been added to Agarest: Generations Of War very recently). We’ve also added the ability to decide which direction you wish the controls to be offset along with a revamp of the DLC menu giving you control to pick and choose how DLC is added to your existing saves. As expected there is full mouse and keyboard support, full gamepad support, Steam achievements, higher resolution art and a number of other user interface changes to ensure that PC gamers receive the best gaming experience possible. We are pleased to announce that a selection of collectible Steam Trading Cards are featured, whilst DLC is included in the game completely free of charge with other bundle packs of DLC available to purchase separately after release.

Included free DLC

  • A Deputy's Gift Pack: Contains 4 Flame elements, 4 Ice elements, 4 Thunder elements, 4 Wind elements, 4 Earth elements, 4 Darkness elements and 4 Light elements
  • Upgrade Pack 1: Contains 2 STR UP, 2 VIT Up, 2 Agi Up, 2 Int Up. 2 LUK Up and 2 Max HP Up
  • Healing Hand Pack: Contains Healing Hand Pack
  • Upgrade Pack 2: Contains 2 STR UP+, 2 VIT Up+, 2 Agi Up+, 2 Int Up+. 2 LUK Up+ and 2 Max HP Up+
  • Health and Guard Pack: Contains 2 Marfile Seed, 2 Vessels of life, 1 Revive, 1 Dryad's Soul and 1 Requiem Bracelet
  • Legendary Items Pack: Contains 2 Divine Branch, 2 Unicorn Horn, 2 Moon Fragment, Magic Crystal Chip, 1 seed of Happiness and 1 Bracelet of Feicui
  • Dream Prophecy Pack: Contains 2 Damascus, 2 meteoric iron, 2 generation crystal, 2 lapis noster, 1 shiny fang and 1 whispered dream
  • Logistic Support 1: Contains railgun, divine guard, crystal bracelet, dark bracelet and bracelet of light
  • Fall from Grace Pack: Contains Big Black, Black bustier, Angel Halo and Angel Wing
  • Stout Defense Pack 1: Contains extra frame, chaos frame, Heaven's End and E.O.M
  • Squalid Chicken Pack: Contains rusty sword, rusty bracelet. rusty ring, funky chicken and chicken ring
  • Nobility Pack: Contains Princess Bustier, Princess's Tiara, Imperial Guar and levitation stone
  • Loral Beast Pack: Contains Seiryu's sword, Genbu's gauntlet, Byakko's Bracelet and Suzaku's Ring
  • Stout Defense Pack 2: Contains Dragon frame, Demon frame, Mighty ring, Dismal Sylph and Prometheus Bound
  • Extra Points Pack 1: Contains 5000 gold, 50PP 150TP and 250EP
  • Extra Points Pack 2: Contains 50000 gold, 150PP, 350TP and 5000EP
  • Add-on Dungeon 1: An Add-on Dungeon for Generation 1 - A new adventure awaits in the Fohites Ruins
  • Add-on Dungeon 2: An Add-on Dungeon for Generation 2 - Explore the Neige Snow Field

Системные требования

    Минимальные:
    • ОС: Windows XP
    • Процессор: 2.13GHz Intel Core2 Duo or equivalent
    • Оперативная память: 1 GB ОЗУ
    • Видеокарта: DirectX 9.0c compatible graphics card with 64Mb RAM and support for v3 shaders
    • DirectX: Версии 9.0c
    • Место на диске: 5 GB
    • Звуковая карта: DirectX 9.0c compatible sound card
    Рекомендованные:
    • ОС: Windows XP or later
    • Процессор: 3GHz Intel i3 or equivalent
    • Оперативная память: 4 GB ОЗУ
    • Видеокарта: DirectX 9.0c compatible graphics card with 128Mb RAM and support for v3 shaders
    • DirectX: Версии 9.0c
    • Место на диске: 5 GB
    • Звуковая карта: DirectX 9.0c compatible sound card
Customer reviews
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Overall:
В основном положительные (всего 271)
Recently Posted
Warrof
( 15.8 ч. в игре )
Опубликовано: 14 марта
I love this game, BUT you need to ignore Character creation and google for good builds.

Unless you wanna waste your time trying to find 1 really good build out of the 53,000+ weapon card combinations for each class card.
indecendence
( 4.1 ч. в игре )
Опубликовано: 6 марта
Personal Rating: 6.5 of 10

I have not played any Agarest title previously nor come across it. In my mind a generic JRPG genre means you get to move freely and engage in combat. This game however, is more visual novel style and you only get to control your characters during combat. Travelling is done via selecting dots on the map. The story focuses towards relationship between your members.

Combat is very satisfying as they can be challenging and strategic with the wide arrays of spells, abilities, items, equiptments and combos. Overall the game is great if the above genres appeals to you.
Dynaeres
( 4.0 ч. в игре )
Опубликовано: 4 марта
It takes hours to create enough resources for specific tools and armor, Well played.
Da Killah Genius
( 92.0 ч. в игре )
Опубликовано: 23 января
Lets See
I would only recommend this game to the die hard fans of Agarest. 1st time playing Zero, its very hard, you have to grind hard between the 2 generations. Theres also a digest mode where you play the original Agarest (which means, you get to play with 2 characters from the original and you'll be playing through 100% of the story). Features remain the same, same Attacks, Spells & Items. Totally different story, Its kinda pointless playing digest mode unless there was something missing from the original. What makes digest mode hard is that it has you only fighting major battles, not the minor battles. Back to zero, the game itself can be long and difficult for the 2 generatiions, after you get done beating this game, you might think, d@mn, the story was short, but the battles are crazy hard (1st time you play). Overall, Its a good game to play, I rather stick to the original.
Rishnu
( 0.3 ч. в игре )
Опубликовано: 7 января
Makes me fall asleep every time I try to play it. Great Rest aid!
Bacchikoi
( 0.4 ч. в игре )
Опубликовано: 5 января
Well, I wish I could write a gleaming review like most other people rating this game, but I can't. The game was virtually unplayable. My xbox gamepad was completely inoperable despite changing input method in the game settings (and updating drivers). Additionally the game crashed every time I would click "Start new game". I tried several fixes with no improvement. Viewing the forums of the game I see I'm far from alone with these issues. The gameplay may be great but you're playing a game of roulette whether or not you will actually get to play it.
Moogle
( 80.9 ч. в игре )
Опубликовано: 5 января
Sadly a little bit shorter than the prequel, but still a solid S-RPG. Play Agarest Generations first to unlock hard mode for this game. WARNING: Only for masochists!
william933
( 44.0 ч. в игре )
Опубликовано: 1 января
Takes what made the first one good and makes it even better.
Doesn't drag on as the first one did making the game a better experience and easier to come back to.
Was a lot of fun. Liked the characters. Challenging at points, but fair over all.
7/10
ChooWoo
( 12.9 ч. в игре )
Опубликовано: 30 декабря 2015
After rather hesitantly starting the Agarest series, I can honestly say it is everything I was hoping StellaGlow would be. Any fan of the Trails in the Sky series or those who enjoy Fire emblem but find them 'too challenging', this is the game for you.
Createur
( 0.3 ч. в игре )
Опубликовано: 28 декабря 2015
My grandmother goes at a faster pace than this game.

And she's dead.
Reap
( 0.7 ч. в игре )
Опубликовано: 26 декабря 2015
Im pretty done with the JRPG element 8bit era. I did it to death in the 90s. I dont need it again.
Old Gregg
( 1.1 ч. в игре )
Опубликовано: 20 декабря 2015
Does not work with Xbox One controller or Steam Controller.

Until they fix the controller issues or at least list it as partial controller support I have to say not recommended.
GusDeCooL
( 0.3 ч. в игре )
Опубликовано: 8 декабря 2015
i dislike the battle system.
xMMx
( 19.1 ч. в игре )
Опубликовано: 30 ноября 2015
Agarest: Generation of War Zero, my opinion: "Hardcore" and good RPG, need much farming and need "brain" too, its complex game. Agarest: Generation of War Zero, It is not a game for everyone. Not bad story, much combos, much strategy, many choices. You want complex RPG? Choice this game.

Note: 8/10.
Lord Ilpalazzo
( 0.1 ч. в игре )
Опубликовано: 16 ноября 2015
tl;dr
MrMellao
( 27.7 ч. в игре )
Опубликовано: 13 ноября 2015
Repetitivooooooo ...... nossa ... joga 1 luto 'e igual a jogar todas .... e a historia nem vale tanto a pena assim para eu terminar
Tesuna
( 54.9 ч. в игре )
Опубликовано: 3 ноября 2015
I played Agarest generations of war 1 and 2 on ps3 and this game brings so much nostalgic feeling. Great tactic game and a great storyline.

A little bit too easy if you use all the free dlc items you get from buying it on steam, so sell everything or turn of dlc if theres a option somewhere to have a more challenging playthrough.
Nellion
( 25.7 ч. в игре )
Опубликовано: 30 октября 2015
It has crashed twice already
Dia'Mortis
( 125.5 ч. в игре )
Опубликовано: 25 октября 2015
a positively amazing game with a reasonablke amout of difficulty and story the stroy is amazing and spans two generation and the romances feel real like you actually had to earn them except every now and again the choices are a pain to even make because your ♥♥♥♥ed if you ♥♥♥♥ one off other than that this game is worth the buy and will take you some time to complete, the major dounside is the bosses all seem to posses ♥♥♥♥ing counter which can ik a character with over 4k health*cough cough* op and the micros spawn in the boringly stereotypical way compltely healing all the damage you just did to the boss in one move but other than ♥♥♥♥ like that which make your rage quit its an excellent game i give it a 8/10 for boringly stereoypical boss fights and if i never have to see the move counter again ill die a happy man, and now i must give this game a 10/10 because i was a backa and didnt advance train my peeps after i did that i was the one kicking the bosses ♥♥♥ up and down the battlefield singing falling in reverse songs as i laughed like light yagami when you get proof of valor and hit lvl 45 train them with the proof of valor and its smooth sailing gents 10/10 would develop god complex again, but this games bosses are stupidly overpowered with moves that never miss and instant kill you at full health that takes this game down several notches and is its greatest downfall, i am personally ♥♥♥♥ing done with the god damn game what the creator knows about balance can fit into a ♥♥♥♥ing thimble! enemies that easily do your entire parties combined health in a single set of attacks is ♥♥♥♥♥♥♥t! im running 20k health and getting my ♥♥♥ handed to me by a floating ♥♥♥♥ing ♥♥♥♥♥♥♥♥ bird! the boss battle with mimelia can easily be summed up as an effort in futility! she just jumps in the middle of my team and iks us in one move! how is that ♥♥♥♥ing balanced! very god damn enemy i run into has ♥♥♥♥ing ik moves and compltely overpowered attacks!
Taebrythn
( 56.0 ч. в игре )
Опубликовано: 17 октября 2015
So i finally finished this and i was impressed by it. i do recommend this game not only because of the tactics, music and storyline. i enjoyed the graphics and the monsters. you can say there is no tactics in this game but you would be dead wrong. grouping your members can spell the end for you when you face mila for example or maybe a gurg.

i near lost the game because of mila. i lost 5 of 6 people in one attack alone. i was able to come back somehow and beat her. this made me happy honestly. this game is very similar to games like fire emblem and final fantasy tactics. Let me warn you though its not exact copies of either game either. Agarest has its own style to it like love interests unlike the other 2 i mentioned. my victory was not a true ending but one day i will earn one.

so keep in mind when you play any of these games they ARE not like each other 100% each one brings something a little different to the genre. so if you like some of the things i mentioned give it a shot.
Most Helpful Reviews  In the past 90 days
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Рекомендую
15.8 ч. в игре
Опубликовано: 14 марта
I love this game, BUT you need to ignore Character creation and google for good builds.

Unless you wanna waste your time trying to find 1 really good build out of the 53,000+ weapon card combinations for each class card.
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Most Helpful Reviews  In the past 180 days
5 из 5 пользователей (100%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
Рекомендую
92.0 ч. в игре
Опубликовано: 23 января
Lets See
I would only recommend this game to the die hard fans of Agarest. 1st time playing Zero, its very hard, you have to grind hard between the 2 generations. Theres also a digest mode where you play the original Agarest (which means, you get to play with 2 characters from the original and you'll be playing through 100% of the story). Features remain the same, same Attacks, Spells & Items. Totally different story, Its kinda pointless playing digest mode unless there was something missing from the original. What makes digest mode hard is that it has you only fighting major battles, not the minor battles. Back to zero, the game itself can be long and difficult for the 2 generatiions, after you get done beating this game, you might think, d@mn, the story was short, but the battles are crazy hard (1st time you play). Overall, Its a good game to play, I rather stick to the original.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
Рекомендую
19.1 ч. в игре
Опубликовано: 30 ноября 2015
Agarest: Generation of War Zero, my opinion: "Hardcore" and good RPG, need much farming and need "brain" too, its complex game. Agarest: Generation of War Zero, It is not a game for everyone. Not bad story, much combos, much strategy, many choices. You want complex RPG? Choice this game.

Note: 8/10.
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38 из 40 пользователей (95%) посчитали этот обзор полезным
Рекомендую
167.0 ч. в игре
Опубликовано: 19 апреля 2014
Отличное продожение добротной jrpg! Или не продолжение? Сюжетно Agarest Zero переносит нас за 1000 лет до событий оригинала и расскажет о том, как силы тьмы сумели воспрянут после практически полной победы Света над Хаосом, ответит на многие вопросы: кто такие темные рыцари, почему Ваштор, некогда сильнейший воитель порядка и справедливости, стал темным убийцей, ведомым жаждой крови; покажет игроку рождение Саммерила и многое другое. Как игрок, в свое время пропустивший серию Agarest на PS3, был приятно удивлен оригиналом: нестандартная концепция: протагонист не может победить зло за одно поколение, т.к. этот процесс крайне сложен и длителен, да и к тому же, ему требовалось пожертвовать собой и своей суженой для полной победы на силами Тьмы на континенте и ослабления Саммерила, повелителя демонов. Поэтому стезю героя перенимали дети, внуки и правнуки героя, продолжая славную традицию борьбы со злом. Боевая составляющая, как и сама концепция развития персонажа, также были на высоте, однако, не лишены и своих недостатков: затянутость боев и сюжета в последних двух поколениях, раздражающие квестовые зоны с бесконечным потоком врагов, несколько "плоские" персонажи (не все, я полагаю, просто не все игроки знают английский на достаточном уровне и читают все диалоги), просто адская сложность врагов ближе к концу игры и скучная система крафта. В новом Агаресте большинство данных недостатков отсутствует:
- Игра повзрослела в плане графического оформления: краски окружающего мира более не затуманены, портреты героев обрели обьем и анимацию, а девушки теперь меняют наряды в зависимости от действий главного героя на пути завоевания их сердец.
- В игру добавлены выходные - ивенты, во время которых можно поближе познакомиться со своими спутницами, параленьно улучшая отношения с ними и получая возможность заработать порой весьма солидные бонусы экипировки/PP
- Квестовые зоны более не раздражают игрока бесконечным потоком монстров и отсутствием любых указателей направления. В угоду исчезнувшему (и слава Богу!) счетчику ходов, квестовые зоны являют собой миниатюрную копию карты мира, стилизованную под конкретный ландшафт с узлами-тайниками.
- Сюжет все также интересен, несмотря на некоторые самоповторы, которые, однако, могут вызвать и ностальгическую улыбку.
-Также в игре есть возможность поиграть в упрощенную версию оригинального Агареста (упрощения касаются отсутствия клеток с монстрами, кроме сюжетных сражений), которая оформлена в виде квестовой зоны "Врата в будущее", где мы сможем посетить все ключевые события, при этом можно использовать персонажей из Zero и наоборот, перенести некоторых персонажей оригинала в приквел (бесплатно доступны Эллис, Дишана, ГГ 5-ти поколений и их возлюбленные, остальные доступны только при покупке DLC с Forbidden Tome 6,7,8).
К минусам можно отнести довольно высокую сложность боев уже через несколько часов игры (как на мой взгляд), что в купе с отсутствием/отключением DLC может создать определенные трудности (для кого-то это может оказаться +); меньшую, по сравнению с оригиналом, продолжительность игры и конечно же, наличие "обычной" и "истинной" концовок что в итоге сводит на нет все возможности свободного выбора в игре, т.к. для позитивного исхода игры для Леониса игрок обязан соответствовать определенным критериям и принять "правильные" решения в ключевых моментах игры. Мой совет: после прохождения игры и получения обычной концовки нелишним будет обращения к гайдам, которые значительной мерой облегчат получение желаемого результата.
Также, я пока не понял каким образом нам предлагается одолеть запечатанных богов и Хаоса из оригинала при отсутствии высокоуровневых зон прокачки :(
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44 из 52 пользователей (85%) посчитали этот обзор полезным
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Рекомендую
995.6 ч. в игре
Опубликовано: 14 октября 2014
Игру рекомендую как фанат первой части. И как любитель сложных боев, в первой части они были куда проще к слову.
Что в итоге выдала вторая часть.

Графически, сначала плевался. Парни стали какими то более кавайными относительно первой, плюс на заставках крупных планом выглядят уродски, почти все. Это все минусы что фигсирую.
А плюсы, девушки стали даже красивее, мобам тоже кажется выделили побольше полигонов. Игра стала современней что ли, визуально. Но мне старый стиль был ближе.

Игра стала значительно короче, всего два поколения вместо шести. То есть и девушек меньше, и боев меньше, и вариантов детей видимо меньше) Но в целом, стало больше магии, эквипту без всяких там халявных длс, комбо. Больше юмору.
В общем, тут выходит что краткость сестра таланта, без сарказма.

Герои, очень не понравилась Алиса(ибо какой то бездушный клон Эллис), не понравился Галеос, до Боргнайна ему как раку до солнца. Ну и Евген, сохранил дурную голову Винфилда из первой части, но честно говоря, скучен.
По большему счету, часть персонажей явно угадывается из первой части)
В целом же, хуже они не стали, диалоги кажутся живее. Разве что парней стоило что ли мужиками делать. Поменьше бы каваю. А девушки хороши.

Титулы в игре. Их стало сложнее получить, но из за сложности можно и постараться. Знавал игры, где первую ачивку давали за установку и запуск, мечта нубофф. Тут часть все равно дадут в процессе прохождения, но постаратся в любом случае придется.
Да и ачивки вне игры, легко достается лишь малая часть(но я удивлен, как мало людей комбинировали мобов).

Звук и музыка, все на уровне. На крутых боссах играет лучшая музыка, боевой в целом стало меньше, но после кошмара в паре поколений первой части, тут лучше. На карте мира прежняя хорошая музыка.
Озвучка героев великолепна, особо у девушек) Но и парней крайне редко прокручиваю. Разница с пиндосской озвучкой некоторых азиатских игр, вернее разница в качестве, ощущается невероятно.

Элемент VN, то есть диалоги. В первой части их было маловато, куда больше боев. В Зеро, разговоров наверно не меньше чем во Всей первой части. И большая часть мне понравилась(игру закончил). Но учитывая что после диалогов нередки бои, а бои тут сложные, иногда диалоги начинают раздражать.
В остальном, визуальная новелла прекрасно разнообразит немалое кол во боев. Да и персонажей лучше понимаешь.
Что интересно, напоминает мне такой подход Baldurs Gates 2. Разве что тут знаешь, когда с тобой поговорить захотят)

Бои, вкуснейшая часть для меня. Враги с самого начала сильней, даже на нормале(а ну быстро покупайте длс, жалкие нубы!), слабеют этак с превышением тобой их уровня на десяток) Причем убить вполне могут, если совсем расслабишься.
В отличии от Дисгайи, тут невозможно перекачать героев, а враги равного уровня их чаще всего убивают один на один.
Система линков изменений не претерпела, в игре очень желательно правильно расставлять бойцов. Некоторые боевые поля изначально удобны, все герои сразу связаны. Но ручная расстановка эффективней.
Враги сильно поумнели, грамотно работают в группе. Если раньше, танк мог держать врага, его можно было оживлять снова и снова, щас враг запросто может переключиться на хила. И вообще, мобам увеличили кол во комбо пожалуй, так что непосредственно за спиной танка лучше не ставить хлипкого хила.

Ролевая система. Не изменилась, причем в первой игре весьма вероятно запороть героев. Создатели несколько странно подошли к разбросу статов, тут нет настоящих универсалов в теории, но вот можно попробовать их сделать, а иногда и нужно. Но для сего, пожалуй желательно игру пройти несколько раз.

ЗЫ. Игру взял с предзаказом, сел примерно через полгода, а то и поболее) Сперва боялся что будет простой, щас вот ругаюсь бывает из за сложности.
За неё и 500 р не жалко теперь заплатить, чего там 300+ какие то.
Те кого достали заставки, они скиппуются на клавишу E.

PS. Что касается первой концовки, гг и Мимель пожертвовали собой дабы остановить Милу. Сын Евгена первый раз проявил слабость, а Леонис с Мимель встретились с предками.
Было грустно, и приятно.
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Чтож, про то, что из себя представляет Агарест, писал в обзоре к прошлой части, сразу перейду к изменениям и нововведениям.

Графоний! Его подтянули. Всё стало более гладким, но больше всего изменения коснулись персонажей в диалогах - теперь это не статичные меняющиеся картинки, а анимированные аватары. Выглядит, признаться, хорошо: во время разговора персонажи открывают рты, одна эмоция сменяется другой, в общем, очень живенько они теперь выглядят. Да и в Зеро хоть понятно кто с кем беседует - на экран, во время диалогов, влезает два персонажа.
Но не без ложки дёгтя. Очень нелепо выглядит кричащий персонаж - озвучка хорошая, но рот открывается так, как будто-то он что-то говорит, а не кричит. Не возможно не улыбаться в такие моменты. :D И персонажи несколько поубавили в выражении эмоций. Статичные аватары из прошлой части в этом плане выигрывают с бешеным отрывом - слишком уж красноречивая там мимика.
Ах да, кат-сцены, на движке игры, перешли из исключений в правила.

Ура, есть система генерации персонажа в первом поколении. Дас, теперь можно первому ГГ вручить косы, пистолеты, ножи, жезлы и остальной ассортимент оружия. Статы тоже можно на генерировать такие, какие будут удобны. Правда эта система со своими закидонами, но само существование генерации - уже радость.
Правда не совсем понятно, что сделали с модификаторами от статов, ибо я со своим уходом в виту не достиг заветных 30-40к хп к концу игры, что меня несколько удивило.

Ушла система "Хороший-Нейтральный-Плохой". Просто выпилили, вместе со шкалой, отныне нет понятия "Зло-Добро". И убрали проклятый счётчик ходов на глобальной карте, теперь можно фармить нужный лут прям на ГК, а не блуждать в данжах.
Кстати о данжах. Убрали ручное передвижение по просторам подземелий - теперь ходить по ним нужно как по ГК, что как-то уныло. Особенно после нескольких забористых данжей в первой части, откуда выйти было весьма проблематично.

Добавили ивенты "Выходные дни". Этакая замена стрёмных допросов в конце каждого поколения из прошлой части. На этих ивентах можно слегка улучшить отношения с женской частью команды. Интересная задумка, особенно учитывая, что налаживать отношения теперь нужно со ВСЕМИ(!) женскими персонажами, с самого начала.

Сделали слегка умнее противников, мобы становятся так, что бы получить линку между собой, изредка могут удивить неожиданным ходом. У всех боссов появилась свита! Вот это супер, теперь бои с ними действительно могут напрячь, ибо летающий, из-за линки, по всей карте босс может доставить проблемы.
Но мобы всё так же легко разводятся одним членом команды, который собирает на себе всё вражье АП.

Выпилили почти полностью свободу выбора. То есть, нам-то дают выбирать, что ответить, но на путь, на ГК, это нисколечко не повлияет. Плюс ко всему бои с некоторыми сильными гадами заранее предопределены на поражение - либо ограничены кол-вом ходов, либо убийством одного-двух мобов из свиты босса. Очень бредово выглядит, когда противник огребает и вот почти убил его, а на следующий ход говорят, что бой окончен и дают кат-сцену, где вся патька раскидана по углам, мол, враг априори сильнее и его сейчас не победить.

Вот что серьёзно напрягает, так это усложнённый крафт. Он и так то был адовым, но нет, теперь и элементальные пухи нужно крафтить, в магазине они больше не появляются. И плюс ко всему поменяли обвесы при распылении вещей.

Ну и под конец будут персонажи. По сравнению с первой частью - ОЧЕНЬ МАЛЫЙ НАБОР ПЕРСОНАЖЕЙ. Выбора почти нету, сурьёзно. Так что ловля монстров теперь маст-хэв.
Почему мало персонажей? Поколений всего 2. Игра укоротилась, и весьма прилично.
Кстати, есть несколько персон, который сильно напоминают личностей из первой части. Алиска очень похожа на Эллис. Хотя не могу сказать, что точная копия, похожа, но другой персонаж, всё же. А вот экс-комбо Алиски и Галиоса 100% плагиат экс-комбо Эллис и Боргнайна, просто названия поменяли.


Вот такое вот положение дел в Зеро. Что-то сделано лучше, что-то хуже. В юморе игра не потеряла. Сюжет рассказывает, из-за чего, собственно, вся заваруха была в первой части, да и раскрывает туманное прошлое некоторых персонажей. Вполне годное продолжение.
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3.1 ч. в игре
Опубликовано: 13 января 2015
Отменная JRPG
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67.6 ч. в игре
Опубликовано: 18 апреля 2014
I'd like to make my opinion about this game but it instantly stop after few seconds after running( so I can't play this precious game... I still love Agarest world but can't play another good tale aboit it(
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4.7 ч. в игре
Опубликовано: 17 апреля 2014
In Agarest Zero, you play as an extremely generic desu hero and try to pick up all those kawaii waifu's so you can have children to fight the evil monsters that are invading the world.

5/5 Sugoi game

But really, it's a pretty solid tactical JRPG/Visual Novel. For the price of 19,99€ i can certainly recommend purchasing it, especially when considering you get a ton of DLC with the purchase that wasn't free when the game was originally released on PS3.

The game is rather long as well, your first playthrough might take about 60-80 hours to finish. You can also port over your character saves from Agarest: Generations of War for some extra stuff.
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395.9 ч. в игре
Опубликовано: 18 апреля 2014
Agarest: Generations of War Zero is a Tactical Japanese Roleplaying Game a prequel to its predecessor.

The story is set in the world of Agarest literally scarred by a war between the forces of light and darkness.
The game starts with Sieghart a young commander of the Armies of Light and his division assigned to a special mission to collect some kind of trumph card that would win the war. They get attacked by the armies of darkness during this assignment and after repelling the attack Sieghart finds a girl cornered by a sort of lesser god a "Larva" he proceeds to rescue her but gets mortally wounded. In his last moments the girl asks him if he wishes to live and grants him power healing his wounds. This newfound power was more than enough to defeat the weak Larva.

As a prequel the game has lots of references and assumes you know most things about its lore, I would recommend playing Agarest: Generations of War first if you plan to play this one, though not necessary as after ending the game you can make a new game+ in Extra Mode which allows you to play a digest version of the first game and you unlock profiles which enlighten you further.

The game's art style is quite good, though some of the female characters have provocative clothing, it is far from what most people seem to describe. There is some fan service though which is completely secondary to the game, which are the CGs, appart from some that might be a little awkward, they are all very well done and are a nice little bonus.
The voice acting and the translation I am not able to review thoroughly as I don't know Japanese, but since I've watched enough anime (and asked the opinion of a few friends who understand Japanese) I'd say the translation is good apart from maybe a few exceptions. The Japanese voice acting like in most JRPGs is nice because it usually beats any english dub.

The gameplay is the same as the first:
- Turn based combat, in each turn you have a move phase and a action phase.
- The party consists of 1 to 6 members.
- Each turn you gain AP (action points) which allow you to move or attack.
- During the move phase you are allowed to move your characters up to their move stat by spending 1 AP per square.
- During the action phase you are allowed to attack (and be attacked) spending AP or both AP and SP for special attacks (called Ex Skills).
- SP is gained by attacking, getting targeted, slaying an enemy or having a party member slain.
- The order in the action phase is determined by a character's AGI and remaining AP for both party members and enemies.
- There are also Extended Areas, which are different to each character, when you link characters through these you can strategize in various ways as they allow you to make combos with more than one character and attack monsters that would otherwise be out of the range of certain characters/attacks.
- As you progress through the game you unlock fields, different fields have different sizes and different bonuses/penalties.

I recommend watching a few gameplay videos or a video of the tutorial (if existant) as it would be much easier to understand.


When compared to the first game, Agarest: Generations of War Zero has several improvements:
- The game is slightly shorter which made part of the community happy (on the other hand it lost generations (from 5 to 2) and it has less characters, though you can still have Ellis, Dyshana, the protagonists and the heroines of the first game in Extra Mode and the others by DLC).
- Vacation Days which are events where you can interact with your party members in order to raise affection levels or unlock certain bonuses/secrets.
- Costumes which are literally costumes for every female character which change depending on their affection level, these will only appear in Vacation Days unless chosen otherwise in the options menu (I regret to say that after unlocking the costumes it isn't possible to chose which one appears it will always be the one that corresponds to the affection level).
- Card System, now this in my opinion is the best improvement you can costumize the first main character making him much more versatile than the one from the first Agarest.
- The portraits are no longer static and are considerably better.
- Beach scenes!
- Vashtor in white armor, 'nuff said.

Ignoring the last improvement, in all seriousness, the game is enjoyable (In my case I'd say a lot of fun as I've also played it before in PS3 and I'd say the PC version is better as I found it more fluid).
Personally I just thank Ghostlight for porting JRPGs to PC since it has few when compared to consoles.
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50.7 ч. в игре
Опубликовано: 18 апреля 2014
Find your waifu, make a baby. Find your baby's waifu, make another baby. Waifu Simulator/10. Would buy.
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164.9 ч. в игре
Опубликовано: 17 октября 2014
As with the Origional, Zero is a true work of art. The Generation system is vastly improved from the original, and the affection system adds its own level of stratagy. The gameplay, while at first glance appears simple, is, in a word, "Multi-Layered". Mastering Esoterica and Combination arts is key to not only surviving some of the most difficult battles, but also recieving some of the best items in the game. With that in mind, I would be remiss if I didn't mention the Agarest Wiki that contains truely invaluable information on the game itself.
While i love the game, I have to mention two dissapointments I have in concern to the actual game itself. First, the monster capture and combination system can be a boon to any player. If only for the Title System and the High End items you can get by using it. However, capturing monsters can be a chore sometimes, and often feels like a waste of time due to the grind required to max it out.
Second, the blacksmithing system has one infuriating element that i wish they had eliminated from the origional. That is the Random Item system that occures while smithing. On occasion, while crafting items, instead of the desired item you recieve a random craftable item instead. This still uses the materials, and after 3000 craft attempts, I only recived one item I cared about, or was useful. Instead you generally recive items that are either utterly useless, or are low level and already abundant.
As to the Steam download, it has one major glitch i was unable to remedy. Unfortunatly, there is a glich where on many characters in both conversation scenes and in the gallery, the characters images are obsucered by all the other alternate appearances being layered over eachother at the same time. This takes away from the character and story driven expreance that is essential to any JRPG.
On a possitive note, the Steam DLC is absolutly fantastic. Without it, many cassual gamers may find the baseline grind to level up and aquire both Gold and EP to be a daunting task. After purchasing the DLC it was almost like starting a new game + without ever having to have played the game.
I would recomend this series to anyone who enjoys JRPG's or RPG's in general. For a more epic experience I suggest playing the original and then loading over the completed game data to Zero.
All in all, I'd give this game a solid 9 out of 10.
As a simple footnote I would suggest that due to suggestive sexual content in this game, parental supervison is advised.
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51.7 ч. в игре
Опубликовано: 28 мая 2015
I like this game. The combat system is really interesting and cool. the character designs are great. The characters themselves are pretty cool. The storyline and setting are great.

It's really repetitive. It's really repetitive. I'ts reeeeaaaallllyyyy repetitive. Every battle is basically the same throughout the whole game, just with different monsters. I know, a lot of games are like that. But you really start to feel it with this game. It's really repetitive. After a certain point in the second generation, the game has a huge upspike in difficulty, meaning each battle takes longer to do. I hate how it can take some of the greatest warriors in the continent, working together, a 20+ hit combo to kill a single slime. I'm 50 hours in, and I haven't even been grinding or anything and I've become bored. Maybe I'll finish it, maybe I won't. It's really repetitive.

If you want to play this game to experience the story and stuff, I actually REALLY suggest playing it on easy. Maybe the battles will go quicker and it won't feel really repetitive and you won't become as disheartened as I have.

It's really repetitive - 6.5/10


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1.9 ч. в игре
Опубликовано: 17 апреля 2014
Keep in mind this is a quick review to help people decide if the game is worth a look at this price. I've played about thirty minutes or so thus far, but I will keep updating this review as I come across more parts of the game.

Agarest is a fantasy tactical role playing game, much like Final Fantasy Tactics or Fire Emblem. Straight out of the heart of Japan with its flashy style and exaggerated character designs, this game drew me in right away with its setting and characters. It leads to a slow start; the game making sure that it introduces the characters and teaches you about the combat for thirty minutes minutes before FINALLY getting into the good stuff in regards to the story and character creation wasn't a good call, but it lays the groundwork for the story ahead.

The real problem isn't the length of the opening in and of itself, though. It's the tutorial segments. The tutorial is drawn out and doesn't teach you anything you wouldn't know from playing any tactical role playing game. The characters and writing are on full display as you're taught the mechanics, making sure that you're at least slightly entertained, and they give you what you should well expect: flashy and fun attacks with all of the functionality you should expect from a game like this. But it's only exactly what you'd expect, and if you're going to demand total attention from the player like this, you need to be introducing things that players wouldn't know off the bat, and it just doesn't have any features like that in that first segment.

Eventually, it does get into some new features, but at the time of writing, after going at this game for nearly an hour, I'd only just finished the tutorial and I'd only learned two things from the game that I wouldn't have known otherwise from playing other ones. Just two. When this game says 60-80 hours, it means it, but if this is the way that they're going to stretch out the playtime, I'm a bit wary. Still, they were able to cram a good bit of story in that time, too, and I actually rather enjoy it so far!

This is a story-driven game, and make no mistake, it shows clear signs of the style it was drawn in. From only being voice acted in Japanese, to the tropes that are made evident from the first moments of the game, it is made clear from the get go that this is a game that's going to follow the trends of anime in regards to its story and characters. If you aren't fond of that, you may be better off looking elsewhere for your fantasy tactical role-playing game fix. But I am, and trust me, you have never seen a game that makes you think that you're watching an episode of anime more when you get past that tutorial and start the first boss fight. It's surreal to watch.

From what I can tell, you're going to be in for an anime style game with stylish combat and a kickass story. If the story doesn't grab you, you're going to be waiting a long time for gameplay to kick in, because you have to go through a LOT of dialogue, but the gameplay itself is solid , and I can already tell the combo system is going to lead to plenty of fun down the road.

First impressions? Grab it.
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160.0 ч. в игре
Опубликовано: 20 сентября 2014
5/10

Agarest Zero is the prequel to Agarest: Generations of War. People who played the old Agarest will find that a few things have changed.

Starting with the good improvements. A fast-forward option during dialogue, fully turn-based dungeons with no more analog crawling or suprise encounters, and a slightly more informative esoteric book. A simplified version of the original Agarest is build into the game, and can be unlocked if you play NG+ on hard. As long as you get True End in the Zero universe, you will unlock True End in the Agarest vanilla universe automatically. You can unlock various vanilla characters and combine them into your zero party for maximum choice.

There are bad points too. For one, there are only two generations instead of five, although unlike Leonheardt who was stuck with a sword, you will have some control over Sieghart's weapon. The True End mechanic is also different, it being dependent on relationship scores and less than a handful of crucial storyline choices. You will not unlock the true ending unless you are familiar with dating sims; it is possible to get all nine women in the group to love you maximally, but unless you get somewhere close to that you won't get the true ending. The game is faster-paced due to less generations, but not fast-paced enough to warrent repeated crapshoots on the dating sim mechanic only to find out that you fail true end again and again. If you follow the True End guide for Zero on Agarest Wiki to a tee, it is a linear process and you can unlock it. But then Sieghart/Leonis will not feel like they have any consistent preference or personality. It will just be hardcore pragmatic metagaming.

On an important tangent, this game may be a little bit less friendly to female gamers than the vanilla game, because of the much more increased emphasis on the dating sim aspect. Women-to-women conversations in this game are also more superficial than vanillla. Female gamers can consider themselves warned.

It is a game with pros and cons, but if you liked the original Agarest then you might as well get Zero because it comes with a simplified version of the original game plus the interface improvements.
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11.8 ч. в игре
Опубликовано: 4 октября 2014
Short summary: This is an amazing turn based strategy game with unique weapons, and a huge variety of characters and unlockable skills. This game is similair to fire emblem combat system, and has a cliche but an entertaining story. There are several events, and incorporates the oh so common dating sims the japanese love as well. One of the best part of the game is without a doubt, the creation of your character, where it is a tarot card system, which randomizes your character in the vague direction you build him to be.

Synopsis: Record of Agarest War Zero is the prequel to Record of Agarest War. The tale follows Sieghart, an army commander who gains magical powers from a strange woman named Mimel. Blossoming from this setup, Record of Agarest War Zero is a slow-paced tale treading on familiar territory: the world is in danger and it's up to a small band of warriors to set things right.

Combat: Record of Agarest War Zero's shining light is combat. Moving characters into position like a chess board is a challenging undertaking, but a rewarding one. Depending on which square characters occupy, they can link to other characters to unleash joint attacks with powerful results. But it's the calculated movement of sprites into position that makes exciting battles. While the terrain is flat and backgrounds repetitive, the environment is still a non-factor like the original Agarest War. The strategic requirements of success are fulfilling for all strategy fans. (Battles dish out experience like candy, yet money feels constantly tight.)

Gameplay: The Agarest War series is different from other strategy games is that the story is split over multiple generations. When the curtain finally closes on Sieghart's side of the story, it's his offspring with the maiden-of-highest-regard that carries on the tale into future years. You are also forced to progress along a fixed path, forced to stop at each dot along the way for a battle. These often have no bearing on the plot and are simply there to make the journey from one chapter to the next take as long as possible.(although if the battle does indeed get too tedious, pressing q will turn on auto battle. A word of advice is use it on enemies you will dominate, due to the fact that the auto A.I is not the best.)

Overall, i love this game, while it may say i only have 10 hours or so, i have the rest of the series on my ps3, with a total over 200 hours, a great game focusing on turn based strategy, and dating sim like playthrough.
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139.3 ч. в игре
Опубликовано: 23 февраля 2015
Pro
- Good Storyline.
- Nice Japanese Characters' Sound.
- Great Skill Animations and Many Combination Attacks. Well done !
- Character Creation. (This feature is not in the first game of this series.)
- Good Artworks.
- Game Systems is not too hard to Understand.
- Cursor offsets (Left and Right). Well this is good option. (Should be on the first game too)
- New Affection Icon. (Easier to understand but less feeling)
- New Dungeon System (Easier to explore)
- Two ways ending
- Secret Achievements !! (I realized that some achievement are not in the list)
- Maybe More Later

Con
- Annoyed Tutorial. (On 1st run you should let player decide just like the first game) (-1)
- Character Creation. (Lack of information) (-.5)
- A little bug. (*Game freeze in some cases but its okay) (-.25)
- Costume DLC unavailable for PC yet (-1)
- A little low FPS. (Fixed by editing .ini file) (-0)
- Tracking system needed (Battle information eg. monster killed, battles, etc) (-.25)
- Maybe More Later

7/10

* Game freeze / When the blacksmith guy did something wrong in smithing. I opened steam overlay right after the item name is up and disappeared. And then the game got freeze ! I have no idea what heppened.
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5.0 ч. в игре
Опубликовано: 29 августа 2014
This is more of a soft no than a hard one (wish there was a rating system honestly.) The games okay, I rather like the graphics for the most part, and the plot and characters make me want to keep playing. That said the combat is what is making me uninstall it. Just not my thing, and I love these type games.

I'll be honest and say that some of this is probably due to my only 4 hours of play time. But for starters, ingame it is rather poorly explained what the differences between the skills are (why use blast instead of rush, what are my miss chances, is regular damage the same as break damage or is that only for filling the break meter, that sort of thing). The details screen you can pull up really explains very little. I could live with this really. What lost me though the linking system. I just really don't like this mechanic, makes fights feel far longer and less tactical than they should. Felt like I spent all my time looking for glowing squares for linking people and trying to maximize the number of combos in the action screen I could pull off than trying to outsmart/outposition the enemy and make use of terrain. Doesn't help that the view needs tilted up a few more degrees, it's rather hard to make stuff out sometimes even with changing the direction.

I really want to like this game, but it's just not happening.
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35.7 ч. в игре
Опубликовано: 25 июня 2015
Record of Agarest War Zero, known as Agarest Senki Zero (アガレスト戦記 ZERO, Agaresuto Senki Zero) in Japan, is a tactical role-playing game developed by Compile Heart and Red Entertainment. It was published in Japan by Idea Factory on June 25, 2009 for the PlayStation 3 and published by Aksys Games in North America on June 14, 2011 for the Playstation 3 and Xbox 360. It is the prequel to the 2007 game Record of Agarest War.

Long before Summerill and the gods of darkness were defeated in Record of Agarest War, another battle was fought across generations to save the world from evil. Record of Agarest War Zero takes you back to that ancient time… The war between the forces of darkness and the forces of light, a conflict already many years old, has been fought to a stalemate. In the nation of Kraltarla, the forces of light hold back the evil hordes of darkness spilling from Findeste at the Scarred Mountains, but only just. In a desperate attempt to gain an advantage that could change the course of the war, the generals of the armies of light dispatch their loyal servant Sieghart, whom fate has seen fit to grant a strange and awesome power. Sieghart’s mission takes him across Kraltarla to gather the components for a magical tool that can free the imprisoned blacksmith of the gods, so that he might forge magical artifacts of great and terrible power for the forces of light.

I love this game <3 The story is interesting. Characters are cool. The music in the game is very good (the sad melodies are sweet). The game has great action and YOU CAN CHOOSE YOUR WAIFU :3 You can marry her, have sex and get children. And then you play with the next generation. This game has everything what a good JRPG needs.
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