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ユーザーレビュー: 非常に肯定的 (111 件のレビュー)
リリース日: 2009年3月9日
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The Maw を購入する

オータムセール! 12月2日 まで

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The Mawesome Pack を購入する

4 アイテムを同梱: The Maw, The Maw: Brute Force, The Maw: River Redirect, The Maw: Speeder Lane

オータムセール! 12月2日 まで

 

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参考になったカスタマーレビュー
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.9 時間
投稿日: 11月20日
That Maw.... he just eats so much... Nice short game but not so much depth to it. The characters are cute and you cant help but laugh at how silly Maw is :)
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記録時間: 0.4 時間
投稿日: 10月29日
What promises to be an entertaining game is ruined by the most frustrating camera angles and there is no way to move the camera except for running in incredibly wide arcs to finally face the way you want it to.
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記録時間: 5.1 時間
投稿日: 11月20日
This is a great platformer/puzzle game and really enjoyed my time with it. It is a little bit reminescent of a great N64 game, the way it plays. I would not recommend the Speeder Lane DLC, but the other two were great.
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12 人中 12 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 2.1 時間
投稿日: 7月25日
■概要
宇宙船に捕らわれていた主人公と一つ目の謎の生物Maw。
その宇宙船の墜落によりなんとか脱出することに成功したが
果たしてさらなる追っ手から逃れることができるのか?

食いしん坊で愛らしいMawと共に惑星を旅する
キャラクター追従型3人称視点アクションアドベンチャーゲーム。

■操作性
マウスでの操作性は非常に悪い。
マウスに加速が掛かるゲームはよく見かけるが
本作では加速が一般的なゲームとは逆方向に掛かる。
マウスを速く動かすとカメラの移動が遅くなり、
ゆっくり動かすとカメラの移動が早くなる。
これは直感的な操作を大きく阻害する要因となっている。
アクション要素のほとんどないゲームなので
「なんとかプレイできる」といったレベルの操作性であり、
それを踏まえたうえでもかなりストレスフル。

さらに右に移動するとカメラが勝手に右へと向きを変え、左移動でも同様。
マウスの逆方向への加速も合わさりイライラ。

さらにさらに上下方向へのカメラ移動ができず、
常にやや下を向いたアングルでカメラが固定されており
頭を押さえつけられているような圧迫感がある。

ああ、空が見たい。

■ゲームプレイ
明確な目的が提示されるわけではなく、
進行可能な非常に狭く限られたエリアを散策し、
できることを行っているうちにクリア条件が満たされ、
次のエリアへ進めるようになる。

■総合
「目的に縛られない」と言うと聞こえは良いかもしれないが
それはその他のプレイ(探検や成長、戦闘など)に魅力があってこそ。
本作ではプレイヤーが出来る事も少なく、
グラフィックもサウンドもお世辞にも良いとは言えない。
どこへ行っても同じ見た目で、周囲は山だらけ。
アクション要素もなく、てくてく歩きまわるだけのゲームプレイといった印象。

キモ可愛いMawと散歩を楽しみたい、のんびり癒されたい、
といった方には楽しめる要素はあるかもしれないが
選択肢は本ゲームだけではないだろう。

最後に、日本語対応となっているがキャラクターに台詞がない
(宇宙語?と思われる奇声をあげることはある)
ので、日本語化されているのはオプションのみである。

購入の検討は慎重に。
(2014/7/26)
このレビューは参考になりましたか? はい いいえ
30 人中 28 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 4.1 時間
投稿日: 6月20日
A cute little puzzle/action game where you play an escaped alien convict and befriend a blob that will eat everything else. I found the controls a bit loose but still very playable. Virtually no story, no real depth and cartoony graphics may make this one better suited for the younger crowd but it's a decent game to kick back with after an aggravating day for the older folks.
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57 人中 38 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 1.4 時間
投稿日: 8月28日
I had no idea this game even existed, or what it was, until Steam had it on sale.
I read some of the reviews, and downloaded the demo to give it a try, still not really knowing what this game was.
Turns out, it's kind of a puzzle game. I say "kind of" because the puzzles aren't particularily puzzling. It's just various ways that the Maw can eat things.
You play as sort of an escaped alien convict, and the Maw is like your pet. You feed him, he gets bigger. You feed him special creatures, he gets special powers. Use the special powers to get to things to eat, so he can get bigger, get big enough and he can finish the level. It's not overly complicated, but it's fun. It reminds me a little of Katamari, only with eating, instead of rolling around.

The good:
-Adorible graphics that aren't really out-dated, even though the game is old
-Simple game design/game play if you're looking for a very casual game
-Eat various creatures and see how large the Maw can get

The bad:
-Clunky controls. Half the time it feels like you're trying to wade through molasis. And the other half you're wondering why the mouse is so sensitive.
-Too much hand-holding AND not enough. Sometimes it'll tell you the stupidest things (like press "space" to dodge) and keep throwing it in your face. Other times you'll have no idea what to do (like press "space" to use Maw's ability) and you'll be struggling to figure out what to do, not because the puzzle is hard, but because you didn't know what key to press. When in doubt, press space.
-Camera angles..... the camera angles are just SOOOO frustrating sometimes. When you turn, the camera decides to turn in random directions, and you can move the mouse to turn the camera, but it only moves about a centimeter at a time, more often than not it'll take you more time to turn the camera than it will to complete the puzzle.

All-in-all it's not a bad game. But it's certainly not worth it at full price. I got it on sale for $2.39 (including the DLCs) and that's around what this game is worth. It's fun, but it's not very engaging. And if the controls were less infuriating I would probably be feeling differently about it, but as it stands, I would not recommend this game at full price. Buy it on sale, and it'll be worth your few dollars.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.8 時間
投稿日: 8月30日
You are basically leading an eating machine around puzzle maps and point it at something. It is really simple. Just do not buy any DLC. Every bit of it is horrible inter-genre ♥♥♥♥ery and the Maw has trouble doing simple things.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.4 時間
投稿日: 6月21日
I first played this a few years ago on xbox and recently bought it again for around a dollar. (this review is based about 70% from when I originally played it) Though this is a kids game, some of the objectives are barely clear what you need to do. I've spent a good amount of time wandering around looking for a solution for the puzzle they've put forth and have found nothing, forcing for me to look up a guide or video. With that being said, I did really enjoy it back then, and I've had a pretty good experience with it my 2nd time around. Though there are some times when I wish the character you played ran a little faster.
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4 人中 2 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 2.5 時間
投稿日: 9月2日
Nice idea, but poorly executed. The porting is dreadful and the game ends in 1-2 hours (maybe for good since is too repetitive) ,buy only during sales if you are curious
このレビューは参考になりましたか? はい いいえ
4 人中 1 人 (25%) がこのレビューが参考になったと投票しました
記録時間: 1.5 時間
投稿日: 10月4日
Piece of ♥♥♥♥
このレビューは参考になりましたか? はい いいえ
3 人中 0 人 (0%) がこのレビューが参考になったと投票しました
記録時間: 0.9 時間
投稿日: 9月2日
This games camera angle is so bad.
このレビューは参考になりましたか? はい いいえ
3 人中 0 人 (0%) がこのレビューが参考になったと投票しました
記録時間: 0.1 時間
投稿日: 10月25日
Only a short review this time around.

I have only played for a few minutes, and I am giving up, simply because I cannot turn up mouse sensitivirty enough to be able to enjoy this game. i have to sweep my mouse across my desk 3 times to turn 360 deg. I have a small desk, but not that small.
I have played FPS games for 25 years. I think I know how to mess with mouse sensitiity. I have a 2000DPI mouse. Don't bother insulting me with "did you turn you mouse up" or "did you change the ingame settings".

Seems like a cutesy, kid-friendly puzzler.
For the game size and look, it's a very compact download (350mb) which shows excellent coding by the programmers.
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4 人中 0 人 (0%) がこのレビューが参考になったと投票しました
記録時間: 0.8 時間
投稿日: 10月5日
Maw <3
このレビューは参考になりましたか? はい いいえ
7 人中 1 人 (14%) がこのレビューが参考になったと投票しました
記録時間: 0.5 時間
投稿日: 8月29日
20/10
このレビューは参考になりましたか? はい いいえ
33 人中 6 人 (18%) がこのレビューが参考になったと投票しました
記録時間: 0.4 時間
投稿日: 6月23日
Meh. Not giving this a thumbs down or anything, but it's a little too cutesy kid like for me. Probably pretty entertaining for a 10 year old if they want to drag around a strange purple gellatenous carnivore alien while it eats everything in sight. Not for me though. All I care about is Dark Souls! Have you heard about Dark Souls? Let me tell you about Dark Souls!

It's hard to describe why Dark Souls is so, so good.
Yet, it's so incredibly easy.

Why? We just need to look at the core attitude of Dark Souls, from a design-to-player perspective.
Dark Souls is challenging. Yes, that much is clear. But it's not to laugh at you or to discourage you.
It's hard because it knows what you're capable of, and it believes in you. It does't want you to give up.

Despite killing you all the time, it respects your intelligence and holds you of the highest regard. Dark Souls wants you to succeed, and this gives it the framework to do so many things right.

In that regard, Dark Souls does absolutely no hand holding in almost every aspect. The story and lore of the world will completely pass you by if you don't take the time to read item descriptions, examine the world, and talk to every NPC you meet. You will be torn apart if you don't take the time to familiarize yourself with your weapon and shield. Most of all, if you don't take your time, you will be seeing YOU DIED a lot as well. The game grounds itself in patient manner when it comes to enemies and bosses: it wants you to slow down, weigh all of your options, experiment, and most importantly do whatever it takes to survive.

Combat is slow, but weighty; everything about the fighting is spot on. Small weapons swing fast like they should. Large weapons swing slow, and when they hit the ground they emit satisfying "clunk" sounds. Every swing depletes a certain amount of stamina. It's a simple mechanic but it puts so much choice and consequence on the player. You can try to attack like a madman to burn your enemies down as fast as you can, but you won't be able to hold a block with your shield if you run low on stamina. All of this goes double for the intense boss fights - most of the bosses won't hold anything back and they will be a true test of applying everything you've learned thus far. You will die, a lot, but finally defeating one of these bosses grants you such an immense feeling of accomplishment, because YOU DID IT ALL WITH YOUR OWN SKILL!

The world of Dark Souls is completely open. There are very few loading screens, there are no transitional airlocks between areas; everything is seamlessly connected to each other. At times, the geography will seem strange but once you take a look around and realize that you can actually see areas from other places, suddenly everything feels natural. Dark Souls' atmosphere is done with careful and precise attention. At times you'll be exploring dark, moody caverns, other times you'll be wading through a dense, moonlit forest with nothing but the ambience to accompany you. Sometimes you'll even find yourself deep in the middle of a trap filled fortress. Make sure you always have your wits about you and you're actively paying attention. The world is just flat out beautiful and knowing that the game is one big connected overworld makes it feel so real and alive, and it really drives home the sense that this world is huge and it brings back that "adventure" experience I've come to miss so bad. The world is yours, and you're free to go wherever you please. At times, you might feel like you're a bit lost, and I do admit the game is sometimes a little obscure with the regard of pointing you towards the right direction, but there are subtle clues and hints. Are the enemies too hard in a certain area? Is there a locked door? There's probably another way you haven't explored yet.

The world is also home to many NPCs. I mentioned before that if you don't take the time to talk to the NPCs you meet and try to piece together who they are, what they're doing, and how they got where they are, you're going to miss out of a lot of Dark Souls' story. This is where I feel Dark Souls' thematic focus comes full strength. The entire game is about overcoming, and fighting through your own struggles. In that same sense, all of the characters you meet along the way are also fighting for something. Something they thought was important, or something they hold dear. Really, take the time to get to know these people and pay attention as well. You won't know where they go next if you don't listen! With that said, if you make the effort to witness each of these stories, you'll watch them struggle along with you, fighting their own battles. Yes, Dark Souls is rich with lore and backstory, but I think the real beauty is watching these characters fight for what they believe in, while you yourself are fighting your own battles too.

Dark Souls also has a very unusual multiplayer system. At all times, your character will be in either one of two forms: hollowed, or human. You spend a somewhat uncommon item called "Humanity" to turn from hollow to human. This enables you to partake in jolly co-operation! If you're in an area where you haven't beaten the boss yet, you can summon fellow players to your world who are also in the same area, as long as they're relatively near your soul level. Sounds good right? Just like the combat, there's another consequence you might have to face when you turn human. Dark Souls allows players to "invade" the worlds of other human players. They will appear as red phantoms, and they will hunt you down and kill you on sight, essentially marking this game's version of PvP.

Now, this is where I feel Dark Souls' biggest community strength comes from. You see, once a player invades you, all bets are off. They might be insanely twinked out. They might be a fair fight. They might want to honor duel you. You might even have a couple friends already summoned to help you out. Some players have taken it upon themselves to create a sort of "honor" code when it comes to PvP. They like to designate certain areas of the game for official dueling, with no help from other players or no healing, stuff like that. Some players agree with doing this. Some players prefer the chaotic nature of invading in random places, not knowing what either party will be up against. Some players are firmly rooted in the idea that PvE and PvP should not intertwine. They'll even go as far as to never turn human. What "honor" or "etiquette" should be included in Dark Souls' PvP, if any, is still being debated today. I feel like there will never be one solid answer but I think that's okay. It allows for more discussion and I think there's something inherently beautiful about a community being on two complete opposite sides of how an in-game mechanic should work. Bottom line: try, at least a couple times, to play through the game in human form. The invasion mechanic is a part of the game, and even though sometimes you'll get ganked, it's an experience quite like no other.

Dark Souls is challenging, but not unfair. To be honest, the difficulty this game is notorious for isn't as bad as a lot of people make it out to be. Don't get me wrong though, there is still a lot of obstacles you'll have to overcome and at times it'll feel like you're stuck. But don't give up. Never give up.

In today's world of modern game development, it's very pleasant to play a game that actually holds you with a high regard and respects your ability to think, perceive, and act. Dark Souls is a hallmark of intelligent and masterful gameplay design, and it stands as one of my all time favorite games. Highly recommended. Well, now you know... and I can die with hope in my heart.
このレビューは参考になりましたか? はい いいえ
記録時間: 5.7 時間
投稿日: 9月16日
The Maw is a fun little game and probably very enjoyable for a young audience. The levels are straightforward and the puzzles simple. If you like the colorful and cartoonish graphics, then you can get about 6 hours of relaxing amusement out of it. Also, it's great for achievement hunting!

The controls are a bit clunky when it comes to camera movement and sometimes it's hard to tell your purple little friend in which direction you want to go with the beetull ability, but those are minor flaws.

I would recommend to buy it on sale as the full price seems a bit too high for the little amount of content you get.
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記録時間: 4.8 時間
投稿日: 9月6日
Before I begin my review let me suggest you that if you want to give this game a fair chance, please bear in mind that the game was released in 2009 so expect some limitations.

This is a short and entertaining game, the mechanics are very simple but the pace of exploration + puzzles works most of the time. The Maw can be entertaining for an adult but it reaches another level if kids play it. I reckon that they will love the characters and find the game to be very funny.

The Dlc levels offer an extended playtime, because they are mixed with the main campaign.

In conclussion, if you decide to buy this game and its dlc during a sale you will discover an enjoyable experience, but keep in mind that the game is old by today's standards and it offers a basic challenge.
このレビューは参考になりましたか? はい いいえ
記録時間: 1.3 時間
投稿日: 8月28日
Barely started and it's already more fun then most of the games i own. If you enjoyed nintendo or sega games. This is like that. a fun little romp/ puzzle solver. With the two greatest heroes ever.
このレビューは参考になりましたか? はい いいえ
記録時間: 6.1 時間
投稿日: 8月29日
Mawesome
このレビューは参考になりましたか? はい いいえ
記録時間: 15.2 時間
投稿日: 8月29日
Can't save within a level. Only important when you have to leave 75% in for a pet (or, I guess, chiled) emergency then you have to start the level all over again. Otherwise, a thoroughly enjoyable, diverting, and yes, let's face it, adorable game. Great to play with a grandchild on your lap, cheering you on. :-)
このレビューは参考になりましたか? はい いいえ