OMG! Alert! Alert! The City of Redfield has been hit by an outbreak of exploding zombies! For cool and unimportant reasons these suckers literally explode when shot, showering their zombie brethren with gore and causing chain reactions of showering zombie gibs with just a single bullet!
User reviews:
Recent:
Mostly Positive (11 reviews) - 72% of the 11 user reviews in the last 30 days are positive.
Overall:
Very Positive (293 reviews) - 80% of the 293 user reviews for this game are positive.
Release Date: Feb 13, 2014

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Recent updates View all (7)

January 28

Laughing Jackal's Cubxx HD is out Now!

Hi everyone. I’m delighted to be able to tell you that the fantastic, fast paced arcade puzzler Cubixx HD is out now. Priced at $8.99 with an amazing 35% off during the launch period.

http://store.steampowered.com/app/420570

Cubixx HD was one of Laughing Jackal’s 1st non PlayStation mini titles, and we were all very proud of it. Looking back at it now it’s really surprised how well it’s held up beyond the level of simple nostalgia. I’ve really enjoyed my time playing it again, and it really nails that one more go feel.

While I might be a bit biased, it wasn’t just me who thought Cubixx HD was a winner, with Official PlayStation Magazine UK calling it: “One of the most gloriously addictive, knuckle-bitingly frustrating experiences you can have on PSN.” Eurogamer also gave it an 8/10, calling it:
“Murderously addictive.” The Sixthaxis also awarded Cubixx HD with an 8/10, saying it: “Hovers on the cusp of absolute, delightful joy.”

https://www.youtube.com/watch?v=XnRrHznZtWs

Think you're ready to take on the Cube? Grab a Cubot and fire your laser across 50 Arcade levels to see if you have what it takes to unlock the secrets within. To succeed you will need to evade and annihilate deadly enemies - using your lightning fast reflexes to the fullest! This is a journey where only the best will survive!

Cubixx HD is a fast paced action puzzle game which sends high scoring, combo chasing game play to the third dimension!

Play through the epic 50 level Arcade mode, test your skills to the limit with 50 Challenges or take on the world in over 150 online leaderboards! If all that isn't enough you can join forces with friends in the 7 player local Co-op or destroy each other in the 7 player Deathmatch.

0 comments Read more

December 9, 2015

Apply now to join the Cubixx HD beta

It’s nearly time for another Laughing Jackal beta test, as we’re going to be starting the Cubixx HD closed beta shortly. So, if you’d like to help us out and get a chance to play the game early then please send an email to: beta@ghostlight.uk.com stating your name, date of birth and the technical specifications of your PC.

Applications will close on the 11th December, so please make sure to get them in before then. As with previous closed betas, we will not be picking people on a random or first-come-first-served basis, so please do bear that in mind. What a ‘yes’ decision actually comes down to depends on a number of factors, including how representative we feel the range of PC specs we’ve assembled for the beta is.

For those of you who aren’t familiar with Cubixx HD, you can check out the
Cubixx HD website, or see what I had to say about it when we announced the game last week:

“Cubixx HD was Laughing Jackal’s first non-mini and is a particular favourite of mine, with compulsive score chasing in single player and the local multiplayer being incredibly good fun both in co-op and versus. While I might be a bit biased it wasn’t just me who thought so, with Official PlayStation Magazine UK calling it: “One of the most gloriously addictive, knuckle-bitingly frustrating experiences you can have on PSN.” Eurogamer also gave it an 8/10, calling it: “Murderously addictive.” The Sixthaxis also awarded Cubixx HD with an 8/10, saying it: “Hovers on the cusp of absolute, delightful joy.””

https://www.youtube.com/watch?v=XnRrHznZtWs

0 comments Read more

Reviews

“Sometimes the core mechanics can be very simplistic, yet entertaining. This zombie puzzler is living proof.”
77% – 4players

“If you dig the zombie genre but want a break from the typical survival game or twin-stick/first-person shooter, this is a game you’re going to want to add to your Steam library.”
VGBlogger

“OMG-Zombies! is a bloody orgy of viscera and strategy that engages and rewards your tasty, tasty brain. If you only get bitten by one zombie game this year, this one comes highly recommended.”
Critical Indie Gamer

About This Game

OMG! Alert! Alert! The City of Redfield has been hit by an outbreak of exploding zombies! For cool and unimportant reasons these suckers literally explode when shot, showering their zombie brethren with gore and causing chain reactions of showering zombie gibs with just a single bullet!
As a lone cop armed only with bare wit, a large-calibre sniper rifle and bullets coated in a zombie-exploding pathogen, you are the last man standing at the epicentre of a zombie outbreak. Your mission? To succeed where the police and army failed by clearing the streets of 8 different strains of bloodthirsty zombies and stop Armageddon in its tracks!

Use your sharpshooting skills to vanquish 100 branching levels of zombie hell across 40 unique environments in this hugely addictive chain reaction shooter. Earn 400 shiny medals and cold hard cash to buy 100 different upgrades, all designed to MAKE THOSE ZOMBIES EXPLODE!

OMG Zombies is an awesome reimagining of a genuine classic: the critically acclaimed OMG-Z, a top-ten all-time Metacritic rated PSP game and ranked as Metacritic’s best action title ever released on PSP! The guys at Push Square gave it 89% and called it “a must buy” game, Escape Rope claimed it’s “...one of the best zombie games in recent memory” and Defunct Games gave it an A rating saying it’s “so addictive... I still can't get enough of watching the explosive chain reaction caused from a well-placed bullet.”

Now the new and improved OMG Zombies features completely redrawn HD graphics, more gore, more levels, more upgrades and all-new content including 12 trophies, 100+ leaderboards, a 20-stage ‘Prestige’ system and 5 beautifully illustrated endings.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible graphics card with 64Mb RAM and support for v3 shaders
    • DirectX: Version 9.0c
    • Storage: 135 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (11 reviews)
Overall:
Very Positive (293 reviews)
Recently Posted
Lacie
( 45.0 hrs on record )
Posted: May 3
Not a bad zombie game that is a bit strategy (although I would like to point out a LOT of luck is involved :/ ). However, I'd rather wish there was a "maybe" recommendation. On one hand, I liked the game because I just HAD to get the dang gold medals. I also liked that it is a simple (yet frustratingly) easy game (that may take HOURS and HOURS to beat). On the other hand, there is a lot of work to go through getting the final achievement in this game. A LOT of repetition and failures. It is not fun. I wouldn't mind it so much if the requirement for it wasn't so high, but it's just a pain...

However, like I said, it's not a bad zombie game. If you can get it cheap (or free), I'd say go for it. However, I don't recommend buying it for full price. Also, be aware that MANY hours are required to get all the achievements (unless you cheat).
Helpful? Yes No Funny
Doctorrr
( 0.2 hrs on record )
Posted: April 27
Boring puzzle. Gameplay: you are staying in the safe area & waiingt for slowly moving zombies to group for your several shots per level.
Helpful? Yes No Funny
Skrilltank
( 7.8 hrs on record )
Posted: April 26
BIG GUN MAKES ZOMBIES GO BOOM. THAT MAKES OTHER ZOMBIES GO BOOM. GOOD GAYM.
Helpful? Yes No Funny
andrea8989
( 6.4 hrs on record )
Posted: April 24
Pretty cool and challenging game, reccomended.
Helpful? Yes No Funny
VooDoo
( 15.3 hrs on record )
Posted: March 7
All you need to know is that "for cool and unimportant reasons", Redfield City's army of the undead literally explode when shot. Under normal circumstances, this would make clearing the streets of drooling beings rather simple, but this is video gaming we're talking about. Since when is anything straightforward?

With all but one of your team having been wiped out, you arrive at the epicenter of the outbreak inexplicably short of ammunition. What this means, soldier, is that you have three bullets to deal with the undead horde, and have to set off chain reactions to rid the streets of this menace.
Not all zombies are created equal, and some have more explosive energy, while others loose off a few rounds of their firearm in their death throes.

The upshot of a good performance is money, and once you've got enough of the stuff you can set about buying upgrades that, for example, give you more bullets or inflict more damage. Others, meanwhile, grant you more explosive zombies, or increase the radius of their acidic ooze, which generally makes it easier to make a big bloody mess.

All of this adds up to a monstrously addictive quick-fire affair that utterly nails what on-the-go handheld gaming should be about.
Helpful? Yes No Funny
(S)teamified
( 4.5 hrs on record )
Posted: February 28
I have to admit…. I wasn’t entirely thrilled to feature another apparent mindless zombie game on Steamified. The genre has been done to absolute death – pun semi intended. Then I saw the entire first page of reviews were thumbs down (at least to me) and I thought “Oh, great… Here we go again.” For someone who really tries not to go into any game to be featured on Steamified without too many preconceptions I knew that I was going to be full of them this time around. And yes, I had heard of the game prior to the creation of the site.

The game starts with a comic book style presentation that introduces the game, its story, characters and the setting. It’s actually pretty neat and a very nice touch. It certainly immerses you into the game in a smart manner. The action then gets underway and we discover a game that is easy to learn and pretty difficult to master until you’re very comfortable with how the plethora of different zombie types splatter. The object with each shot is to create the greatest chain reaction. Every zombie that you kill does a different thing upon death. For example, you might have a police zombie that will fire bullet(s) in different directions and for each bullet that hits another zombie will cause that zombie to perform its splatter pattern which may be creating a pool of zombie matter that destroys every other zombie that touches it, etc. In order to advance further into the game you need to kill a certain percentage of zombies on each level.

Thankfully to aide your zombie killing spree there are upgrades. Each level that you successfully complete will give you a reward in the form of cash that you can spend on getting upgrades. You can upgrade your weapons or you can upgrade the different zombies and have their damage increase over total damage, time, distance or even increase their population, Upgrading your weapons allows you to even have more bullets at your disposal. It’s a good upgrade system and one in which you will have to strategically plan for which upgrades will benefit your playstyle the most.

I really enjoyed the time that I spent with OMG Zombies! It’s not the greatest game in the world but it’s certainly one where given it’s level structure you can spend a few minutes just firing away on zombies and have a bit of relaxing fun over a short period. In that respect it’s a pretty solid game. It achieves what it sets out to achieve and on that basis I can recommend it.

For similar reviews and our popular daily giveaways please visit http://www.steamified.com/
For our Steam group and curation please join http://steamcommunity.com/groups/Steamified
Helpful? Yes No Funny
яawz™
( 11.9 hrs on record )
Posted: February 25
OMG Zombies! is a fun little game in which you kill zombies.

It's the zombie apocalyspe and you are a surviver trying to stay alive, kill all zombies, and I guess find other people. I didn't really pay any attention the comics that appear at the beginning of the game and later levels so I'm not sure of everything that's going on but I don't feel like it matters. What matters is this: all the zombies explode.

Yes, that's right, they explode in "a gush of red foam" (to quote Bloodbath's song Buried by the Dead; or think of the scene from Army of Darkness). I feel like that's the only appeal of this game: seeing tons of zombies exploding in big chains (there is a problem there though, I'll get to that).

It's not the most interesting or fun game, but I think it's fun enough to play for a few hours or so. I like simpler, casual games like this as something to play while doing other things.

Unfortunately there is a lot of randomness in the game. Each time you start a level, the positions of all zombies and barrels are randomly generated. So sometimes a level can work out really well getting you high %, other times it goes horribly. You just have to keep trying.

There are upgrades for all zombies, your weapon, and the barrels. You can't pick and choose which upgrades you want when you want them, they are in a forced order. The first time I played this game, I upgraded zombies whose first upgrades were population, not damage or range, and ended up started over because I actually made things harder.

With 100 levels and not many level designs (and some are very similar to each other) it could be too repetitive for some people. And either because of this or because of the whole game, it could be too boring.

But I am easily amused by some things, and zombies exploding into blood is one of those. If this sounds like fun to you, I recommend you get this game on sale.
Helpful? Yes No Funny
𝒯ℯ𝓂𝓂𝒾ℯ
( 0.9 hrs on record )
Posted: February 12
I find this game vary fun to play when I'm bored. Its not at all hard and I've betten it
Helpful? Yes No Funny
DeathMetalMercenary
( 1.9 hrs on record )
Posted: February 8
I'd like to preface this review by first saying that while I am giving this game a positve review, I cannot recommend buying it at full price. Five dollars is a bit much for this game, in my opinion. If you are thinking of trying this game out, get it while it's on sale.

I'm really surprised at the amount of negative reviews on here for this game. I've personally enjoyed playing it so far; it's a nice game to kill some time with when you don't feel like immersing yourself into a less-casual, more attention-consuming game. But you have to keep this in mind - it's a much more casual game than most other zombie-themed games out there. While it's hard to describe exactly what genre OMG Zombies! fits into, it's clear right from the beginning that you are going to have use strategy to plan out how you will complete each level. It's something of a puzzle game, forcing you to carefully plan out each shot that you take (as your ammo is extremely limited). The zombies all have unique attributes that allow them to set off chain reactions with other zombies upon their death, giving you the ability to take out 10's of zombies at a time with a single bullet.

There is something of a skill tree in this game, in which you spend money that you earn from each level to power up not only your own weapon and ammo, but also the attributes that the zombies possess, allowing each zombie to deal more damage, or deal damage for a longer duration. It isn't the greatest application of a skill tree that I've seen, but it could have been far worse. The one contention that I do have with it is the complete lack of variety when it comes to weapons; you have one gun for the entire game (unless I'm mistaken, but it doesn't look like it so far).

The levels themselves are ok. Visually, they are pretty bland, but I feel that it actually goes well with this game. While the layouts change slightly, the gameplay remains virtually the same. You may have to occasionally alter your tactics very subtly, but not by much. The difficulty rises at a good pace, I feel. Some levels prove to be fairly challenging, but once you finally kill off most of the zombies and get a gold medal for the level (or all of the zombies, on a rare occasion, securing you the platinum medal), it brings you quite a sense of accomplishment.

In short, OMG Zombies! is a good game if you can get it for the right price. It's not a game that I can see anyone pumping a hundred hours into, but you can get a decent amount of fun out of it for the price of a candy bar.
Helpful? Yes No Funny
256Mini
( 1.3 hrs on record )
Posted: January 30
OMG Zombies!. How can one come up with a title so great and yet so stupid at the same time? Laughing Jackel found a way.
In OMG Zombies!, you play as a unnamed riot armour clad police officer who is the sole survivor of a zombie apocalypse in the city of Redfield. For reasons unexplained in-game, the zombies in OMG Zombies! literally explode when shot, showering their zombie brethren with gore and causing chain reactions of showering zombie gibs with just a single bullet. Your cop is going to have to learn to use his rifle to it's fullest potential if he's going to escape Redfield alive.
The game is a good stratagy game with great gameplay and graphics. The spritework is incredible, and it has a lot of gore. It also has a ton of unlockable secrets and secret comics that are just incredible. However, overall, OMG Zombies! is a time waster, but it is a very good time waster. If you like stratagy, you should try this game out. If you don't, I wouldn't recommend OMG Zombies!.
Helpful? Yes No Funny
Nariel
( 0.5 hrs on record )
Posted: December 30, 2015
This game has no place being on the store for money; it's something you'd find free to play as a flash game in your browser (e.g. newgrounds, miniclip, addicting games, etc.) I'm glad I didn't pay for this game and got it for free!

It's a puzzle game that doesn't have one set solution. That irritates me, as I can't use logic to beat the game with 100% until I've played a bunch, made a lot of money, and upgraded my ability to kill. I disagree with this method. Great game for a much younger audience, I guess.

PS: My recording software couldn't even pick it up as a game and my backup software was reluctant to record it. That raises some red flags for me.
Helpful? Yes No Funny
Kezian
( 15.2 hrs on record )
Posted: December 27, 2015
The last achievement is ridiculous.
Helpful? Yes No Funny
Yeah, Barry.
( 6.1 hrs on record )
Posted: December 22, 2015
Strategic and similar in nature to Infectonator, you have a limited number of rounds to fire at zombies, creating a point of origin for a chain reaction as each type of zombie suffers its own on-death effect which can rapidly spread. Advancement to other stages is unlocked with a sufficient clear, but better clears result in higher scores and more money unlocked. Money is spent upgrading the range/damage/density/whatever of the varying types, adding a feeling of progression beyond clearing rooms.

I bought this during a halloween sale three years ago with leftover change from selling cards and it's still the best 99 cents I've spent on Steam. There's something immeasurably satisfying about firing a single bullet and watching a perfectly timed chain reaction clear an entire map. It's probably worth the five dollars, honestly, but there's no reason not to buy it if you find this in a sale.
Helpful? Yes No Funny
Keoshi S> All bp
( 1.8 hrs on record )
Posted: November 26, 2015
this will be great only for tablets/phones, on pc, would be a little bored, isn't an immersive game, but finally about all, is good for get fun, definitely get it, only when this be off price
Helpful? Yes No Funny
dustdust
( 2.2 hrs on record )
Posted: November 22, 2015
Too bad this is a puzzle game and not an action game with zombies. I don't recommend it because the puzzle element is simply too boring. There are also plenty of bugs, such as not seeing levels unlock and iffy hit boxes. In some levels, luck is more important than skill. You can upgrade your zombies, but I really didn't notice much of a difference. It just isn't interesting enough to keep my attention.
Helpful? Yes No Funny
SpazmanianDevil
( 6.0 hrs on record )
Posted: October 1, 2015
I REALLY like this game. I get to figure out the best way to clear each level it throw at me and sometimes it's hard! I welcome the challenge though. Any game that exercises my brain in a fun way is fine by me.

Storyline is plausible as well. There's a plant that explodes and if it does, whatever it explodes near r on, becomes infected. Scientists discovered and were trying to do away with it but... well, just watch the intro short to know how everyone one wound up. It's much more exciting than me explaining it. Anyway, you are assgned the task of killing zombies with x amount of bullets to hopefully produce a chain reaction of death. There are different zombie types that help you create death chain which means you have to strategize who to shoot. Do you shoot the Soldier zombie who can shoot its gun a few times in different, random directions? Perhaps the Runner who will run and then explode? Maybe the zombie that when shot, turns into a puddle of acid? Depending on the level you can have all these, some of these, none of these or these plus more.

There's also an upgrade system. Want more bullets? Want zombies you shoot to do more damage? Earn cash by clearing levels satisfatorily (Bronze, Silver, Gold) and buy the upgrades you want.

It's a great little game and I highly reccommend it. Good stress reliever but mostly, just plain, ol' fun.
Helpful? Yes No Funny
Maxmetpt
( 6.0 hrs on record )
Posted: September 26, 2015
This is a weird one. The game itself is pretty unique, and has a few interesting ideas...
On the other hand, it's very unpolished and often has contradictory mechanics that end up making the game very tedious.

OMG Zombies! is almost like a puzzle game, as it has been said by other reviewers. Each level has a certain layout (there are 100 levels, but much fewer layouts), and a set of zombies. There are several types of zombies, each with a unique destructive ability. Once you kill one, that ability activates, killing more of them around him. It makes for a pretty neat chain effect!

The most succint way to describe this game is one with very loose mechanics, but very tight objectives.
What do I mean by this? Well, each level has quite a bit of room to breathe, since the zombies start in random positions. Exploding barrels do as well. This makes each restart almost a different level.
The game hasn't been carefuly tailored for you. While that has its negatives, it can create some pretty surprising situations and chains that one couldn't predict!
And I like that a lot!

On the other hand, you unlock level by getting Gold medals on specific levels. These gold medals are awarded for killing 90+% of the zombies in the given level. That's where the randomness and "breathing room" creates a problem. It's often very unlikely to achieve that goal without some starting positions.

Another problem is how unclear it is the chain that you'll create. Each zombie is moving randomly, and their range isn't very clear. So, it's nigh unpredictable.
All of this boils down to luck, in the end.

You restart until you have a good starting position, and then you try to judge which shot will have the biggest effect.


... Then, there's the upgrade system. You upgrade each zombie with credits you earn from medals. The shinier the medal, the more money you get. This could have been a cool feature, but it fell short for a simple reason:
each zombie has 3 stats to upgrade, but you don't get to choose which! It's automatic. This stops any possible creativity in upgrading certain zombies in a certain way to develop your playstyle.
It's also very grindy in the late game, since you need to perfect almost every level to upgrade everything.


The biggest problem, perhaps, is that there are 100 levels. This is far too much. Simply because the game is pretty repetitive. Lots of similar zombies exploding. The levels tend to get dilluted pretty fast, and instead of creating interesting situations, it's simply tedious to grind through them all.
Not to mention how perfecting a level often end in you waiting up to several minutes for the 2 remaining zombies to align so you can explode both of them with your last bullet.



...

Aside from this, there are other technical problems that don't help. Visually, the game is really weak.
It has a solid aesthetic, it was what appealed to me at first! But the actual quality is poor. The game is just a set of backgrounds with poorly aligned blood pools. If an enemy dies in a set of diagonal stairs, the blood is still horizontal and just looks off. Resolution is low as well... It's not good. And it's unfortunate, since it had potential!

The grayscale also affects perception a lot, often missing a zombie because it blended with the background. Of course, there's an option to color zombies (just get some green paint on top of it), but that ruins the aesthetic. So yeah, another problem not solved.


Finally, I'd just like to say how awful the interface is. Jesus Christ, the level selection was infuriating. I can't even describe it. You basically have a sort of grid that doesn't fit on the whole screen, so you drag it to all sides. But it has acceleration, so it can sometimes get off the screen for no reason.
Come on, use pages, ou a smaller grid... anything but this.


Anyway.


The game started out very nicely! I enjoyed the concept a lot, and chains were cool, at times.
But the game dragged on for far too long, and the tight objectives didn't go well with how free the mechanics were.

So yeah, interesting idea, poor execution.
Helpful? Yes No Funny
Tiga |
( 12.0 hrs on record )
Posted: September 20, 2015
OMG Achievement!
I wanted to do the Game to 100% for the "Achievements" but I'm not going to play the Game 20 times on full platinum
for the Achievement.

The Game on it is pretty simple...
You just wait for the correct Zombie who explode, Taze, Shot, etc... and Shoot at "it" to get a Combo of alot of Zombies
killing in a big Massacre with your few shot's you got in your Gun.
Trying to do 1 of the 100 Maps on doing it on Gold or even better Platinum!
Trying to do the whole lvl with only 1 Bullet out of your Gun! * To feel like a Hero *
Helpful? Yes No Funny
Robboberty
( 0.5 hrs on record )
Posted: September 19, 2015
This is pretty fun. A bit of strategy is needed in the shots as well as the upgrading.

I did a short video as kind of an intro to the game if anyone is interested:
CLICK ME!

Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
17 of 18 people (94%) found this review helpful
1 person found this review funny
Recommended
15.3 hrs on record
Posted: March 7
All you need to know is that "for cool and unimportant reasons", Redfield City's army of the undead literally explode when shot. Under normal circumstances, this would make clearing the streets of drooling beings rather simple, but this is video gaming we're talking about. Since when is anything straightforward?

With all but one of your team having been wiped out, you arrive at the epicenter of the outbreak inexplicably short of ammunition. What this means, soldier, is that you have three bullets to deal with the undead horde, and have to set off chain reactions to rid the streets of this menace.
Not all zombies are created equal, and some have more explosive energy, while others loose off a few rounds of their firearm in their death throes.

The upshot of a good performance is money, and once you've got enough of the stuff you can set about buying upgrades that, for example, give you more bullets or inflict more damage. Others, meanwhile, grant you more explosive zombies, or increase the radius of their acidic ooze, which generally makes it easier to make a big bloody mess.

All of this adds up to a monstrously addictive quick-fire affair that utterly nails what on-the-go handheld gaming should be about.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Recommended
4.5 hrs on record
Posted: February 28
I have to admit…. I wasn’t entirely thrilled to feature another apparent mindless zombie game on Steamified. The genre has been done to absolute death – pun semi intended. Then I saw the entire first page of reviews were thumbs down (at least to me) and I thought “Oh, great… Here we go again.” For someone who really tries not to go into any game to be featured on Steamified without too many preconceptions I knew that I was going to be full of them this time around. And yes, I had heard of the game prior to the creation of the site.

The game starts with a comic book style presentation that introduces the game, its story, characters and the setting. It’s actually pretty neat and a very nice touch. It certainly immerses you into the game in a smart manner. The action then gets underway and we discover a game that is easy to learn and pretty difficult to master until you’re very comfortable with how the plethora of different zombie types splatter. The object with each shot is to create the greatest chain reaction. Every zombie that you kill does a different thing upon death. For example, you might have a police zombie that will fire bullet(s) in different directions and for each bullet that hits another zombie will cause that zombie to perform its splatter pattern which may be creating a pool of zombie matter that destroys every other zombie that touches it, etc. In order to advance further into the game you need to kill a certain percentage of zombies on each level.

Thankfully to aide your zombie killing spree there are upgrades. Each level that you successfully complete will give you a reward in the form of cash that you can spend on getting upgrades. You can upgrade your weapons or you can upgrade the different zombies and have their damage increase over total damage, time, distance or even increase their population, Upgrading your weapons allows you to even have more bullets at your disposal. It’s a good upgrade system and one in which you will have to strategically plan for which upgrades will benefit your playstyle the most.

I really enjoyed the time that I spent with OMG Zombies! It’s not the greatest game in the world but it’s certainly one where given it’s level structure you can spend a few minutes just firing away on zombies and have a bit of relaxing fun over a short period. In that respect it’s a pretty solid game. It achieves what it sets out to achieve and on that basis I can recommend it.

For similar reviews and our popular daily giveaways please visit http://www.steamified.com/
For our Steam group and curation please join http://steamcommunity.com/groups/Steamified
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
5 of 8 people (63%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: December 30, 2015
This game has no place being on the store for money; it's something you'd find free to play as a flash game in your browser (e.g. newgrounds, miniclip, addicting games, etc.) I'm glad I didn't pay for this game and got it for free!

It's a puzzle game that doesn't have one set solution. That irritates me, as I can't use logic to beat the game with 100% until I've played a bunch, made a lot of money, and upgraded my ability to kill. I disagree with this method. Great game for a much younger audience, I guess.

PS: My recording software couldn't even pick it up as a game and my backup software was reluctant to record it. That raises some red flags for me.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
61 of 69 people (88%) found this review helpful
30 people found this review funny
Recommended
25.4 hrs on record
Posted: November 25, 2014
This game made me blind in my left eye. No joke.

I discovered OMG Zombies! on the PSP, which only has a screen size of 4.3 inches. I am 47 years old, which means my eyes don't work as well as they used to. I should have known better. This game is so addictive that I literally spent somewhere in the neighborhood of eight to ten hours playing it. Continuous. I finished the game, deleted my save, finished the game, deleted my save, and kept right on playing. As a result, I had a massive headache, and the inner lining of my left eye separated, as the ophthalmologist put it, "like peeling off a sticker." My eye filled with thousands of tiny, black dots (which were actually quite beautiful and which, I later was told, was blood inside the eye). It required laser surgery to repair, and I was told to avoid using the eye and not to lift anything. Two weeks later, it separated again (because I was being foolish and started using the PSP again). I told you all of that in order to tell you this: I regret nothing.

Nothing!

OMG Zombies (which I've just found on Steam in a bundle that did not interest me, but which I had to purchase just in order to share my opinion of the game) is one of those games that offers amazingly simple mechanics, but creative, open-ended strategy (okay, strategy-lite). You are in the middle of a zombie apocalypse, you only have three bullets (to start), and you need to completely clear the area of dozens --sometimes, hundreds-- of zombies. Sounds impossible, and it would be were it not for the fact that there are many different types of zombies, and each type behaves differently. Some explode, some shoot rounds off upon dying, some dissolve into pools of acidic goo that, in turn, dissolve any zombie that steps into said pool. Clearing each area awards a bronze, silver, gold, or platinum medal and, with it, different monetary bonuses that allow you to upgrade the zombies, yourself, or the environment (such as exploding barrels). As the levels progress, zombies gain hit points (requiring more damage to kill), and different combinations of zombie type, as well as environmental hazards, appear. You can replay each area to try to gain a higher award.

Let me tell you this: There are few things more satisfying than selecting one specific zombie, firing off a round, and watching it set off a chain reaction that decimates every (un)living thing on the screen. So powerful was the need to do this, that I kept resetting after completion to see if I could handicap myself. How far could I get in the game without purchasing a single powerup (pretty far, as it turns out, although killing every zombie in the area is all but impossible)? Could I successfully complete the game upgrading only soldier zombies? What if I played the game while only upgrading my weapon?

Digital crack, I say. Blind in one eye. BLIND in one eye!! And still, I played.

The Steam version adds three more zombie types (the Mortar, Runner, and Zapper), and the graphic novel story presentation, which offers some beautiful artwork, has been expanded. All of that said, the Steam version unfortunately suffers in its execution (no pun intended). The design of the PSP version is one of the most elegant and sleek I've seen; it's intuitive, and virtually everything you need to see is on one screen. On Steam, it's clunky, waaaay oversized, and confusing. Not only that, but the display resolutions are extremely odd (640x362, 1024x580, and 1920x1088, to name a few), resulting in a level select screen that you can't completely see, no matter the resolution, no matter if the game is fullscreen or windowed. On the PSP, it was easy to tell what upgrades did; here, it's difficult and unintuitive, and that's coming from someone who's played it before (have I mentioned I've played this before?). (EDIT: I've discovered that you can click and drag the level select screen. Maybe a mouseover tooltip would be appropriate for the next patch?)

Still, confusing layout aside, this is a must purchase if this kind of quick-to-pick-up-but-hard-to-put-down game play is your thing (and I suspect you already know if it is). The price is right and, as I said at the start of this review, it's currently bundled for much less. Either way, I'm playing.

Until I lose both my eyes.

(Just a quick note to give the dev peace of mind: My eye is almost completely healed now. :) No lawsuit is pending, and you have my eternal gratitude for creating such a great game.

You b*st*rd.)
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73 of 99 people (74%) found this review helpful
Not Recommended
12.1 hrs on record
Posted: June 22, 2014
Nope. Don't buy it.

A clone of the Flash game-series Infectonator, but does nothing better or even as good as Infectonator. Sadly a huge disappointment as a game.

The comic strips explaining the story are lovely, very nice art style.

The main problem with it, aside from the poor amount of gameplay, is that it's an obvious tablet game not made for a desktop computer. The developers really need to redesign or at the very least resize the UI and other elements to fit for a desktop game.

Barely worth the $2 I paid for it.
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64 of 88 people (73%) found this review helpful
Recommended
52.9 hrs on record
Posted: February 13, 2014
In OMG Zombies you take the role of a survivor/shooter, perched on top of something higher than the Zombie horde below you on a 2D single screen, encompassing the various obstacles and challenges of each map. Armed with just a sniper rifle and 3 bullets (which you can upgrade to 6 as you earn cash by completing levels), you are tasked with taking out the entire screen's worth of undead. An impossible task if one bullet equaled one zombie death, but this is where OMGZ's strategy comes into play.

Each and every zombie in the game has a chain reaction ability which helps take out other zombies around it. Some explode, some fire off gunshots of their own, others run through the level screaming (taking out others at their destination), some even melt into acid; all of which helps clear the screen and earn you the higher ranking, providing you with more cash and allowing you to beef up your abilities.

Each level has a Bronze, Silver, Gold and Platinum medal to acquire, each earning you more cash for upgrades. Don't get discouraged if you can only pull off the lower medal awards at first, it'll become easier once you've spent some of that award money on upgrades. Better medals open up more and more of the 100 levels included and you can go back any time to any level and try for a higher score; some levels being clear-able in a single shot if timed right.

Thankfully the mouse is the most precise tool for the shooting, giving you an advantage over it's previous versions (on PSP/Vita). The game runs wonderfully in windowed mode and goes along at such a pace that you can continually go back to it between browsing and chatting if you prefer (which I liked during my play for this review).

What unfolds is a game that feels a little over-powering at first, as you clamor to get even a silver medal, then opens up and gives you the upper hand as you progress, only to keep challenging you with levels that make you wonder how even 6 bullets will help you be victorious. Sometimes timing is key and you can sit there with hand on mouse for what feels like forever, trying to line up the perfect chain reaction.

Then when you've completed all 100 levels on platinum, you have the choice to start all over again in a prestige mode, in which you lose all your upgrades and must start from level 1 again. Reminding yourself just how hard it was starting out. If you're brave enough and have some serious time to dedicate to it, the game has an achievement for prestige-ing 20 times over.

The game isn't a super action romp and you shouldn't get it thinking it is. It's a strategic game that employs a very well ramped difficulty curve which makes for an engaging and addicting experience. I've enjoyed my time with it and feel it's well worth the asking price.
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54 of 85 people (64%) found this review helpful
1 person found this review funny
Not Recommended
2.0 hrs on record
Posted: June 17, 2014
Another instance of a mediocre flash game making it's way to steam, OMG Zombies is a perfect example of Valve's incredibly lacking quality control.

The premise is standard click n' watch affair, where you click on one of a handful of zombie types and watch 'em wreak havoc on the rest, the point being to destroy all zombies with the fewest amount of bullets. The game is surprisingly slow and plodding, even given the genre, and it looks absolutely terrible. It's supposed to have your standard indie pixel graphics, but instead it just looks like it's been stretched way too far to look even remotely good.

The same premise has been done countless times, for free, and in better fashion, too. There is absolutely no reason to pay for something lesser than the free flash games that can be found on Kongregate.com.
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14 of 18 people (78%) found this review helpful
Recommended
8.9 hrs on record
Posted: June 29, 2015
OMG Zombies! is a puzzle game where the idea is to create chains of exploding zombies by firing your weapon at them. Each zombie has a different ability that has a different effect on the chain. Players need to work out the positioning of the zombies, the type of zombies in the level, the layout of the level and the upgrades they may have earned to create the largest chain possible and hopefully rid each level of 100% of zombies.
The concept whilst solid does leave a little to luck as well as judgement. The biggest frustration is that a level will have a slightly different layout of where zombies are, so there is no way to work out the best possible combination of shots across various attempts. This means that whilst aiming in the same area may clear 55% of zombies in one go, the next time it may clear 91% it adds an element of randomness that does away with the puzzle element somewhat. That said, it is a minor frustration and replaying levels doesn’t tend to bother you, as you’ll soon find you have lost a lot of time whilst trying to clear each level.
Depending on how well you do on each level, you are awarded with a bronze, silver or gold medal and a cash prize. Medals earned open up new levels and money can be used to buy upgrades. The upgrades really work well in OMG Zombies too, as not only can you upgrade your weapon, to give effects such as more power, but you can also upgrade barrels so the explosions are greater and affect more zombies. You can also upgrade the various zombie types so that their abilities have better effects.
There are loads of levels each with slightly different themes and layouts, so despite the simplicity of the concept there are a good few hours of gameplay here, especially if you plan on getting 100% on each level. Doing so isn’t easy either, as there will be times when you’ll hit a massive chain, have two bullets left, but have three zombies to kill who are not even close to each other.
Overall OMG Zombies is a fun little time waster. Despite the randomness of layouts on levels, when you hit a mammoth chain the feeling is great. The fresh undead types and overhauled visuals will offer something new for seasoned slayers, while the sheer satisfaction of the core gameplay loop will delight newcomers.
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8 of 9 people (89%) found this review helpful
1 person found this review funny
Recommended
12.8 hrs on record
Posted: May 21, 2015
Love this game. It starts out at casual fun, but develops into something you can't put down. I've played (and finished) the game on both Steam, PSP and PS3, and all were equally good. Describing the actual game is kind of redundant as the video is pretty descriptive. But the key gameplay is starting chain reactions and upgrading your (and the zombies') abilities.
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9 of 11 people (82%) found this review helpful
3 people found this review funny
Recommended
127.3 hrs on record
Posted: December 10, 2014
This game was one of the best surprises I've ever got from Zombie themed games. It’s not about surviving at all. It is the gameplay where this game really shines. This one is more strategic as you need to make the right shot to set off a chain of bloody Zombie explosions. It can be tricky but seeing a huge wave of exploding zombies is very satisfying. To sum it all up for you Zombie fans, you want this game: chain reactions, sarcasm, upgrades and short load times keep hunters motivated. OMG Zombies game is a simple masterpiece, the kind of game that sticks with you long after the ending cinema.
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10 of 13 people (77%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: November 13, 2014
You've got a maximum of 6 bullets to kill 100 zombies. Make each one of them count and enjoy the symphony of exploding gibs! Now that's a puzzle game!

Rating:
8.0
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10 of 13 people (77%) found this review helpful
Not Recommended
6.4 hrs on record
Posted: March 8, 2015
OMG Zombies has a nifty comic book style story telling device but the core gameplay mechanics are classic characteristics for a tablet game ported over to desktop.

Would not recommend, fun for a few minutes then it gets old real fast. Simple puzzle game.
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11 of 16 people (69%) found this review helpful
Recommended
9.8 hrs on record
Posted: February 20, 2014
OMG Zombies lets you play a cop that has to get rid of all the zombies in a level. And it wants you to do this as efficiently as possible. Your bullets ricochet off of zombies and the zombies that get hit will explode or emit lightning, or shoot bullets, for example, killing other zombies in the process. So it involves some strategy, but also luck, because the zombies walk around freely. This makes it hard to hit enough other zombies sometimes.

There are 100 levels in total and each one rewards you with a medal and money. Money that can be spent on upgrading your gun or zombies (that's right, you can upgrade the zombies; awesome !). You can choose to upgrade your zombies so that bullets from cop zombies will hit more zombies, or that explosions will be bigger and timers will be extended. Your choice. In the end you need to update them all if you want to platinum every level.

And even though there 100 levels, most of them can be finished within minutes. So completing the game will take just a few hours.

The graphics aren't the best in the world. In fact, I wasn't impressed by them at all. The 2D artwork isn't all that attractive, and the levels are too crudely drawn, as are the zombies. The animations for the zombies are also fairly basic.

But graphics is not what this game is all about. It's all about the kills. And it feels very satisfying to kill all of the zombies with just one bullet, or see that last bullet kill the last couple of enemies.
OMG Zombies is a game I'd definitely recommend, even if you had enough of all these zombie games lately. This one is worth it, absolutely.

[Rating: 80/100]
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12 of 18 people (67%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: February 21, 2014
This seemed to be a nice game, but then... all is said. Games with chain reactions can be very nice to play, but you shouldn't waste money on this one. There are way, way better similar zombie games and I was expecting OMG Zombies! to be even better than one of the best out there: Infectionator Dominator (which is free!!).

It is boring way too quickly as there isn't much progression. What's the goal of the game? Escape the zombies. But most of the time, you fail and die in various ways, until finding the happy ending.

Each level is much the same and most levels are beaten just by sheer luck. Somtimes you use all of your bullets not even getting 50%, even if you wait and wait for the perfect shots. One the next try, you can finish the level Platinum with 1 bullet.

Of course you can upgrade your character and yes, you can upgrade your zombies. Seriously? Isn't this the other way around?
Upgrading can only be done in a forced order. Sometimes you have to buy an expensive upgrade, you really don't need, to get to the one that is useful.

The game really is missing the option to buy extras, like bombs, grenades, air support, ground support! Every level ends with you waving to the helicopter to pick you up. Every ending is about a helicopter that picks you up. If you don't get any support of this helicopter, why bother to get out in the first place?

Although still determined to finish the game Prestige, I couldn't even be bothered to unlock all the levels before deleting this game in the end.
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6 of 7 people (86%) found this review helpful
Recommended
15.2 hrs on record
Posted: June 14, 2015
This is a flash-style game in the line of those old websites with minigames. It remimds me (in its own style) to Infectonator but in reverse. Very funny and fresh to play, but 4,99€ is a bit too much. Season sales are the best moments to get it.

If you're into achievements don't buy it. To get them all you have to beat the whole game (100 levels) with good grade... 20 times!
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44 of 80 people (55%) found this review helpful
2 people found this review funny
Recommended
17.0 hrs on record
Posted: February 21, 2014
Hello everyone,

OMG Zombies!!! LOL!! What a fun game to play. What you have to do is to shoot Zombies to create a chain reaction and kill all the OMG Zombies per level.
You start with 3 bullets (but do not worry, you will soon get up to 5 bullets), watch their movement and shoot and create that chain reaction.
The first couple of levels are quite simple but soon you are very thankfull to be able to upgrade your weapon (increase bullet, more damage per bullet and more range)and OMG Zombies Too.
Your objective is to get a platinum medal in each levels (bloody hard when you keep moving forward) and you will need upgrade to reach it!
For the price, it is a great and entertaining game... OMG Zombies coming to get me! Where did I put this 5 bullets gun?

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25 of 44 people (57%) found this review helpful
Not Recommended
8.9 hrs on record
Posted: February 14, 2014
In general it has simple addicting gameplay - kill zombie horde like it's a structure with weak points. It's awfully repetitive, offers only one reward - seeing horde die in a chaotic wave after a succesful shot; and nothing more. But death animations drawn pixel-by-pixel are worth noting.

It could provide interesting plot, but zombie horse is flogged too much to have original premise. Comic doesn't have anything to offer, unfotrunately - drawings and interface have a smell of iOS casual games. And it really has touch interface - no hotkeys, giant buttons, only one mouse button needed to play.

This game can kill several hours of your time and leave nothing in return. (Oh, achevements) I bought it as part of "sorry for pirating your game" programm, but I shouldn't have launched it.


Also leaderboards are down now.
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5 of 6 people (83%) found this review helpful
Recommended
12.4 hrs on record
Posted: January 20, 2015
Good game. You will enjoy the game until the last achievment. Basically you'll need to win the game 20 times : (
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5 of 6 people (83%) found this review helpful
1 person found this review funny
Recommended
3.4 hrs on record
Posted: May 27, 2015
This game is addicting. I thought it was going to be a stupid low budget zombie shooter. Yea it is stupid, but in a good way. I actually enjoyed it and had a hard time pulling myself away from playing.
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5 of 6 people (83%) found this review helpful
Not Recommended
6.0 hrs on record
Posted: September 26, 2015
This is a weird one. The game itself is pretty unique, and has a few interesting ideas...
On the other hand, it's very unpolished and often has contradictory mechanics that end up making the game very tedious.

OMG Zombies! is almost like a puzzle game, as it has been said by other reviewers. Each level has a certain layout (there are 100 levels, but much fewer layouts), and a set of zombies. There are several types of zombies, each with a unique destructive ability. Once you kill one, that ability activates, killing more of them around him. It makes for a pretty neat chain effect!

The most succint way to describe this game is one with very loose mechanics, but very tight objectives.
What do I mean by this? Well, each level has quite a bit of room to breathe, since the zombies start in random positions. Exploding barrels do as well. This makes each restart almost a different level.
The game hasn't been carefuly tailored for you. While that has its negatives, it can create some pretty surprising situations and chains that one couldn't predict!
And I like that a lot!

On the other hand, you unlock level by getting Gold medals on specific levels. These gold medals are awarded for killing 90+% of the zombies in the given level. That's where the randomness and "breathing room" creates a problem. It's often very unlikely to achieve that goal without some starting positions.

Another problem is how unclear it is the chain that you'll create. Each zombie is moving randomly, and their range isn't very clear. So, it's nigh unpredictable.
All of this boils down to luck, in the end.

You restart until you have a good starting position, and then you try to judge which shot will have the biggest effect.


... Then, there's the upgrade system. You upgrade each zombie with credits you earn from medals. The shinier the medal, the more money you get. This could have been a cool feature, but it fell short for a simple reason:
each zombie has 3 stats to upgrade, but you don't get to choose which! It's automatic. This stops any possible creativity in upgrading certain zombies in a certain way to develop your playstyle.
It's also very grindy in the late game, since you need to perfect almost every level to upgrade everything.


The biggest problem, perhaps, is that there are 100 levels. This is far too much. Simply because the game is pretty repetitive. Lots of similar zombies exploding. The levels tend to get dilluted pretty fast, and instead of creating interesting situations, it's simply tedious to grind through them all.
Not to mention how perfecting a level often end in you waiting up to several minutes for the 2 remaining zombies to align so you can explode both of them with your last bullet.



...

Aside from this, there are other technical problems that don't help. Visually, the game is really weak.
It has a solid aesthetic, it was what appealed to me at first! But the actual quality is poor. The game is just a set of backgrounds with poorly aligned blood pools. If an enemy dies in a set of diagonal stairs, the blood is still horizontal and just looks off. Resolution is low as well... It's not good. And it's unfortunate, since it had potential!

The grayscale also affects perception a lot, often missing a zombie because it blended with the background. Of course, there's an option to color zombies (just get some green paint on top of it), but that ruins the aesthetic. So yeah, another problem not solved.


Finally, I'd just like to say how awful the interface is. Jesus Christ, the level selection was infuriating. I can't even describe it. You basically have a sort of grid that doesn't fit on the whole screen, so you drag it to all sides. But it has acceleration, so it can sometimes get off the screen for no reason.
Come on, use pages, ou a smaller grid... anything but this.


Anyway.


The game started out very nicely! I enjoyed the concept a lot, and chains were cool, at times.
But the game dragged on for far too long, and the tight objectives didn't go well with how free the mechanics were.

So yeah, interesting idea, poor execution.
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