Wooden Sen'SeY ist ein humorvolles Actionplattformspiel, das in einer einzigartigen japanischen Sagenwelt spielt. Du folgst Goro, dem Oberhaupt eines Dorfes, der auf einen Rachefeldzug durch die zahlreichen Levels geht. Er nutzt seine Äxte zum Schneiden, Zerstückeln, Zermalmen und Zerschlagen seiner Gegner!
Nutzerreviews: Ausgeglichen (79 Reviews)
Veröffentlichung: 5. Dez. 2013
Beliebte benutzerdefinierte Tags für dieses Produkt:

Melden Sie sich an, um dieses Produkt zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren.

Wooden Sen'SeY kaufen

Pakete, die dieses Spiel enthalten

Wooden Sen'SeY + Soundtrack Bundle kaufen

Enthält 2 Artikel: Wooden Sen'SeY, Wooden Sen'SeY Soundtrack

Inhalte zum Herunterladen für dieses Spiel

 

Von Kuratoren empfohlen

"A fantastic platformer with fast gameplay, challenging levels, and a great Soundtrack. Wooden Sen'Sey has a great flow to it that will keep you playing."
Lesen Sie hier das vollständige Review.

Updatehinweise

Updatehinweise

Testbericht des Entwicklers von Resonance:

„ ... das wirklich Umwerfende des Spiels ist aber das Gameplay – es ist superb.
Wooden Sen'SeY versucht nicht, das Rad neu zu erfinden … stattdessen nutzt es klassische Mechanismen auf eigene Weise wie etwa Doppelsprung oder „Trine“-ähnliche Aktionen.“

Über dieses Spiel

Wooden Sen'SeY ist ein humorvolles Actionplattformspiel, das in einer einzigartigen japanischen Sagenwelt spielt.
Du folgst Goro, dem Oberhaupt eines Dorfes, der auf einen Rachefeldzug durch die zahlreichen Levels geht. Er nutzt seine Äxte zum Schneiden, Zerstückeln, Zermalmen und Zerschlagen seiner Gegner!
Wooden Sen'SeY bietet Spielern ein einmaliges Spielerlebnis, das von Gameplay-Mechanismen der alten Schule inspiriert wurde, dabei aber modernste Techniken und prächtige 3-D-Grafiken verwendet.

Merkmale



  • Exotische Welten und prächtige 3-D-Grafik
  • Hardcore Gameplay der alten Schule!
  • Wahnsinnige Musik und verrückte Sprachausgabe.
  • Einzigartige Kulissen für jeden Level.
  • Verschiedene Wege, dem Weg des Sensei zu folgen: Tauche ein oder spiele mit Finesse!
  • Dev-Time“Herausforderung”: Schlage die Zeit der Entwickler.
  • Ein brandneuer Zeitangriffmodus mit 30 haarsträubenden Levels!
  • Unterstützt USB-Controller und Leap Motion.

Wer sind die Entwickler?


Upper Byte, das französische Indiestudio hinter Wooden Sen'SeY, ist ein kleines Zweimannteam: Cédric, die kreative Kraft und Camille, der wahnsinnige Programmierer. Ihr ultimatives Ziel ist die Weltherrschaft. Aber fürs Erste geben sie sich mit ausgefeilten Spielen, Hardcore Gameplay der alten Schule und prächtigen Grafiken zufrieden!

--------

Ups, genug geredet ...
Lass uns Wooden Sen'SeY spielen!

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista / 7 / 8 / XP
    • Processor: 2.0 GHz CPU (Dual Core recommended)
    • Memory: 2 GB RAM
    • Graphics: ATi Radeon HD 2400 or NVIDIA GeForce 7600 or better
    • DirectX: Version 9.0c
    • Hard Drive: 700 MB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: Mac OS 10.6 and higher
    • Processor: Intel 2.0 GHz CPU (Dual Core recommended)
    • Memory: 2 GB RAM
    • Graphics: Geforce 6600 or better, Radeon X1300 or better
    • Hard Drive: 700 MB available space
    Minimum:
    • OS: Ubuntu 12.04 32-bit (Unity2D session preferred) or Ubuntu 12.10 32-bit
    • Processor: 2.0 GHz CPU (Dual Core recommended)
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)
    • Hard Drive: 700 MB available space
Hilfreiche Kundenreviews
3 von 6 Personen (50%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
9.8 Std. insgesamt
Verfasst: 6. Februar
I'm far enough into the game that I feel I can write a solid review of it, might edit later.

What is there to like about this game? At all?
It occasionally toys with a few decent platforming ideas, I guess. The graphics are passable.

...

That's... about it. There's not much else to redeem it.
For starters, the music is godawful and the sound FX even worse - I had to mute the FX because they gave me a headache, they're that bad. If the problems ended there maybe I'd be okay with it.
Good thing the game's just shoddily put together as a whole.
First, bugs. Enemies sometimes don't seem to take damage; have had to land 5 hits on enemies that normally take 2, and I have no clue why. As well, the springs sometimes decide to send you flying in not quite the right direction. Usually you need to be holding an arrow to even have a chance of going to the right spot, but even then it's not 100% you'll get where you need to go. And I've gotten stuck/forced to restart levels in combat scenarios by killing the last enemy too quickly such that it doesn't trigger the battle's end. Which is great.
The interface, also, is worth mentioning. You can't restart a level from inside the level, you have to exit to the main menu, choose the chapter you were at (always starts at the prologue so you get to scroll every time) and only then can you restart. What should take less than a second takes something like 15, The time attack menu isn't any better either. From one time attack level, you cannot access the previous or next, you have to exit to the menu and manually select it. And there's an incredibly long ~5 second countdown before each time attack attempt, where the levels range from 6-15 seconds. That's waaaay too long of a countdown. Go look at Dustforce for how to do that countdown right, ugh. And you don't even start on "Go", you have to wait a second or so after that.
The game also sets its standards way too high for the shoddiness of the controls. Speedrun times are only barely possible after extensive practice and usually require some luck to not get the game to screw up in one way or another. The time attack challenges are also picky by milliseconds, way tighter than they have any right to be. There's no in-level indicator of collectibles or monsters killed, too, so you can never be sure if you missed something until the end. And the levels can go on pretty long your first time through.
Also there's a lives system which is completely out of place for how long the levels are, definitely.
Level 3 is an underwater level in an absolutely awful submarine thing, that has a huge hitbox and tiny bullets, and can only move up by hammering the space key. There's an instance in the level that is literally impossible to get past without taking damage near the end if you arrive at it from a fresh run (i.e. not after dying and reloading at a checkpoint) which is just beautiful. Honestly this level does nothing for the game anyways, I don't see why it exists.
The game runs out of ideas fairly quickly, as well. I've played through level 5, and while the first four levels all add at least something (well, not really level 3), all level 5 adds is... an incredibly irritating palette to create a darkness effect it does nothing with. There's no other new obstacles, it's very tedious and dull. I hope the last four levels at least have something else I'm really going to get bored.
Honestly, the fact that the game is apparently pretty short might work in its favor. I'd hate it even more if I knew I had 20+ more levels to slog through as opposed to only 4.5 more (still have to speedrun level 5, whatever.) The time attack levels are, aside from their strictness, somewhat enjoyable though, 30 of them and they're all pretty short but usually toy with a decent idea, I've played half of them to gold medal status and all.
I'll probably finish this game but I don't have to be a psychic to predict that my early judgment isn't going to change by the time I do complete it, there's no way to redeem this one.
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100%) fanden dieses Review hilfreich
1.8 Std. insgesamt
Verfasst: 16. Oktober 2014
- im Bundle erhalten -



Ganz nett für zwischendurch
War dieses Review hilfreich? Ja Nein Lustig
3 von 5 Personen (60%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 11. Dezember 2013
Sehr nettes Jump and Run Spiel. Die Grafik ist auch tadellos. Kann das Spiel jedem nur empfehlen. Es bietet ebenfalls Sammelkarten und Achievements. Die Deutsche Sprache ist auch anbei.
War dieses Review hilfreich? Ja Nein Lustig
18 von 21 Personen (86%) fanden dieses Review hilfreich
2.4 Std. insgesamt
Verfasst: 24. Juni 2014
This game is insane. It's playful and funny and beautiful on one hand, but on the other one it's a hardore platformer that will cause you to lose all your hair and smash your keyboard. So why get it? It has great music and visuals. It's entertaining and funny. It is a challenge to finish it. There's a simple story with which most of us can relate ("They stole our booze!"). If you're a man (or a woman) ready for a frustrating, but rewarding gaming challenge, get it.
War dieses Review hilfreich? Ja Nein Lustig
14 von 17 Personen (82%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 17. September 2014
As good as singleplayer sidescrollers get

Beautiful design, great levels, colorful, really smooth gameplay and nice controls. I only don't like the fighting system very much, but that is no big problem, at least not for me. I enjoy every second of this game.

+Pros -Cons
Wonderful graphics Dull fighting system
Nice controls
Smooth gameplay
Lots of colors
War dieses Review hilfreich? Ja Nein Lustig