Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
Análisis recientes:
Muy positivos (22) - El 95% de los 22 análisis de los usuarios en los últimos 30 días son positivos.
Todos los análisis:
Extremadamente positivos (1,743) - El 95% de los 1,743 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento:
31 DIC 2012
Desarrollador:
Editor:

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Comprar Tales of Maj'Eyal

Comprar Tales of Maj'Eyal 4-Pack

Packs que incluyen este juego

Comprar Tales of Maj'Eyal Volumes I - III

Incluye 3 artículos: Tales of Maj'Eyal, Tales of Maj'Eyal - Ashes of Urh'Rok, Tales of Maj'Eyal - Embers of Rage

 

Actualizaciones recientes Ver todos (48)

23 mayo

Tales of Maj'Eyal 1.5.5 aka "Whoops" is out!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.5.5 ! See http://te4.org/

Enjoy and have fun in Eyal!


  • Fixed shops

Have fun in Eyal!
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23 mayo

Tales of Maj'Eyal 1.5.4 "The Match" is out!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.5.4 ! See https://te4.org/

Enjoy and have fun in Eyal!


  • Fixed damage bonus, resistance penetration and resistances to correctly appear in online charsheets
  • Buffed Athamaton, also it can now speak! Enjoy your deaths
  • Added support for visible talents, items and playerdoll images on online character sheets on te4.org
  • Fixed joining chat channels on star in some rare cases, one of the reason for "server doesnt work: it did work you just didnt saw it
  • Talents that generate resources state "FOO gain: X" instead of "FOO cost: -X"
  • Improved data synchronization with the server to lighten load
  • Fixed trying to capture a fearscaping npc while in the fearscape with a possessor
  • Modding: Support for "hated_by_everybody" property
  • Modding: DLCs/Addons defined resources should now correctly appear in the charsheets
  • Modding: New resources parameter "switch_direction" to indicate the resource prefers to be lower
  • Modding: New Actor:alterTalentCost method
  • Modding: New static method Object:descCombat() to let addons pass a custom combat table and get a correct description

Have fun in Eyal!
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Análisis

“If you didn’t download TOME immediately then please do so now, unless you’re at work, in which case it’s acceptable to wait until your lunch break. Take your lunch break immediately.”
Rock Paper Shotgun

“Tales of Maj’Eyal (TOME) seems to be a roguelike that refuses to have the shortcomings that are taken for granted in the genre.”
Dorkadia

“Even within a single class, there’s a lot of depth and tactical nuance to discover.”
Indiestatik

Acerca de este juego


Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.


  • Focus on randomly generated tactical battles
  • Rich set of very unique classes
  • Unlocks & achievements progression
  • Rich world with its own history which slowly reveal during the game
  • No consumables, no grinding
  • Turn based: think before you act!
  • Simple, easy to use interface
  • Easy modding support with Workshop integration

Buyers will get all the extra features that normal donators get. You can test for free on te4.org

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows Vista
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL 2.1+
    • Almacenamiento: 512 MB de espacio disponible
    Recomendado:
    • SO: Windows Vista
    • Memoria: 1 GB de RAM
    • Gráficos: OpenGL 2.1+
    • Almacenamiento: 512 MB de espacio disponible
    Mínimo:
    • SO: OSX 10.9
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL 2.1+
    • Almacenamiento: 512 MB de espacio disponible
    Recomendado:
    • SO: OSX 10.9
    • Memoria: 1 GB de RAM
    • Gráficos: OpenGL 2.1+
    • Almacenamiento: 512 MB de espacio disponible
    Mínimo:
    • Memoria: 512 MB de RAM
    • Gráficos: OpenGL 2.1+
    • Almacenamiento: 512 MB de espacio disponible
    Recomendado:
    • Memoria: 1 GB de RAM
    • Gráficos: OpenGL 2.1+
    • Almacenamiento: 512 MB de espacio disponible

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