Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
User reviews:
Recent:
Very Positive (15 reviews) - 100% of the 15 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (1,629 reviews) - 95% of the 1,629 user reviews for this game are positive.
Release Date: Dec 31, 2012

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Buy Tales of Maj'Eyal 4-Pack

Packages that include this game

Buy Tales of Maj'Eyal Volumes I - III

Includes 3 items: Tales of Maj'Eyal, Tales of Maj'Eyal - Ashes of Urh'Rok, Tales of Maj'Eyal - Embers of Rage

 

Recent updates View all (38)

June 14

Tales of Maj'Eyal 1.4.8 aka "Of Redemption" is released!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.4.7 ! See http://te4.org/

Enjoy and have fun in Eyal!

Release highlights:

  • Some bugfixes

Expanded changelist:
  • Fixed the Item's Vault crash. Sorry..
  • Unexisting particles (because of removed addon/..) will not prevent loading (should help with some world.teaw issues)
  • Oozewalk correctly only removes detrimental effects
  • Fixed offhand mindstar from not using the talent's damage multiplier

Have fun!

14 comments Read more

June 13

Tales of Maj'Eyal 1.4.7 aka "Of Perception" is released!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.4.7 ! See http://te4.org/

Enjoy and have fun in Eyal!

Release highlights:

  • Some bugfixes

Expanded changelist:
  • Updated Ring of the War Master and the Murderblade to correctly boost berserker talents
  • Fixed a bug that sometimes made alt daikara 4 or sludgenest 1 (and probably some others) fail to generate
  • Fixed a bug that sometimes made exiting subvaults bug out
  • Fixed a bug preventing adventurers from restarting from premades in the infinite dungeon
  • Updated OpenAL dll for windows to a new version, should prevent some windows10 crashes
  • Disabled greater-crypt abnd trickvault vaults (the ones with the levers/tricks that sometimes bork) until they can be remade in a way that cant trap players forever
  • Fixed Dominant Will to correctly fade away
  • Phase Door and Teleport respect teleport immunity
  • Fixed The Cage (Embers of Rage) from working only once
  • Fix random freeze/random stop at high run speed
  • Tinkered items can not be vaulted anymore


Have fun!

12 comments Read more

Reviews

“If you didn’t download TOME immediately then please do so now, unless you’re at work, in which case it’s acceptable to wait until your lunch break. Take your lunch break immediately.”
Rock Paper Shotgun

“Tales of Maj’Eyal (TOME) seems to be a roguelike that refuses to have the shortcomings that are taken for granted in the genre.”
Dorkadia

“Even within a single class, there’s a lot of depth and tactical nuance to discover.”
Indiestatik

About This Game

Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.

Key features:
  • Focus on randomly generated tactical battles
  • Rich set of very unique classes
  • Unlocks & achievements progression
  • Rich world with its own history which slowly reveal during the game
  • No consumables, no grinding
  • Turn based: think before you act!
  • Simple, easy to use interface
  • Easy modding support with Workshop integration

Buyers will get all the extra features that normal donators get. You can test for free on te4.org

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 512 MB RAM
    • Graphics: Any OpenGL capable
    • Storage: 512 MB available space
    Recommended:
    • OS: Windows XP
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2+
    • Storage: 512 MB available space
    Minimum:
    • OS: OSX 10.9
    • Memory: 512 MB RAM
    • Graphics: Any OpenGL capable
    • Storage: 512 MB available space
    Recommended:
    • OS: OSX 10.9
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2+
    • Storage: 512 MB available space
    Minimum:
    • Memory: 512 MB RAM
    • Graphics: Any OpenGL capable
    • Storage: 512 MB available space
    Recommended:
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2+
    • Storage: 512 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (15 reviews)
Overall:
Overwhelmingly Positive (1,629 reviews)
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1,250 reviews match the filters above ( Overwhelmingly Positive)
Most Helpful Reviews  In the past 30 days
13 of 20 people (65%) found this review helpful
13 people found this review funny
Recommended
263.4 hrs on record
Posted: September 1
I use my 4K gaming rig to play this game that looks like it was made back in 1993. Worth it.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
430.3 hrs on record
Posted: September 1
ToME is a fantastic game with a great community. The game really draws you in and you get addicted fast. It's very difficult at times and has some really intense moments as well. There is a chat feature in game where you can talk, link items, ask for help and advice, etc. I can't reccomend it enough if you're a fan of rougelikes.
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2 of 2 people (100%) found this review helpful
Recommended
288.3 hrs on record
Posted: September 1
Wow, what a great game. I'm not much of a roguelike fan, but I can't get enough of TOME. The class, combat, and loot systems are incredibly well thought out. So many race/class combos and plenty of different builds within those combinations. And the loot is actually interesting! It's common to pick up a item with 5 or more different stat gains plus a unique active spell. The game is never predictable and the turn-based combat means you can take it as fast or slow as you want. Definitely one of the best value games on Steam.
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3 of 4 people (75%) found this review helpful
Recommended
797.6 hrs on record
Posted: September 5
Beat Insane, tried Madness... It lives up to it's name.
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1 of 1 people (100%) found this review helpful
Recommended
15.6 hrs on record
Posted: September 21
By far one of the best roguelikes I've ever played! Tons of monsters, spells, skills, classes, races, quests, and all of the exploration you could want and an entertaining story to wrap it all up in.
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1 of 1 people (100%) found this review helpful
Recommended
88.1 hrs on record
Posted: September 24
One of the most addicting and deap games I have ever played. Didn't read any of the lore, but I'm sure its good.
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2 of 4 people (50%) found this review helpful
Recommended
67.9 hrs on record
Posted: September 12
Best roguelike ever, hats off to our Dark God!
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2 of 5 people (40%) found this review helpful
Recommended
2.5 hrs on record
Posted: September 11
Highly recommended RPG.
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Most Helpful Reviews  Overall
445 of 457 people (97%) found this review helpful
11 people found this review funny
Recommended
956.2 hrs on record
Posted: November 7, 2014
I don't play rogue-likes.

That was my starting point with ToME(4), aka Tales of Maj'Eyal. I'm not really a fan of the genre, though I am a fan of tactical RPGs. It was only after some interesting comments on another game forum (Grim Dawn, great game, look it up) that I decided to give ToME a try.

Unlike some other rogue-likes, ToME gives you the option to play softcore. There are varying difficulty levels in addition to different degrees of 'rogue-like-ness' (multiple lives; from 1 to infinite). The classes vary from basic and simple (Bulwark, Rogue, Archmage, etc) to surprisingly unique (Mindslayer, Oozemancer, Solipsist, etc). The unlock system can be a pain, but it does encourage you to progress through the game, explore and play various archetypes.

The lore is great; the world has been excellently crafted (imo). While it doesn't read like a AAA novel, the depth of the backstory is pretty astonishing considering it's been done primarily by one man (props Darkgod).

When it comes to the gameplay, everything is surprisingly newbie-friendly (for a rogue-like). The UI is simple and easy, the controls are variable (keyboard and/or mouse, re-bindable) and the overly-complex item usage often found in the genre has been notably streamlined.

The graphics are solid. Now, take that with a grain of salt; this is a 2d game of tiles and sprites. If you're anticipating something like Dragon Age, you're going to be disappointed. I know that I was unpleasantly surprised. That being said, it has definitely grown on me and it certainly gives enough information on what's happening.

All that being said, this IS a roguelike. You WILL walk around a corner/open a door/open a chest and get exploded. Careful, cautious play is highly encouraged.

Overall, if you find yourself wanting to try out a roguelike but finding they are a little too 'hardcore' for you, give ToME a try. It's the only roguelike that I have found myself returning to, time after time.
Was this review helpful? Yes No Funny
260 of 267 people (97%) found this review helpful
14 people found this review funny
Recommended
2,329.6 hrs on record
Posted: August 18, 2015
I've never written a steam review before but TOME is so good that I have to chime in with my 2c. This is the first rogue-like game that I've ever played and I was extremely skeptical of the genre before giving TOME a try but I can honestly say that TOME is the best game that I've played in a very, very long time, and as a D&D nerd who grew up in the 80's, this game hits so many of the right notes from an RPG perspective that I have simply not been able to put it down since the summer sale and I've only played 2 out of the like 30 classes.

The replay value is through the roof and the challenge is out of this world difficult, but like Dark Souls, it mostly feels very fair and does become more manageable as you get better at the game. I can't believe I only paid something like 2$ for this game as it is worth the price of a full AAA title easily. In fact, if I was a developer who had slaved away on a mediocre AAA title this game would make me seriously re-evaluate my life choices. As far as I can tell, this game was developed by one dude, and stands head and shoulders above so many titles that took 100+ people to create that it should serve as an inspiration to hobby game developers everywhere. I can't believe how good this game is, you have to buy it.
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Recently Posted
konsolman
79.1 hrs
Posted: September 30
One of the best roguelikes I have ever played. It took me almost 80 hours to finish the main campaign (After countless of my characters perished). The lore in this game is fantastic and the replayability is great. Every time you lose, you just wanna make another character and try again. And again. And again. TOME + some good music in the background and you will be in heaven (roguelike heaven).
Helpful? Yes No Funny
HeineBOB
147.8 hrs
Posted: September 30
Incredible deep combat system, but still starts off with great introduction and only slowly unlocks some of the more advanced stuff for later.
Helpful? Yes No Funny
eb
231.2 hrs
Posted: September 17
About half a dozen RPGs in an overcoat pretending to be a roguelike. Unavoidably flawed given how huge it is, but mod support is excellent and you can easily improve/get rid of the annoying stuff (or add more if you like your RPGs bloated to hell and back). Has one of the ugliest, least functional tilesets ever, but the fake ASCII mode looks fantastic and you don't want to know what a yeek really looks like anyway.

Also, a warning: prolonged exposure to the Last Hope/Gates of Morning music will cause massive headaches.
Helpful? Yes No Funny
Mongoloid Mike
20.4 hrs
Posted: September 3
Terrible
Helpful? Yes No Funny