Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
用户评测:
最新:
特别好评 (45 篇评测) - 过去 30 天内的 45 篇用户评测中有 91% 为好评。
总体:
特别好评 (1,637 篇评测) - 1,637 篇用户的游戏评测中有 94% 为好评。
发行日期: 2012年12月31日

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购买 Tales of Maj'Eyal Volumes I - III

包含 3 件物品: Tales of Maj'Eyal, Tales of Maj'Eyal - Ashes of Urh'Rok, Tales of Maj'Eyal - Embers of Rage

 

最近更新 查看所有(38)

6月14日

Tales of Maj'Eyal 1.4.8 aka "Of Redemption" is released!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.4.7 ! See http://te4.org/

Enjoy and have fun in Eyal!

Release highlights:

  • Some bugfixes

Expanded changelist:
  • Fixed the Item's Vault crash. Sorry..
  • Unexisting particles (because of removed addon/..) will not prevent loading (should help with some world.teaw issues)
  • Oozewalk correctly only removes detrimental effects
  • Fixed offhand mindstar from not using the talent's damage multiplier

Have fun!

10 条留言 了解更多

6月13日

Tales of Maj'Eyal 1.4.7 aka "Of Perception" is released!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.4.7 ! See http://te4.org/

Enjoy and have fun in Eyal!

Release highlights:

  • Some bugfixes

Expanded changelist:
  • Updated Ring of the War Master and the Murderblade to correctly boost berserker talents
  • Fixed a bug that sometimes made alt daikara 4 or sludgenest 1 (and probably some others) fail to generate
  • Fixed a bug that sometimes made exiting subvaults bug out
  • Fixed a bug preventing adventurers from restarting from premades in the infinite dungeon
  • Updated OpenAL dll for windows to a new version, should prevent some windows10 crashes
  • Disabled greater-crypt abnd trickvault vaults (the ones with the levers/tricks that sometimes bork) until they can be remade in a way that cant trap players forever
  • Fixed Dominant Will to correctly fade away
  • Phase Door and Teleport respect teleport immunity
  • Fixed The Cage (Embers of Rage) from working only once
  • Fix random freeze/random stop at high run speed
  • Tinkered items can not be vaulted anymore


Have fun!

12 条留言 了解更多

评测

“If you didn’t download TOME immediately then please do so now, unless you’re at work, in which case it’s acceptable to wait until your lunch break. Take your lunch break immediately.”
Rock Paper Shotgun

“Tales of Maj’Eyal (TOME) seems to be a roguelike that refuses to have the shortcomings that are taken for granted in the genre.”
Dorkadia

“Even within a single class, there’s a lot of depth and tactical nuance to discover.”
Indiestatik

关于这款游戏

Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.

Key features:
  • Focus on randomly generated tactical battles
  • Rich set of very unique classes
  • Unlocks & achievements progression
  • Rich world with its own history which slowly reveal during the game
  • No consumables, no grinding
  • Turn based: think before you act!
  • Simple, easy to use interface
  • Easy modding support with Workshop integration

Buyers will get all the extra features that normal donators get. You can test for free on te4.org

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP
    • 内存: 512 MB RAM
    • 图形: Any OpenGL capable
    • 存储空间: 需要 512 MB 可用空间
    推荐配置:
    • 操作系统: Windows XP
    • 内存: 1 GB RAM
    • 图形: OpenGL 2+
    • 存储空间: 需要 512 MB 可用空间
    最低配置:
    • 操作系统: OSX 10.9
    • 内存: 512 MB RAM
    • 图形: Any OpenGL capable
    • 存储空间: 需要 512 MB 可用空间
    推荐配置:
    • 操作系统: OSX 10.9
    • 内存: 1 GB RAM
    • 图形: OpenGL 2+
    • 存储空间: 需要 512 MB 可用空间
    最低配置:
    • 内存: 512 MB RAM
    • 图形: Any OpenGL capable
    • 存储空间: 需要 512 MB 可用空间
    推荐配置:
    • 内存: 1 GB RAM
    • 图形: OpenGL 2+
    • 存储空间: 需要 512 MB 可用空间
消费者评测
消费者评测系统更新!了解更多
最新:
特别好评 (45 篇评测)
总体:
特别好评 (1,637 篇评测)
最近发布
1Zaners
( 513.6 小时(记录在案的) )
发布于:7月23日
Great game so much content
是否有价值? 欢乐
Ranmus
( 46.2 小时(记录在案的) )
发布于:7月23日
Overall, I would give this game a 6 out of 10.

On the positive side, this game is quite fun, and has lots of replayability. Classes are very unique, and there is a large variety of skills. I also appreciate the unlocking system for new classes/races.

However, one of the major downfalls, in my opinion, is that I often run into enemies that can one-hit-kill me. Most reciently there was an instance of a "normal" (not elite, rare, or boss) enemy, lower than my level, that killed me, from full health, from 4 blocks away, and through my summon. So, the only way to not die and lose 20+ hours of gameplay is to... never get within 6 blocks of anyone for even a second? Also, it *kind of* deleted my character, even though I had used an item to get an extra life. The character won't show up anywhere, but when I try to create a new character with the same name, it says one exists.

I believe the creators need to spend some time reworking enemy skills/powers and fix some major bugs before this game is considered complete.
是否有价值? 欢乐
tom.rhyne
( 374.1 小时(记录在案的) )
发布于:7月21日
Amazing-if-often-frustrating dungeon crawler:

You will die. A lot. You'll quit. And find yourself crawling back for more punishment. You'll learn... evolve... progress... Unkillable boss becomes hard to kill tyrant becomes minor road block along a path you know. There is repetition, but with sufficient randomness to feel nostalgic rather than tedious.

You'll unlock new styles, races, and classes. You'll find aspects you enjoy, figure out how to master them, and learn coping and survival mechanisms for the diverse critters and situations. You'll develop that spidey-sense that tells you "hey, I'd better get out of here before I get in trouble, and regroup around a choke point".

I loved this. I hated this. I loved it. I hated it. I learned that I loved that I loved and hated it. It's challenging but fair, with a helpful community and deep content. If you don't require massive 3d immersive graphics, are patient enough to avoid throwing your keyboard, and are willing to devote hours to learning truly "how to play", this is a great, evolving product you won't regret your time spent on.
是否有价值? 欢乐
Lars Ulrika
( 91.5 小时(记录在案的) )
发布于:7月15日
I created an "Archer Stormtrooper" archer, died on level 1 by shooting myself which proves this game is realistic and takes into account Star Wars lore even though it has nothing to do with Star Wars.

100% would self-stormtroop myself again.


Joke apart, don't let the graphics fool you : this game has a deep gameplay , each class really plays differently than the other, it's challenging and will keep you hooked for hours.
是否有价值? 欢乐
TheMaker51
( 13.2 小时(记录在案的) )
发布于:7月14日
Started playing this some time back when my computer couldn't handle Halo: Combat Evolved (long story), and picked it up again recently. Controls are good and remappable, workshop support is neat, the music lends itself well to establish mood, and the difficulty is there. It's a roguelike in the classic sense, as in being like the original Rogue. Lots of unlockable content including classes, races, and even gameplay modes. Active bug and error reporting in game is a great sign. Zero crashes or game breaking bugs, just some minor stuff.

Would definitely recommend for anyone looking for a game of this genre. One of the few good ones on steam, if there are more.
是否有价值? 欢乐
Slatumopznbek
( 79.3 小时(记录在案的) )
发布于:7月13日
Reccomend it, but it fails on windows 10.
是否有价值? 欢乐
Aldernut
( 40.1 小时(记录在案的) )
发布于:7月13日
There are two things in Tales of Maj'Eyal, that made me stop playing this game, and not invest money in more expansions:

1) Permanent socketing. Items can be imbued with gems, which add to the item's stats. Gems can be found and bought, and you can also find more powerful artifact gems. However, all item imbuing is permanent. The result was never using the good gems for imbuing good items, while anxiously wondering whether and when I should. Instead of a bonus, every found artifact became a reminder about potentially shooting myself in the foot. "Wanna imbue me? You know, it's permanent if you do. A better gem might be just around the corner. Better wait...but is it? You're constantly gimping yourself, you know..."

2) Extremely limited item transfer space. AFAIU, you'll get transfer space for one item for every 2 euros you've paid for the game. With the base game at 7 euros, that'd result in a massive quantity of 3 items you can transfer. However, you can find tens - or even hundreds of artifacts in one playthrough. Also, the transfer space can be reached in later game only, never allowing you the possibility of starting fresh characters with good quality equipment. The permanent socketing -issue raises its head in here as well, since different character classes require different items. "Used that nice artifact gem in the sword of your now-overleveled fighter? So bad, you can't transfer it to your new mage's staff now."

To conclude, if these issues were fixed, I'd gladly put more money in this game.
是否有价值? 欢乐
Insane
( 2.0 小时(记录在案的) )
发布于:7月13日
Good for cheevos
是否有价值? 欢乐
Vlad
( 224.3 小时(记录在案的) )
发布于:7月11日
Probably the best turn-based rogue-like I've played
是否有价值? 欢乐
OrbisNatus
( 20.5 小时(记录在案的) )
发布于:7月9日
Tales of Maj'Eyal(ToME) is a traditional rouge-like game with some interesting features.
Since I,for several years, had enjoyed dungeon crawl which is a similar type of game to ToME, ToME was an attractive game to me regarding its nice(compare with dungeon crawl) graphic, clear & intuitive UI and a story.

For story, I cannot judge whether it is pros or cons though because I think I've played less than half a game. but play experience has been quite good. Monsters hitherto are various and not repetitive(I mean there were not many different colored cousin monsters. well except slime or ants). Journals written by many adventurers makes players get absorbed to the world providing some useful cues to further adventure.

There are various type of races and classes which have distinguishble features. Maybe this ensures players to have different game experience in every new game. Many kind of skills remind me diablo series, player might be able to take lot of trees to make their own character.

however, I would not have disappointed had monsters taken more strategic action in the battle. for example, I was a dwarf berserk and opponents were mop of wind elements blowing lighting bolts from far away of player. If they kept to cast lighting bolt then I would be as good as dead. Wind elements, however, kindly approched to me wasting their range advantage then I had no trouble to deal with them. hmm. when I played dungeon crawl, every monsters tried hard to keep their advantages that lead players got mad. well. If developers intention was to lower the barrier of this game by making monsters dull, they did good job.

I think I have to revise this review after I complete once, but feel there is not big chance to change good impression so far. :)
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最有价值的评测  在过去的 30 天内
3 人中有 3 人(100%)觉得这篇评测有价值
推荐
121.3 小时(记录在案的)
发布于:6月29日
Roguelike爱好者不要犹豫了,入吧,大包才23
中文也不是问题,创意工坊有汉化 CHN Addons for ToME

友情提示:千万别修改职业解锁,因为这个游戏的一半乐趣就在于职业解锁带来的成就感以及新职业出现时的喜悦
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
推荐
6.9 小时(记录在案的)
发布于:6月29日
有汉化,游戏还不错。新手上手估计有些难,
共享箱国内网络经常连不上,之前网卡存装备全变双份然后存档变成非法了,蛋疼。
这篇评测是否有价值? 欢乐
18 人中有 15 人(83%)觉得这篇评测有价值
有 16 人觉得这篇评测很欢乐
推荐
8.9 小时(记录在案的)
发布于:7月1日
Adventures of "Gonna die soon, plz send help"

-Went into town
-Accidentaly right clicked a peasant
-Saw the option to attack
-Thought you can't actually do that to allies
-One hit killed the peasant
-Other peasants ganked on me
-One shot all of them
-Felt bad
-Glitched myself through trees and drowned by standing at the side of a lake
-Respawned
-Saw a shady guy
-Wanted to kill him, but he told me he could give me money for killing things
-I accepted
-The enemies were the rest of the peasants
-Im dead inside now
-Left and came back into town hoping that the peasants respawned
-They didn't
-Explored the rest of the world in search of more peasant "friends"
-Heard a guy crying and saw a secret hatch
-Went inside
-Almost ♥♥♥♥ my pants when i saw the enemy's level
-Never mind, they die quickly
-Found the crying merchant and next to him stood a level 14 boss
-Im level 6
-He was ♥♥♥♥♥♥ i killed his men
-Pants are being soiled
-I asked him why he kidnapped the merchant
-He's not like most stupid movie villlains and sees through my plan
-♥♥♥♥
-Was almost dead, but convinced him to make me his ♥♥♥♥♥
-He accepted
-Merchant is still crying
-Got an achievement for becoming the villain's ♥♥♥♥♥
-Later to make me cheer up, i destroyed an entire forest and everything in it
-Saw a new enemy with no face, but only a mouth
-I wonder what they do in their free time...
-Think i can kill them
-Somehow they trap me and continue to bite off my nuts
-I die

10/10
这篇评测是否有价值? 欢乐
6 人中有 6 人(100%)觉得这篇评测有价值
推荐
69.8 小时(记录在案的)
发布于:7月7日
best roguelike out there..

64 hours played so far and I still havent managed to win the game :D
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
推荐
82.5 小时(记录在案的)
发布于:7月3日
60 hours clocked in, only gotten to the other half of the game once.
Play as a person literally able to kill people with his mind, die easily.
Play as a fist fighter and decimate.

10/10 would use fists intead of mindpowers.
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
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2.0 小时(记录在案的)
发布于:7月13日
Good for cheevos
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
推荐
91.5 小时(记录在案的)
发布于:7月15日
I created an "Archer Stormtrooper" archer, died on level 1 by shooting myself which proves this game is realistic and takes into account Star Wars lore even though it has nothing to do with Star Wars.

100% would self-stormtroop myself again.


Joke apart, don't let the graphics fool you : this game has a deep gameplay , each class really plays differently than the other, it's challenging and will keep you hooked for hours.
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
191.7 小时(记录在案的)
发布于:7月8日
Curiousity WILL kill the cat. Again and again.

10/10
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1 人中有 1 人(100%)觉得这篇评测有价值
推荐
224.3 小时(记录在案的)
发布于:7月11日
Probably the best turn-based rogue-like I've played
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3 人中有 2 人(67%)觉得这篇评测有价值
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173.3 小时(记录在案的)
发布于:6月26日
When I first looked at it - let's just say I was not impressed.
It looked like a browser MMO knock-off: brigtish colours, long-donkey bar (that'd not be customisable I bet and ofcourse no shortcuts etc.). Prolly got like 3 cookie-cutter races/classes combo, gender locked on top of that.
Boy, was I in for a surprise.
Tales are a beautiful, complex and deep game with a plenty of room to make your build, your characted - the way you want it. Wanna have a hulking ghoulish brute ogre? Here you go. A hulking ogre brute ghoul? You know were I'm getting.
The plot itself is pretty linear, but offers some motivation and intertainment.
Also It is obvious (for me, at least) that the devs are big, big, BIG fans of pnp boardgames - and the game itself, being a generalised homage of some of them, racking some xtra points from your truly.
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