Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
Valutazione degli utenti:
Recenti:
Molto positiva (27 recensioni) - 96% delle 27 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Estremamente positiva (1,903 recensioni) - 1,903 recensioni degli utenti (95%) per questo gioco sono positive.
Data di rilascio: 31 dic 2012

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Acquista Tales of Maj'Eyal

Acquista Tales of Maj'Eyal 4-Pack

Pacchetti che includono questo gioco

Acquista Tales of Maj'Eyal Volumes I - III

Include 3 articoli: Tales of Maj'Eyal, Tales of Maj'Eyal - Ashes of Urh'Rok, Tales of Maj'Eyal - Embers of Rage

 

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9 dicembre 2016

Possessors are coming to 1.5!

My dear minions,

Long ago when I announced Ashes of Urh'Rok I also said that a day would come when Stone Wardens would be demoted to a normal class and the Possessors would come in as the new donator class. And while I never give dates, I try to keep my word and now the day of the Possessors is drawing near!

When Tales of Maj'Eyal 1.5 release it will feature this new, very weird, class!

But what are they ?

Possessors come from my previous game, ToME2 where you could capture the bodies of your dead foes to incarnate in them and use their special abilities!
And Tales of Maj'Eyal's Possessors are just like that, but more!
While parts of the design is still in flux, quite some things are already working, most importantly the actual possession stuff!
For those of you that knew the old possessors, think of them as kind of that (with less cheesiness) with a midrange/melee psionic tackled on it.
And think of all those yummy talents NPCs can use that you can now steal!


A few mechanics explained
  • Bodies storage: When you steal one of your foes body it will be put in a "psionic storage", think of it as a kind of psionic imprit of the body. A talent even allows you to clone it to use it multiple times!
  • When you want to transform you simply access that storage and select the body you desire and bam! You get stats, effects, talents, ... of this body (all controlled by talents so it's not a binary thing, you do get better at it)
  • Stolen bodies have a very important flaw: they can never be healed in any way (except with a disminishing return special talent), so eventually even the best bodies will wither and be destroyed, but this is Tales of Maj'Eyal, new bodies are aplenty !
  • When you assume a form, you get to keep your inventory no matter what. Doing it any other way would be far too cumbersome for the play UI-wise. Also you can now pretend to be just like that rare bulwark snake that killed your last character!
  • You can also use your stored bodies in new fun ways, like using one as a psionic minion for a while, but when the effect ends the body is gone forever
  • The class has a psionic power called Finger of Death, need I say more?!

So stay tuned for 1.5 !

66 commenti Altre informazioni

25 ottobre 2016

Tales of Maj'Eyal 1.4.9 aka "Of Temptation" is released!

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.4.9 ! See http://te4.org/

Enjoy and have fun in Eyal!

Release highlights:

  • Security fixes. This should have no impact on your gameplay obviously, but if you notice something strange please report it ASAP, some things may have been too restricted with regards to addons.

Expanded changelist:
  • Write path can be (and is) now restricted to certain game related folders at birth, any others will generate an error
  • OS functions to access disk and processes are now unaccessible
  • Particles lua threads cant access OS functions anymore
  • Fixed multiplying npcs so that they do not act upon splitting
  • Bone Shield displays current and max charges on the icon

Have fun!

15 commenti Altre informazioni

Recensioni

“If you didn’t download TOME immediately then please do so now, unless you’re at work, in which case it’s acceptable to wait until your lunch break. Take your lunch break immediately.”
Rock Paper Shotgun

“Tales of Maj’Eyal (TOME) seems to be a roguelike that refuses to have the shortcomings that are taken for granted in the genre.”
Dorkadia

“Even within a single class, there’s a lot of depth and tactical nuance to discover.”
Indiestatik

Informazioni sul gioco

Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, online stats and character sheets, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.

Key features:
  • Focus on randomly generated tactical battles
  • Rich set of very unique classes
  • Unlocks & achievements progression
  • Rich world with its own history which slowly reveal during the game
  • No consumables, no grinding
  • Turn based: think before you act!
  • Simple, easy to use interface
  • Easy modding support with Workshop integration

Buyers will get all the extra features that normal donators get. You can test for free on te4.org

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimi:
    • Sistema operativo: Windows XP
    • Memoria: 512 MB di RAM
    • Scheda video: OpenGL 2.1+
    • Memoria: 512 MB di spazio disponibile
    Consigliati:
    • Sistema operativo: Windows XP
    • Memoria: 1 GB di RAM
    • Scheda video: OpenGL 2.1+
    • Memoria: 512 MB di spazio disponibile
    Minimi:
    • Sistema operativo: OSX 10.9
    • Memoria: 512 MB di RAM
    • Scheda video: OpenGL 2.1+
    • Memoria: 512 MB di spazio disponibile
    Consigliati:
    • Sistema operativo: OSX 10.9
    • Memoria: 1 GB di RAM
    • Scheda video: OpenGL 2.1+
    • Memoria: 512 MB di spazio disponibile
    Minimi:
    • Memoria: 512 MB di RAM
    • Scheda video: OpenGL 2.1+
    • Memoria: 512 MB di spazio disponibile
    Consigliati:
    • Memoria: 1 GB di RAM
    • Scheda video: OpenGL 2.1+
    • Memoria: 512 MB di spazio disponibile

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