A malicious orb has cast Savant out of his tower and transformed his surroundings into dangerous enemies! Dodge and shoot your way back up the tower, and blast down waves of enemies as you make your way towards the top! As you progress, you unlock CDs that not only give you new tracks to play to, but also grant you powerful new abilities!
Análisis de usuarios:
Recientes:
Mayormente positivos (17 análisis) - 76% of the 17 user reviews in the last 30 days are positive.
Global:
Muy positivos (2,262 análisis) - El 94% de los 2,262 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 4 dic. 2013

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Comprar Savant - Ascent

 

Actualizaciones recientes Ver todos (19)

24 de diciembre de 2015

Merry Xmas

From us at D-Pad Studio to all of you!


DPadStudio

(To activate an extra festive mode in Savant - Ascent this christmas, press the 'X'-key in the main menu) - Available till the 1st of January.

God Jul! :-)

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Críticas

“Savant: Ascent Is The Best $2 You’ll Ever Spend”
IndieStatik

“Pure shot of adrenaline!”
9/10 – Retr0J

“Quite Genious”
4/5 – IndieGameReviewer

Acerca de este juego

A malicious orb has cast Savant out of his tower and transformed his surroundings into dangerous enemies!

Dodge and shoot your way back up the tower, and blast down waves of enemies as you make your way towards the top! As you progress, you unlock CDs that not only give you new tracks to play to, but also grant you powerful new abilities!




You play as the powerful Alchemist, a mechanical wizard who tries to possess the power of the mysterious orb. He's able to shoot vollyes of magic missiles, aswell as being nimble enough to dodge and jump out of harms way.



Unlock 6 unique soundtracks from musical artist Savant each with unique powers to help you ascend the Alchemist's tower, or reach new highscores in Time Attack or Endless Mode. There are also secret powers to unlock, and several achievements to challenge the most experienced of players.

Can you make it to the top?

Features:
+ Challenging dodge & shoot gameplay!
+ Powerful abilities, fast action, hoards of enemies to obliterate!
+ 6 unlockable soundtracks, each one gives you a new power
+ Several modes to play
+ Secret powers!

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows Vista/Windows 7
    • Procesador: 1.5 GHz Core2Duo
    • Memoria: 2 GB de RAM
    • Gráficos: OpenGL 1.4 or better
    • Almacenamiento: 120 MB de espacio disponible
    • Notas adicionales: Minimum 1024x768 screen resolution
    Recomendado:
    • SO: Mountain Lion v10.8
    • Procesador: 1.3 GHz Intel Core i5
    • Memoria: 2 GB de RAM
    • Gráficos: Intel HD Graphics 5000
    • Almacenamiento: 120 MB de espacio disponible
    • Notas adicionales: Minimum 1024x768 screen resolution
    Recomendado:
    • SO: Ubuntu 13.10
    • Procesador: 1.3 GHz Intel Core i5
    • Memoria: 2 GB de RAM
    • Gráficos: Intel HD Graphics 5000
    • Almacenamiento: 120 MB de espacio disponible
    • Notas adicionales: Minimum 1024x768 screen resolution
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Mayormente positivos (17 análisis)
Global:
Muy positivos (2,262 análisis)
Publicados recientemente
The Slothful Existentialist-IDLE
( 10.1 h registradas )
Publicado el 30 de mayo
Overview:
Savant - Ascent is a 2D twin stick shooter developed by small indie dev team D-Pad Studios. The game was made using GameMaker and won the GameMaker GOTY award for 2013, it also won Gullstikka Norwegian GOTY 2014. It’s got much replay value with beating previous high-scores and attempting to be ranked in the leaderboards. It is based on real-life EDM artist Savant (Aleksander Vinter), who also provides the soundtrack straight from some of his albums. Savant - Ascent is available on Steam, Google Play, and the App Store.


Story:
Savant has been expelled from his tower by an evil Orb, as a result he needs to shoot and dodge his way back up the tower, defeating waves of enemies as he ascends.

Higher up the tower are even more powerful enemies, enemies against which your skill will truly be tested. Are you ready for the challenge that lies beyond the tower?


Gameplay:
Shooting and dodging are the game's main gameplay mechanics. The player shoots a burst of bullets before the shots become rapid-fire, dodging and taking down mobs also builds up energy that make your shots stronger. When enough energy is collected the player can shoot a powerful shot that mostly one-hit-kills enemies.

There is a variety of enemies in the game, ranging from small ones with different amounts of mechanics to big worm-like enemies with destroyable sections. There is also boss battles, which are challenging if the player fails to notice patterns and are careless. The enemies come in hordes, and if they’re not picked off in the order they spawn then you may have some crowd control to deal with, the burst shots help a lot with that. Throughout the whole game there are CD fragments, four of which form one full CD. CDs unlock more songs on the soundtrack and also unlock different abilities and buffs for the player.

There’s Story Mode, Endless Mode, and a Time Attack mode. You unlock latter two modes by beating the Story Mode. In endless you can try and beat your highscore and also rank high on the leaderboards; same with the timed mode, you can try to beat your time and rank high on the leaderboards. Good old arcade-style gameplay model, which give the game a high replay value.

Now, the Void Update.
With the Void Update a whole other section was added to the game, and this section is much, much harder. It adds more enemies with different mechanics, and it also adds a new boss, which is a pain in the ♥♥♥ to beat, to say the least.


Visual:
The graphics are an overload of visual stimulation. The sprites are fairly detailed and animations are fluous. Explosions and shots are brightly coloured and debris and particle effects are eye candy. Amazing art. Just wait until you fight the space-samurai, just wait.


Sound:
8-bit sound effects and Savant’s music make this game’s audio something unique but at the same time nostalgic. Aleksander Vinter (Savant) has savant syndrome, this makes him able to remember every musical sound he’s ever heard as well as make massive amounts of music in short periods of time. In his lifetime he’s made over 10,000 songs; since adopting the alias “Savant” he has released eleven albums, seven EPs, and twelve singles. He has no definitive genre or sound, and is constantly experimenting with his music.

For this game he chose most songs from his dubstep-sounding albums: Alchemist, Cult, ISM, Ninur, Orakel, Vario, and Overkill. Not including the musical scores made specifically for the game.


Final Thoughts:
Gameplay this simple and this addicting takes ingenuity to develop. D-Pad Studios took a world based on Savant’s music and fleshed it out into a full universe. The Alchemist from the album Alchemist, Vario from the album Vario, and the Samurai from the album Protos.

Personally, I bought this game simply because I’m a huge fan, had ‘Savant’ in its name, and because the trailer was featuring his music. What I was surprised to encounter was a ridiculously fun game with an amazing soundtrack and crazy good visuals. A must have for Savant fans and twin stick shooters alike.
¿Es útil? No Divertido
Jarl Hamm
( 1.3 h registradas )
Publicado el 28 de mayo
Savant is a fast-paced, difficult game with beautiful pixel art and a neat approach on a platformer. You unlock abilities as you unlock CD's - which also unlock new soundtracks! This game gets to be very, very difficult, but totally do-able.

No, you're not going to find some kinda advanced story here (or, really, any story at all), but for the price this game is totally worth it. Hours of entertainment for $2!
¿Es útil? No Divertido
LogicalFrank
( 1.4 h registradas )
Publicado el 27 de mayo
1. This game doesn't have any pretense of being too long or involved and really isn't. The hour or so it will take most people to get through the story mode on this is a fun hour w/ really no dull moments. If you are fine w/ that, this game is for you.

2. It sort of feels like an old shareware title from back in the nineties where you got the first episode of the game for free and then had to pay to get the rest. Only in this case you pay up front and there is no more game when you're done.

3. Just kidding, there are actually two extra modes unlocked once you've finished. Not the same as more levels but, hey, it does add some replayability beyond just going for a high score.

4. This game goes out of its way to call attention to its soundtrack but the music is only pretty good.

5. Graphics are also pretty good.

6. Overall presentation strikes me somehow as just feeling very loud, almost feels like the game was designed to stand out in an arcade. I suppose the avalanche of indie titles these days does approximate the din of a packed arcade though so fair enough. I never would have played this were it not for the black metal sounding intro music in the trailer (which sadly devolves into some wubby techno).

7. This controls better w/ mouse and keyboard than with a controller but it controls really well either way. There are definitely frustrating moments in this game but it's because you are a palsied and ill-coordinated nerd and not because you didn't doge in sync w/ your inputs.

8. If you quit before you finish on your first session, you have to start at the beginning again but you maintain all your power ups so it's a bunch easier.

9. There is a weird mechanic in this where you don't get to use any of your powerups until you die. This would make for a great hardcore challenge--to beat the game w/o dying means you don't get to use powerups--but *spoiler* you can't kill the final boss w/o the first power up. I saw an explanation from the devs about this and it still doesn't make any sense.

10. Don't worry. You are almost certainly going to die on your first attempt and many times after that. Nobody who has seen the sun in the past fifteen years has spent enough time playing shmups to crush this thing on the first go.

11. I dig that this is a Game Maker game. I once tried to make a Game Maker game to snowball into the indie game avalanche and only got as far as making a couple sprites flit about randomly while you shot bullets at them that did absolutely nothing.

12. Games don't have to be big and complex to be good. They just have to be good.

13. At the end of the day, my judge of an aracady shmup type game is if when I beat the final boss I give out my secret aracady shmup boss beating victory yell and I did that w/ this game. I call this a win for DPad Studios. I am looking forward to more titles from them.
¿Es útil? No Divertido
Brayd of Guy
( 1.9 h registradas )
Publicado el 24 de mayo
I would f#ck this soundtrack
¿Es útil? No Divertido
silverlunastar39
( 1.2 h registradas )
Publicado el 19 de mayo
What a game. What a strange beast of a game. Part twin stick shooter, part platformer, Savant - Ascent is a whirlwind of color, music, and exploding robots. It's also incredibly bizarre as you play a Guy Fawkes lookalike alchemist whose goal is to retrieve an orb that has the essence of a purple Mario clone called "Vario" in it and...yeah. It's a weird game. But it's pretty fun, too, and that's important.

As you play Savant - Ascent, you hop from one of three platforms, dodging enemies and their incoming fire all while firing back at them. That's it. That's the whole game. It's super simple. As you progress through the levels, you can unlock record pieces that, when fully formed, not only grant you new music to listen to, but new upgrades to your own weapon. Very straight forward, but it works well.

Savant is extremely short, however; with determination, you can probably beat it in a sitting, 100%. It's tough for sure, but nothing patience can't fix. If I had a problem with it, it's that when you aim at an enemy, the camera pulls towards them, leaving you blind in the opposite direction. Expect many, MANY, deaths because of that. But still...what to make of the mish mash of steam punk, EDM, and weird Mario insertions?

Fun Fact: I was at work the other day (a supermarket) when I saw a customer walk by with a t shirt with this game art on it. I thought, "Oh, wow, that's cool! I didn't know this game was so popular!" I talk to him about it and learned that Savant is actually an EDM artist. The game, Savant - Ascent, is actually a strange side project featuring his music. IT SUDDENLY ALL MADE SENSE.

I think I got this for a dollar. Buy it. It's worth the one dollar.
¿Es útil? No Divertido
[ses]freelinefreak
( 22.8 h registradas )
Publicado el 15 de mayo
Awesome little game that, for the price of just 2€, delivers a real challenge (at least to me). Ascent definitely isn't the kind of title you would play every day/week/month, but it's loads of fun every time!
¿Es útil? No Divertido
Audax
( 7.5 h registradas )
Publicado el 14 de mayo
Best two dollars I have ever spent in my life.
Pros: Quick, amazing, and fun gameplay. Being a badass. Amazing music, and addicting gameplay. Challenging gameplay.
Also its only 2 dollars. Buy it now.
Cons: Not long enough. Also if you are prone to rage quitting this is not your game.
¿Es útil? No Divertido
Grospoliner
( 0.6 h registradas )
Publicado el 9 de mayo
Port of an iOS game. Less of a game than it is a mostly brainless twin stick shooter. Nothing intrinsictly wrong with it, just not worth more than a buck.
¿Es útil? No Divertido
Bassmatrix
( 0.9 h registradas )
Publicado el 8 de mayo
Not long enough and doesn't have replayability
¿Es útil? No Divertido
L.A.B.R.Y.S
( 4.1 h registradas )
Publicado el 6 de mayo
11/10 would Ascent again
¿Es útil? No Divertido
Shirokuma
( 4.0 h registradas )
Publicado el 4 de mayo
Hello there everyone, and welcome to my first [or second i cant count] Review.

This is for SAVANT:Ascent. Enjoy, Or not, Your life.

Postive [A breif overview]:
Really dam good pixel graphics.
Good Controls, shooting works fine.
Design is fantastic, especially SAVANT&The backgrounds. Did i mention this game has dam good graphics?
The CD mechanic is intresting, its a bit diffucult for me as im not good at this game at all, but whatevs.

Now for some negatives, because no game is perfect:
The enemy designs are simplistic [Note:I mean the normal enemies, not any bosses if there are any]
Pretty hard, though thats really more nitpciky on my part. Alot of people might like that challange.
The soundtrack,atleast to me as its really not my thing, is awful.
Now this last one is prooooably just me, but at the beginning screen, it glitches out nonstop, showing 01010101s and a few other werid things. I dunno, might just be me.
The CD grabbing can be delayed, or not even registered.

FINAL GRADE:7.5/10.

For me, a soundtrack is a BIG part of a game, and thats why im not giving it like a 8 or 9. I do reccomend this for you players out there who like your Shoot-Em-Ups, And your difficulty. Just dont expect that theres no bugs with the game, mkay? Thank you all for reading!
¿Es útil? No Divertido
^6Холокосби
( 1.0 h registradas )
Publicado el 28 de abril
is good bass
¿Es útil? No Divertido
Chocolate Thunder89
( 2.6 h registradas )
Publicado el 24 de abril
Short little game, wish it was way longer. The music is at least half the reason to play it and it is amazing. I liked it...if there's ever a sequel or any DLC, I'd get that Day One.

Overall: Fun but short.
¿Es útil? No Divertido
Manok
( 6.5 h registradas )
Publicado el 21 de abril
Do you like short playtimes or just need to play something for a while?
Do you like music?
Do you like flailing your mouse around in panic when everything starts exploding around you?
Do you like hard, but fair games?
If you said yes to any of these, you should get this game.

Also, spoilers the game does NOT end after Vario there is 1 more boss and it is crazy
¿Es útil? No Divertido
Woods_Ninja
( 0.7 h registradas )
Publicado el 20 de abril
The maker of this game is also a Musical artist, he also helped with [bass for autism] which a fundraising program Via Bandcamp, which donates to helping kids with autism.

i didn't beat the game, maybe i'll add a review when i beat mario...
¿Es útil? No Divertido
۞_۞ 忍びz7
( 1.9 h registradas )
Publicado el 19 de abril
At first i was like tha F___ and then i was like oh this game is easy. 40 min later i ended the game.
Wtf... gg
¿Es útil? No Divertido
IceShard
( 0.8 h registradas )
Publicado el 18 de abril
A small little game, but it was really enjoyable and fun. Deffentily worth it
¿Es útil? No Divertido
Shy Guy
( 2.0 h registradas )
Publicado el 18 de abril
This game is a 10/10
¿Es útil? No Divertido
UNSCsprt
( 0.3 h registradas )
Publicado el 17 de abril
I'm a big fan of Savant's music, so I figured I'd give the game a try. I don't play a lot of 2D games like this, but I enjoy this one a lot, if nothing else for the music and action.
¿Es útil? No Divertido
kaikaips3
( 0.3 h registradas )
Publicado el 16 de abril
I've only played 20 minutes of this game so far, and it's one of the most engaging and addicting games I've ever played.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 11 de 11 personas (100%) les ha sido útil este análisis
Recomendado
10.1 h registradas
Publicado el 30 de mayo
Overview:
Savant - Ascent is a 2D twin stick shooter developed by small indie dev team D-Pad Studios. The game was made using GameMaker and won the GameMaker GOTY award for 2013, it also won Gullstikka Norwegian GOTY 2014. It’s got much replay value with beating previous high-scores and attempting to be ranked in the leaderboards. It is based on real-life EDM artist Savant (Aleksander Vinter), who also provides the soundtrack straight from some of his albums. Savant - Ascent is available on Steam, Google Play, and the App Store.


Story:
Savant has been expelled from his tower by an evil Orb, as a result he needs to shoot and dodge his way back up the tower, defeating waves of enemies as he ascends.

Higher up the tower are even more powerful enemies, enemies against which your skill will truly be tested. Are you ready for the challenge that lies beyond the tower?


Gameplay:
Shooting and dodging are the game's main gameplay mechanics. The player shoots a burst of bullets before the shots become rapid-fire, dodging and taking down mobs also builds up energy that make your shots stronger. When enough energy is collected the player can shoot a powerful shot that mostly one-hit-kills enemies.

There is a variety of enemies in the game, ranging from small ones with different amounts of mechanics to big worm-like enemies with destroyable sections. There is also boss battles, which are challenging if the player fails to notice patterns and are careless. The enemies come in hordes, and if they’re not picked off in the order they spawn then you may have some crowd control to deal with, the burst shots help a lot with that. Throughout the whole game there are CD fragments, four of which form one full CD. CDs unlock more songs on the soundtrack and also unlock different abilities and buffs for the player.

There’s Story Mode, Endless Mode, and a Time Attack mode. You unlock latter two modes by beating the Story Mode. In endless you can try and beat your highscore and also rank high on the leaderboards; same with the timed mode, you can try to beat your time and rank high on the leaderboards. Good old arcade-style gameplay model, which give the game a high replay value.

Now, the Void Update.
With the Void Update a whole other section was added to the game, and this section is much, much harder. It adds more enemies with different mechanics, and it also adds a new boss, which is a pain in the ♥♥♥ to beat, to say the least.


Visual:
The graphics are an overload of visual stimulation. The sprites are fairly detailed and animations are fluous. Explosions and shots are brightly coloured and debris and particle effects are eye candy. Amazing art. Just wait until you fight the space-samurai, just wait.


Sound:
8-bit sound effects and Savant’s music make this game’s audio something unique but at the same time nostalgic. Aleksander Vinter (Savant) has savant syndrome, this makes him able to remember every musical sound he’s ever heard as well as make massive amounts of music in short periods of time. In his lifetime he’s made over 10,000 songs; since adopting the alias “Savant” he has released eleven albums, seven EPs, and twelve singles. He has no definitive genre or sound, and is constantly experimenting with his music.

For this game he chose most songs from his dubstep-sounding albums: Alchemist, Cult, ISM, Ninur, Orakel, Vario, and Overkill. Not including the musical scores made specifically for the game.


Final Thoughts:
Gameplay this simple and this addicting takes ingenuity to develop. D-Pad Studios took a world based on Savant’s music and fleshed it out into a full universe. The Alchemist from the album Alchemist, Vario from the album Vario, and the Samurai from the album Protos.

Personally, I bought this game simply because I’m a huge fan, had ‘Savant’ in its name, and because the trailer was featuring his music. What I was surprised to encounter was a ridiculously fun game with an amazing soundtrack and crazy good visuals. A must have for Savant fans and twin stick shooters alike.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
1.9 h registradas
Publicado el 24 de mayo
I would f#ck this soundtrack
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
1.3 h registradas
Publicado el 28 de mayo
Savant is a fast-paced, difficult game with beautiful pixel art and a neat approach on a platformer. You unlock abilities as you unlock CD's - which also unlock new soundtracks! This game gets to be very, very difficult, but totally do-able.

No, you're not going to find some kinda advanced story here (or, really, any story at all), but for the price this game is totally worth it. Hours of entertainment for $2!
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 90 días
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
7.7 h registradas
Publicado el 27 de marzo
Savant - Ascent is a two dimensional, action-packed, point-and-click, arcady shooter. It revolves around a mysterious figure, who aims to climb a tower in order to find the secret source of magic. Countless and diverse types of enemies try to hinder him and you need to help him getting rid of the evil forces that guard the philosopher's stone.

Design & Art
The game is nicely designed and features an original gothical artstyle. The character and enemies look very detailed and well animated. In my opinion, the visuals were crafted with tender, love and care, they positively enhance the atmosphere of the game.

Controls
Controls are pretty straightforward; you aim with the mouse and the game offers a tutorial for the moves you are able to do. Also, the Savant - Ascent features complete controller support, for people who want to play that way. Nice!

Sound & Music
The soundtrack is what keeps this game alive. The game features a set of electronic/dubstep songs, that accompany you during your play. In my opinion, the music is really awesome and makes the game feel more arcady, even without repeating chiptunes!

Sounds are nice too. Overall, the sound of the game enhances the gameplay and lets you feel the action from start to finish. It really feels like you are playing an arcade game!

Gameplay
The gameplay is kept simple: you, enemies, shooting, surviving. You aim in the general direction enemies are in and shoot. That's it. Disc parts you can find or unlock throughout the game will give you a new track you can listen to, but they also grant you a special power (more damage etc.). There are different powers and all of them make you somewhat stronger. Try to find all of them, in order to beat the endgame content this game has to offer!

Chain up kills to increase your score multiplier and reach that sweet, sweet highscore in the leaderboards. But be careful not to get hit, since it reduces your multiplier, aswell as your lives. Three hits and it is game over for you!

Next to a small story, this game features and endless mode, in which you have to survive as long as possible (and consecutively gain very many points). Lastly, there is a timed mode for the storymode, in which you will need to beat the game as fast as possible. Small eastereggs are also included.

Weakpoints
Unfortunatly, music is (as always) a matter of taste. If you feel a strong dislike for said music, I would advise against buying this product.

Be aware of the fact that this game is short and might not keep you engaged for a very long time. Fortunatly, the shortness is compensated with its price. Consider it a tasty snack you discover, so tasty you want to savor it by not eating it too often.

Concluding Thoughts
Savant - Ascent is a game that could really be called a new age arcade game.

For a game that small in size and content, I really had lots of fun with it. The soundtrack enhanced my complete experience with it and kept my heart pumping and my head banging. The gameplay feels overly satisfying, wrecking some enemies with POWER OVERWHELMING has never felt that good for me.

So you should definetly give it a try, because Savant - Ascent took the term "Brevity is the soul of wit." and "Sometimes, less is more." very literal. So literal, that I can't even believe I didn't spend more than two dollars on this game.

Friendly advice: Just be careful not to headbang too much or you'll wake up with neck muscle hangover the next day.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
1.0 h registradas
Publicado el 16 de marzo
Simple, quick and most importantly: runs on lower-end machines. Great way to pass time.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
0.8 h registradas
Publicado el 10 de abril
A quick and short shmup with some replayability. You can easily finish the game within 15 minutes, like me.
But then I came back to it...and again, and again. The game control perfectly, the action can get quite crazy (especially
in the unlockable Endless Mode) and overall the game is just a blast to play.

The best 2$ I could have spent on that type of game, ever.
I really hope the developer could make a much bigger sequel.

Highly recommended.
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Análisis más útiles  En los últimos 180 días
A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
6.8 h registradas
Publicado el 26 de diciembre de 2015
SAVANT - Ascent es uno de esos juegos que encuentras cuando menos lo esperas y ofrece mucho más de lo que podrías esperar, con una temática simple pero muy bien ejecutada mezclando gráficos con mucho detalle, un control sumamente sencillo y lo mejor de todo: una excelente banda sonora.

Su precio completo sin lugar a dudas lo vale, pero tomarlo cuando hay alguna rebaja es una oportunidad que no debes dejar pasar para un juego cuya sencillez es su máximo punto a favor.

Si te gustan los retos al estilo de la Vieja Escuela, ¡te lo recomiendo ampliamente!
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A 4 de 5 personas (80%) les ha sido útil este análisis
Recomendado
0.8 h registradas
Publicado el 13 de diciembre de 2015
Un juego rápido y adictivo, más aún por el precio que tiene. A la larga se puede hacer un poco repetitivo si no te van los juegos de disparos muy locos.

PD: El jefe final es Vario. Si con eso no te interesa yo ya no sé...
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A 3 de 4 personas (75%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
8.9 h registradas
Publicado el 30 de diciembre de 2015
Un manjar de juego exquisito :vvvv 11/10
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A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
5.1 h registradas
Publicado el 14 de febrero
Desde que tengo este juego no he salido a la calle, gran juego
12/10- IGN
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A 39 de 45 personas (87%) les ha sido útil este análisis
Recomendado
1.5 h registradas
Publicado el 3 de enero
├Honest Review┤
Review is based on current state of game.

Game Pros
• Quick Startup
• Easy concept
• Awesome soundtracks
• Challenging but not overly difficult
• Great visuals

Game Cons
• Game was too short. I know it's not high budget, but I just wish there was more.

Relateable Games
• N/A

Conclusion
Savant - Ascent is truly an amazing game based of the music artist "Savant" and his music. Jump between platforms and kill the enemies to progress through each level, and collect CD shards to unlock speacial abilities. Best couple dollars i've ever spent. Fun fact, The definition of "Savant" is "a person who does not have normal intelligence but who has very unusual mental abilities that other people do not have. and or "a person who knows a lot about a particular subject which this artist has. Hence his stage name.

(If you found this review helpful, consider giving it a thumbs up!)
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A 14 de 20 personas (70%) les ha sido útil este análisis
5 personas han encontrado divertido este análisis
Recomendado
0.3 h registradas
Publicado el 26 de diciembre de 2015
I can't get past the first screen and it gave me a nose bleed 10/10
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A 22 de 37 personas (59%) les ha sido útil este análisis
11 personas han encontrado divertido este análisis
Recomendado
0.5 h registradas
Publicado el 11 de diciembre de 2015
Cons:another endless survival game
Pros:SAVANT
10/10
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A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
2.0 h registradas
Publicado el 28 de enero
A really short aracade game, with a an amazing soundtrack and great fast paced eciting gameplay but the length is really a killer to game that could trully be something amazing, but still at the price of R12($0.50) when on sale you'll more than get your money out of it so its worth picking up when on sale or just for the great music.
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A 5 de 7 personas (71%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
8.9 h registradas
Publicado el 4 de enero
DAMN SON! WHERE'D YOU FIND THIS?!

Gameplay level: OVER 9000!!!
Dankness rate: 9/11

And that's all what'ya need, m8. Buy and play!
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A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
10.1 h registradas
Publicado el 8 de febrero
It's difficult
However I recommend it because it can really pass the time
It seems repetitive, but it does get harder, get endless mode, after about like 15 million it gets insane
it's cheap so you can't go wrong
oh yeah and visuals and graphics are awesome
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
1.0 h registradas
Publicado el 12 de febrero
If you are a fan of Savant you will like this!
IT.IS.EPIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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A 2 de 3 personas (67%) les ha sido útil este análisis
Recomendado
6.8 h registradas
Publicado el 14 de diciembre de 2015
Did I just get a caffeine rush without even drinking coffee?
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A 1 de 2 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
6.9 h registradas
Publicado el 5 de diciembre de 2015
is good, you shoot the robot with the beat, then the ninja man try and kill but you kill first, then he kill you anyway
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Análisis más útiles  Overall
A 15 de 15 personas (100%) les ha sido útil este análisis
Recomendado
1.3 h registradas
Publicado el 23 de diciembre de 2014
Hablar de la figura de Savant a muchos les resultará nuevo. Tras este nombre se esconde Aleksander Vinter, un productor noruego de música electronica que sufre del "Síndrome de Savant", el cual se define como un transtorno derivado del autismo que confiere a quienes lo sufren capacidades anormalmente amplias en campos como el arte, el cálculo, la memoria y la capacidad cerebral. Aprovechándose de su transtorno, Aleksander se ha convertido en pocos años en un autor inquietantemente prolífico, de talento desmesurado, y ante todo, extraño; el cual aliado con un tímido pero poderoso D-Pad Studio, nos trae un divertido videojuego con un impresionante apartado artístico y una esencia difícil de encontrar en otros símiles.

La trama en sí, no representa mucha complejidad. Expuesta tan solo mediante una breve cinemática de introducción al comienzo del juego en la cual se deja ver como Savant, convertido en una especie de alter-ego inspirado en los villanos más típicos del mundillo (el cual también "encarna" en sus canciones), se cae de lo más alto de una torre debido a su contacto fallido con una extraña esfera de energía. El concepto de nuestro objetivo, de nuevo se presenta de forma simple: debemos subir de nuevo al piso más alto para controlar esa energía desatada.

La sencillez, en este caso es una virtud clara. Si bien los creadores pudieron haberse extendido más dando explicaciones sobre el lore creado por Savant, o simplemente extender esta rama que nos concierne, ajustaron sus movimientos para crear una historia corta y nada barroca que sin embargo sintetiza en una aventura fresca y eficaz. Es así como, hábilmente, se crea un videojuego equilibrado que nos oferta oleadas de diversión sin exceder demasiado en sus capacidades, dándonos los justo y nada más. Se agradece a la par el nivel de dificultad, ciertamente elevado, el cual nos concede un desafío más duro; además de la forma de solventar la corta amplitud vital del título con diferentes modos de juego y una buena capacidad rejugable.

El apartado jugable también peca de sencillo, pero quizá no congenia tan bien como lo hace la trama. Básicamente, el juego nos sitúa entre dos plataformas estáticas, situadas una a cada lado de la pantalla, siendo nuestro único escenario. Solo podremos movernos entre esas dos, bien rodando, bien saltando, para esquivar a los enemigos y disparar a todo lo que nos parezca amenazador en un ángulo de 360º. Es un hecho, además, la ausencia prácticamente total de lo que tildaríamos de errores o 'bugs', compensando esta simpleza; además de contar con un hábil sistema de poderes desbloqueables bien equilibrado; y con un ritmo frenético y astuto que nos hará ansiar la mayor puntuación posible en cada una de nuestras partidas.

En lo tocante al tema visual, estamos ante uno de los puntos fuertes del producto. Los artistas de D-Pad Studio muestran una habilidad y un talento asombroso a la hora de dibujar, como podemos ver en el prometedor e inacabado proyecto de la misma casa, "Owlboy". Cada apartado, desde el personaje protagonista hasta los enemigos, pasando por unos cuidados efectos visuales, muestran una dedicación a cuerpo y alma desmesurada en calidad de píxeles. Además de estar tan bien concepcionados, el hecho de que se muestren tan sincronizados con el ambiente creado por la soberbia intervención musical y la dinámica del juego, aportan bagaje a lo que no deja de ser un producto extraordinario. Todas esas tonalidades oscuras, la calidad gráfica de los entornos, y lo adecuado de sus efectos, nos hacen una grata aproximación a lo que sería la visión del músico de su propio mundo imaginario y artístico.

Hablando de temas fuertes: la música. Si el juego, basado en la figura de un músico de la figura de Savant pecase de mediocre, no estaría escribiendo este análisis. Es un hecho que el comprador, fan o no del compositor, espera una impecable caricia a sus oídos, cosa que se cumple con creces en este nuestro analizado. Con varias de las canciones del joven introducidas directamente en los escenarios (dándonos la posibilidad incluso de elegir entre ellas) nos deleitaremos en cada disparo con las obras de este genio musical. Si a esto le añadimos un buen puñado de efectos de sonido muy adecuados al estilo de música de Savant y que además acompasan a la perfección con el resto de apartados, tenemos la perfecta combinación. Quizá, es cierto, una opción acertada hubiera sido la de ensanchar la cantidad de canciones dentro del juego, ya que se pueden volver repetitivas para nuestra audición tras varias horas de juego si no somos acérrimos seguidores del autor.

En resumen, estamos ante un producto muy notable, con una gran calidad dentro del apartado audiovisual y una astuta organización jugable que nos hará divertirnos un buen rato machacando botones. Si eres un fan del músico, es claramente un producto que debes comprar; si no, es un buen comienzo para llegar a conocer su vasta obra. Una pena que se disfrute en pocas horas y que la presencia del músico en el desarrollo del juego no se haga tan patente como debiera.
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