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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Drifter 0.6.11 is now live!
Things continue to come together for 0.7.0! The Material Synthesis UI is nearly done and I've also embedded Lua support this week as the first step towards adding scripting to the game. For example one plan is to replace the current mission system with fully scriptable missions, which is pretty exciting! There's really a ton of stuff that will come out of this scripting support, but let's take it one step at a time :)
That said this week's build features some new equipment icons from Sven and I've gone and cleaned up a few things under the hood but there isn't much new feature wise.
The full details as to what's new in 0.6.11 are listed below and are also over on the wiki: http://celsiusgs.com/drifter/wiki/Current_Build_and_Known_Bugs
Drifter 0.6.10 is now live!
Work continues apace towards 0.7.0! I've been working away on the Material Synthesis UI this week which is coming along nicely.
That said this week's build features a bunch of new launcher icons that Sven's been busy with and I've fixed a few bugs and tweaked the NPC cargo drops so they're not quite so ridiculous.
The full details as to what's new in 0.6.10 are listed below and are also over on the wiki: http://celsiusgs.com/drifter/wiki/Current_Build_and_Known_Bugs
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