Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky.
İncelemeler:
Toplam:
Çoğunlukla Olumlu (130 inceleme) - Bu oyun için yazılan 130 adet kullanıcı incelemesinden %70 kadarı olumlu.
Çıkış Tarihi: 4 Mar 2014

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Erken Erişim Oyunu

Hemen erişim sağlayın ve oynamaya başlayın; oyun gelişirken siz de içinde olun.

Not: Erken Erişim aşamasında olan bu oyun geliştirme boyunca önemli ölçüde değişebilir ya da değişmeyebilir. Eğer oyunu bu aşamada oynamak için can atmıyorsanız o zaman oyunun geliştirilme sürecinde ilerlemesini beklemek isteyebilirsiniz. Daha fazla bilgi edinin

Geliştirici ürün hakkında ne diyor:

“Hello!

Because Drifter is an open-world sandbox game we feel like it’s a good fit for Early Access. The game is already enjoyable and relatively bug free, however, it is missing a number of features that we feel should be in the game before calling it 1.0. We hope that this way you’ll be able to have fun with the game while it’s still being worked on; this will give us the ability to create the best game possible based on your support and feedback.

We’ve also created a roadmap on the Drifter wiki (http://celsiusgs.com/drifter/wiki/Development_Roadmap) so you can see where the game is currently, and where it’s headed, to help you make an informed decision before you support the game.

While there will likely be some bugs and hiccups along the way, we will strive to ensure that Drifter is playable and relatively polished during its journey to completion.

Thank you!

Early Access Pricing


Because Drifter is still in development, and as a way of saying thank you for supporting us, the game will be $11.99 while on Early Access. This is 20% off its intended full price of $14.99.”
Daha fazlasını oku

Drifter Satın Alın

 

Son güncellemeler Tümünü görüntüle (9)

16 Aralık 2015

Drifter 0.6.3 is out!



Featuring a number of quality of life improvements, new icon artwork, and a number of bug fixes you can get the details of what’s new and fixed on the wiki: http://celsiusgs.com/drifter/wiki/Current_Build_and_Known_Bugs

Drifter 0.7.0 and Beyond

Thank you for your continued patience as we work towards 0.7.0. Despite my attempts at trying to increase the frequency of updates we have fallen behind in that regard and I apologize for that. The good news is we have been able to focus on finalizing all of the design work for Drifter 1.0 over the last few months and I feel like there’s finally a clear path for finishing the game.

Drifter 0.7.0 should be finalized in the next few weeks which will finally see the replacement of the placeholder planet textures with procedurally generated ones, the introduction of the Material Synthesis system, and the introduction of the frequently-hinted-at spatial anomalies which will add a new element of exploration to the game.

Once Drifter 0.7.0 is out, I feel like there are maybe 3 or 4 major updates left before we hit 1.0 and the game is finished. With the major design work out of the way most of what is left is implementation, and we’re going to push for a major update every 4 weeks. I realize it’s been difficult for us to maintain a consistent schedule but I really want to get the game to 1.0 and properly released and the only way to do this is to keep pushing for it.

That said, Drifter 1.0 is not going to mean the end of development on the game because there’s still a lot of things I’m hoping to add to the game post-release but I feel like this is a necessary step and it’s been a long time coming.

In the meantime, enjoy some concept art Sven has been working on for three new station facilities we’re adding leading up to 1.0!







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Bu Oyun Hakkında

Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • İşletim Sistemi: Windows XP SP1
    • İşlemci: x86 1.5 GHz
    • Bellek: 1 GB RAM
    • Ekran Kartı: 256MB OpenGL 1.5 compatable
    • Depolama: 1 GB kullanılabilir alan
    Minimum:
    • İşletim Sistemi: OS X 10.6
    • İşlemci: x86-64 1.5 GHz
    • Bellek: 1 GB RAM
    • Ekran Kartı: 256MB OpenGL 1.5 compatible
    • Depolama: 1 GB kullanılabilir alan
    Minimum:
    • İşletim Sistemi: Ubuntu Linux 12.04 LTS or equivalent
    • İşlemci: x86 1.5 GHz
    • Bellek: 1 GB RAM
    • Ekran Kartı: 256MB OpenGL 1.5 compatible
    • Depolama: 1 GB kullanılabilir alan
Müşteri incelemeleri
Kullanıcı İncelemesi sistemi güncellendi! Daha fazlasını öğrenin
Toplam:
Çoğunlukla Olumlu (130 inceleme)
Yakın Zamanda Yayınlananlar
adam_berkeley
( kayıtlarda 2.0 saat )
Erken Erişim İncelemesi
Yayınlanma: 21 Mayıs
Drifter is a good solid platform it has good graphics and solid game play and a well thought out game play mechanic all it needs now is a solid story and some good characters to make this a good game, great work in progress but needs more to be fun and engaging.
Yararlı mı? Evet Hayır Komik
colethelion321
( kayıtlarda 7.0 saat )
Erken Erişim İncelemesi
Yayınlanma: 17 Mayıs
idk. its a good game. i dont know why its still in early acsess. it hasnt been updated for ever. but i liked it.
Yararlı mı? Evet Hayır Komik
Hyenaz
( kayıtlarda 1.7 saat )
Erken Erişim İncelemesi
Yayınlanma: 8 Mayıs
It has potential, but as of 0.6.3 (May 2016) its still feels like an early beta, lots of stuff missing, the game does not feel complete or polished in any way.

I hope its going to improve, but so far the updates come pretty rarely for my taste
Yararlı mı? Evet Hayır Komik
Pusillanimous Kiwi
( kayıtlarda 9.2 saat )
Erken Erişim İncelemesi
Yayınlanma: 2 Mayıs
Dead game don't buy, steam should really fine stuff like this.
Yararlı mı? Evet Hayır Komik
Major_Macaroni
( kayıtlarda 0.3 saat )
Erken Erişim İncelemesi
Yayınlanma: 11 Nisan
cccccccccccrrrrrraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaazy game not worth the price but pretty cool
Yararlı mı? Evet Hayır Komik
Skyh Blue
( kayıtlarda 1.4 saat )
Erken Erişim İncelemesi
Yayınlanma: 8 Nisan
This text is just a placeholder. I'm working on a proper review article.
Please be patient. Hopefully I'm able to povide you my review later this year.

Seriously, I´ll delete my negative review if there is a substantial update for Drifter.
Yararlı mı? Evet Hayır Komik
Sorrowful Empire
( kayıtlarda 5.9 saat )
Erken Erişim İncelemesi
Yayınlanma: 6 Nisan
One of the better indie games I've played.
It certainly can scratch that space trading itch, and the sheer size is mindblowing.
I can't wait till this hits Vita, it will be an instant purchase. As for now, definitely check it out. It's a great game.
Yararlı mı? Evet Hayır Komik
WarzoneNinja
( kayıtlarda 4.8 saat )
Erken Erişim İncelemesi
Yayınlanma: 29 Mart
Dead Game... no updates... long story short a wasted spending of money
Yararlı mı? Evet Hayır Komik
Jackassinthebox
( kayıtlarda 10.1 saat )
Erken Erişim İncelemesi
Yayınlanma: 15 Mart
While this game is still in early access I enjoyed it very much. If you enjoy games that are slow at first and then get a lot more fun as you play on, this game is for you. It is still a little buggy at points but it really doesn't take away from the overall gameplay. 7/10
Yararlı mı? Evet Hayır Komik
dessnr
( kayıtlarda 0.8 saat )
Erken Erişim İncelemesi
Yayınlanma: 13 Mart
The author has forgotten about his game and doesn't care a hoot about his customers that have paid good enough money for the game. He got the taste of some extra cash and ran.

Pathetic.

EDIT: There must be a way that we can press charges against these robbers. Early access or not. There needs to be something put into place that holds them to their word. Besides taking them out behind the woodshed and kicking the snot out of them.

Would you allow somebody to steal something from your home? No? Well that's what these cretins are doing.
Yararlı mı? Evet Hayır Komik
Tyson RavenWolf
( kayıtlarda 4.4 saat )
Erken Erişim İncelemesi
Yayınlanma: 23 Şubat
It's definitly a rough sketch of a game that has potential. I had some fun with it, but that's only after I used Cheat Engine to derp around with with everything this game has to offer. It's lacking a lot of content at this point, and there's a ton of things, such as the UI, that feel very disjointed from the "theme" of the game, or lack there of.

I understand game development isn't easy by any standard, and I get that it's hard to see your work getting bashed with negative reviews; however, I won't stand here and say "you should get this game because the developers care" because the developers really do still care. Just because they care doesn't mean this is a product that's up to par, and this being an early access game doesn't make that an exuse. It's been 2 years. This is a wake-up call, and the devs need to step it.




Yararlı mı? Evet Hayır Komik
Pill Cosby
( kayıtlarda 3.4 saat )
Erken Erişim İncelemesi
Yayınlanma: 23 Şubat
still dont know how to play or what to do....
Yararlı mı? Evet Hayır Komik
Zinoviev
( kayıtlarda 0.4 saat )
Erken Erişim İncelemesi
Yayınlanma: 5 Şubat
Do not buy this game. Save your money and buy Elite:Dangerous, or Escape Velocity. This game will never be finished and just looks terrible. Do not buy.

And I never review games.
Yararlı mı? Evet Hayır Komik
Magius96
( kayıtlarda 12.2 saat )
Erken Erişim İncelemesi
Yayınlanma: 11 Ocak
I find myself wishing I had the source code so I could fix the long standing issues that are painfully obvious. Like all the UI buttons that do nothing, but aren't disabled or hidden. Development of this Unity3D game is very slow, I can only assume that the developer has been focusing all thier attention on artwork or sound. While I do see a few code issues that were updated in the last update, it's not enough changes to make me believe this developer is really spending more than a few hours per month on the game at best.

All that said, Drifter does offer a very interesting take on a tried and true genre of space exploration combined with the open world freedoms that we've come to love with newer games. There were some nit-picky things that I noted that I felt were rather wierd, like no one would build a mining base in a star system that has nothing to mine. Some of the complaints that other users have made are really easy things to fix, and I say that as a developer myself. One suce complaint was the ability to tell the difference between different types of star systems at a glance. Thats easily done by displaying them with different colors on the galaxy view.

Aside from the overbearing development slowness and persistent game issues, I'd give the game an overall 7.5 out of 10. I would recommend this game for space exploration enthusiasts. If you're just looking for a space shooter, this game can keep your attention for a while. It'll hold your attention even longer, if you also like trading resources for money, or going mining, or just running errands.
Yararlı mı? Evet Hayır Komik
jakanddaxter1996
( kayıtlarda 2.4 saat )
Erken Erişim İncelemesi
Yayınlanma: 2 Ocak
♥♥♥♥ eve online
Yararlı mı? Evet Hayır Komik
Tasker 2016 #KuritaStrong
( kayıtlarda 0.6 saat )
Erken Erişim İncelemesi
Yayınlanma: 19 Aralık 2015
Vaporware.
Yararlı mı? Evet Hayır Komik
Pezz
( kayıtlarda 1.6 saat )
Erken Erişim İncelemesi
Yayınlanma: 15 Aralık 2015
I'd play this game a lot more, but every time I check it out and load it up I go:

"Oh, yeah, newtonian flight" - which has never been fun ever.
Yararlı mı? Evet Hayır Komik
Balula Whale
( kayıtlarda 1.4 saat )
Erken Erişim İncelemesi
Yayınlanma: 13 Aralık 2015
Game has not had an update that has added content in a very long time. All the things they promised to add in have not been added. I'm pretty sure this game will stay in early access forever, as I'm sure the developer has pulled a doublefine and run off with all the money before finishing the game.
Yararlı mı? Evet Hayır Komik
Billydash
( kayıtlarda 2.6 saat )
Erken Erişim İncelemesi
Yayınlanma: 6 Aralık 2015
Long way to go but it has lots of potential.
Yararlı mı? Evet Hayır Komik
Andrew65952 CSGORage.com
( kayıtlarda 2.9 saat )
Erken Erişim İncelemesi
Yayınlanma: 5 Aralık 2015
After the years i have had this game there has been almost no change, whats going on dev!
Yararlı mı? Evet Hayır Komik
En Yararlı İncelemeler  Son 90 gün içinde
7 kişiden 6 tanesi (86%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 10.1 saat
Erken Erişim İncelemesi
Yayınlanma: 15 Mart
While this game is still in early access I enjoyed it very much. If you enjoy games that are slow at first and then get a lot more fun as you play on, this game is for you. It is still a little buggy at points but it really doesn't take away from the overall gameplay. 7/10
Bu inceleme yararlı oldu mu? Evet Hayır Komik
6 kişiden 5 tanesi (83%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 5.9 saat
Erken Erişim İncelemesi
Yayınlanma: 6 Nisan
One of the better indie games I've played.
It certainly can scratch that space trading itch, and the sheer size is mindblowing.
I can't wait till this hits Vita, it will be an instant purchase. As for now, definitely check it out. It's a great game.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
33 kişiden 17 tanesi (52%) bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 0.8 saat
Erken Erişim İncelemesi
Yayınlanma: 13 Mart
The author has forgotten about his game and doesn't care a hoot about his customers that have paid good enough money for the game. He got the taste of some extra cash and ran.

Pathetic.

EDIT: There must be a way that we can press charges against these robbers. Early access or not. There needs to be something put into place that holds them to their word. Besides taking them out behind the woodshed and kicking the snot out of them.

Would you allow somebody to steal something from your home? No? Well that's what these cretins are doing.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
En Yararlı İncelemeler  Son 180 gün içinde
48 kişiden 35 tanesi (73%) bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 1.4 saat
Erken Erişim İncelemesi
Yayınlanma: 13 Aralık 2015
Game has not had an update that has added content in a very long time. All the things they promised to add in have not been added. I'm pretty sure this game will stay in early access forever, as I'm sure the developer has pulled a doublefine and run off with all the money before finishing the game.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
24 kişiden 20 tanesi (83%) bu incelemeyi yararlı buldu
Tavsiye Edilmiyor
kayıtlarda 4.4 saat
Erken Erişim İncelemesi
Yayınlanma: 23 Şubat
It's definitly a rough sketch of a game that has potential. I had some fun with it, but that's only after I used Cheat Engine to derp around with with everything this game has to offer. It's lacking a lot of content at this point, and there's a ton of things, such as the UI, that feel very disjointed from the "theme" of the game, or lack there of.

I understand game development isn't easy by any standard, and I get that it's hard to see your work getting bashed with negative reviews; however, I won't stand here and say "you should get this game because the developers care" because the developers really do still care. Just because they care doesn't mean this is a product that's up to par, and this being an early access game doesn't make that an exuse. It's been 2 years. This is a wake-up call, and the devs need to step it.




Bu inceleme yararlı oldu mu? Evet Hayır Komik
30 kişiden 22 tanesi (73%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 2.9 saat
Erken Erişim İncelemesi
Yayınlanma: 5 Aralık 2015
After the years i have had this game there has been almost no change, whats going on dev!
Bu inceleme yararlı oldu mu? Evet Hayır Komik
50 kişiden 32 tanesi (64%) bu incelemeyi yararlı buldu
5 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 0.6 saat
Erken Erişim İncelemesi
Yayınlanma: 19 Aralık 2015
Vaporware.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
18 kişiden 12 tanesi (67%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 0.4 saat
Erken Erişim İncelemesi
Yayınlanma: 5 Şubat
Do not buy this game. Save your money and buy Elite:Dangerous, or Escape Velocity. This game will never be finished and just looks terrible. Do not buy.

And I never review games.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
10 kişiden 7 tanesi (70%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 12.2 saat
Erken Erişim İncelemesi
Yayınlanma: 11 Ocak
I find myself wishing I had the source code so I could fix the long standing issues that are painfully obvious. Like all the UI buttons that do nothing, but aren't disabled or hidden. Development of this Unity3D game is very slow, I can only assume that the developer has been focusing all thier attention on artwork or sound. While I do see a few code issues that were updated in the last update, it's not enough changes to make me believe this developer is really spending more than a few hours per month on the game at best.

All that said, Drifter does offer a very interesting take on a tried and true genre of space exploration combined with the open world freedoms that we've come to love with newer games. There were some nit-picky things that I noted that I felt were rather wierd, like no one would build a mining base in a star system that has nothing to mine. Some of the complaints that other users have made are really easy things to fix, and I say that as a developer myself. One suce complaint was the ability to tell the difference between different types of star systems at a glance. Thats easily done by displaying them with different colors on the galaxy view.

Aside from the overbearing development slowness and persistent game issues, I'd give the game an overall 7.5 out of 10. I would recommend this game for space exploration enthusiasts. If you're just looking for a space shooter, this game can keep your attention for a while. It'll hold your attention even longer, if you also like trading resources for money, or going mining, or just running errands.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
24 kişiden 13 tanesi (54%) bu incelemeyi yararlı buldu
Tavsiye Edilmiyor
kayıtlarda 0.1 saat
Erken Erişim İncelemesi
Yayınlanma: 5 Aralık 2015
♥♥♥♥ Dev, I backed this "game" on Kickstarter and it's been YEARS and only a few SMALL updates have come out for it, now this ♥♥♥♥♥♥♥ is on Steam getting money for this game and still no updates...♥♥♥♥ Dev, ♥♥♥♥ game, don't reward this DOGSHIT!
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 2 tanesi (67%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 2.6 saat
Erken Erişim İncelemesi
Yayınlanma: 6 Aralık 2015
Long way to go but it has lots of potential.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
18 kişiden 9 tanesi (50%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 3.4 saat
Erken Erişim İncelemesi
Yayınlanma: 23 Şubat
still dont know how to play or what to do....
Bu inceleme yararlı oldu mu? Evet Hayır Komik
En Yararlı İncelemeler  Tamamı
122 kişiden 102 tanesi (84%) bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 37.5 saat
Erken Erişim İncelemesi
Yayınlanma: 30 Temmuz 2015
There is nothing happening with this game aside from meaningless trade item updates.

Whats actually wrong:

1. No factions. This alone breaks the game by it's very nature. There are things to do like trading and mining but these things are pointless given the fact that you can just hang around a space station killing everyone who leaves and then selling the loot to said space station without anyone being upset about the means in which you acquired these goods.

2. There is no galaxy. It's just an illusion. All solar systems are basically empty, sure there may be a star and some planets but the only thing to interact with is space stations. A vast majority of the galaxy has zero space stations so there is no reason to venture beyond more than 3-5 solar systems in your entire play though. Also, every Earth-like planet is literally Earth.

3. No AI whatsoever. All enemy ships follow the exact same pattern of attack. This is most evident if you alter the games files to allow yourself enough speed to outrun the enemy. All enemies will spot you, dive towards you firing at you while never trying to lead you with there weapons. They will fly by you and turn to shoot again. If you go faster than them by editing the games files to get in front of them they will ignore you and turn away from you to shoot at where you should be.

After collecting all the ships and playing through the game I initially thought there was a lot of reason to think Drifter had a really bright future. However, after seeing none of this games issues ever being addressed in an honest light by the Dev and seeing updated that included literally nothing but items the players could have added themselves by playing with the game files I cannot recommend this game to anyone. Nor do I think anything is really going to come of Drifter. Instead of making a game I believe this developer is concentrating on making the illusion of a game.

Tip: You can save at a station, exit the game, reload and the station will have 50% of it's inventory respawned!
Bu inceleme yararlı oldu mu? Evet Hayır Komik
109 kişiden 93 tanesi (85%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 0.6 saat
Erken Erişim İncelemesi
Yayınlanma: 4 Mart 2014
Tons of potential, but in my mind not really ready for even early access. The tutorial was frustrating to figure out, the radial menu is very much not clear. My main problem though is the game is paced way too slow. My first mission I got wanted me to deliver an object to another system. Ok, fine. I figured out how to plot the course and noticed it was 57 jumps away...ok... I did my first jump to see how it works and noticed the jump drive disables for a 60 second cooldown. 57 jumps = 57 minutes IF you jump exactly on the cooldown second every time. That's pretty poor design.

Buy it if you want to support it. There is tons of potential here and I expect it will be greatly improved. This is the reason I am recommending it, but if you don't know how to read my review and can only look at the thumb then I can't help you.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
76 kişiden 69 tanesi (91%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 29.7 saat
Erken Erişim İncelemesi
Yayınlanma: 3 Ocak 2015
I know this game has missed its original launch window by a lot, however I am so glad they aren't rushing. Even looking at the 8 months since last beta release would make you think this is not worth investing in as it may turn out as vapourware. I'd implore you to follow the main Dev on Twitter @celsiusgs as he is always tweeting screenshots and progress. As well as interacting with fans. I just tweeted him an hour ago about an issue and he already responded.

So far (version 0.53) it is a lot of fun. You start off with a capable, fast ship with a pair of small lasers outfitted. From the first few minutes, without upgrades, I was able to pick a fight with 3 other ships, destroying one and escaping in my damaged ship. I wish I had better macro support on Mac, my Saitek Command Unit would cover most of my controls but it's a painful process on my platform. That being said, the controls are pretty straight forward but I'd like the option to access all options from the keyboard. If I am walking into a situation that I know I may not be able to handle then I plot an escape route. It would be much quicker to hit a key to engage my pre-planned jump rather than click on my ship then click the jump button from the radial menu that pops up.

Trading has been fun, although I'm less of a trader. Prices do very heavily system to system so its worth taking the time to learn some good routes and run them. Myself though, I prefer taking patrol missions to chase down pirates for funds. Now exploring is where this gets really fun for me. Since its a 20,000 star system, procedually generated galaxy there is so much unknown. There is greater diversity, more detailed systems and features that will make it all the more fun down the road but as of the May release I already enjoy exploration. I played Outer Empires online for a few years and I loved exploring the 20,000 star system galaxy for years.

When NPC communication comes out it will be far more interactive and immersive, I look forward to that as an Explorer. So far my interactive choices are protect, shoot or leave alone. Pretty fun choices but the promised NPC comms system will be a huge step forward.

Well thats my impressions of the current version.

The progress towards 1.0 is taking a bit of time but the new features, graphical updates and love being put into this game make me patient to wait. Until then I'll enjoy what I can currently play: 8 ships as a trader, explorer, pirate, merc, etc in a 20,000 star system sandbox. Somehow I think I'll occupy my time.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
100 kişiden 83 tanesi (83%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Edilmiyor
kayıtlarda 3.8 saat
Erken Erişim İncelemesi
Yayınlanma: 9 Kasım 2015
I backed Drifter on Kickstarter. It got funded in juni 2012. More than 3 years later next to nothing has changed. Might still have potential, but the developer probably doesn't care anymore. Very infrequent updates change next to nothing.
I'll revise this review if this game ever gets finished.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
68 kişiden 61 tanesi (90%) bu incelemeyi yararlı buldu
32 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 20.9 saat
Erken Erişim İncelemesi
Yayınlanma: 5 Şubat 2015
If you want to play Elite: Dangerous but can't run it, this is the perfect game for you.
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69 kişiden 59 tanesi (86%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 1.0 saat
Erken Erişim İncelemesi
Yayınlanma: 4 Mart 2014
I've played Drifter for 70+ hours pre-Steam, and while there is a steep learning curve at the moment and a lack of content in some areas, the level of detail and the all around playability already make it one of the better space trading sims out there.

One of the first things you'll notice when starting a new game is that your ship follows the laws of momentum, and doesn't come to a full stop every time you thrust in a different direction. Couple this with projectiles and energy weapons that take time to reach their target, and you get tense and often disorienting battles, fighting as much with the laws of physics as with the pirates that want whatever it is you have.

Outside of a few core systems the galaxy is procedurally populated with star systems and destinations, some friendly and reliable, others viciously hostile teeming with marauders. there's trading opportunities everywhere, and it's up to you how safe you want to play it.

As for the trading, it's a steady if slightly shallow source of income. However the framework for it is in place, with regional price differences and the need to balance what you can carry with what will make you the most money, and with this being Early Access new content is always in the works.

Like with trading, the available missions are steady cash flow but a touch mundane, with patrol missions being the preferred combo of seeing new places and blowing up things.

All in all, the fanatical level of polish and the overall level of detail, combined with the devotion of the devs and the steady stream of new content make Drifter a very highly recommended purchase.
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60 kişiden 52 tanesi (87%) bu incelemeyi yararlı buldu
3 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 7.6 saat
Erken Erişim İncelemesi
Yayınlanma: 1 Temmuz 2015
So you feel like playing an open world space game, but you don't want to go HAM and play one of the super complex/hard ones like Elite Dangerous, Oolite or even EVE? This game got you covered!

Drifter has all the elements you would expect from a good space exploration/"simulation" game but packaged in a much more casual way, while still feeling very sandboxy with little handholding.

Things you can do with this game:
  • All the activities you would expect you could do: Trading, bounty hunting, mining, courier jobs etc.

  • Play with your left hand while drinking a cup of coffee with your right hand! Drifter has very simple controls and you can reach almost everything with your WASD hand. Only the occasional mouse input is needed. Gamepad's an option too.

  • Experience the thrill of a newtonian physics model! But this time it's much less of a mindfluck because it's restricted to a 2D plane.

  • Play it on your old computer! Has constant 60 FPS on my ancient Linux machine which has only 2GB RAM which it has to share with the low-spec Intel integrated graphics card. Yep! Awesome performance!

All in all even with the limited scope of the early access beta Drifter has hit a wonderful balance of simplicty and open world space simulation and I'm excited to see how the final game will look like!
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64 kişiden 48 tanesi (75%) bu incelemeyi yararlı buldu
Tavsiye Edilmiyor
kayıtlarda 11.5 saat
Erken Erişim İncelemesi
Yayınlanma: 3 Temmuz 2015
In its current state I can hardly recommend this early-access game. I bought this game following the anouncement of the developer that the release 1.0 version would occur in 2015 and checking quickly the current "roadmap".

Apparently the developer insists on making a game with 20k systems in a huge galaxy and I was not impressed after 11 hours of gameplay, which is pretty much all I needed to exhaust the current content of the game, having made more than 60 millions creds in that period of time. Now I am fully aware of the early access status and I do not mind missing features or placeholders.

The current graphical content is pretty nice, music is ok. What bothers me is here below and is mainly about gameplay, UI and game design:

A. TRADING
  • Economy is not dynamic - if you like to trade, that means you find a route or two and with each jump it will reset the quantity of good on each planet, allowing you to "grind" the same spot all the time (boring really quick though).
  • In fact, trading is pretty straight forward, you calculate how much profit you make per ton on each merchandise and depending on the quantities available on each station (and your cargo capacity) then you start the grinding (hundreds of times).
  • Asteroids systems! Sucks. Depending on your spawn point after jumping, you may end up having to cross the belt 2 times to reach the station.
  • Launch from starbase sequence - 10 seconds wasted (I use this timeframe to setup my navigation). Option to deactivate game cinematics (or shorten them)?
  • Wait for docking bay? Wtf mechanic, occurs NPC ships are docking and you may end up waiting up to 40 seconds doing nothing. <-- Apparently this was fixed in 0.6.2 Thumbs up!
  • Horrible UI - hope it will get improved. For example if you check the (nice feature) remote trading offers, you don't see the quantity of goods in your current station and you cannot purchase directly from this part of the UI. Basically you have to press ESC (or the cross) three time, then press a button to exit the pilot area, press a button to go the trade area, then press another button to go to the stock exchange. By then, you better remember which goods you may make a profit with, and if you have creds and space left, well, you have to redo the whole thing again to fill your cargo.

B. COMBAT
  • Pretty simple technique, it only gets difficult when you face multiple enemies. The AI basically charge you, pass you by, rotate and repeat. It is bugged for the slower ship if you get close enough to it and the "thougher" enemy in game is actually only a time waster (well, till you get more decent equip, with the max gear, they are sitting ducks and blow very fast like anything else)
  • Itemization is too simple. I expected a simple game in terms of combat but to that level?!? So you have Guns and Missiles. Guns are divided in 3 main types, each of which has 3 main archetypes (low damage+fast, average everything, high damage+slow put it simply)
    - kinetic, uses ammo and consume little to no energy
    - beam, continuous high damage and low range
    - energy bolts, average damage
    Missile are divided in 2 main types which are rockets (dumbfire) and missile (guided) with variants like MK2 shooting and locking faster or dual fire launcher.
    And that's it.
    Defensive systems and upgrade rely on the same simplicity and archetypes, i.e. your can setup armor that increase your speed/manoeuvrability at the cost of HP's, or setup an armor that reduce those while increasing HP.
  • No encounters beside missions. Well, civilian ships you may attack, but that is pretty much it.
  • Once you found a technique (even vs 3 opponents) to dish out damage while allowing your shield to recharge (taking a few hits is inevitable), combat really is simple and quickly boring. Beside, once you upgrade with anything but starting lasers and equipment, you roll over anything. Boring (if I did not mention it several times already).

C. MINING
  • You can buy a mining laser, which take the space of your guns. You drop more Ore when you finally destroy an asteroid.
  • You can destroy asteroid faster than with a mining laser with your normal weapons, you don't get the extra Ore drop yet you still mine faster than with mining stuff and it makes it up for it.
  • Once you go back to a station with your cargo full hoping for profit, surprise! You can do only one thing with the various types of Ores which is find a mission which ask you to provide some.

D. BOUNTY HUNTING & MISSIONS
  • Patrol missions - the most rewarding and also the longest - are a pain in the neck. While the mission spawns some pirates (usually offering individual bounties that are altogether worth 3-4-5 times the final reward) which is nice, you still have to go through sometimes 5, 6 or more waypoints with no visual feedback if you cleared that one or not. At the end for a simple game, it tends to get you to do a lot of things in a complicated manner. Also, sometimes... well actually most of the time, you cannot complete the mission because somehow there is either a bug or a ship spawned or goes anywhere but near the waypoints (2 or 3 hours of my playtime where actually spent drifting in circles in the same galaxy till eventually I gave up)
  • Other missions and single target missions are ok, nothing amazing though.

E. PIRACY
  • Most likely the most fun. Civilian ships spawns around stations (or if you want extra challenge, attack miners in asteroid belts as the rocks are the most dangerous).
  • Sadly not challenging at all, unless you shoot 3-4 ships and make them all hostile, civilian don't help each others and no security force shows up or anything.
  • Loot system is currently frustrating at early stages, as most of the time ships do not drop anything. If they do drop stuff, it is only equipement. This makes it pretty profitable to grind some civilian ships for a while, especially when you are already geared with with decent stuff (I personally prefer the 3 guns/2 missiles fighter) and usually destroy any ship in 1 passage. Sadly there is no much point anymore at this stage for making money.

F. USER IINTERFACE, GUI & SETTINGS
  • Keybinding lacks options. Why is there even a "mouse control" option ('m') if I cannot assign stuff to mouse buttons?
  • Too many unecessary steps and chores (going back and forth) are induced by bad UI choices. In a game of this simplicity you would expect more attention to such things (do the developers play their game? or games at all?)
  • The acceleration mode is slow to engage and could also be improved. Ending up waiting 40-60 seconds to reach a station is fun the first 20 times, then it gets annoying.

I did not expect a complex game, neither that is what I wished for. I was fine with an Elite-lite concept. Yet, considering the game is to be released in 6 months, I fear most of this time will be set to fill in the graphical place holders and add a few new features. Although the base is not solid and this game, even at realease, may only be "fun for a few hours". Its prettiness (both graphical and sound, which are both more than decent for the price tag) won't make me forget that I personally prefer content (and I do not mean 20k systems here, but a gameplay reason that will ensure I will be willing to spend enough time to be willing to visit them). Content that may drastically lack even at the end of 2015.

I reserve myself the right to modify or remove this review should I be sufficiently and positively suprised by the final product which I really hope. This game has potential, but in its current state and even for such a low pricetag I cannot recommend it.
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