Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky.
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リリース日:
2014年3月4日
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

“Hello!

Because Drifter is an open-world sandbox game we feel like it’s a good fit for Early Access. The game is already enjoyable and relatively bug free, however, it is missing a number of features that we feel should be in the game before calling it 1.0. We hope that this way you’ll be able to have fun with the game while it’s still being worked on; this will give us the ability to create the best game possible based on your support and feedback.

We’ve also created a roadmap on the Drifter wiki (http://celsiusgs.com/drifter/wiki/Development_Roadmap) so you can see where the game is currently, and where it’s headed, to help you make an informed decision before you support the game.

While there will likely be some bugs and hiccups along the way, we will strive to ensure that Drifter is playable and relatively polished during its journey to completion.

Thank you!

Early Access Pricing


Because Drifter is still in development, and as a way of saying thank you for supporting us, the game will be $11.99 while on Early Access. This is 20% off its intended full price of $14.99.”
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7月2日

Drifter 0.8.3 is out!



Drifter 0.8.3 is now live! This is the fourth release in the 0.8.x series, codename "Event Horizon".

We've finally converted the game to use SDL2 instead of SDL1 which means the game should handle monitors and resolution changes a lot more smoothly than before. Also while it's not 100% there yet it should better handle Retina/HiDPI displays as well. Eventually we will be switching over to the SDL2 method of handling gamepads/joysticks which should mean a lot better support there for auto-detecting controllers and all that good stuff.

In addition to SDL2 we adjusted the yields in ore processing to reflect the changes that were made a while back to the weights and prices on a number of metals. Hopefully this should make mining profitable again.

0.8.3 also features a number of bug fixes which should improve stability and the ability to complete certain missions.

What follows is a list of what's new, changed and fixed!

WHAT'S NEW
  • Switched to SDL 2 finally!
    • SDL 2 behaves better in general
    • Many graphics settings now take effect immediately
    • Initial improved resolution handling
    • More resolution improvements soon in 0.8.x
    • Please report any issues you have!
  • Adjusted ore processing yields
    • Accounts for reduced weight/price of metals from previous updates
BUGS FIXED
  • Fixed certain missions not completing automatically
  • Fixed scroll reset bug on Buy/Sell click in market
  • Fixed crash on new game/loading after having died
  • Fixed mail notification not being reset on new game

5 件のコメント 詳細を見る

6月27日

Drifter 0.8.2 is out!



Drifter 0.8.2 is now live! This is the third release in the 0.8.x series, codename "Event Horizon".

We've finally fixed the bug we were experiencing in lua that was causing some instability. The game should no longer crash on the starmap when you're running missions.

Also we've added a bunch of new stuff as we prepare to add pilot skills and attributes. You can see some of the new UI we've got in place but it won't be useful until we flesh these systems out over the next few weeks.

WHAT'S NEW
  • Initial Pilot Attributes
    • Attributes now exist in the game
    • Skills now exist in the game
    • You can't interact with them much yet!
    • You can view the Pilot Status UI though
    • Attributes will expand in 0.8.x
    • Initial Skills will be added in 0.8.x too
  • Initial Pilot Status UI's
    • Displays initial attribute skill trees
    • Displays initial factions reputation
  • Improved the HUD visuals and options
    • more HUD polish!
    • HUD now anchors at the corners when scaling
    • HUD now has X and Y offset for direct control!
  • Start tracking pilot specifics
    • Pilots now have factions, attributes and skills
    • Currently only used by the player
    • This will later be used by AI (but not yet)
  • More work on procedural planets
    • Added earth-like planet as a teaser
    • Making the planet editor lua scripted
  • Improved planet loading and unloading
    • Will make a difference in subsequent updates!
BUGS FIXED
  • Fixed crashes from lua stack overflows
  • Fixed Tables and Text views scroll resets
  • Fixed re-docking timer counting when it shouldn't
  • Fixed some station collision shape issues

5 件のコメント 詳細を見る
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このゲームについて

Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!

システム要件

Windows
Mac OS X
SteamOS + Linux
    最低:
    • OS: Windows XP SP1
    • プロセッサー: x86 1.5 GHz
    • メモリー: 1 GB RAM
    • グラフィック: 256MB OpenGL 1.5 compatable
    • ストレージ: 1 GB 利用可能
    最低:
    • OS: OS X 10.6
    • プロセッサー: x86-64 1.5 GHz
    • メモリー: 1 GB RAM
    • グラフィック: 256MB OpenGL 1.5 compatible
    • ストレージ: 1 GB 利用可能
    最低:
    • OS: Ubuntu Linux 12.04 LTS or equivalent
    • プロセッサー: x86 1.5 GHz
    • メモリー: 1 GB RAM
    • グラフィック: 256MB OpenGL 1.5 compatible
    • ストレージ: 1 GB 利用可能

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