Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky.
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Perlopiù positiva (140 recensioni) - 140 recensioni degli utenti (70%) per questo gioco sono positive.
Data di rilascio: 4 mar 2014

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Gioco con accesso anticipato

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Nota: i giochi in accesso anticipato non sono completi e potrebbero venire modificati in futuro, oppure rimanere incompleti. Se non vuoi giocare a questo gioco nel suo stato attuale, ti conviene aspettare per vedere se verrà sviluppato ulteriormente. Altre informazioni

Cosa dicono gli sviluppatori:

“Hello!

Because Drifter is an open-world sandbox game we feel like it’s a good fit for Early Access. The game is already enjoyable and relatively bug free, however, it is missing a number of features that we feel should be in the game before calling it 1.0. We hope that this way you’ll be able to have fun with the game while it’s still being worked on; this will give us the ability to create the best game possible based on your support and feedback.

We’ve also created a roadmap on the Drifter wiki (http://celsiusgs.com/drifter/wiki/Development_Roadmap) so you can see where the game is currently, and where it’s headed, to help you make an informed decision before you support the game.

While there will likely be some bugs and hiccups along the way, we will strive to ensure that Drifter is playable and relatively polished during its journey to completion.

Thank you!

Early Access Pricing


Because Drifter is still in development, and as a way of saying thank you for supporting us, the game will be $11.99 while on Early Access. This is 20% off its intended full price of $14.99.”
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2 luglio

Drifter 0.8.3 is out!



Drifter 0.8.3 is now live! This is the fourth release in the 0.8.x series, codename "Event Horizon".

We've finally converted the game to use SDL2 instead of SDL1 which means the game should handle monitors and resolution changes a lot more smoothly than before. Also while it's not 100% there yet it should better handle Retina/HiDPI displays as well. Eventually we will be switching over to the SDL2 method of handling gamepads/joysticks which should mean a lot better support there for auto-detecting controllers and all that good stuff.

In addition to SDL2 we adjusted the yields in ore processing to reflect the changes that were made a while back to the weights and prices on a number of metals. Hopefully this should make mining profitable again.

0.8.3 also features a number of bug fixes which should improve stability and the ability to complete certain missions.

What follows is a list of what's new, changed and fixed!

WHAT'S NEW

  • Switched to SDL 2 finally!
    • SDL 2 behaves better in general
    • Many graphics settings now take effect immediately
    • Initial improved resolution handling
    • More resolution improvements soon in 0.8.x
    • Please report any issues you have!
  • Adjusted ore processing yields
    • Accounts for reduced weight/price of metals from previous updates
BUGS FIXED
  • Fixed certain missions not completing automatically
  • Fixed scroll reset bug on Buy/Sell click in market
  • Fixed crash on new game/loading after having died
  • Fixed mail notification not being reset on new game

2 commenti Altre informazioni

27 giugno

Drifter 0.8.2 is out!



Drifter 0.8.2 is now live! This is the third release in the 0.8.x series, codename "Event Horizon".

We've finally fixed the bug we were experiencing in lua that was causing some instability. The game should no longer crash on the starmap when you're running missions.

Also we've added a bunch of new stuff as we prepare to add pilot skills and attributes. You can see some of the new UI we've got in place but it won't be useful until we flesh these systems out over the next few weeks.

WHAT'S NEW

  • Initial Pilot Attributes
    • Attributes now exist in the game
    • Skills now exist in the game
    • You can't interact with them much yet!
    • You can view the Pilot Status UI though
    • Attributes will expand in 0.8.x
    • Initial Skills will be added in 0.8.x too
  • Initial Pilot Status UI's
    • Displays initial attribute skill trees
    • Displays initial factions reputation
  • Improved the HUD visuals and options
    • more HUD polish!
    • HUD now anchors at the corners when scaling
    • HUD now has X and Y offset for direct control!
  • Start tracking pilot specifics
    • Pilots now have factions, attributes and skills
    • Currently only used by the player
    • This will later be used by AI (but not yet)
  • More work on procedural planets
    • Added earth-like planet as a teaser
    • Making the planet editor lua scripted
  • Improved planet loading and unloading
    • Will make a difference in subsequent updates!
BUGS FIXED
  • Fixed crashes from lua stack overflows
  • Fixed Tables and Text views scroll resets
  • Fixed re-docking timer counting when it shouldn't
  • Fixed some station collision shape issues

5 commenti Altre informazioni
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Informazioni sul gioco

Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimi:
    • Sistema operativo: Windows XP SP1
    • Processore: x86 1.5 GHz
    • Memoria: 1 GB di RAM
    • Scheda video: 256MB OpenGL 1.5 compatable
    • Memoria: 1 GB di spazio disponibile
    Minimi:
    • Sistema operativo: OS X 10.6
    • Processore: x86-64 1.5 GHz
    • Memoria: 1 GB di RAM
    • Scheda video: 256MB OpenGL 1.5 compatible
    • Memoria: 1 GB di spazio disponibile
    Minimi:
    • Sistema operativo: Ubuntu Linux 12.04 LTS or equivalent
    • Processore: x86 1.5 GHz
    • Memoria: 1 GB di RAM
    • Scheda video: 256MB OpenGL 1.5 compatible
    • Memoria: 1 GB di spazio disponibile
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