Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky.
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Ημερομηνία κυκλοφορίας: 4 Μαρ 2014

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Παιχνίδι με Early Access

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ΤΙ ΕΧΟΥΝ ΝΑ ΠΟΥΝ ΟΙ ΔΗΜΙΟΥΡΓΟΙ:

“Hello!

Because Drifter is an open-world sandbox game we feel like it’s a good fit for Early Access. The game is already enjoyable and relatively bug free, however, it is missing a number of features that we feel should be in the game before calling it 1.0. We hope that this way you’ll be able to have fun with the game while it’s still being worked on; this will give us the ability to create the best game possible based on your support and feedback.

We’ve also created a roadmap on the Drifter wiki (http://celsiusgs.com/drifter/wiki/Development_Roadmap) so you can see where the game is currently, and where it’s headed, to help you make an informed decision before you support the game.

While there will likely be some bugs and hiccups along the way, we will strive to ensure that Drifter is playable and relatively polished during its journey to completion.

Thank you!

Early Access Pricing


Because Drifter is still in development, and as a way of saying thank you for supporting us, the game will be $11.99 while on Early Access. This is 20% off its intended full price of $14.99.”
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Αγορά Drifter

 

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13 Μαΐου

Drifter 0.8.1 is out!



Drifter 0.8.1 is now live! This is the second release in the 0.8.x series, codename "Event Horizon".

In addition to a number of bug fixes we've finally completed the initial implementation of the faction system. You can't interact with it just yet but once factions are fully implemented it will allow all kinds of interesting things like faction specific missions, equipment and ships.

WHAT'S NEW

  • Initial faction system implementation!
    • Factions now exist in the game
    • You can't interact with them yet!
    • Initial territory capital selection
    • Initial procedural territory expansion
    • Initial territory visualization in galaxy view
    • Faction system will be fleshed out in 0.8.x
    • Faction specific missions on the way
    • Factions will be player joinable
  • Added keyboard shortcuts
    • Galaxy Map - G
    • System Map - H
    • Jump Console - J
    • Ship Menu - O
    • Comms Menu - K
BUGS FIXED
  • Fixed some stability and memory allocation bugs
  • Fixed dropdown menus being broken
  • Fixed system state clean up where ghost stations could persist
  • Fixed search dialog incorrectly popping up from remote system view
  • Fixed Jump Override slider updating when open and timer expires

4 σχόλια Περισσότερα

25 Μαρτίου

Drifter 0.8.0 is out!



Drifter 0.8.0 is now live! This is the first release in the 0.8.x series, codename "Event Horizon".

The biggest reason we're moving so quickly from 0.7.x to 0.8.x is that we've finally implemented Lua script support and in-game missions are now completely scriptable instead of the horrible mission templates we were using before.

Because the Lua API for Drifter is still very new we are currently not providing the raw Lua source for missions but I'm hoping by 0.8.1 or 0.8.2 or so they will be raw text files that you can play around with and even make your own missions!

There's been a bunch more polish as well and stuff continues to look better and better. That said, we'll give you a bit of a rundown of what's new and fixed below.

NOTE: Older savegames still work but any missions you have that were in progress will not be able to be continued because the new scriptable missions are not compatible.

WHAT'S NEW

  • New Ship Status UI in the ship menu
    • Displays all equipment installed on the ship
    • Displays current ship statistics and status
  • New HUD mail message notifications
    • Messages now display read/unread state
    • Displayed on the bottom left of the HUD
    • And in the top left of the station headers
  • New jump status information in the HUD
  • New icons in the starmap and station views
  • Ship menu now has icons and is neater
  • New procedural mission system
    • Missions are now fully scripted!
    • This build includes improved versions of all existing mission types
    • With the new system, mission types and variation will get rapidly better.
    • Missions now visually formatted
    • Missions now send you mail when completed
    • Missions now display HUD messages
    • Missions now check and display requirements
      • i.e If you don't have cargo space for the mission item
    • Missions now have random mission-specific responses
    • Mission information in active list is now dynamic
      • i.e Distance to targets, etc
    • Missions display objectives more clearly
    • Missions display state more clearly
      • i.e Patrol missions show waypoint progress
      • Information displayed by mission is mission specific
      • Completion deadlines for urgent missions are clearer
    • Terminate missions now spawn the enemy when close
      • Fixes mission specific NPC's being killed before you arrive
  • UI polish and improvements
    • Main menu and pause menus visually polished
    • UI headers now display in all station views
    • Starmap search field now auto focuses
    • Plot course and View system buttons in Starmap Search
    • All tables and views polished further
    • Assets view shows ship icon
    • More scrollbar momentum and click improvements
    • Can no longer use jump console while jump state is active
    • Can no longer view the local station as a remote station
    • Can no longer load when no save is selected
BUGS FIXED
  • Jump state save caused some ships to become “stuck”
  • Afterburner sound no longer stays active while paused
  • Table sorting now works (again!)


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Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!

Απαιτήσεις συστήματος

Windows
Mac OS X
SteamOS + Linux
    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: Windows XP SP1
    • Επεξεργαστής: x86 1.5 GHz
    • Μνήμη: 1 GB RAM
    • Γραφικά: 256MB OpenGL 1.5 compatable
    • Αποθήκευση: 1 GB διαθέσιμος χώρος
    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: OS X 10.6
    • Επεξεργαστής: x86-64 1.5 GHz
    • Μνήμη: 1 GB RAM
    • Γραφικά: 256MB OpenGL 1.5 compatible
    • Αποθήκευση: 1 GB διαθέσιμος χώρος
    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: Ubuntu Linux 12.04 LTS or equivalent
    • Επεξεργαστής: x86 1.5 GHz
    • Μνήμη: 1 GB RAM
    • Γραφικά: 256MB OpenGL 1.5 compatible
    • Αποθήκευση: 1 GB διαθέσιμος χώρος
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