Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it's not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups.
User reviews: Mostly Positive (161 reviews)
Release Date: Nov 1, 2012

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Recommended By Curators

"A good way to waste an afternoon, this single-player MMO-like ARPG flows easily, but is complicated enough to be interesting. Also, it's a good price!"

Recent updates View all (9)

July 24

Zigfrak 1.17

Zigfrak 1.17 wraps up the changes from test builds 1.15 and 1.16, and adds support for demo mode on Steam.

Still on the fence? Try the demo! It includes several tiers of missions, and has a level cap of 10. Saved games will carry over to the full version.

Changes:
  • Rebuilt with Unity 4.5.2
  • Support for demo mode on Steam
  • Several new Singularity types now spawn in the wild (why!?)

Fixes:
  • Improved cursor locking behavior on Linux (thanks Unity!)
  • Fixed another issue which could cause players to become lodged in the Throat of LGoD, unable to progress.
  • Fixed a saved game corruption issue which could sometimes occur when a non-English language was in use by the operating system, resulting in a hang or crash when loading.

(Edit: Just posted 1.18, a minor follow-up patch)

Fixes:
  • Restored normal camera control mode when controlling large ships.
  • Explicitly set file attributes when creating backup of saved game.

2 comments Read more

June 21

Zigfrak 1.16

This is a minor bug fix release, available on a beta opt-in basis for now.

1.15:

Changes:
  • Rebuilt with Unity 4.5.1
Fixes:
  • Fixed another issue which could cause players to become lodged in the Throat of LGoD, unable to progress.
  • Fixed a saved game corruption issue which could sometimes occur when non-English language settings were in use by the operating system, resulting in a hang or crash when loading.

1.16:

Fixes:
  • Fixed another issue loading saved games in non-English locales.

Please post any feedback to the discussion boards, or privately to support@entheogen.net. Thanks!

0 comments Read more

About This Game

Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it's not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups.

The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.

Features:

  • Fast-paced space battles
  • Tooth-grinding enemy encounters
  • Expansive open environment
  • Fun, variable gameplay
  • Ludicrous space loot
  • Hundreds of humorous missions
  • Craftable weapons and ammo upgrades

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Vista or newer
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 512 MB Graphics Card with Shader Model 4.0
    • Hard Drive: 1 GB available space
    • Sound Card: Required
    Minimum:
    • OS: 10.6.8 or newer
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 512 MB Graphics Card with Shader Model 4.0
    • Hard Drive: 1 GB available space
    • Sound Card: Required
    Minimum:
    • OS: Ubuntu, Mint or similar
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 512 MB Graphics Card with Shader Model 4.0
    • Hard Drive: 1 GB available space
    • Sound Card: Required
Helpful customer reviews
5 of 6 people (83%) found this review helpful
22.8 hrs on record
Posted: October 26
Amazing totally underrated game. I have completely no experience of playing such galaxy-freeonroam games, but I had a lot of fun.

It includes brilliant OST, pretty good graphics and all that fits in less ~500 MB game size. It takes some time to learn how to play it, but it definitely worth it.

Must have.
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1 of 1 people (100%) found this review helpful
18.7 hrs on record
Posted: October 21
A tongue in cheek indie space sim that definitively proves that indie titles can present a meaningful and complete experience within the genre.

Mildly rough around the edges, but still a blast to play.
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1 of 6 people (17%) found this review helpful
0.7 hrs on record
Posted: October 7
I really can not understand why anyone would think this was a great game... it would make a decent tablet game... but for a PC or console it is bad.

The UI is a disaster. For example you keep targeting ships even when they are dead and the only way to know they are dead is a new word is added listing them as disabled. This makes for a real problem when you have 5 or 6 dead ships and several live ones. You keep trying to target the ones killing you but the more you kill the worse the odds of targeting a live ship.

What the hell? Heck you will even target friendly ships over live enemy ships.

The game is cheap as heck, but you get what you pay for.
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0 of 6 people (0%) found this review helpful
1.1 hrs on record
Posted: October 17
Get's boring fast.
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16 of 18 people (89%) found this review helpful
98.2 hrs on record
Posted: May 14
GET THIS GAME! Unless you're Maverick.

Zigfrak is a pretty awesome game. It's amazingly beautiful, but for reasons I can't begin to fathom it has never overheated my laptop. Not even when I accidentally left it running paused and the temperature in my room was in the mid-80s during the afternoon hours (my room sadly faces west). Even games that are 3D only as window dressing tend to overheat my laptop (RTS games, XCOM Enemy Unknown, and many others). This game I could probably leave running for a week.

This game is what I'd term a casual space RPG. What I mean by "casual" is that it tends to avoid the micromanagement most RPGs entail. Unlike most casual RPGs it IS pretty and there's a very wide variety of enemies and components you can add to your ship. No really, there's TONS of things you can upgrade your guns, shields, armor, missile launchers, whatever to. Going along with the casual game theme, they're often whimsically named. Inconvenient realism tends to get glossed over in this game. You're only allowed to carry so many of each object. Once you hit that amount, it automatically converts those items into the type of credits you spend at a trade station (there's at least three forms of currency, which makes game economics all kinds of interesting).

The author loves puns and references. There's an alien weapon type called "strange." So one of the weapons has an effect called "When you're strange." And given that certain of the higher-end weapon names are prepended with "tweaked" they put in one weapon called "Tweaked Morrison." The references vary between movies/sci-fi (obviously) but you can also find weapon types like Larry, Curly and Moe. I want to hope that Moe is the most effective, with Larry being the less-interesting mid-range model.

It's also a fairly sandboxy game. While there's an arcing storyline, you can freely ignore it if you want, and just go about fighting, looting, crafting or whatever.

The author is AMAZINGLY responsive and non-dickish (even when folks are being critical). Seems willing to take a look at your saved games in order to track down bugs (or just fix your stuck game for you). It's almost unbelievable how responsive he is given that it's a $5 game. I almost feel guilty mentioning that it's fairly easy to come by coupons for this game...

The only reason I mention my friend Maverick up top, it's not his type of game. While I wouldn't call the game overly easy, it rather shamelessly lists as one of its selling points that it's a click, kill and loot game. It even describes the things you kill as "loot pinatas." I like the honesty there, it lets you know that this wasn't done by accident or poor design. This game is for people who like getting loot. It's a nice palate-cleanser for my Shadowclan friends *snickers*. Money is easy enough to come by (and if you putter away a few hours in certain areas you'll be absurdly comfortable). You could also avoid doing as I did to get a "more balanced" experience. It shouldn't be TOO hard to get the things you'd want to buy (in the unlikely event they don't drop as loot somewhere).
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9 of 12 people (75%) found this review helpful
2.3 hrs on record
Posted: June 21
Hey, engines don't make a good game.

I'm having a lot of fun dashing around in my third person cockpit killing enemy hordes and collecting their salvaged loot.

<Tons of replayabilty
<Tons of missions
<Great story
<Many planets and worlds
<Randomized loot and encounters to keep the game fresh, not minorly, but greatly impacting the game's features almost making it a roguelike.
<Lots of items, powerups, weapons, addons to your ship.
<Developers give patches and updates frequently and are kind.

The only downside to this game is that it's amazingly underrated. Great game.
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3 of 3 people (100%) found this review helpful
15.5 hrs on record
Posted: May 14
Excellent game, lots of fun! Dev is pretty awesome. the only thing i wish is for more ships! More = better! Also a little more time to steal a ship during battle - the NPC's are merciless while you're trying to hijack a ship! All in all, was TOTALLY worth the small price and was super happy with my first playthrough. Excellent Job! Also - the enemy ships you kill REALLY ARE loot pinatas! So much loot, it was nice to play a game where i didn't have to worry so much about money or upgrades :)

TRY THIS GAME! BUY IT!
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3 of 3 people (100%) found this review helpful
1.1 hrs on record
Posted: July 19
This is a very cheap, unbeleivably fun game that I'm just so, so incredibly bad at. It's huge and confusing and aggressive, and everything is colors. I ran full-force into the very first checkpoint. All thrusters on, main cannon is go, smash face-on into that first harmless relay. They padded it. For me. Never play this game after the evening's joint.
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2 of 2 people (100%) found this review helpful
4.1 hrs on record
Posted: May 8


May contain certain spoilers regarding plot, items and events!!








Overall this was a amazing game. The start can get tedious with learning the control scheme, however the game turns out pretty easy, it isnt grind-orientated and you can get ahead of enemies just by doing quests and resource gathering(It isnt tedious or annoying at all!)

The game takes a turn into a more humouristic play whereas the Judex marks ships as "Terrorists" "Corrupt Commander" and the dialouge behind it creates a pretty funny experiance. Even after the main story, there is still alot of stuff to do such as the easter egg bosses after you beat the game and the lung fu arena.

The game also has a extremly large sortment of weapons, engines, shields, extra shields, armor, and amazing payloads/cargo such as nuclear devices, Disco stations that work as banks, a donkey that plays "Ride of the Valkyres", Potato and Marshmellow weapons. I still remember when I cashed in my credits for the weapons that gave the game away(In a good way, it shows that it turns humouristic). The sortment of weapons consist of the regular plasma cannons, hard hitting railgun sluggers, fast shooting ballistic weapons, Missiles/Rockets, Laser diode weapons, Flaks that spew out sharp objects and much more in nuclear and alien weaponry!

This was a great game overall, a great timewaster if your internet decides to cut out, or you if you have some spare time on your hands. The only bad thing was the weapons not dealing a hit effect on enemy ships, but who cares about such detail(Some do), The rest of the game is darn well done for its time and author.
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2 of 2 people (100%) found this review helpful
13.3 hrs on record
Posted: June 22
Amazing game so far, have no complaints. Fun, varied combat. Worth $10+, priced at 5.
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2 of 2 people (100%) found this review helpful
1.0 hrs on record
Posted: June 24
I found this game amazing in the short amount of time that I spent playing it. The loot collection system was great, just fly near the stuff and it would be collected. I found that the ship commadeering
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2 of 2 people (100%) found this review helpful
4.3 hrs on record
Posted: June 25
I've played the demo quite a bit before I was able to buy it on steam, so the hour count is a bit misleading at the moment.

This is a very fun space game, kinda reminds me of X3 mixed with ARPG mechanics, though the X3 part of that half is watered down. I'd say more like Diablo II or Torchlight II mixed with Galaxy of Fire or pretty much any Action game taking place in space.

There's lots of loot to collect and obtain, and since I'm the type who loves collecting loads of loot, regardless of quality, and taking time to compare them to each other and what I have equipped to see whats best to equip and whats best to store, this is really my kind of game.

I agree with most the other comments. The controls and interface do take some getting used to, but I wouldn't call it difficult at all. Interface, controls, loot sorting/equipping are pretty customizable in the options to. While there are graphic options, they're not as diverse as I'd like. It's pretty much windowed/fullscreen, Resolution, and overall quality. The 'Overall Quality' part I mentioned is a slider that moves between 3 different presets of Anti-Aliasing and the like. It's not a huge problem, the vast majority of players will be able to fit quite comfortably in one of those 3 presets, but it would still be nice to be able to control those options ourselves.

Still, I'd recommend this game easily. Diablo/Torchlight in space, tons of loot, fairly big map to explore, etc. I'll update this review as time goes on, but I recommend this.
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2 of 2 people (100%) found this review helpful
7.2 hrs on record
Posted: July 27
I was quickly surprised by this clever game. Immersive music and atmosphere. Very fun and filled with a plethora of loot piñatas! How can you go wrong playing a game with loot piñatas?!? Exploding spaceship loot piñatas even? This game takes off just enough seriousness to make it stand out in the crowd of spaceship RPGs. Imagine a sea of human faces and your eyes sweep out over the crowd. Out of the corner of your eye you spot the face of a Brundle fly and cannot suppress the involuntary shudder. This game is that Brundle fly.
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2 of 2 people (100%) found this review helpful
22.2 hrs on record
Posted: June 8
7 out of 10

Note: Not for people prone to seizures. Lots of screen flashing!

A very nice space shooter. The focus of the game is on fighting and looting. There are mining and exploration elements in the game however these are under developed.
I had quite good time playing this game. I often pondered that all that all that is missing is some voice acting (and cut scenes).

The good:
1. Many epic space battles. So much so that it becomes common and boring after a while.
2. Great variety of equipment.

The bad:
3. It can be hard to spot your currently targeted enemy especially if the action becomes hectic or the enemy is far away. A brighter color rectangle would have helped.
4. All the areas are basically the same. The backgrounds are flat and does not change no matter how much you move.
5. Some background space stuff would have been nice. This would have assisted in the creating the feeling of a lifelike environment. It almost feels like your space ship stands still while everything else moves.

The ugly:
6. Expect to die sometimes. Especially around the middle of the game when the enemies become tougher and you do not have the top of line equipment yet. But you respawn. It sort of spoils it a bit.
7. The epic space battles can be overwhelming to the point of total confusion of what is going on.
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2 of 2 people (100%) found this review helpful
5.8 hrs on record
Posted: July 10
Zigfrak is precisely the game I need. I have neither the time, nor the inclination for the deepest of space sims, and Zigfrak happily fills that need without requiring the epic commitment of time and/or skills. It's simple without being dull, and streamlined without being featureless. Feels like it contains the depth of a space shooter, but wrapped in a package that can be consumed in 15 minute increments.
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3 of 4 people (75%) found this review helpful
1.5 hrs on record
Posted: June 24
This game is pretty good. Can't complain too since its 1.99. From what I've seen you have plenty of missions. Its fun to play and if you the space exploration type then the learning thing can be intimidating. But all and all good game .
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3 of 4 people (75%) found this review helpful
17.4 hrs on record
Posted: May 20
Good Game
why?
Becuase
1:good graphics
2:easy to learn
3:time consuming
4:good storyline
5: Amazing combat
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1 of 1 people (100%) found this review helpful
3.7 hrs on record
Posted: September 20
((((( I HAVE PLAYED THIS GAME IN OFFLINE MODE FOR ATLEAST 40 HOURS )))))


I've played a bunch of the space rpg gerne. This game has limitless potential.
Sure, it's single player, but having beaten the game some time ago, I still find myself playing it 3+ hours a day.

Pro's ( Simple List )
- Lot's of customization, (endless loot, with random prefix's and altercations/modifications)
- Loads of replayability.
- As the description says, High paced combat, very addicting gameplay aswell!
- 10+ Player Ships, (that I currently know about.) Considering I have just found playable ship another twenty minutes ago suggests that just because you beat this game, doesnt mean you 'Beat' this game.)
P.S. I know that 'only 10ish' ships may not seem like a lot as a first impression, but in reality, considering what your ship is in this game, they are more comparable to playing styles, depending on which ship and how many slots for weapons/ drones / engines etc the ship has.
-After you beat this game, there is still a plethora of content to be unlocked. ( Through Randomly generated events or Missions, aswell as weapons from special vendors/stations that can only be obtained from 'Research', or Boatloads of credits.)
Free Roam!!! Not just 'free roam', I Literally mean you can travel to hundreds of different locations, which all have very decent size btw.


CONS
- No Multiplayer ( possible future devolupment I Hope! )
- Uhh... Aside from not having Multiplayer, there literally is basically nothing i can list as a significant 'Con'.


For 5$, this game is toooooootttallly worth investing in. I would honestly pay a moderate price of 15$ considering how much fun i've had in this game thus far.

To those of you whom take my review seriously, Enjoy the Game!! ( And let me know if theres any extra content you find, as in secret ships or weapons!)
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Posted: September 6
This is a really cool game - for $5 it's a steal. Tons of loot, cool inventory system, and lots of things to do. It's the kind of game that I always hoped someone would make. I'm already hoping for future installments or a sequel.
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1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: September 7
if borderlands was a spaceflightsim it would probably play something like this, and that's not a bad thing. Loot pinatas are never a bad thing
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