Sneak through the shadows, dash to cover, pick your moment and strike! Unleash your inner thief in this strategic stealth adventure.
User reviews: Very Positive (54 reviews)
Release Date: 12 Nov, 2014
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Recent updates View all (3)

12 December

Trading Cards!

Hello All!
By popular demand, we've updated Sneaky Sneaky with Steam Trading Cards. Collect, trade and craft away!

Keep giving us your feedback in the forums so we can find more ways to improve the game.

Have fun, and good luck!
-Naiad

1 comments Read more

4 December

Bug fixes!

Hey all!

I've pushed out fixes for a few bugs people had encountered. The two major issues were a blank screen on launch in MacOS 10.6, and errors with save games when using non-ascii characters in the windows username.

Let us know in the forums if you encounter any problems!

Bug Fixes:
Issue #903 - fix broken MacOS 10.6 support

Issue #901 - Save Game - European/non-ascii characters in windows username is breaking save games.

Issue #881 - input stuck in mouse_down state when game pauses for
item get or encounter start

Issue #879 - Keys can be carried over after levels.

- Other small bug fixes

0 comments Read more

About This Game


Sneak through the shadows, dash to cover, pick your moment and strike! Unleash your inner thief in this strategic stealth adventure. After the heist of a lifetime, Sneaky, the lovable rogue is ambushed! Plot, shoot, stab, and loot your way across the land to reclaim Sneaky’s twice-stolen treasure.

Sneaky Sneaky offers a mix of stealth and tactical gameplay. Move through the world freely, but watch your step. Getting spotted or initiating combat will trigger turn-based encounters. There is no single solution to the challenges set before you. Experiment and develop your own play style.

Key Features


  • Level Up! - Gain XP and use it to upgrade your attributes.


  • Items! - Find powerful items to help you get the upper hand.


  • So many Monsters! - The residents of this world are numerous and dangerous. Each new enemy offers a fresh challenge.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.4Ghz
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    Minimum:
    • OS: MacOS X 10.6 or newer
    • Memory: 512 MB RAM
    • Hard Drive: 500 MB available space
Helpful customer reviews
11 of 11 people (100%) found this review helpful
2.7 hrs on record
Posted: 13 December
Sneaky Sneaky plays a little like a stealth board-game.

Everything functions on very deliberate turns and movement speeds, constrained to a grid that functions as a means to make enemy fields of view immediately understandable. Most of Sneaky Sneaky's mechanics are fairly basic, mostly confined to hiding in bushes and stabbing enemies in the back, but developer Naiad Entertainment manages to do a surprising amount with the few systems they have to work with. The further you progress the more involved encounters become, always consisting of only single rooms but adding in different enemy types each with a specific movement and attack pattern, and more options to use parts of the environment to hide and pick them off unawares.

Sneaky Sneaky feels a bit more like a puzzle game in this regard than a traditional stealth game. The question is usually less about how you can sneak past enemies and more along the lines of what the most efficient way to take them out would be. And it's a surprising amount of fun for how basic most of your interactions are, with the cute graphics helping a lot to make for much more lighthearted stealth affair than we're used to seeing.

Undermining this are the annoying controls, which use solely the mouse and single clicks for every action, but often demand more precision than such a simple control scheme allows. More than just making it difficult for me to quickly position my character (which is rather important when every enemy has such an exact movement speed that you need to exploit), my clicks would often not register or register too late and have me walking straight into the view of an enemy. I was constantly fighting with the controls and never confident they would do what I wanted them too, with almost every death and enemy sighting feeling the fault of a touch oriented control scheme instead of poor planning on my part.

What's so disappointing about this is it's such an easy problem to fix, whether by adding in a more appropriate keyboard or controller control scheme, or simply making the entire game turn based as happens when you're spotted. Either would almost entirely fix Sneaky Sneaky's biggest issue, and make it immensely easier to recommend, though whether either change is on the way I couldn't say. I'd be lying if I said I didn't have a lot of fun with Sneaky Sneaky, but I can only imagine how much more I'd have liked it if I hadn't been forced to play it like a mobile game.
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2 of 2 people (100%) found this review helpful
10.8 hrs on record
Posted: 5 December
The game is fun to play if you have a little bit of free time. However, that being said, it really takes very little time to complete this game. That's going back to finish whatever achievments you missed while playing the title. I finished the game in less than two days. That includes time with it running and sitting there while I was doing other things. The graphics (Zelda comes to mind when playing this game) and sound were fine. I never encountered any of the bugs that others have. Younger gamers may like this game. It has just enough complexity for them to need to use problem solving skills, without being so long and drawn out that they lose interest. In short, the game play and looks are satisfactory for what it is, just needs more content with more complex puzzles (for older gamers) to have any kind of replay value.
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2 of 2 people (100%) found this review helpful
11.5 hrs on record
Posted: 21 December
Naiad Entertainment should make a sequel to this game!
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1 of 1 people (100%) found this review helpful
5.1 hrs on record
Posted: 19 December
Very short, enjoyable turn based / active time based stealth game. It has a good amount of difficulty as well, although this is partly due to the controls not being as tight as they could be.

Definitely worth $5 and a couple hours of your time.
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2 of 3 people (67%) found this review helpful
0.7 hrs on record
Posted: 25 December
I like trading cards
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1 of 2 people (50%) found this review helpful
4.0 hrs on record
Posted: 20 December
Sneaky sneaky is a very fun to play turn based strategy game.
Each lvl's have their own difficulties and it is in your hand if you want to pass lvl's using stealth or fighting enemys.
Sadly the game is very short and i was threw all lvl's in about 2,5 hours. I honestly wouldnt buy it again, despite it's fun to play and really entertaining it is just to short.
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15 of 17 people (88%) found this review helpful
2.7 hrs on record
Posted: 12 November
Originally, I had left a negative review (not recommended) due to pricing and game length issues, but after the price change and a friendly conversation with the devs, who were more than accomodating, I figured I would come back to this review in the spirit of fair play.

For those of you seeking a fun experience from a new company trying new things, this game is a nice little package.

For five euros, this game is worth the smaller investment. I honestly thoroughly enjoyed the game play. The learning curve is not steep at all, and once you master the mechanics, you'll breeze through the content. I can imagine racing your friends for the best completion time would extend the life of the game in a fun and social way as well!

Bottom line, give this company a chance, and I can see them producing high-quality content in the future.
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A developer has responded on 13 Nov @ 7:44pm
(view response)
41 of 66 people (62%) found this review helpful
3.5 hrs on record
Posted: 12 November
Here is a Youtube video of my gameplay, if you prefer videos over words:
https://www.youtube.com/watch?v=3HRZzL2xFlE
By the way, I have already unlocked lots of stuff before making this video, so levels at the beginning may look way easier than they really are.

So, I got this game in a short giveaway of 10 beta keys, given away by developer. I am always in hunt for such things, so I thought I might as well grab one. I installed and played it. I played it two hours straight and found out those things:

Pros:
  • It's great looking! I mean, look at these screenshots on the Store page! (and my video :P)
  • A really unique way of battling with enemies (arrows, turns, sneak attacks ...)
  • For as long as I've been playing, I've only seen one bug. I sent a ticket to developers and they responded and fixed the issue in the matter of hours! So I guess it's pretty bug free right now.
  • Well, it's fun! That's what matters!
  • Achievements! (almost 30 of them)
  • Well, it has some replay value. It's still fun to try to get a better medal (gold, silver, bronze) on a previous level.
  • Loads of levels
  • You can learn skills by gaining levels
  • In-game shop (with in-game earned money, no microtransactions) with useful items
  • Nice sound effects and background music

Cons:
  • No controller support (yet?)
  • No trading cards (because I'm sure cards, badges, emotes and backgrounds would look super awesome)
  • I find health potion item complete unuseful (you don't really need one to complete the level)
  • Some levels can be ridiculously hard before you figure them out

Well, I had a great time playing the game, you probably will, too. Give it a shot. Once again, if you watched the video above, you might get a feeling that levels are too easy. I assure you that this is because of my already upgraded skills. I recorded this video purely for showing you how the game looks and plays.

Greetings,
Birdie
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9 of 12 people (75%) found this review helpful
3.5 hrs on record
Posted: 14 November
Sneaky Sneaky is a casual and charming stealth game with rpg elements. The game isn't overly difficult, once you learn how things work you should easily get the top ranking on most stages on your first attempt. The RPG elements aren't overly deep and by the end you'll have lvled up everything. Lastly on the negatives the game is very short. I completed the game, gathered the collectables, and went back to get a gold ranking on every stage and came in at 3.3h of gameplay. So its a pretty brief experience. Aside from the negatives though i had a great time playing through the game and now that the developers have lowered the cost to $5 I'd say its certainly worth picking up for a fun night of sneaky sneaky action. Hopefully the developers will add on some more content down the road.
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3 of 4 people (75%) found this review helpful
2.1 hrs on record
Posted: 21 November
A simple puzzle stealth game obviously designed for mobile devices and touchscreens - it controls perfectly well with a mouse, no problem, but it would be nice to have keyboard movement/attack on the PC. Sound and graphics are both quite good, clear and informative with consistently cute art direction. The little pseudo-animated intro comic in particular is really well done, in fact I'd really like to see many more cutscenes like that. The XP system is extremely simplistic, just four stats with two linear upgrades each - the only actual choice involved is which order you raise them in (protip: max out the dagger right away so you can sneak kill the tougher monsters).

The game definitely shows promise, the basic premise is solid and the presentation attractive, but I'm not so sure if it has the substance to quite justify its full price. At a discount... MAYBE! I'd recommend giving it a try if you like casual puzzle games.
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3 of 4 people (75%) found this review helpful
3.0 hrs on record
Posted: 29 November
fun casual game, finished it in 3 hours, but it s a good way to spend some short spare time
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9 of 16 people (56%) found this review helpful
2.1 hrs on record
Posted: 13 November
Sneaky Sneaky is a colorful and fun experience! You play a cute looking thief, who's after the Sultan's rubies, that are now spread everywhere across the map and 3 per level. (why is that gets clear from the opening cinematic).
The game is a mixture of turn-based combat with rpg elements and stealth action! The levels consist of a bunch of rooms connected together with one or more pathways.You can always check the map of the current level you're in by pausing the game. Once you enter a room, you notice the enemies inside (if there are any) and see their field of view. Unless you're detected by an enemy, you can freely walk around, gather stuff, trash some barrels, chop down some trees ... fun stuff. One you get detected, the game transforms into this turn based action, but with a twist - you get 3 actions per turn, or well 3 turns before the roles turn. This can be crucial, as you start the game with 3 hearts as your health pool, and if you have not upgraded that and a tough enemy spots you and deals a heart of damage per attack - you're basically rekt. So yea - staying stealthy in a stealth game is pretty important :p so hide in the bushes and behind an obstacle from enemies line of sight . That, or you have to initiate first, so you get the first 3 turns and oneshot the enemy! The easiest way to do that, is shoot from a distance. You can't shoot from the start of the game, but you learn to use your bow fairly early, and chop down trees and barrels to convert them to arrows, as you can only carry 3 by default. That can be tricky in on itself, as barrels and trees are you main line of sight blocker, that you hide behind.
I think the game is split / themed into chapters with 5 levels each. Once you change the chapter, everything changes - the enemies, the surroundings, the music ... I'm not so far into the game - completed level 2-2, but I've seen quite a few different enemies : you have your standard guards with swords, you have a melee blob, a ranged blob, a badass wolf(I think it's a wolf) and now skeletons and snakes ... pretty good. Now you might think, that enemies move in a pattern around the rooms they are in, but that's not necessarily the case - if you chop a tree or a barrel, or eliminate an enemy - their movement pattern changes / might change, so getting the drop on them is not as simple, as you might think. Most of the time you will be waiting patiently in the bushes for them to pass by so you can oneshot them with a sneak attack, or dropping a tasty meat on the ground to get their attention, so you can calmly backstab. I mean you can probably go all Rambo, upgrade your health pool first and enter the rooms guns blazing, or well ... bow, chugging potions like an addict, but I prefer the sneaky sneaky gameplay. Important to note : when you die you can restart the level, or restart the current room you died in. If you restart the room - all enemies inside are back to life and you're with 3 hearts of life ( even if you've upgraded your total).
I think the game looks really beautiful and colorful and cute and just perfect for my taste. I find the music fitting with the overall spirit of the game ( I think the word I'm searching for is cuteness ) The controls are ... o wait, it's just the one - the control is done solely by your mouse, even the movement - maybe the game is a port from a mobile device, or made with a mobile devise in mind(the 3 stars rating system for accomplished level is a dead giveaway). I really like how you shoot the arrows, it's really thoughtful, but I do like me some keyboard controls - even if it's only for the character movement. I'm not so keen on gamepad support, but I'm sure some people will want that / point to the lack of it.
Beside the rubies, that you gather 3 per level, there are some coins / bag of dosh, that you find on each level, and that you use to buy goodies from the ingame shop - health potions, meat bait, a larger quiver and so on. Potion prices look reasonable, quiver looks a bit overpriced in my eyes, might be wrong, I'm not sure how much money you get for replaying a level, or even if you get any.
Now there is a character progression in the game - you level up and can improve 4 stats- health pool, melee damage, range damage and movement speed. I'm 7 levels into the game and I'm level 6, don't think I have replayed a level - so the progress is pretty good. Then again, now I notice, that you need level 12 to max all your skills, so I guess the game is not as lengthy as I thought! That might be an issue for some people, especially with this price tag. So in the light of recent past(Halloween) and upcoming (Xmas) sales, you might wanna wait and grab this one when cheaper, as the game is definitely worth playing.

TL:DR you can check my overview video as I show you levels 1-5 and 2-1
http://steamcommunity.com/sharedfiles/filedetails/?id=341188102
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: 22 November
I Found Sneaky Sneaky to be a fun yet surprisingly tricky game. It is a blast figuring things out, trying to sneak attack enemies as they get closer to you.
I highly recomned this game to people of all ages!
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4 of 7 people (57%) found this review helpful
3.0 hrs on record
Posted: 13 November
I've only put a little over an hour into it so far, but I'm pleased with the game. Decent music, charming art design, interesting gameplay. The tile thing has been done before but that doesn't make it less entertaining. The stealth kills were satisfying for me and the combat was pretty unforgiving sometimes, which encourages careful and stealthy gameplay. Seems like a good game for like $5, so why not get it?

Maybe an 7/10, I don't think I'll be replaying it every time I get some freetime, but I might boot it up once in a while. Would consider buying a sequel of some sort.
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1 of 2 people (50%) found this review helpful
16.1 hrs on record
Posted: 23 November
Sneaky is a very cute little game! I love the art style and the animations are simple but smooth. It's easy to pick up and play and the controls (mouse only) are very friendly. I want to keep playing!
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13 of 26 people (50%) found this review helpful
5.3 hrs on record
Posted: 12 November
The following review is taken in full from http://criticalindiegamer.com/2014/11/sneaky-sneaky-review-pc/


A few weeks back a little thief snuck their way onto the website, plundering rubies and capturing hearts as they went. Naiad Entertainment’s Sneaky Sneaky left us suitably impressed when we previewed it, and now you can get your hands on it too, on Steam!

We aren’t going to beat around the bush, reiterating what has already been said, but Sneaky Sneaky is a lovely little debut from Naiad. In it you play as a thief out to find the Sultan’s rubies, whilst collecting golden coins to keep your arsenal stocked up. There’s even some light RPG elements that allow you to level up your speed, health and the amount of damage that you deal. All of this takes place within a pretty pseudo-turn based world.

When you haven’t been spotted by enemies you are free to roam around the map, collecting items and smashing up barrels. But as soon as you have been spotted the game shifts to a more traditional turn-based RPG affair. During these phases your enemies and you will each get three turns to move and fight.

Naturally, as the game’s name suggests, you are much better off staying out of sight and striking when your enemy’s back is turned, but If you are quick enough you can land a quick backstab. But you also have a bow and arrow at your disposal. Using the bow is one of Sneaky Sneaky‘s real pleasures, because it is wonderfully rewarding to use. Left clicking and pulling the mouse cursor back readies your arrow, allowing you to turn and track your opponent. Releasing the left mouse button sends your arrow hurtling towards the enemy, and land a direct hit if you’ve timed things properly.

There’s an undeniable ‘early Zelda’ feel to the game and perhaps a visual nod here and there. Each level feels like it could have easily been in A Link To The Past – high praise indeed! You’ll visit a handful of different areas from arid deserts, leafy green forests, caves and towns looking for your rubies and the quickest way to the exit.

Each area has its own traps to avoid, or to use to your advantage. For example, certain levels contain spikes that can be activated by a switch, and crafty players could entice enemies by placing some food on the deactivated spikes, only to re-activate them when they are standing on top. And that’s another ace up Sneaky Sneaky‘s sleeve, its combat is so versatile and elastic that you’ll always have multiple options at your disposal. If you want to go Rambo and take everything out by force then feel free, it’ll be tougher but it is possible. The real reward, though, lays in staying out of sight and picking enemies off one by one, without being noticed. Not only does the game play best like this, you’ll be rewarded much more handsomely at the end of each level. Levels come with three rankings, bronze, silver and gold, so completionists will find a decent challenge in collecting every ruby and every gold medal, but it’s rewarding fun.

Sneaky Sneaky’s presentation is similar to many other high quality games you’ve probably seen on iOS or Android; sprites are clean, nicely animated and colourful, and although the interface is undeniably lifted from the mobile version of the game, it works well and is easy to navigate .

Controls are a real breeze too and feel responsive and intuitive. Little touches like pulling the mouse back to ready your bow feel natural, and show the care and dedication that has gone into the PC version of the game.

Whether you are young or old, hardcore or casual, Sneaky Sneaky is a compelling little proposition. It’s the perfect game to play a few levels at a time and leave running on your desktop. Kids will eat up its cartoon aesthetic whilst finding the gameplay accessible, and adults will enjoy the versatility of its combat. Pick it up on Steam, it’s a steal!

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6 of 13 people (46%) found this review helpful
3.8 hrs on record
Posted: 13 November
A great game with stealth elements, good graphics, and a sense of humor.

10/10 would bait enemies with a ham again.
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0 of 1 people (0%) found this review helpful
4.6 hrs on record
Posted: 18 November
it's a great game, until you get up to this one part. i raged so hard when this skeleton thing could dodge your attacks. when versing him there is no skill required, u stealth attack, u shoot him from afar but there is a big chance he can dodge your attacks and the only way you can defeat him is to... be lucky. no skill, just luck whether you hit him or not. but i still recommened it
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12 of 26 people (46%) found this review helpful
6.2 hrs on record
Posted: 14 November
This game isn't bad... it's just not that great. If it was $1-2 I would say go ahead and buy it but it's just not that great.

The art is pretty nice but the gameplay itself is extremely boring and the levels are not that interesting. It plays like a flash ipad game, and if you were playing it on the ipad it would probably slightly more enjoyable.

However it still has some major design flaws in my opinion. For example when you level-up all of the abilities that you get (attack dmg up, bow dmg up, movement distance up, hearts up) are all pointless. When you kill a creature sneakily (the name of the game right?) then it's always a 1-shot kill. Thus, in my opinion the game should just drop all of the fighting stuff and just focus on the sneaking. If you get spotted, that should be it, you should get killed without any other options and then have to restart the level. Thus turning it into more of the puzzle / strategy game that it really should be. As it is now it has virtually no strategy and is extremely simple.

The only difficulty the game has is introdcued by the awkward controls, where the enemies are moving around in real-time and if you click on certain places your guy may take no action at all and thus be standing in the wrong place at the wrong time. I would much rather they converted this game into a turn-based puzzler with more interesting strategy.
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1 of 4 people (25%) found this review helpful
7.1 hrs on record
Posted: 17 November
I liked this game but it is way too short for the cost. I'm going to say I would reccommend it, but just be prepared to be done with it in a day or two.
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