Ballpoint Universe Infinite is a shoot-em-up adventure game featuring artwork entirely drawn in ballpoint pen. Explore immaculate worlds, discover the secrets of the doodles, and customize your Ink-Ship for battle! Press"Ballpoint Universe Infinite is too exuberant to ignore.
User reviews:
Overall:
Mostly Positive (571 reviews) - 76% of the 571 user reviews for this game are positive.
Release Date: Dec 17, 2013

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Reviews

“...imaginative visuals and satisfying customization options are compelling driving forces.”
Gamespot

“I enjoyed my time in this flowing and visually layered creation so, whatever the might-have-beens, on one level that has to be enough.”
Rock Paper Shotgun

“Ballpoint Universe is a visually astonishing game with really intuitive controls and enjoyable gameplay.”
Noob Feed

About This Game

Ballpoint Universe Infinite is a shoot-em-up adventure game featuring artwork entirely drawn in ballpoint pen. Explore immaculate worlds, discover the secrets of the doodles, and customize your Ink-Ship for battle!

Press
"Ballpoint Universe Infinite is too exuberant to ignore." - Gamespot

"Holy Crap, This Entire Game Is Drawn In Ballpoint Pen" - Kotaku

"I’m not in any way, shape, form, or doodle of a mechanical steampunk owl creature writing this one off. It’s positively packed with promise..." - Rock Paper Shotgun

"There comes a point in every artist’s life where they see something so amazing, so unreal, that they question what the hell it is that they’re doing with their own life. Watching the trailer for Ballpoint Universe is one of those times for me." - Daily of the Day

Features

Explore incredible hand-drawn worlds


Customize your ship


Take missions and blast through waves of enemies


Test your skills in Infinite Mode

About the Developers

Arachnid Games is a fancy name for what is really just three dudes who love making games together. We're based in Berkeley, CA, and started in 2012.

Links

Arachnid Games Home
Artist's Tumblr
Arachnid Facebook

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: 1.5mhz
    • Memory: 512 MB RAM
    • Graphics: 512mb card or higher
    • DirectX: Version 9.0
    • Storage: 230 MB available space
    • Additional Notes: Windows 8 Partially Supported At This Time (See Forum Post For Details)
    Minimum:
    • OS: OSX Lion or later
    • Processor: 1.5mhz
    • Memory: 512 MB RAM
    • Graphics: 512mb card or higher
    • Storage: 230 MB available space
Helpful customer reviews
5 of 7 people (71%) found this review helpful
5.2 hrs on record
Posted: December 8, 2015
The overall impression is positive. My main issue is the necessity to switch between mouse and keyboard. It is very hard to pass the platforming parts of the game using the mouse and it's impossible to play the sidescroller part using the keys. If only both of them were enabled at the same time, that would totally fix the experience.
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1 of 2 people (50%) found this review helpful
3.0 hrs on record
Posted: January 8
Ballpoint Universe: Infinite is an action game released on iOS, Mac OS, Microsoft Windows, Wii U. Is an adventure taken right out of a student's notebook. The entire game was made using ballpoint pen drawings to create an imaginative world to explore. Explore vast doodle realms, and take missions for shoot-em-up action in the skies.
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1 of 2 people (50%) found this review helpful
14.0 hrs on record
Posted: February 21
super bizare arthouse style game
fun and hard
dont know what group to place it in
but it was a good game
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50 of 64 people (78%) found this review helpful
2.7 hrs on record
Posted: December 17, 2013
This game here, for the price its going is more than worth it. Just to be able to walk around and look at the art style is enough for me It's absolutely beautiful. I'd love to see some clones of this art style work its way into other genres, because im really enjoying looking at it.

As far as the gameplay itself, i have to admit it does leave a bit to be desired. Theres nothing really wrong with it so far from what ive seen, but there isnt anything groundbreaking either. It is a simple shoot em up, with simple controls. Although i see there is a lot of upgrading that can be done to your ship so that may change later on in the game, there may just be tools to come that make the gameplay more complex.

My opinion is, if you're even the slightest bit interested, go ahead and grab it now while its on sale. Hell, grab it while its not on sale. $4? Extremely nice game for that price. AND it drops trading cards, so you could get a bit of that 3-4 dollars back if you wish
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20 of 22 people (91%) found this review helpful
9.8 hrs on record
Posted: September 1, 2014
This is a pretty game.
The art style is clever, unique and clear to make out.

Unfortunately, those are pretty much all the positive things that can be said about it.
Ballpoint Universe is half adventure-platformer and half level-based horizontal shooter, both halves have some glaring problems sapping the fun.

On the platformer side
You walk around a hand-drawn environment, finding new character to help so that you can unlock the next area. Helping a character involves playing a level in the horizontal shooter.
There's a plot in this half, and it's not that bad actually. The Doodles are in a war with the geometrical Logicians and it is your job to find out what's going on with the Logicians and how to stop the war.
The main gripe with this segment is that the controls are very, very weird. With three control schemes available (keyboard, mouse and controller. Mouse being the default) you'd think there was something in there for everyone's tastes.
Jumping is floaty to the point where it's almost impossible to accurately steer where your little doodle guy is going. This isn't such a big deal at first, but for some reason the developers decided that precision platforming is exactly what would make the second half better.

On the horizontal shooter side
The first impression here is a lot better, which is good since this is the meat of the game.
You fly around in a little ship with 4 customizable parts (2 weapons, a hull and a type of special weapon with limited uses) destroying or dodging all enemies until you get to the boss of the level, that you then have to defeat. You then get Ink to spend on getting new parts and upgrading existing parts (Ink can also be earned in the platformer half, but has no use there).
Pricing on new gear is very high though, so you'll need to fly a lot of missions before you're able to get that heat seeking missile pod (not the ultimate weapon, just my personal favourite).
There's some finesse where some enemies have armour that can only be bypassed with melee weapons, so it's generally a good idea to bring one gun and one melee weapon.
What frustrated me here is a minor detail, but one that I couldn't exclude here. The heat seeker missiles I mentioned are excellent when they work as intended, and are even capable of getting around those pesky melee-only shields. However, the targeting on them is way off. Missed enemies that are by now far behind you and out view, scenery, enemies that haven't spawned yet, everything gets targeted by it. This is more apparent on some levels than on others, but especially since it's such a late-game weapon where players will have had to save up Ink for dozens of missions, it just reeks of poor design and/or testing.

Ballpoint Universe isn't a bad game, but beyond the distinctive graphics there just isn't anything exceptional there.
You can enjoy it, but the same can be said more so of a lot of other games on offer.
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