Ballpoint Universe Infinite is a shoot-em-up adventure game featuring artwork entirely drawn in ballpoint pen. Explore immaculate worlds, discover the secrets of the doodles, and customize your Ink-Ship for battle! Press "Ballpoint Universe Infinite is too exuberant to ignore.
用户评测: 多半好评 (527 篇评测)
发行日期: 2013年12月17日

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由鉴赏家推荐

"LordDF has an amazing collection of games, art and movies on NG! Ballpoint Universe is a beautiful expansion of web game College-Ruled Universe."
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6月12日

Arachnid Games' New Title: Diluvion Now on kickstarter!

We have a new title in the works, its a fully 3D game about Captaining a submarine in a flooded world!

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评测

“...imaginative visuals and satisfying customization options are compelling driving forces.”
Gamespot

“I enjoyed my time in this flowing and visually layered creation so, whatever the might-have-beens, on one level that has to be enough.”
Rock Paper Shotgun

“Ballpoint Universe is a visually astonishing game with really intuitive controls and enjoyable gameplay.”
Noob Feed

关于这款游戏

Ballpoint Universe Infinite is a shoot-em-up adventure game featuring artwork entirely drawn in ballpoint pen. Explore immaculate worlds, discover the secrets of the doodles, and customize your Ink-Ship for battle!

Press
"Ballpoint Universe Infinite is too exuberant to ignore." - Gamespot

"Holy Crap, This Entire Game Is Drawn In Ballpoint Pen" - Kotaku

"I’m not in any way, shape, form, or doodle of a mechanical steampunk owl creature writing this one off. It’s positively packed with promise..." - Rock Paper Shotgun

"There comes a point in every artist’s life where they see something so amazing, so unreal, that they question what the hell it is that they’re doing with their own life. Watching the trailer for Ballpoint Universe is one of those times for me." - Daily of the Day

Features

Explore incredible hand-drawn worlds


Customize your ship


Take missions and blast through waves of enemies


Test your skills in Infinite Mode

About the Developers

Arachnid Games is a fancy name for what is really just three dudes who love making games together. We're based in Berkeley, CA, and started in 2012.

Links

Arachnid Games Home
Artist's Tumblr
Arachnid Facebook

系统需求

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: 1.5mhz
    • Memory: 512 MB RAM
    • Graphics: 512mb card or higher
    • DirectX: Version 9.0
    • Hard Drive: 230 MB available space
    • Additional Notes: Windows 8 Partially Supported At This Time (See Forum Post For Details)
    Minimum:
    • OS: OSX Lion or later
    • Processor: 1.5mhz
    • Memory: 512 MB RAM
    • Graphics: 512mb card or higher
    • Hard Drive: 230 MB available space
有价值的用户评测
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.8 小时(记录在案的)
发布于:3月8日
很另类的带解谜动作类游戏,用来消磨时光很有意思。
这篇评测是否有价值? 欢乐
13 人中有 12 人(92%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
6.4 小时(记录在案的)
发布于:7月12日
Ballpoint Universe - Infinite short review.

Pros :
+ It got decent and unique art
+ Beat em up shooter with customizable arsenal and different type of enemy

Con :
- Story?

It's a good game, but honestly I didn't know what I have been doing in this game.
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:3月21日
I think I picked this game up very cheap in a bundle. It wasn't until much later that I tried it. First, I have to say that I love the art direction of the game. Quite often, it seems that artistic games really aren't that great. However, this game is quite beautiful, runs very smoothly with modest specs, and is actually fun. It's definitely odd in a way that not too many games can pull off. I have only played it briefly to see what it was like, but I would definitely come back to this game at a later time.

Lastly, I wanted to add as someone had mentioned, that this game is mostly a 2D platformer/adventure game with heavy Shoot'em'up elements. Somehow, it works. This game is pretty, unique, and is a piece of art.
这篇评测是否有价值? 欢乐
6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.9 小时(记录在案的)
发布于:8月26日
looks great, i would give it 8/10
这篇评测是否有价值? 欢乐
5 人中有 4 人(80%)觉得这篇评测有价值
3.8 小时(记录在案的)
发布于:7月10日
Perhaps if this was solely a horizontal sidescrolling shoot 'em up and not half a 2D platformer with somewhat awkward controls & somewhat difficult to navigate areas this would be an alright game.

The parts where it's a shooter work okay for the most part. Controls are all with the mouse by default and allows quick movement from one end of the screen to another. As you kill baddies in said shooter you're supposed to collect "ink" to upgrade and buy new items & modifications for your ship. It can be a bit of a challenge of its own to get said ink because they're around enemies & gunfire often and they disappear fairly quickly so you can't necessarily wait for them to come to you all that much. The upgrades and items you buy for the ship with the ink really come in handy though from what I found the guns that spew bullets are extremely weak even when upgraded to the max. To sort of compensate for that you also get a heavy-damage-dealing melee weapon that automatically attacks whatever's in front of the ship so should they come within range. It adds a bit more depth to the gameplay; you can either keep shooting while easily seeing something that can kill you at a safe distance or get close for faster kills while figuring out when to back off when it looks like the ship's in a dangerous spot.
There are a good chunk of shooter levels in this game but unfortunately I found out that I'd have to do a series of very lackluster 2D platforming to even unlock these levels, which is what ruins this game for me.

There's hardly anything to the platforming; jump over here, jump that pit, talk to this person to MAYBE unlock an actual shooter level. By default you use the mouse to run, jump, and interact which feels very awkward to play with. You can set it in the pause menu to move around via the keyboard instead (which works a lot better) however when you're about to get to the shooter levels there's a good chance you'll want to switch back to the mouse controls, at least I did since I got to be more precise with the mouse during those levels.
Navigating and just plain running around through the platforming areas is a tedious task of its own. Anything important you get to do is often a bit of a ways off and the artstyle, though pretty cool, I think makes navigating a lot more confusing, espcially when running to the foreground and background.

It's not something I'd want to finish if it means going through a lot of tedious platforming that hardly rewards much.
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