“A mind that is stretched by a new experience can never go back to its old dimensions.”
Even by today’s standards Wasteland remains a very good turn-based RPG with a balanced mix of combat and quest related problem-solving. It has a non-linear design, customizable character statistics and skills and multiple puzzle solutions. Especially the last point gives you the chance to advance with a variety of tactics. For example you can open a closed door with the lockpicking ability, or you use the climb skill, or force it open with a crowbar or blow it up with a rocket launcher.
Your group starts with four people and can be extended to seven members by recruiting certain civilians and creatures. And you should do it as fast as possible, because this game has a high and sometimes unforgiving difficulty level.
Most people will be discouraged by the outdated graphics and initially rough gameplay. But if you are willing to give this game a chance, you will experience a classic role-playing game with all its charms and challenges.
Fun fact: Wasteland’s general concept and setting became the basis for Interplay’s RPG series Fallout.
My rating system consists of six categories in descending order of importance:
- Combat & Controls
- Tactical gameplay
Based on the performance each category will receive one of the following grading:
- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior
If the S-Rank is awarded, a quote from the game or personal comment will be added as a token of my respect (in brackets).
Combat & Controls: B-Rank
Tactical gameplay: S-Rank
(Dummy! You should be smart enough not to touch cactus. – Hell Razor gets hurt for 6 points of damage and knocks him unconscious.)
There are no achievements to conquer.
Achievement difficulty: none
Wasteland 2 (PC) – Turn-based role-playing game
(Post-apocalyptic Science Fiction) – 2014
Wasteland (PC) – Classic turn-based role-playing game
(Post-apocalyptic Science Fiction) – 1988
Posted: February 10th, 2014