Have to say as a whole, the game was not a bad game - However, I would not recommend buying it.The "feeling" of the game was very old school gauntlet (prior to Gauntlet Legends & Dark Legacy), the visuals were beautiful, Relics are an awesome new spin on the classic "Bomb Potion" we all know and love, and a lot of the other new additions were cool (Death is actually a challenge now!), but that's about it.
Where this game falls short is... pretty much everything else - Like Seven Sorrows, really.
It is a very short, very empty, and very unfinished game with a pitiful amount of content.
If you were hoping for old school Gauntlet with loads of levels, prepare to be let down.
For one: There are only 12 levels, split into 3 realms (A crypt, a cave, and a volcano) - Each of these realms comes with 3 sets of 3 (Always a normal stage, a random generated stage, and an arena), and then a fairly easy to defeat boss to deal with as the fourth and final chapter level.
You paid $19.99 for a 3.5 Hour game (The original Gauntlet? The game this is based on? Pretty sure that game was endless honestly, it had HUNDREDS of levels - Even Dark Legacy took 12 hours to beat on 2 player and had 60 Levels, more than 5 times the amount of levels this game has!)
I've played the game solo, and I've played it through twice nearly with a group of 3 and a group of 2 .
Secondly, none of the levels pose unique challenges or puzzles - It's all the same paths just recycled and arranged. Even the randomly generated levels are similar, I have played the same randomly generated level twice in one playthrough! These levels are also COMPLETELY LINEAR!
Third, there's only four classes - Of course one can argue this is "based on the original" which only had four classes, but that leaves no reason for not expanding on and improving a working formula. More than one gauntlet game had more than 4 classes, why not bring those back?
Gauntlet 3 had 8 Classes, Gauntlet: The Third Encounter had 8 classes too.
Hell, Legends / Dark Legacy boasted 8 Classes, 8 Beasts, and 1 Secret character + Skins.
Fourth, there's also very little customization of said classes, as all growth is in a mandatory tree that grows as you play. Even the wardrobe and custom armours? there's only 3 full sets and a few extras, and all of them require playing on hard or higher to acquire (aside from the usually very ugly first set of unlockable armour).
mastering your character takes longer than beating the game - I finished the game at about 50% Mastery, and this is while consciously trying to actually master the character - I can't imagine how slow playing for fun would be. While this would be fine normally, what's the point in learning these new abilities and bonuses if you've already beaten the hardest obstacle in the game without them? Most of them are passive skills (like damage up +5%) so they don't change gameplay all that much.
Ah, this kind of ties into the next point as well:
Fifth, the game (much like Diablo) Expects you to just replay it constantly on higher difficulties to add replay value. And by higher difficulty, I literally mean that all that changes is
A) how much gold
B) How many generators there are.
C) How fast foes come out of them.
D) How strong these enemies are.
It doesn't unlock additional side paths or secret stages. No major differences on difficulties.
Sixth, Lack of co-op - The game is structured so you need to work together to persevere - Yet,
you get constantly rewarded for killing your teammates. It is almost impossible to find good teammates, the game works best if you KNOW you have 3 friends who will consistently play with you - Trustworthy players. While this can't be blamed on the game itself, it really ruins the multiplayer experience if you have bad luck and can't find a good team. Luckily, I bought this for a few buddies as well in the four pack - So I've experienced the good as well.
Seventh, Filled with bugs, glitches, errors, the odd crash, and other "half-finished" giveaways.
And finally, keys and potions reset - You literally lose all your keys and potions after every "level" (3 stages per), So stashing Potions and Keys to benefit you later? no point! You can't! But there's enough keys in every level so that you can get every single locked door if you have have a brain, so don't worry - You won't miss a single thing unless you try! It is so linear that you have to consciously TRY to not get everything (Though the only thing you can really collect is Gold anyway!)
If you like short, simple, unoriginal games with literally no replay value that have less than 4 hours of content? Gauntlet is your game! On the other hand, if you like games with at least some replay value, unique items, customization, Challenging puzzles, cool classes, and generally more than just a difficulty change for replayability? Do not get this game! Go play Gauntlet or Gauntlet II - Both of which are also better games than this, and give you the "Real" gauntlet experience. Or if you're not feeling the old games, try Gauntlet: Dark Legacy instead.
I can't say this game wasn't fun at all, but it's literally free-to-play quality.
It's not a bad game, but it is THE WORST Gauntlet.
It is not worth $19.99, and it is definitely not worth $59.99 for a 4-pack.
If you wanted a good ol' Gauntlet style experience, I personally recommend you do yourself a huge favor and buy either Gauntlet, Gauntlet II or Gauntlet: Dark Legacy instead, because in my opinion they are all far superior to this rendition of Gauntlet. Considering Dark Legacy is 14 years old, and Gauntlet II and Gauntlet are from the 80's - that's really saying something.
For what it's worth, it was pretty fun for the short four hours of gameplay we got -
But save your money. This is not Gauntlet, Gauntlet II, Gauntlet IV, Gauntlet: Legends,
or Gauntlet: Dark Legacy - This game might as well be called "Rusty Brass Knuckles."
For perspective of why my review is so negative:
1. I have played the original Gauntlet, and I have played other renditions through arcade machines and consoles alike (The only Gauntlet game I have never played is Gauntlet: the third encounter - which is the black sheep of the series anyway). Gauntlet IV and Dark Legacy are the two I have the most experience with, but I have dabbled with most of the other games in the series - I feel like that gives me enough room to know what I'm talking about when I say "This is not a quality Gauntlet."
2. I know this is based on Gauntlet (the original), not Gauntlet: Dark Legacy.
I merely used DL as a comparison in terms of a proper made game, as DL has 60+ Levels divided into 11 Realms, 17 (and more) characters, secrets and unlockables, and a minimum of 12 hour story mode - rather than this game's meagre 12 levels divided into 3 very similar realms, no secret characters or content, and 3 hour completely linear game experience.
3. Comparing this to Seven Sorrows is completely reasonable for the following reasons:
A) Both games are less than 4 hours in length - Assuming you play each level once.
B) Both games made a promise of old school gauntlet action, then didn't deliver.
C) Both games take elements of gauntlet, then deliver a generic less-than-Gauntlet game.
D) Both games have the original 4 Classes (Valkyrie, Warrior, Elf, Wizard).
As stated above, some people will enjoy this game - But I cannot recommend a 4 hour game,
for the price of 20 or 60 dollars. 5 or 10? I would agree. Most Indie games are that cheap,
and this honestly feels like an indie made game rather than a professional production.
I do not expect everyone to share my opinion, but a review is not wrong because you disagree.