Montague's Mount is disturbing psychological thriller set in the bleakness of an abandoned Irish island, featuring exploration and challenging puzzle solving. This game is part one of a two part story, some questions are left unanswered and open to interpretation.
User reviews: Mixed (329 reviews)
Release Date: Nov 19, 2013

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Reviews

“Unique and emotional in so many ways, while tackling issues rarely before seen in videogames, it can be safely said without any hyperbole that this is one of the most important artistic creations ever to come out of Ireland.”
8/10 – God Is a Geek

“Montague's Mount certainly has the right atmosphere and careful pacing to create a sense of despair.”
7/10 – Muse Culture

Steam Greenlight

About This Game

Montague's Mount is disturbing psychological thriller set in the bleakness of an abandoned Irish island, featuring exploration and challenging puzzle solving. This game is part one of a two part story, some questions are left unanswered and open to interpretation. To thank our fans for our successful Greenlight campaign, we have added new voiceovers, clues and storylines, and also made the Oculus Rift demo available.

The mixture of cold Atlantic water and coarse sand in your mouth brings you back from unconsciousness. Surrounded by the wreckage of a boat’s hull, you can only draw one conclusion: your vessel has been torn apart by the submerged rocks. The secrets of the island must be uncovered if you are ever going to find a way to escape. Where is everyone; is the island really uninhabited; and what is lurking within the isolated caves?

Features:

  • New hints, storylines and voiceovers.
  • Desolate yet beautiful environments to explore.
  • Challenging puzzles to solve.
  • Secrets and collectibles hidden across the island.
  • Voice narration by Derek Riddell (Ugly Betty, Frankie, No Angels and more).
  • Oculus Rift demo. (Windows only)
  • First game to promote the Irish language (Gaeilge).
  • Full language support for English, French, Spanish, Brazilian Portuguese, Polish and Russian.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3, Windows Vista/7/8
    • Processor: Intel Core i3 (2 * 3200 MHz)
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 2900 XT or GeForce 8800 GTX
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
    Minimum:
    • OS: Mac OS X (10.7 or higher)
    • Processor: Intel Core i3 (2 * 3200 MHz)
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 5750 or GeForce GT 640M
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Intel Core i3 (2 * 3200 MHz)
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 2900 XT or GeForce 8800 GTX
    • Hard Drive: 2 GB available space
Helpful customer reviews
6 of 7 people (86%) found this review helpful
8.4 hrs on record
Posted: March 30
After playing through this game in about 8 hours, I have to say, that it was at last worth it. Although there were some difficulities which I personally could only leave behind me by looking at one of the good guides which gives away hints rather than the direct solution and which to some extend gave me new motivation to get into the game.
I did record all of my sessions as a Let's Play, so I wanted to finish this game anyways, otherwise I wouldn't have started it as a project.
To start with some pros, I liked the atmosphere in this game very much. The choice of sounds, music and voice actors was excellent considering this is some sort of Indie project.
On the negative side, the puzzles in the game were too difficult to grasp, too many times. The description wasn't always as clear as you might think. Even when considering this is still an exploration and adventure game, the puzzles could have been made better. One example might be the navigation puzzle at O'Sullivan's Bay.

Nonetheless, I do recommend this game to others, who like to explore a very dark, tragic and partially confusing story. It is very well written and does definitely fulfill it's point as a part of the game.
Second downside for me is the relatively bad performance and optimisation (probably only on lower-end). I understand, that a big part of the whole Island is being rendered at the same time but this game could have been made more frame friendly with comparable or better graphics in e.g. the Source Engine (see Dear Esther).
If you use an engine, know the details. Get the best out of it and don't just rely on the fact, that hardware is getting better everyday. But that is a debatable point.

Conclusively I want to state, that I really enjoyed playing Montague's Mount, especially in the tense moments leading to the end. Getting to know the story one bit at a time, finally completing in the tragic story it tells and getting to know the person and character you are playing.
Feeling empathy, or disgust? What went wrong, what went right? Decide by yourself.

Greetings,
Deathy
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4 of 5 people (80%) found this review helpful
4.0 hrs on record
Posted: June 30
Sometimes when I write a non-joke review (which I've been doing too often lately, in my opinion), I present it in an "If you like ______" sort of way, because I acknowledge that while I may not enjoy a certain aspect of a game, other people might be looking for just that thing. But I'm not going to do that for Montague's Mount, because I don't believe that there is a person who would be looking for anything that this game has to offer. I don't believe that there is a person who would enjoy waddling at a turtle's pace through a poorly designed island that might as well be in grayscale because the only colors you'll ever see for most of the game are "gray", "dark", and "darker" in the middle of the night in a storm solving puzzles that are only even remotely difficult because it's impossible to see anything between the darkness, the rain, and the film grain filter. I don't believe that there is a person who would look for a game that only manages to barely scrape 3 hours of play time because of how much time was spent waiting for painfully slow bridges and gates to open and how much time was spent with the game minimized making webms of the bridges and gates to show my friends how comically slow they were (no seriously, look - http://puu.sh/iHXzX/6b2c99289e.webm http://puu.sh/iHZVm/712ce69151.webm I don't know how long these links are going to work for, so if it's 2027 and you're reading this, just take my word for it), with the other 2 and a half hours mostly spent wandering in the darkness looking for a stray candle I might've missed because I need it for a puzzle even though there's a house with at least 10 candles just sitting around that can't be picked up. And I certainly don't believe that there is a person who, after putting up with all of the garbage found within this game, would feel like they got their money's worth when they see that the ending is just a borderline cliffhanger, and this game is only half of a story. I can't recommend this game to anyone, and even if you got it in an indie bundle I'd be hard pressed to actually recommend installing it unless you just have nothing better to do.
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5 of 7 people (71%) found this review helpful
1 person found this review funny
10.7 hrs on record
Posted: February 8
This is simply wandering around in the role of a man with amnesia. Various locations trigger memories and there are also journal pages scattered about with snippets of info. Along the way you solve mechanical and cypher puzzles to reach goals. You are always alone except for the ghosts of lost memories. Enjoyable for one or even two playthroughs but then there are no more mysteries to solve. I still liked it for the discounted price though.
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1 of 1 people (100%) found this review helpful
6.4 hrs on record
Posted: June 10
Honestly, I'm not a rabid hater, but I'm really torn about this game.
Pros:
-atmospheric ,
-gloomy ambience,
-good narration
-nice artistic license with good graphisms, 'lights and screen effects are great !
-promotion of gaelic language .

Cons:
-The character is soooo slow .... only for that searching items is a pain !
-non escapables intro of each zone
-Strange reaction about collision between character and props ! i oftenly wanted to look in some corners and was ejecting to the sky !! hopefully there is no fall damage or death... but i was stuck even under water next the first generator ... ' I made SCREENSHOTS
http://steamcommunity.com/sharedfiles/filedetails/?id=458785518

- the player is frequently lost about what to do ... that's annoying if you associate this with a certain difficulty to find items due to the low color and light constrasts .

Can t recommand it and NEITHER i can t say i passed an horrible moment playing ! beat the game once would be enough in my opinion.. thanks for the run :)
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2 of 3 people (67%) found this review helpful
0.9 hrs on record
Posted: February 7
"Gloomy" atmosphere is hellishly overdone. Progression is convoluted and nearly impossible to discern. You'll wander around for hours in an out-of-focus grey thunderstorm for hours not knowing what to do.

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