This game is something for you if you are interested in history and strategy and have patience to "learn" how the game works.
Graphics are minimalistic and the musical score is ok.
But the true potential is the freedom this game offers you.
You can pick a nation beginning as early as 1936 and start to pave your way to world domination/liberation.
Through the game there are some scripted historic events that trigger some opportunities, but without pushing you too much in one direction. You have A LOT of ways to influence other nations and can slowly change their attidute towards you and other states.
The research option is plentiful and each mayor nation has some different "Wunderwaffen", but no "I-win" units.
You have a LOT of resourcess and units to manage in realtime and sometimes it gets annoying to adjust silders back and forth and micromanage the commanders of you million-man strong army, but once you know the drill it´s done quickly.
But the real deal is the fact that YOU are writing an alternate history as you play. In this game you can really explore all the possibilities of what if...
What if Hitler hadn´t attacked the Sowjet Union before conquering Great Britain?
What if France had not collapsed so quickly in 1940 and stopped the Blitz?
What if the USA had joined the war much earlier than December 1941?
It´s all in your hands!
Most historic strategy games drop you on a (often small) map and say: Reach that mission-objective with these units.
Here the whole world is your map and it´s up to you with what units you go where.
The main flaw is that you have to invest a LOT of time before you really understand how the game mechanics work.
The in-game tutorial is meh and as minmalistic as the graphic...
I watched several let´s play's and read a lot of Wiki-info on the game before I knew how to get the Panzers rolling.
This game is for you if you always wanted to life out your megalomanic world domination fantasys without limitation and have the nerve to learn a lot of stuff before you can get the game going.