A typographic odyssey.
Brukeranmeldelser: Veldig positive (1,034 anmeldelser)
Utgivelsesdato: 6. nov, 2013

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Kjøp Type:Rider

 

Anbefalt av kuratorer

"Typography was always this cool you just never realized it before."

Anmeldelser

“You never realized fonts could be this exciting.”
Kotaku

“Type:Rider is a reminder of just how beautiful stories can be, regardless of what they actually say.”
Kill Screen

“The "Final FONTasy" of video games. Encourages players to learn about type by exploring a world of fonts, mario-style.”
Fast Company

Om dette spillet

Uncover the history and secrets of Fonts & Characters in a fascinating and unique experience!

Play as 2 dots and travel through the ages of typographic styles and techniques.
From the rock paintings of prehistoric times to Pixel art of the 2000’s, solve all the riddles by riding the most popular fonts and characters (Garamond, Helvetica, Times New Roman, Pixel, Comic Sans...) in a very captivating musical and visual environment.

Type:Rider is an adventure puzzle game produced by AGAT – EX NIHILO and ARTE that brings gaming experience to a whole new daring level.

Key Features:

  • 10 worlds echoing key periods of the typograhy’s history
  • Breath-taking artworks and musical vibes
  • Immersive and intriguing atmosphere
  • Great historical archives and paintings

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: OSX 10.6
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Ubuntu 12.04.3
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
Hjelpsomme kundeanmeldelser
25 av 32 personer (78%) syntes denne anmeldelsen var hjelpsom
2.3 timer registrert
Publisert: 28. januar
I originally bought this game because I enjoyed the art style, the screen shots reminded me of Limbo, and because I am a fan of typography as a graphic artist. I have taken my fair share of typography courses and I figured it would be fun to see another spin on things in a fun educational style and at the same time enjoy a challenging puzzle game.

The good: The visual style and the music are both fantastic. I enjoyed the choice for the main character. The level designs are fun and each one uses the font you are currently in as the level building blocks. The slight variation of the jumping/swimming/riding carts was interesting. The end level puzzles with the white dot were fairly interesting as well and the most challenging part of the game. If this is all you are looking for then I recommend you try to get this in a sale at some point.

The bad: The game prides itself in "experience and uncover the history and secrets of Fonts and Characters" in the main description, yet all you get is a series of afterthought slides as a background as you are trying to go through each level. There is no narrative or even text, explaining, why you are going from Didot to Clarendon. When you onlock asterisks, you can read more about specific fonts, a short narrative could have elevated the game so much more than a wall of text here.

Each level you ride/jump from A to Z, some letters are for you to collect, some are for you to jump on to complete the level. Overall the main puzzles are fairly simplistic. Another big question mark moment in this game, is when, the colon you are playing, for no obvious reason but to try and add unimaginative difficulty to the game, starts getting shot at by a sniper somewhere. Thankfully this only goes on for one level. Overall somewhat shallow execution of an otherwise promissing concept.

Game is fairly short, finished it in 1.5 hours not even enough to get all the cards.

Again, this might be a fun play if you can get it during a sale, the graphics and audio are great, but the game is somewhat short and not very challenging.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
11 av 12 personer (92%) syntes denne anmeldelsen var hjelpsom
4.0 timer registrert
Publisert: 7. juli
Something of an artistic experience // Recommended for a casual night in

+ Includes unlockable, interesting history of typography entries
+ Soundtrack is immersive and surreal; one of the game's better selling points, and every track was perfectly suited for the stage
+ Ambient sound design, also, is superb
+ Level designs are unique and make for excellent platforming
+ Controlling two inseperable dots makes movement through the stages a bit more challenging, but it does so in a refreshing way that the player will surely enjoy
+ Respawns are frequent, and the game typically throws the player at the last safest place before their untimely death; robs the player of much of the frustration typical of the genre
+ In addition to the individual level design, each collection of stages is vastly different from the other; furthermore, they become more and more interesting as the player moves through the game

- Little replayability once having attained all of the achievements
- One of the achievements requres the use of a Facebook or Twitter; this may not be a problem for the majority of the players, but speaking as someone who has neither, I detest that this is a requirement

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
14 av 19 personer (74%) syntes denne anmeldelsen var hjelpsom
3.2 timer registrert
Publisert: 24. februar
I played this as a recommendation for a relaxing short game with easy achivements. Boy was that bad advice.
The first few levels are exactly that, soothing music relaxing levels. But after that its a total mess.
This is one of those clumsy control games, where it's all luck and no skill, and when it gets a bit harder it get extremelly stressful and annoying. It turns out to be such a tedious and frustrating experience, with some aweful level design.
This will leave you raging instead of satisfied, and is far form being the good game that can afford to be this messy and nerve wrecking.

If you want a quick enjoyable game similar to Thomas was alone you're in for a hell of a surprise.
Do yourself a favor and avoid this. Much funnier games in the "clumsy control" category and far better platforming games out there.
You probably own this dirt already since its practically free in every bundle. Just dont bother playing it.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
6 av 6 personer (100%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
3.9 timer registrert
Publisert: 15. april
It's Limbo, but with absolutely terrible controls, and instead of a kid traversing a neverending stream of nightmares, you're a colon flailing and stumbling through the history of typography.

It's much better than it sounds, actually. I'd give it a 10/10 in presentation and originality; It's one of the best art games I've seen. All the educational passages are optional, but you'll still gain a deeper appreciation of typographical history even without reading any of them, thanks to the fascinating stage designs.

The controls are annoying and imprecise, and the last few levels are stupidly hard, and on rare occasions the physics can glitch out and get you stuck. But none of that really bothered me; there's no real pressure to perform well since there is no consequence for death, and checkpoints are numerous. Just relax and enjoy the awesome trip through history.

All the achievements are easy. Most are for 100% completeion. The hardest one has you going through a paricularly annoying level without dying, but it's still pretty easy thanks to some tricks. For achievement hunters, this game should be a no-brainer. You'll have it done with in 4 hours or less.

I loved it. I wish were there more games like this.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
2.4 timer registrert
Publisert: 20. april
7/10 Simple clear and effective.
I got this game on the recommendation of a friend who teaches computer design, including typography.
Yep, my friends are old-school geeky. Dig it? He told me that the game was fascinating and educational, but also fun.
I normally never believe anybody who says that with the exception of Carl Sagan, but I gave it a shot. I was instantly drawn into the game. The controls were simple enough to grasp instantly and I quickliy found myself happily shifting two little dots through an illustrated history of typesetting.
You read that right.
Surprisingly It's a smooth, engaging platformer with a highly original setting.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom