A typographic odyssey.
Valutazione degli utenti: Molto positiva (1,052 recensioni)
Data di rilascio: 6 nov 2013

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Acquista Type:Rider

 

Consigliato dai curatori

"Typography was always this cool you just never realized it before."

Recensioni

“You never realized fonts could be this exciting.”
Kotaku

“Type:Rider is a reminder of just how beautiful stories can be, regardless of what they actually say.”
Kill Screen

“The "Final FONTasy" of video games. Encourages players to learn about type by exploring a world of fonts, mario-style.”
Fast Company

Riguardo questo gioco

Il canale culturale europeo Arte innova e sforna il suo primo videogioco!
Calatevi in un’avventura unica e affascinante per scoprire i segreti della tipografia!

Viaggiate attraverso l’universo dei diversi tipi di carattere immedesimandovi nei due punti: « : ».
Dalla pittura preistorica fino al Pixel, arte degli anni 2000, risolvete gli enigmi in sella ai caratteri tipografici più popolari (Garamond, Helvetica, Times New Roman, Pixel, Comic Sans...) in un universo grafico e sonoro mozzafiato.

Type:Rider è un gioco d’avventura prodotto da AGAT – EX NIHILO e ARTE, ... e di rompicapi che propone un’esperienza inedita in un universo ricco e originale: una vera e propria odissea grafica!

Features:

•• 10 mondi coinvolgenti dal level-design ispirato dalla storia della tipografia

•• Una grafica e delle atmosfere audio mozzafiato

•• Un coinvolgimento totale in un’atmosfera intrigante

•• Opere d’arte che hanno segnato la Storia

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: OSX 10.6
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Ubuntu 12.04.3
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
Recensioni utili dai clienti
2 persone su 2 (100%) hanno trovato questa recensione utile
2.6 ore in totale
Pubblicata: 17 aprile
2 ore e mezzo per prendere tutti gli achievement, platform abbastanza corto, a me non è dispiaciuto, graficamente molto ben curato, il concept è molto originale visto che il personaggio da muovere in realtà sono i due punti della punteggiatura, peccato che controllare i 2 punti a volte può risultare frustrante perchè in base all' angolazione con cui cadono sul terreno possono reagire in modo diverso, spesso anche se salterete con un timing perfetto morirete, lo si trova spesso in bundle quindi pazientate e lo troverete a pochi centesimi oppure con key a 1 euro. proprio per la sua meccanica particolare in alcuni settori bisogna armarsi di pazienza ma alla fine vista la scarsa longevità non risulta pesante. Mordi e fuggi promosso.
Questa recensione ti è stata utile? No Divertente
18 persone su 20 (90%) hanno trovato questa recensione utile
7.7 ore in totale
Pubblicata: 7 luglio
Something of an artistic experience // Recommended for a casual night in

+ Includes unlockable, interesting history of typography entries
+ Soundtrack is immersive and surreal; one of the game's better selling points, and every track was perfectly suited for the stage
+ Ambient sound design, also, is superb
+ Level designs are unique and make for excellent platforming
+ Controlling two inseperable dots makes movement through the stages a bit more challenging, but it does so in a refreshing way that the player will surely enjoy
+ Respawns are frequent, and the game typically throws the player at the last safest place before their untimely death; robs the player of much of the frustration typical of the genre
+ In addition to the individual level design, each collection of stages is vastly different from the other; furthermore, they become more and more interesting as the player moves through the game

- Little replayability once having attained all of the achievements
- One of the achievements requres the use of a Facebook or Twitter; this may not be a problem for the majority of the players, but speaking as someone who has neither, I detest that this is a requirement

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
Questa recensione ti è stata utile? No Divertente
18 persone su 23 (78%) hanno trovato questa recensione utile
3.2 ore in totale
Pubblicata: 24 febbraio
I played this as a recommendation for a relaxing short game with easy achivements. Boy was that bad advice.
The first few levels are exactly that, soothing music relaxing levels. But after that its a total mess.
This is one of those clumsy control games, where it's all luck and no skill, and when it gets a bit harder it get extremelly stressful and annoying. It turns out to be such a tedious and frustrating experience, with some aweful level design.
This will leave you raging instead of satisfied, and is far form being the good game that can afford to be this messy and nerve wrecking.

If you want a quick enjoyable game similar to Thomas was alone you're in for a hell of a surprise.
Do yourself a favor and avoid this. Much funnier games in the "clumsy control" category and far better platforming games out there.
You probably own this dirt already since its practically free in every bundle. Just dont bother playing it.
Questa recensione ti è stata utile? No Divertente
6 persone su 6 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
3.9 ore in totale
Pubblicata: 15 aprile
It's Limbo, but with absolutely terrible controls, and instead of a kid traversing a neverending stream of nightmares, you're a colon flailing and stumbling through the history of typography.

It's much better than it sounds, actually. I'd give it a 10/10 in presentation and originality; It's one of the best art games I've seen. All the educational passages are optional, but you'll still gain a deeper appreciation of typographical history even without reading any of them, thanks to the fascinating stage designs.

The controls are annoying and imprecise, and the last few levels are stupidly hard, and on rare occasions the physics can glitch out and get you stuck. But none of that really bothered me; there's no real pressure to perform well since there is no consequence for death, and checkpoints are numerous. Just relax and enjoy the awesome trip through history.

All the achievements are easy. Most are for 100% completeion. The hardest one has you going through a paricularly annoying level without dying, but it's still pretty easy thanks to some tricks. For achievement hunters, this game should be a no-brainer. You'll have it done with in 4 hours or less.

I loved it. I wish were there more games like this.
Questa recensione ti è stata utile? No Divertente
4 persone su 4 (100%) hanno trovato questa recensione utile
2.4 ore in totale
Pubblicata: 20 aprile
7/10 Simple clear and effective.
I got this game on the recommendation of a friend who teaches computer design, including typography.
Yep, my friends are old-school geeky. Dig it? He told me that the game was fascinating and educational, but also fun.
I normally never believe anybody who says that with the exception of Carl Sagan, but I gave it a shot. I was instantly drawn into the game. The controls were simple enough to grasp instantly and I quickliy found myself happily shifting two little dots through an illustrated history of typesetting.
You read that right.
Surprisingly It's a smooth, engaging platformer with a highly original setting.
Questa recensione ti è stata utile? No Divertente