Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.
User reviews: Mostly Positive (474 reviews)
Release Date: Nov 8, 2013

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"A relatively simple game with a high difficulty curve. Take control of four survivors and cover your asses, because the zombies are coming en masse."

Recent updates View all (13)

May 26

Survivor Squad: Gauntlets - Update #28


Howdy folks!

Lots of new content in this week's Survivor Squad: Gauntlets update, 3 New Gauntlets in total!

Developer Gauntlet: Survivors Vs Zombies, Defend 4 lanes from Infected by placing and upgrading your Survivors while calling in Air Strikes! It's a completely different game mode which is another great example of the power of the Editor


Featured Community Gauntlet: Safe Haven, The camp has been breached, find a way to escape!
Built by ToxicPenguin


Featured Community Gauntlet: The Complex, Navigate the compound and get to the extraction whilst fighting hundreds of enemies! There are special Infected everywhere so cover your corners and keep moving!
Built by Master Chief



Enjoy!

1 comments Read more

May 19

Survivor Squad: Gauntlets - Update #27


Howdy folks!

This week's update for Survivor Squad: Gauntlets adds some visual feedback to Survivor movement indicating the path they will take and where they will aim when they get there. You can also change how long the pathing is visible in the options.


Added Events for Left/Right Mouse Button Down/Up, along with a way to store current Cursor position in a Variable. Using these new Actions you can make some very complex Gadgets or pick up items at the cursor position rather than with a Survivor or kill an Infected by clicking on him.

Replaced old Enable Disable Event_Actions for various Objects with a generic one. Also added a generic Object.Move.

Next week's update will feature some interesting new Gauntlets and some Community Gauntlets so stay tuned!

Enjoy!

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Reviews

“Survivor Squad gives a new-and-unique look at the survival-horror genre with a top-down, tactical approach to combat and zombie-slaying.”
Gamers Nexus

“Despite its ‘simple’ looks it is packed with a great atmosphere”
Dark Side Of Gaming

“A pretty fun game overall with some interesting game mechanics especially that line of sight and RTS control”
Ziggy

About This Game


Survivor Squad is a Strategy Action game where you control a Squad of up to four survivors and guide them through a highly randomized world looking for supplies to aid you on your journey.

Scavenge for supplies in every corner of every building, craft your gear, pick your skills and loadout while keeping your Squad alive by covering every corner and moving as a group.

It is a game that encourages quick thinking and fast paced play since you need to pay attention to all of your squad mates. If you leave someone behind, chances are they will be pounced on and die. Move as a Squad and cover every corner.

Four game modes: Campaign, Survival, Death Lab and Multiplayer.

Features:

  • Top Down 2d Strategy Action
  • Use Melee weapons to take down enemies silently or go guns blazing
  • Scavenge buildings for materials to craft your gear
  • Equip Gadgets to assist you in combat
  • Highly randomized world providing infinite possibilities
  • Capture Infected buildings and defend them from the horde
  • Several types of Special Infected that must be dealt with quickly
  • Rename your Survivors to have a more intense personal experience
  • Four game modes: Campaign, Survival, Death Lab and Multiplayer.

Gameplay:

Control your Squad with the mouse carefully planning where each Survivor goes to and where to look. The Survivors have a limited view range so it is vital to ensure you are looking where the infected will most likely come from.

Certain events require you to move around a building while fighting off a horde, you must keep a close eye on your squad or they will perish one by one.

Various types of Special Infected have abilities such as Blinding Powder or Acid Pool that encourage you to quickly move your Survivors while making sure they are never alone

In campaign mode you can capture infected buildings that generate resources but must be defended from horde invasions

Campaign:

Play through a highly randomized world following a simple storyline with unique events and a conclusion.

Survival:

Score based mode, go through as many randomly generated buildings as you can never looking back.

Death Lab:

Equip your Survivor Squad with a limited budget and take them through a collapsed Lab. Good micro management of your Squad is essential to your survival.

Multiplayer:

The new Multiplayer mode is a 1v1 scenario (Online/LAN) where one player controls the Survivors and another player controls the Infected. The Survivors must reach the extraction zone and the Infected must stop them by spawning various types of Infected around them. Will the survivors reach their extraction zone alive and well or will they be devoured along the way? It's up to you!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
    Minimum:
    • OS: Mac OS X 10.5
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
    • Additional Notes: Keyboard and Mouse with Secondary click enabled
    Minimum:
    • OS: Ubuntu Linux, version 10.10 or later
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 900 MB available space
Helpful customer reviews
39 of 44 people (89%) found this review helpful
2 people found this review funny
1.0 hrs on record
Posted: May 19
This game has a serious case of "I got it cheap/free so YOLO!" review syndrome. (Sorry to use that acronym but honestly, that's how stupid most of these positive "reviews" are and they already tricked me once...)

It's a bad game. At any price unless you really don't value your time...

It has potential but the controls, UI and mechanics are poorly implemented and thought out. It really does seem like a glorified flash game. I don't see the point of having a squad game when it's a pain to control them independently and the AI is so painfully not there.

I can see the appeal of it to some but the fact is there are so many other survivor games that simply do it better.
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59 of 80 people (74%) found this review helpful
5 people found this review funny
8.9 hrs on record
Posted: March 26
Day 1: Found my first survivor!
Day 2: Another one...
Day 3: And another one...
Day 4: Now we are four!
Day 5: Dang it, another one! And I can only take four with me...
Day 6: One more to count...
Day 7: Now we are seven...

Day 8: And sheit... Ran out of food!

The End!

11 / 10
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43 of 62 people (69%) found this review helpful
2 people found this review funny
5.7 hrs on record
Posted: March 21
didnt much care for the game and bought it on sale a while ago, nobody is gonna see nor read this review so might as well say what i feel.

the game is what the title says, its about a squad of survivors, you are tasked with guiding 1-4 survivors though buildings, getting supplies and going elsewhere (never played the storymode, i assume survival is about the same). you have to make some choices to take some supplies and leave others, other than that, didnt play all that much, maybe enought to get the cards and a few achevements. got a bit boring and a tad repetitive after i kept dying :/. i do recommend the game, just not at full price
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10 of 11 people (91%) found this review helpful
1 person found this review funny
17.3 hrs on record
Posted: January 26
1 Room, 4 entrances, 4 guys.... guy 1 guards entrance 1, guy 2 guards entrance 2, guy 3 guards entrance 3 and guy 4 guards entrance 4.
Simple enough... except when a couple of infected come through entrance 3 the all turn towards entrance 3
now I'm getting overrun from entrance 2 and 4 .... YOU'VE GOT YOUR JOB LET THEM GET ON WITH THEIRS! If they get into trouble I WILL TELL YOU to turn around.... that's MY JOB!!!!

There needs to be an option to stop them turning around, or at least limiting it to only if their team mate is being attacked

That said.... Pretty good game all things considered :-)
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5 of 5 people (100%) found this review helpful
1 person found this review funny
13.7 hrs on record
Posted: January 21
So far so fun, so I'd recommend it. The directional revealed light system is quite cool, but I think that people actually have a wider range of view than the 50-60 degree angle presented in the game. Further, for some reason all missions are done at night. Perhaps some in game explaination, like they know that zombies are inactive during the day, so that's when everyone sleeps because it's safe? Also the tutorial level could have been a bit longer, explaining stuff like Active Pausing and controlling your survivor's orientation. The graphics for the portraits is ... childish at best ... but the overhead view is good and it cuts the zombie killing down to the important stuff.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
29.9 hrs on record
Posted: March 25
for less then 1 euro,dollar,pound what ever,if feel i have robbed someone of is well earn pay.Very fun game
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7 of 10 people (70%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: April 17
I'd like to start off by saying that I got this on Humble Bundle so I'm not exactly fussing over the fact that I 'bought' this game. It's still not an impressive game to me.

Wow, I played two hours and I think I got all I need to say and there's not even much to say about it. I don't have anything to really say that's positive about this game other than the idea. You're a group of survivors and you need to survive. There are different gamemodes and from what I remember there is survival, campaign(you start with 2 survivors, need to find more, you can secure 'nodes' (locations) across the map and it ties into the repetitive nature of the game and you also have objective locations you need to make your way to), and two others. They weren't very rememberable. Your nodes can also be attacked but I didn't care for the game enough to actually let it happen). The nodes themselves in the campaign mode act as 'checkpoint' spots that you can backtravel to when you fail a mission and you have spare survivors or if you finish a mission.

The gameplay is extremely flawed with very bad movement controls (click to move squad and click + hold to designate facing direction for EVERYONE which makes it useless because why the would you want everyone to face in the same direction while you're getting beat up from behind and to the sides). Your squad lacks peripheral vision. The movement itself is held down by a part of the combat that is missing but I'll get to that. There's also these 'hearts' that constantly attract more and more zombies but there's also alarms that do the same thing and from what I could tell, the effects *STACK*. The alarms are only worse than the hearts because the power buttons are almost always on the other side of the entrances to the building but, then again... Some hearts are ominously locked inside a shed that require you to search the house for a code / button amongst the 20-something lootable items all the while getting hit wave after wave of annoying zombies.

When a squad member is attacked, it takes about a second for him to react, turn around / face the zombie, and then another 1-2 seconds to actually fight back. The melee is pretty random since even if your survivor is facing an enemy, he doesn't always react immedietally. I don't know if they decided to wank off because they get off to zombies or if they had a brain fart but my character with the axe kept on getting hit first when he should've been able to just chop the brain-dead(literally) zombie away with his weapon. Pistols also have a VERY low range (6 IIRC but another you get has 8, still extremely low) and make it extremely hard to keep range when there's even 3 zombies coming towards you. The zombies also move pretty fast when *not running*, so think on that. If you get a 'horde' after you, chances are you're going to get beat up pretty bad. Now, the thing that annoyed me the most is that there is NO AUTO ATTACK WHILE MOVING. This may seem stupid but attacking something while moving would be entirely realistic and even then this is a video game and the way the gameplay has been built up makes it seem like it would be crucial and yet it's not there. It's like playing a game where you can only shoot when not moving but the enemies move faster than you so you have to stop moving to attack them but you react very slowly, turn around slowly and the enemies keep coming non-stop. Oh, yeah, and you're short-sighted. Overall, the actual gameplay movement is slow and badly done. If your squad could act faster, not be stupid then I'd be kind of fine with it.

The special zombies I saw so far pretty much mimic the L4D Spitter / hunters but there's more ♥♥♥♥♥♥♥♥ tacked onto them. The spitter gives no chance to avoid the acid since it's pretty much an immediate effect. The hunter or 'jumper' does as the name implies. It jumps *at* a survivor. No, it doesn't knock him down. It... Hits him. Fast. Or something. I don't know since the animation looks barely any different from any of the other zombies. The worst part is that, again, the effect is immediate. He pretty much teleports to your survivors and he takes a huge chunk of health in a few seconds which mixed with the combat and movement controls makes it pointless to even try to save the survivor (health items are costly to make and rare to find. You're lucky to even find a bandage. I maybe got 3-5 in 10 maps total which is only 60-100 HP for 4 squad members (20 per bandage)). There's also beefier zombies but honestly they only make the fast speed of the zombies and overall stupid intelligence of the AI seem worse than they really are. I got these beefy 'big' zombies pretty early in all of my attempts and I wouldn't be wrong to say they make hordes of zombies extremely unfair and unfun to fight.

The resource management is pretty neat but honestly it starts to demand a lot as you go on, granted it depends on the size of the node you try to secure or the amount of survivors that you have. For me, I rarely found extra survivors. I was lucky to find even one. I went through 2 large nodes and found a total of *ZERO* survivors, so there's that for you. Now, scrap and wood are rare/excessively common depending on, what I assume to be, RNG(random number generator). Each survivor can carry 6 slots (some items take up 2, a few such as food crates or gas cans take up 4)of items but you can find at least one blueprint for a medium backpack but it takes a lot to even make one. In the end, you will find it VERY repetitive to loot items. When you finish a level, any items on the ground or lootable objects not looted are removed / not lootable on return. It really ♥♥♥♥s the whole experience up especially since you can't loot everything so you have to leave some for the magical zombie genies to steal your discarded crap.

Overall, I'd say this game has a good idea but play a few hours and you might just realize how flawed this game is. Usually I'd be able to persevere but this game enraged me with how unfair and annoying it is that I had to take a breather and just uninstall it. It's unfair, it's not fun at all and the difficulty is centered around bad controls and bad balancing issues. Perhaps I'm just bad at it but I was doing pretty well until I got to the point of mass-spawning of enemies and the inevitable succumbing to the horrible controls.

5/10. It's okay.
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3 of 3 people (100%) found this review helpful
11.9 hrs on record
Posted: March 30
The game's fun to play.
I keep stressing out if one of my survivors get killed.
Campaign mode reminds me of Star Wars Battlefront Conquest + Last Stand Dead Zone.

This is just in my opinion, and I reccomend buying it during sales.
8.9/10
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3 of 3 people (100%) found this review helpful
1 person found this review funny
12.9 hrs on record
Posted: March 1
Needs some more work and polish. Not bad, but not a whole lot to the game.
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6 of 9 people (67%) found this review helpful
1 person found this review funny
6.5 hrs on record
Posted: April 21
There is so much you could do with 9 dollars that is better than this. I'd get more enjoyment out of a few rolls of charmin ultra than this game. Tried to get into this game. In short it's a very limited game and theres a lot of broken mechanics which really makes it unplayable.

Characters can get grabbed and pulled through windows (windows are unbroken and you cant walk through them) so you can have a unit maxed out with gear and he just gets yanked through an unbroken window into a house of 20 zombies and dies, nothing you can do.

I've had my survivors pushed into rooms through windows(once that require buttons to be pressed to get out) so your characters get stuck in rooms that no one can get to.

Your units are ♥♥♥♥♥♥♥♥. You have to tell them everything, and when you tell them things, they don't do. examples. They will run straight into zomibes with mellee weapon equiped, and if they can't get to the spot they are trying to get to, they won't kill the zombies, they will just run in place while they get eaten alive. You tell them to face a certain way, They turn around to shoot zombies other characters are already killing, then low and behold, they won't turn back around to face the way you told them to face.

I could go on but it's the short and sweet, Terrible mechanics, so much is broken, difficulty would be fun if you could actually control your units. Go spend your money elsewhere, you'll feel you wasted it here.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
4.9 hrs on record
Posted: April 16
hahahaha! the thank you the game was a good add on laugh from the endless loop studios nice one

about Survivor Squad do expect to die alot and try it over and over x 000 times before coming anywere oh yeah save alot

other then that good game
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6 of 10 people (60%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: March 24
This game might be cheap, but if you play it youll think WHY?!?!? on the fact this well put together madness of a game is only 9 bucks! It should be worth more because of how well it looks, plays out, and controls i would love to see more from the creator of "Survivor Squad" 10/10 Would download and buy again!
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14 of 26 people (54%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: December 27, 2014
Pre-Release Review
Glorified flash game. Dosn't explain itself in any way, things just kinda 'happen' and it assumes you somehow know what it is / how to deal with it. Game dosn't always respond to your orders, which really makes it hard to play at times, with how fast-paced it typically is. Good idea, but poorly executed.
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1 of 1 people (100%) found this review helpful
10.7 hrs on record
Posted: April 16
Pre-Release Review
Time for some updates
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1 of 1 people (100%) found this review helpful
33.4 hrs on record
Posted: February 28
Closely resembles a game I always dreamed of making.
Pro: The long campaign was very satisfying allowing you to try to amass a large following of fighters to keep at map locations for defense food supplies permitting. Starting alone with a pistol and ending by storming the final location along your best three men armed with assault rifles and armor. 17 KIA, 36 MIA, 73 Turned away, 35 Survivors. Other gamemodes let you jump right into the thick of it.
Con: The audio could drive a person mad with injury sounds and door hinges getting played endlessly. You WILL hear what i mean if you play the campaign. Some minor bugs affect playability, for example after defending a zone sometimes a few zombies with be stuck around the map without indicators and finding them is an unnecessary pain as they are clearly stuck because of faulty pathfinding.

Overall: I really enjoyed large portions of the game and was willing to deal with a few annoyances to complete the modes.
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1 of 1 people (100%) found this review helpful
1.1 hrs on record
Posted: May 31
I got it 0.62euros and so far I'm getting my money's worth but I think it's original price is too much
Just get it while it's on sale
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1 of 1 people (100%) found this review helpful
12.9 hrs on record
Posted: June 1
★ ★ ★ ☆ ☆
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3 of 5 people (60%) found this review helpful
0.9 hrs on record
Posted: May 2
The tactical squad zombie combat is appealing, but it is simply not done well. The "controls" consist of almost exclusively right clicking, which is, of course, not an attack-move order. You could tell your men to move 2 feet to the left and if there's a zombie in the way, they'll path around it taking damage the entire time.
The idea is good but qualitatively it's barely better than a lot of flash games you could play.
If it was on sale for two or three dollars, it would be worth but full price was a waste of money.

You could of course sink some time in to adjust to the wonky mechanics and probably end up enjoting yourself but it would be a poor time cost to benifit ration.
A video game is like a cake. You pay for your cake and then you get to eat it. Buying Survivor Squad is like paying someone to give you cake, and then they give you a napkin instead of a plate and chopstiscks instead of a fork. Yeah you could eat cake with chopsticks, but it's way too much work when this cake isn't particularly good in the first place. Just go to a different bakery. Buy infested planet or some other tactical top down shooter.
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4 of 7 people (57%) found this review helpful
14.5 hrs on record
Posted: March 23
Pre-Release Review
Captures many aspects of the Survival Horror Genre left out of other games. Like the chaos of having to manage multiple people against a horde.
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5 of 9 people (56%) found this review helpful
3 people found this review funny
0.4 hrs on record
Posted: May 2
Pre-Release Review
You want to control your squad of survivors?
NOW YOU CAN
for only... HOW MUCH THE GAME COSTS.
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