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Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG. Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.
Release Date: Jul 9, 2013
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Buy Ring Runner: Flight of the Sages

$9.99

Buy Ring Runner: Flight of the Sages 4 Pack

Receive one copy of the game, plus three giftable copies to share with friends!

$29.99

Recent updates View all (6)

Doing a Reddit AMA 5/9/2014

May 9

Hey everyone, just a heads up that we will be running an AMA all day today. Feel free to stop by and throw a few questions our way, whether it be about Ring Runner, our new project Popup Dungeon, or anything at all!

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Popup Dungeon - SPECIAL PROMOTION

April 14

To promote the Kickstarter campaign of our new game Popup Dungeon we are running a week-long sale of Ring Runner. It's 75% off, so get it while it's hot!

Popup Dungeon is a roguelike digital-papercraft board game with tactical rpg gameplay that lets players create any weapon, ability, enemy, and hero they can imagine.

We could really use your help making this game a reality, and you can vote for us on greenlight.

7 comments Read more

About the Game

Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG.

Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.

Choose from 60 customizable hulls that act as templates for 400+ wildly-varied skills. Level layouts, backgrounds, and AI enemies are all procedurally generated, yielding billions of challenges.

Story


You awake from unelective brain surgery to find key memory centers of your brain missing. They've been replaced by Nero, your peanut-butter-craving neuro-Hud, who'll guide you through the universal super-highways known as The Rings. If you survive fiery trench runs, flail-swinging gladiators, and feuding trash moguls, you'll discover that you're a Sage, capable of rewriting the physical laws with your thoughts.

But beware The Extinguishers!

In the interests of universal order, The Consortium of the Inner Rings has slated the Sages for extinction, plunging the cosmos into a war with casualties measured in galaxies. You'll play a pivotal role in this terrible battle... if you can find out who you are.

Big Picture

Features


  • 400+ Unique Abilities - many inspired by fantasy games
  • 60 Fully Customizable Ships - five archetypes, with many hybrids to choose from
  • 30 Hour Story-Driven Campaign - universe based on a companion Sci Fi novel
  • 6 Scenarios - Play alone or coop and competitively through online multiplayer
  • Infinite Challenges - The level layouts, backgrounds, and AI enemies are procedurally generated
  • Reliable Multiplayer - drop-in and drop-out of games with seamless host migration; no waiting in lobbies
  • Local Coop - "Duo" ships allow a friend to act as a copilot, usable in multiplayer modes and second half of campaign
  • Full Soundtrack - 20 tracks of music and hundreds of original sound effects
  • Classic Arcade Inspired Mini-games - earn Sage abilities by conquering challenges in The Subrostrum
  • 30 Prebuilt Ships - jump straight into the action with these handcrafted hulls

Scenarios

Challenge these Scenarios through single or Online Multiplayer:

  • Space Defense League - League of Legends/DotA in space! Complete with cruisers, bosses, swarms of drones, and waves of power up crates
  • Zombie Survival - Rack up the kills before the hordes of space zombies feast on the atoms of your brains; defeat custom bosses to gain Super Sage abilities!
  • Wave Survival - Survive waves of procedurally generated bosses, swarmers, and standard ships
  • Gladiator Mode - Run a gauntlet of procedurally generated bosses
  • Spire Battle - Fast-paced base vs base battles
  • Deathmatch - No teams; it's every Sage for his or herself

Steam Workshop

Press Quotes

"Clearly had a little TLC put into it. The writing is solid by video game standards, the graphics are solid by indie game standards and the game’s fun by any standard."

- Indiestatik

"At its best, it takes the very idea of a twin-stick shooter, shakes it by the collar and shrieks, 'Space is enormous and deserves more than lasers and lightshows – let us strive for the beauty and variety that the stars deserve.'"
- Rock, Paper, Shotgun

"Bites off way more than it can chew, and it’s endlessly endearing for it."
- GiantBomb

System Requirements

    Minimum:
    • OS: XP, Vista, 7, 8 (32 or 64 bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics: XNA Hi Def Profile Compatible GPU
    • DirectX: Version 9.0
    • Hard Drive: 250 MB available space
Helpful customer reviews
38 of 43 people (88%) found this review helpful
62 products in account
5 reviews
24.8 hrs on record
I bought this game during a sale because it looked cool.

... I never knew I was buying one of the best games I've ever played.

Everything is top-notch... gameplay, graphics, storyline. I haven't played a game this immersive since the Escape Velocity series.

Stay the hell away if you want to have a life.
Posted: April 20
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25 of 26 people (96%) found this review helpful
179 products in account
4 reviews
55.4 hrs on record
Just completed the campaign and must say this is a very well done game, solid 5/5 as my complains are trivial compared to the quality of everything else.

It does take a bit of investment to get into as the ships have A LOT of controls which is just plain confusing and disorienting until you get the hang of it, but the depth when you do is impressive.

The story is also surprisingly deep and well thought out (and long in a good way). The maps in each segment of the game are quite small with not a lot to do besides fight (you could say it is designed around pure tactics with no strategy) but that aspect is so well done that I wasn't bothered by it.

A complaint I do have is that restarting when dying in the campaign is often annoying because it sends you through the dialogue each time. There is an option to skip the dialogue, but it only skips a section, if there are multiple (with camera animations between), you have to wait until the next pops up to skip it, so it can take many seconds to retry (which might not sound like much but when you are on a difficult mission with lots of dying, it is quite frustrating). On top of that, the loading of each mission is quite slow, and something as simple as returning to the hanger to switch ships for trying another approach requires waiting for the loading again despite your ship being the only thing that changed.

I also experienced frustration many times with the turret deployables that cause friction as well as those that grab hold of your ship. These can cause you to get "stuck" in the middle of a huge swarm of opponents, putting you at nearly hopeless odds with very little you can do, so I think the presence of these "weapons" does more to detract than enhance the game, though with enough experience you would probably learn whatever subtle tricks are needed to avoid them.

Overall, though, very high quality, very well thought out, lots of depth, and plenty of fun to play, certainly a gem to have found.

I haven't played multiplayer but I would imagine it would work very well with the design of this game.
Posted: April 12
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16 of 17 people (94%) found this review helpful
197 products in account
3 reviews
18.8 hrs on record
What a hidden gem this game is.

The game is a top-down space shooter with newton physics, meaning if you accelerate in one direction you will not stop until you turn around and apply thrust... or hit something, this makes the combat fun and fluid.

There are a ton of ship hulls available with about 300 or so abilities and weapons available so your creativity can run riot, a good amount of them are unlocked via the campaign but you can also research them using the in-game currency to unlock them earlier should you wish.

The campaign is immensely long and I loved it every bit of it, even if you try speed through the game it'll still take you about 15 hours, and that’s not even including the time for completing bonus objectives, mini-games or arcade events available.

Edit: The soundtrack is also freaking awesome.


10/10, would have bought at full price the day it was released if I'd have known about it then.
Posted: April 20
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11 of 12 people (92%) found this review helpful
269 products in account
48 reviews
4.6 hrs on record
Yet another space shooting game masterpiece. Awesome graphics and cool effects, various type of ships and weapons, highly customizable spacecraft. Just feeling lots of fun while playing.
The game options are very detailed. Support keyboard/mouse or gamepad input. And there's single and multiplayer mode. Story in campaign is interesting and humorous.
Generally speaking, this is definitely a great game which has nice graphics and rich content worth to play. Recommended!

很棒的宇宙射擊遊戲,精緻的畫質搭配絢麗的特效,加上豐富的艦種和多元的武器,還可以自訂船艦,玩起來十分有趣。
遊戲內可調整的選項也非常多,同時支援鍵鼠和搖桿操作,可以依照喜好調整習慣的操作方式,遊戲模式有單人也有多人,單人劇情很棒且對話幽默有趣XD,多人有各種合作模式。
整體來說是一款很棒的遊戲,畫面優質且內容充實豐富,值得推薦:D
Posted: August 4
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7 of 7 people (100%) found this review helpful
1,154 products in account
68 reviews
3.7 hrs on record
Ring Runner is a 2d space shooter with a very interesting story, great flight and combat mechanics, and a huge number of different playstyles depending on the completely customizeable ship configuration- all packed in a very neat visual presentation.
If you still have a few bucks left during the sale, and you liked SPaZ, Space Rangers or similar games- do yourself a favor and grab it!
Posted: June 27
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139 of 149 people (93%) found this review helpful
144 products in account
2 reviews
11.8 hrs on record
Ring Runner follows FTL into the illusive zone of flawless indie game glory. It is almost criminal that it took this game as long as it did to get on Steam. Addictive gameplay with an incredibly smooth UI, and a staggering amount of flexibility, with a depth and sophistication that will continue to surprise you. There are countless ships, with a fitting system of a quality you will be hard pressed to find outside of EVE Online. The story and dialogue is surprisingly good, at times goofy, often trippy and surreal and almost always hilarious. The graphics are absolutely beautiful, proof that it is not always necessary to melt your video card.

One comment which might be helpful, and which is only negative depending on your preferences, is in regard to how episodic the game is. I did not necessarily expect an "open world" but did expect some greater degree of openness to the campaign than I encountered. There really is none, the campaign is very episodic. Initially this may seem like a significant down side, but it gradually picks up and at least provides you with a little bit of choice.

A campaign and maps with significantly more "openness" I think would easily have pushed this onto a short list of some of the best games ever made, but as is Ring Runner is truly a jewel worth far more than the measily $10 they are asking for.



Posted: November 25, 2013
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