Race To Mars is a turn-based, space company simulation game. Become the head of the newly established “New Space” company whose goal would be to establish a colony on Mars. You begin as a startup - develop cutting edge aerospace technologies and use them to achieve orbit and fly beyond Earth vicinity, blazing the trail of a space pioneer...
Évaluations des utilisateurs : Plutôt négative (138 évaluation(s))
Date de parution: 7 mar 2014

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Jeu avec accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : Ce jeu en Accès anticipé peut changer ou ne pas changer de façon significative. Si vous n'êtes pas enthousiasmé de jouer à ce jeu dans son état actuel, vous devriez peut-être attendre que le jeu se développe d'avantage. En savoir plus

Ce que les développeurs ont à dire :

“Race To Mars is in early development phase, which means at the moment you are not able to see it in its full glory. But day by day we are working on making it the best turn based economic strategy you have ever played. A lot of features is still under construction, but right now you can already check out how your space company might develop. Our Alpha Version is available on PC, Mac and Linux. We are planning to release update builds at least once a month each time making the game more awesome. Don’t forget to check our facebook profile to see what’s coming next. We encourage you to give us your feedback.
Read more about the current and planned features below.”
Lire la suite

Acheter Race to Mars

 

Mises à jour récentes Tout voir (36)

27 juillet

Update #2

Today we give into your hands the next update - list of changes below:

- Removed memory overflow while loading data from xml
- Fixed the behaviour of the list of countries from "create company" panel. You can now scroll the list using your mouse wheel and change your selection.
- List of countries from "create company" panel correctly hides itself when other elements on the panel are selected.
- Fixed issues with launching pause screen.
- Started refactoring of the code responsible for handling game UI and state. Temporarily disabled interactions with all buildings except the administration. This will be fixed in the incoming weeks as more of the game code will get refactored and moved to the new system.
- Clicking on buildings is no longer possible while there is a popup screen visible.
- Restored animated notification about progressing turn end on the top menu bar.

Other small tweaks, fixes and refactoring. As a result of the changes some functionality from previous builds has been temporarily disabled. The content is still there and will be re-enabled as soon as we finish refactoring and revising it.

3 commentaires Lire la suite

22 juillet

Small update #1 :)

Today we released a small update which is the basis for a larger and more visible update that we're getting ready for the next week.

Changes in the current patch:

- Optimization and code refactoring
- Reorganization of assets
- Optimization of the project skeleton

More information coming soon.

4 commentaires Lire la suite
Voir toutes les discussions

Signalez les bugs et donnez-nous votre avis sur les forums de discussion du jeu

Accès anticipé à la bêta

À propos de ce jeu

Race To Mars is a turn-based, space company simulation game. Become the head of the newly established “New Space” company whose goal would be to establish a colony on Mars. You begin as a startup - develop cutting edge aerospace technologies and use them to achieve orbit and fly beyond Earth vicinity, blazing the trail of a space pioneer and leaving the competition far behind on your way to victory.

Our game will achieve two goals - promote the outer space industry and satisfy all economy game fans. Race To Mars combines the realism of a spaceport management sim and approachable gameplay - we assure you that both subject aficionados and casual gamers will find this mixture most entertaining. Our priority is to make an approachable game without compromising its key economical and strategical features - says Szymon Janus, the CEO of INTERMARUM.

Since we aim to deliver the best quality, we're developing the game in close cooperation with scientists from a Polish space industry company, Kosmonauta.net; and we're using Unity, the leading multiplatform game engine, thanks to this we'll be able to deliver top quality content.

FEATURES
  • Shape your own path to Mars: satellites or a space station?
  • Discover more than two hundred pioneering technologies
  • Fight for a larger budget for your space program with the help of your fans and media
  • Expand your program: profit from commercial, scientific and military contracts

CURRENT FEATURES
  • Main screen from where you manage your New Space company
  • System of gaining Prestige points, which show how your company evolves and will enable it to develop further
  • Final 3D models of 4 important buildings
  • System of day and night
  • Almost all features in Administration building: manage staff and buildings, use the bank (take loans or deposit money), view reports, answer first questions from the journalists and build your reputation
  • It is possible to build all buildings in the correct order (presented on a tree)
  • Answer first questions from the journalists and build your reputation
  • Choose contracts at National Space and Air Office
  • Build Satellite Program which unlocks development of crucial technologies at Research+Development
  • Develop first technologies (almost 100)
  • Use technologies to produce components
  • Choose components to build your own satellite
  • At the Market buy some of the missing stuff, like a rocket, which will launch your satellite to the orbit
  • Therefore: FIRST SPACE MISSION available
  • Random events affect your company’s evolvement
  • University enables Project Managers to improve their skills
  • Message box informs about concluding projects etc.

The game's current look is far away from the final graphics quality - you have to note that it's still in development and most of the assets and geometry are temporary placeholders.

UPCOMING FEATURES
  • We plan to constantly add new researches at R+D
  • The same goes for new contracts at NSaAO
  • More Programs to start
  • More options at NSaAO, like selling your own services or asking for funding
  • More questions for press conferences
  • More random events
  • Launch Facilities with the possibility to launch your own rockets
  • New GUI, redesigned after a series of tests
  • 3D models for remaining buildings
  • Achievements

Configuration requise

    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Graphics: Integred
    • Hard Drive: 400 MB available space
    • Sound Card: Integred
    Recommended:
    • OS: Windows 7
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card 512MB
    • Hard Drive: 400 MB available space
    • Sound Card: Integred
Évaluations intéressantes des utilisateurs
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
3.6 heures en tout
Posté le : 22 juillet
Avis donné pendant l'accès anticipé
This game has been picked up by a new group and they are now releasing regular updates.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
15.1 heures en tout
Posté le : 15 juillet
Avis donné pendant l'accès anticipé
Currently not worth it. I have played it since it came out and they have been plagued by development problems. If they ever complete it, it might be worth another shot. But until then I will not recommend it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
21 personne(s) sur 23 (91%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
6.2 heures en tout
Posté le : 2 mars
Avis donné pendant l'accès anticipé
Everyone go back to KSP. Nothing to see here. Unless you like to be teased by content just to have it not delivered for months. I know, I know, this is a game in Alpha, Early Access, blah blah blah, but sadly for all the features this game does have it simply lacks any real gameplay. You will spend hours researching and working the banking system to give you more money to play with to do.....nothing. That's right nothing! No launches are possible, no planes fly, not even as much as a popup saying 'Hey you launched a satilite, good for you'. I usually don't spend time writing reviews, too many games to play and so little time, however I will not say do not get the game only to be warned that this game has had some rocky beginnings and at this time is falling short of community expectations. I have had this game since its release on EA in March 2014 and at this time have only been able to justify 6.2 hours of game time. This is sad because I have several titles that are in fact EA games as well with no less than 100hrs after a year. So please, if you like the idea that this game brings, please wait give it another year and let's see how it turns out.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
17 personne(s) sur 18 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.4 heures en tout
Posté le : 2 juin
Avis donné pendant l'accès anticipé
Note this game has now a new publisher the review below is only historical.
This review will be updated once it becomes clear if the publisher (One More Level) can put the project on track.


--

Race to Mars is a game focussed on strategy and management which is being developed by a company who has no clue what management actually does.

Network administrators who have no clue how to run a basic mysqli server as there own forum (http://intermarum.com/forum) is down for months right now due to either a botched server or a simple configuration error.

No money for marketing or PR as there is almost zero moderation or communication by any representative here on the steam discussions forum. Even worse in the past a representative that actually told customers to use there social media to contact them as they have no time to check there own forum.

A mismatch in patch/update information resulting in a changelog that is now missing 1 year of actual information. Yes this information is partially provided in the news section but who came up with the bright idea to forget to update there own made forum post regarding changelogs.

Net up a (lead) designer who due to pregnancy is not able to perform the tasks in a timely fashion or at all. No blame to the designer here and I wish her all the best. But how can someone in project lead/management forget to hire a back-up developer as maternity leave is not something that happens overnight.


How a company operates often dictates how well the project will be as it stands this game has no change of nearing completion. There is a clear lack of knowledge teamwork, motivation, resources and possible funding. With a ratio of 75% -+ negative customer feedback even if some or all of the problems would be fixed it would take a long time for the game to receive noteworthy attention or generate revenue for the company.

Who should buy this game
People who are willing to gamble there money against very low odds.
People who feel connected to project vision.

Who should not buy this game
People who like to play a game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
1.1 heures en tout
Posté le : 5 mai
Avis donné pendant l'accès anticipé
Well there are a vast number of bugs unaddressed, no frequent updates to content... Another Green light project that just took my money and hasn't done anything with it... I wish this game would be finsihed but as it sit's now I've got a ton of UI problems that keep me from even trying to play the game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante