Eschalon: Book III brings the trilogy to a climactic end as you seek to uncover the mystery of your past, the secrets of the Crux stones, and who the Orakur really are. You’ll traverse miles of virtual wilderness and dungeons, filled with secrets and danger, in an unparalleled role-playing experience designed to feel like a true...
User reviews: Mostly Positive (34 reviews)
Release Date: Feb 14, 2014

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Packages that include this game

Buy Eschalon: Trilogy Edition

Includes 3 items: Eschalon: Book I, Eschalon: Book II, Eschalon: Book III

 

Recommended By Curators

"Last game of this famous trilogy by Basilik Games - Two thumps up!"

Recent updates View all (2)

October 13

Eschalon: Book III updated to 1.021

Better late than never, heh? Version 1.021 has a handful of bug fixes, grammar and spelling corrections, and exploits closed.

2 comments Read more

About This Game

Eschalon: Book III brings the trilogy to a climactic end as you seek to uncover the mystery of your past, the secrets of the Crux stones, and who the Orakur really are. You’ll traverse miles of virtual wilderness and dungeons, filled with secrets and danger, in an unparalleled role-playing experience designed to feel like a true pen-and-paper RPG.

  • The end of a saga! The final Book in the Eschalon Trilogy brings the story to an epic conclusion and all your questions will be answered. Of course, we've made sure Book III can be fully enjoyed even if you've never played the previous games.

  • Dozens of fan-requested features and updates to the engine and rule set.

  • Hundreds of graphic updates including re-rendered tiles, new spell effects, and enhanced environment effects. New sound effects and music in crystal-clear HD audio via an updated sound engine.

  • Expanded stats for creatures give them new abilities, defenses and vulnerabilities. Combat will require new levels of strategy.

  • New spells and hundreds of new items for you to discover. A huge world filled with secrets, riddles, traps, treasure, and glory awaits you!

  • Book III is not a dumbed-down “RPG for the masses”. Rapid button clicking won’t save you here. Eschalon pays honor to the greatest RPGs of the past, with unlimited character development options and freedom to explore the world as you wish. The difficulty of the game does not scale to your character.

  • Developer tools to be released shortly after the availability of the game. Build your own maps and make your own adventures!

  • Single player only, like a great RPG should be.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 512 MB RAM
    • DirectX: Version 7.0
    • Hard Drive: 500 MB available space
    Recommended:
    • OS: Windows 7
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: MacOS 10.4
    • Processor: Intel-based only
    • Memory: 1 GB RAM
    • Graphics: OpenGL Accelerated Card
    Minimum:
    • OS: Ubuntu 12.04
Helpful customer reviews
20 of 25 people (80%) found this review helpful
33.3 hrs on record
Posted: August 1
“Have you ever tried to collect a debt from a Dwarf? I guarantee it is more difficult than slaying a dragon.”

Eschalon: Book 3 represents a good and solid turn-based RPG, that provides the same gameplay as the last two parts with slight changes in form of a broader spectrum of weapons (finally some unarmed weapons!), more skill trainers, and a change in the support function of certain attributes (e.g. speed vs traps).

On the other hand the entire game feels less refined. Most locations have only a few enemies, and the overall difficulty has been reduced, resulting in a less challenging environment. In addition the unfavourable map layout invokes the feeling of unnecessarily prolonging the game by restricting access to certain level sections.

In the end Eschalon: Book 3 is an enjoyable experience with the focus on exploration, bringing the trilogy to a satisfying conclusion.

Fun fact: Like the predecessors, the game's development was largely kept secret; the developers of the Eschalon series believe that most game developers release too much information about their products, spoiling the game when you eventually play it.
--

My rating system consists of six categories in descending order of importance:

- Atmosphere
- Characters
- Details
- Tactical gameplay
- Story
- Combat & Controls

Based on the performance each category will receive one of the following grading:

- S-Rank: excellent
- A-Rank: very good
- B-Rank: solid
- C-Rank: satisfactory
- D-Rank: inferior

If the S-Rank is awarded, a quote from the game or personal comment will be added as a token of my respect (in brackets).
--

Atmosphere: A-Rank

Characters: B-Rank

Details: B-Rank

Tactical gameplay: B-Rank

Story: B-Rank

Combat & Controls: B-Rank
--

While there are no achievements to conquer, a very useful guide can be found on the link below.

http://www.gamebanshee.com/eschalonbookiii/locations.php

Achievement difficulty: none
--

Eschalon: Book 3 (PC) – Classic turn-based role-playing game
(Fantasy) – 2014
-
Eschalon: Book 2 (PC) – Classic turn-based role-playing game
(Fantasy) – 2010
http://steamcommunity.com/profiles/76561197968514473/recommended/25620/
-
Eschalon: Book 1 (PC) – Classic turn-based role-playing game
(Fantasy) – 2007
http://steamcommunity.com/profiles/76561197968514473/recommended/25600/
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19 of 27 people (70%) found this review helpful
40.2 hrs on record
Posted: June 11
I loved playing Eschalon Book I and Book II and was eagerly looking forward to the end of the Trilogy. Having just beaten it, however, it felt like a huge disappointment. What an anti-climatic ending. Perhaps Book 2 set the bar too high - in it you ventured from the grassy woodlands, through snowy wastelands, all the way to the tropical volcano home of the enemy Taurax. The dungeons were vast, the enemies diverse, and the story and events were very engaging. I actually replayed the entire Book II again last winter in anticipation of Book III.

Book III falls on its face in comparison. The terrain and dungeons feel simplistic. The monsters feel like recycled versions of those in Book II, and finally, there feels like there was no innovation in the game engine itself. No new abilities, very few new spells, and for the 2nd time your character is reset to level 1 at the start of the game.

In light of all this, despite how much I love the series, I cannot recommend Book III.
Was this review helpful? Yes No
7 of 11 people (64%) found this review helpful
23.5 hrs on record
Posted: September 1
I start writing code in BlitzMAX Basic and I NOT been this Joy full since I write code in QuickBasic in the 80's. I become curious if any game was made with BlitzMAX? So I start Google and I found out Eschalon series was made with BlitzMAX Basic


Eschalon: Book III Feels like a Rogue Like Ultima VII game

Run 1:
An Archer
I get until map 3 where murderous fly was immune to my arrows

Run 2:
An Archer with Weapon Bludgeoning for the murderous fly's
I die of having worms

Run 3:
Arcane, Elemental and Arcane Divinanation and Cartography
I realize I need to focus my Skill points on 1 attack Skill

Run 4:
Arcane, Elemental and Cartography
It took 16 hour Camping to regenerate the mana

Run 5:
Arcane, Elemental Meditation and Cartography
I know now where I can POWER Level
I was quite successful until I run out of food, No more food in the whole world

Run 6:
Arcane, Elemental Width Foraging and Spot Hidden and No Cartography
This character was quit weak int the beginning, but he still alive!
Totally hard without Cartography
I learn I can rent a room to restore my character HP, Mana, Food and Thirst
So I think this character might have a chance!

Eschalon: Book III has much of it's gameplay from Ultima VII
I buy allot of RPG game on Steam but no one come close to Eschalon: Book III in feeling..
I am going to try add Eschalon: Book I and II to my Steam Library some day

Pro:
Real Quest, Not like kill 7 slimes OR get 25 shoes from dead horses
Teleport
Don't need Mouse
Good sound
Feel little like Fallout 2 and Ultima VII

Con:
Slow walking, little better in OpenGL
Not a open world map, it's all about zones
Very hard game need to restart from the beginning many time to do it right
The Story don't feel authentic when I need to restart over and over

All in all this game is Old school
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5 of 15 people (33%) found this review helpful
0.2 hrs on record
Posted: October 18
"Better late than never, heh?"

That's the response this developer gave after waiting 7 months before pushing the 1.02 patch, which fixed numerous bugs. to Steam customers. Understand, the patch was done. His highness just couldn't be bothered with to spend the half hour to upload the patch and push it.

I'm glad to see this game scored in the 60's and my only regret is that I ever supported this smuck.
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96 of 119 people (81%) found this review helpful
24.7 hrs on record
Posted: February 15
Ugh, what to say... I'll start off by saying that I'm a big fan of the series and I was patiently waiting for 3 years for this game. Checking the website regularly to see if there were any updates. I've played both Book I and Book II multiple times with different builds and playstyles. I love both of those games to bits. Now after 3 years, what we got was a short and disappointing ending to the trilogy.

I really hate to say this, but Eschalon: Book III is the worst part of the trilogy and very unsatisfying in almost every aspect. Not only is it by far the shortest of the three games (took me around 13 hours where at least 4 hours was aimless wandering, trying to find obscure clues for obscure quests.) but it also has the worst world design of the whole trilogy. Around 50% of the world is swamps and all the roads and passes are infuriatingly designed where every convenient way is blocked, making it a huge pain to get around if you're going for the no fast travel challenge. This was not the case in Book II. I'm not sure if I'm just so used to the Eschalon ruleset, but the game was also extremely easy and only after around halfway the game started throwing at least some challenge.

In the end, it's still Eschalon. It's still fun for what it is. But I really really hate to see the series end like this. *sigh* I'm going to put a thumb down just to balance things out, but honestly I don't know if I'd recommend it or not. If you're a fan, you already have it and this review won't hold a lot of weight.

Sinathor out.
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51 of 64 people (80%) found this review helpful
15.6 hrs on record
Posted: February 14
Great game! If you've played the other two and liked them, than obviously this is a no brainer. It has some new updates here and there, but overall is the same gameplay as the last two. I havent gotten into the story so I cant comment on that. The few hours Ive played thus far have been doing the first towns side quests, and now heading off to continue the main plot I got side tracked with this ship wreck mystery. No clue what to expect, and thats why I love these games!

So as I said, this review isnt for veterans of the series, because youll be buying this regardless. This is for those people that like modern rpgs, and have started dabbling into fallout and arcanum etc and need more. Thats how I found this series. I hated Baldurs gate and similar rpgs, but love ones I could take my time with and had full control of every action. If any of that rings a bell in your head check out these games.

There is a demo available for all 3 in the series at the owners site, and I highly recommend trying that first if your not sure. Or just pick up the trilogy pack while its on sale. Each game can be played seperatly without knowledge of another. Id recommend starting with the first game and working my way up. Only because youll obviously get the full story, and because of the slight improvments made in the gameplay and mechanics. Youll get used to the new features of say 2, and decide to play 1 and miss them and the game will feel limited due to that. I played them out of order(2 and then 1) so its really not a big deal in the end, but you will be saying wtf why isnt this here or that option there?

So in conclusion, this is a truly old school aproach to rpgs. If your excited for the new turn based rpgs from kickstarter etc, then look no further for a game to play while you wait for those. While those guys were making modern day turds before going to kickstarter, this guy here was keeping the rpg tradition alive and well. Show your love and throw the dude some cash!! (Hes working on a scifi game next I believe. New engine etc, so it should be fun)

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16 of 21 people (76%) found this review helpful
10.6 hrs on record
Posted: February 15
Love this game. I have been waiting impatiently for it ever since I finished book 2 the first time. If your looking for an old school stat driven turn based rpg then you should definatley check it out. Combat is smart a and often unforgiving, but all of the stats are in the dialoge box and you can really plan your attacks or adapt when you have to.

I'm playing a ranger and in one ecuonter I was out of potions and mana with abouut 20 health left and was in a fight with another archer so I ran into another room and took down all of the torches then I stood in a spot wear he would have to be in the light to shoot at me while I stoofd in the dark. This gave him a 90% chance to hit me and I could return fire with no penalty. That's just one example of how the game rewards you for fighting smart.
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8 of 12 people (67%) found this review helpful
19.6 hrs on record
Posted: February 21
Oldschool RPG goodness! I've always considered this series to be an excellent example of a no-nonsense, just-the-basics western RPG, and Eschalon III sticks to that tradition nicely. It's got all the core features: turn-based tactical combat, openended skill system, exploration and quests, adventurous (although not exactly deep) story, optional survival elements -- and no fluff or gimmicks. Book 3 does end sort of abruptly and is the shortest game in the series so it feels a bit unfinished, which I'd say is the primary drawback; it's overall less satisfying than the amazing Book 2. Still recommended as this particular style of neo-retro western RPG is still surprisingly rare and this one is quite competent and fun when considered on its own.
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3 of 5 people (60%) found this review helpful
46.8 hrs on record
Posted: February 25
Eschalon 3-- Should you buy it?

I would suggest buying Eschalon 1 and/or 2 instead. If you are a completionist, then go ahead and get it but do so when it is on sale.

My reasons: Eschalon 1 was really interesting to me. I enjoyed learning the system. I enjoyed leveling my character. I enjoyed finding the different armor/weapons/alcehemy ingredients.

Eschalon 2 felt like an improvement and expansion of what was good about 1. I could not stop playing it.

Eschalon 3 starts out ok. It feels like the other games. But then a few things happen:

1) It is really short in comparison. That can be ok, but this game felt like an RPG with the middle 1/3 missing.
2) alchemy was ginked. In 2 you found the ingredients you needed to make cool stuff. In 3 even with insanely high Forgaging, I was unable to find/buy the ingredient to upgrade armor.
3) The combat seemed easier and not in a good way. Sometimes you don't care about the fact that combat is a bit easy. The game is more about exploration etc. But here the game just felt repetitive. In 1 and 2 combat was more interesting, it is tough to explain why.

I respect and love this game developer. I hope their next game recaptures what the first 2 had.
I really really wanted to like this game.

Summary: buy on discount. play others first.
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3 of 6 people (50%) found this review helpful
31.5 hrs on record
Posted: April 29
Nothing revolutionary. There's so little that's been changed for the better from Eschalon 2, the old issues remain the same and the tragic thing is that the story and locations all in all just seem weaker. Even the finale is underwhelming and the ending leaves a lot to be desired.

Save your money and just enjoy the second game, instead.
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2 of 4 people (50%) found this review helpful
16.2 hrs on record
Posted: February 27
Very fun old school Isometric game. I found the plot to be engaging. The combat enjoyable. The only complaint I have is the crime detection in the game. If you are attacked (ie a guy loses at dice against you) and the town guards see you fighting they attack you. Other than that the game felt like a good throw back to the Ultima 6 days. I do suggest if you haven't played the first two getting those first and then getting this one.
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11 of 22 people (50%) found this review helpful
18.3 hrs on record
Posted: February 15
the long waited game. the classic. get it and play it. no questions. and this is not ur hack and slah game. get ready to suffer.
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2 of 4 people (50%) found this review helpful
12.5 hrs on record
Posted: February 17
I highly recommend this game. It was a little tough for me at first, to find a class/skills that I wanted to play with at the beginning, and I ended up rotating through about 5-10 different rolls before I found a character that I liked. Luckily, this game doesn't punish you if you make bad decisions early in the game (except for getting caught stealing something), as skill trainers open up as you complete quests. I found this a lot more enjoyable than the other books in the series because I wasn't *forced* to powergame in order to enjoy all of the aspects the game had to offer. I found the quests to be quite intriguing, and exploration gave you a lot to do, and actually rewards you for doing it this time (with experience, and a damn satisfying sound).

The only issues that I have with this, is that sometimes you'll encounter 'message overload' when you take on some of the challenge rules. For instance, if you try to save when there are enemies around, you'll get 5-10 messages saying the same thing, that you're violating the rule. Then there is undocumented features that don't give you information on how to solve them (like being concussed).
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2 of 4 people (50%) found this review helpful
15.0 hrs on record
Posted: February 21
If you're a fan of classic western RPGs and have never played this series, now's the time. In these games, you're free to explore almost wherever you want from the very start (including places where you'll most certainly die in very quickly if you're unprepared) and to develop your character EXACTLY the way you want. Oh and there's actually a few puzzles that don't hand away their solutions if you don't figure them out in 5 minutes.

In other words, now that it is completed, this trilogy is the greatest old-school RPG experience in years.
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22 of 45 people (49%) found this review helpful
8.6 hrs on record
Posted: February 14
Best pen & paper out there, Love it!!!
Was this review helpful? Yes No
16 of 33 people (48%) found this review helpful
34.5 hrs on record
Posted: February 14
Epic Game, loved the others games, like this kind of old school game,
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3 of 7 people (43%) found this review helpful
47.7 hrs on record
Posted: February 22
It's a series with zero hand guiding, just good hints and secrets/tricks/puzzles with a fair difficulty ie no guide arrows nor compass arrows. And its strong point is to resurrect the adventure simulation and the exploration quality that had some old RPG. It's a strong point of this series and its Book 3 that do it the best. It setup a general adventure management linking exploration, resources and items, character building, combats, NPC and quests. Beside the character building which is rather good overall, and exploration quality even better in Book 3, no other points are strong but the whole is glued and setup a consistent gameplay of adventuring in a world.

The adventure simulation is quite well developed in the gameplay, and this is very rare in RPG of past 15 years. This includes many elements like map making, alchemy, crafting, attrition and repair, ailments and curing, inventory management with limits to manage, food and drink management, implementation of darkness/light/day/night/weather condition, and more. This also includes a rather good stealth system with influences on combats, stealthy exploration, and in each book there's many opportunities to steal even the good people if that's your choice.

But it's NOT a RPG/series to buy for combats depth, nor for its main story or writing quality. Also take care that it can be quite short as all Books if you use a character enough OP and rush through the game. Even played more normally and by enjoying exploring and digging the places and secrets, it's not a game with a duration as the classics AAA RPG, or as some very rare indie RPG as Avernum.

Overall it's a great game, the best Book of the series, for the exploration quality, secrets, tricks to find, puzzles, and for the difficulty balance of secrets/puzzles/tricks. It has also the best density of stuff to do, i.e. no or very few empty areas (more or less desert areas without much to do), and no or very few fillers (abuse of repetitions and emptiness). And this Book 3 has also the best graphics which help somehow for building the secrets and mildly hidden stuff. But it isn't the best of the series for the size, it is second after Book 2. Nor for story and the Book 1 has the lead but quote that the writing quality is average in this series. Nor for combats despite few good combats setup, Book 2 has the lead on that, but again combats aren't very deep in that series and are more a part of the whole adventure and world simulation.

The Book 3 is also the Book of the series which is structured for mods and with mods tools, a feature requested by fans since Book 1 and finally available in Book 3.

There are demo for each book so try them to get an idea, and even if the Book 1 is a bit harsh, with few forum/guide help it will be an excellent choice to discover the series due to its low price and general quality that doesn't deserve the later books despite they brought various improvements.
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2 of 5 people (40%) found this review helpful
19.9 hrs on record
Posted: February 16
Ok guys, I'll make it short for those who can make up their mind faster than others: Did you like Eschalon Book 1 and Book 2? Then buy this game. It's more of the same and that's not a bad thing. If you had ANY problems with the previous games and found yourself saying things along the lines of "This games is too short" "It feels too hard" "It feels too easy" "Too much min/maxing" "Mages are OP" "Melee OP" "Archers OP" "I'm lost, give me the answer" "This story is weird"... then turn away. The game isn't bad, it just isn't for you bro.

As for me, I love Eschalon and it's style. I hope you like it too.
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1 of 3 people (33%) found this review helpful
28.2 hrs on record
Posted: March 26
Great series, there isn't any handguiding and you can adventure the continent as you see fit. Highly recommend for any old school RPG fans! =)
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8 of 19 people (42%) found this review helpful
1.5 hrs on record
Posted: February 16
Okay... I must say I'm really sad to write this. I had huge hopes for this game, as I'm a big fan of the previous two games. I mean, they both harken to the days of yore when I just didn't care about certain things. I just rolled with it, despite the flaws. This game hugely relies on that nostalgia.

But now... I can't deny the flaws this game has. And more importantly, it just isn't FUN. No seriously, this is a game right? But I was just frustrated to no end.

The journey begins with a spreadsheet. Yes its styled like an old paper n' pen RPG, but there's so much pointless skills. You spend an hour just trying to decide what will be good and what will be pointless. I restarted the beginning like 3 times trying to figure out what I wasted my points in. Seriously, sometimes, LESS IS MORE. It was just a headache, seriously. In the town you arrive in, to add insult to injury, NO TRAINERS. ARE YOU SERIOUS?

Oh well, nevermind, you arrive in the town, then you have the usual pointless conversations. You are in the middle of nowhere : check. Is there anything interesting, nope? : check. Can't loot anything because your hide in shadows skill is useless : check. Get the town angry because you got curious : check. Can't save because you chose hardcore mode : check. Force quit the game because you ♥♥♥♥ed up : check. And you've got no idea where to go : check. Except, of course, you get a quest to kill bugs.

And more bugs. Man, those bugs are annoying. The last straw was when my build, a ranger was unnable to EVEN DAMAGE the... swarm things. They're immune to arrows? What the ♥♥♥♥?!? I instantly got swarmed by like 10 of the invincible dots. And this was ONE SCREEN away from the first town. YOU KNOW, THE FIRST AREA OF THE DAMN GAME? WHAT IS THIS DIFFICULTY CURVE?!?!

Then I built a mage build. I then promptly got diseased with the first step I took in the swamp, reducing my endurance and strenght by half. Permenantly. I killed most of the bugs I saw, then ran out of mana, then I was forced to fight with my fists. With no combat skill. With half strenght. Then I tried resting at an inn. Afterwards I was still ill.

Okay. This is the last straw.

It pains me to say, but this game is just an exercise in patience. A total waste of 18 bucks. I should of bought it during a sale. 5 bucks would of been reasonable.

I JUST WANT TO PLAY THE DAMN GAME, SO STOP DELIBERATLY SABOTAGING MY EXPERIENCE!!! I want to have fun, not give myself a damn headache.

Last word : If you're a huge fan of the series, you might still enjoy this. In my case though, it seems like they just took Book II and made it less good. If you're new to the series, I recommend just playing the first two games, the second being far superior. I don't understand how they could mess this up so bad.

Oh and before you blame me for not giving the game a chance. I did. Twice. And the most important part of a game, any game, is the first 15 minutes. The game did nothing to grip my attention. Worse, it was complicated, unfair and boring. On the plus side, the music was excellent! What epic music to play while you kill roaches. The interface is very well done too. Just like the other games. Let's try to innovate at least a little next time, yeah?
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