Fuse is a standalone 3D character creator that enables you to make unique characters to use in your game. Fuse comes with 60+ body parts, 100+ clothing meshes, 42 dynamic texturing substances, Unlimited free Auto-Rigs* for Fuse characters and a free locomotion pack of Mixamo animations (activated Mixamo account required).
User reviews:
Very Positive (23 reviews) - 91% of the 23 user reviews in the last 30 days are positive.
Mostly Positive (1,048 reviews) - 70% of the 1,048 user reviews for this software are positive.
Release Date: Nov 6, 2013

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“As more and more people want to create compelling 3D and game content, there is an increasing need for new tools that are easy to use and that enable users to share assets and collaborate on their projects. Fuse is a great example of how to offer all that while also delivering high-quality assets.”

“Seriously, $99 for the ability to make simple 3D characters that can be exported and used in a wide variety of compatible game engines is a miracle tool.”
Gaming Blend

“At the time of writing (May 30, 2014), more than two million members were online and playing [Steam games], with more than 240 million community content contributions have been logged to date. The Steam community is keen on modding games as well as creating and sharing content in the Steam Workshop. And this is where Fuse shows up.”

Feature List

  • Packaged content includes 78 unique body parts, 152 pieces of clothing and accessories, and dozens of custom presets, ranging from Modern to Zombie and Fantasy styles. Fuse on Steam also includes 23 additional parts from The Scout, The Sniper, and The Spy from TF2
  • UNLIMITED free Auto-Rigs (activated Mixamo account required) for your characters created and uploaded from Fuse and 12 free pre-selected motions to try out on your character available with all Mixamo accounts.
  • New - Direct download types for Gmod and SFM (Now with Facial Flex support)! Export from Mixamo.com to get a ragdoll for Garry's Mod or a character for Source Filmmaker
  • Massive look improvements with 2K skin texture maps for higher resolution characters, ambient occlusion, and in-app Physically Based Rendering for realistic look and shadows
  • Facial Animation Blendshapes automatically generates 50 embedded facial blendshapes upon upload for rigging at Mixamo.com (FBX format only), or Facial Flexes for Source Filmmaker exports
  • Custom Presets allow you to create unlimited character and clothing presets to customize your library and accelerate your workflow
  • Advanced Skin Substance with 3x number of customization options
  • Advanced Character Customization - Over 280 customization shapes per character
  • Import Custom Content
  • Dynamic character texturing with 61 Smart Texture substances, powered by Allegorithmic’s Substance technology
  • Excellent topology for project-ready characters, previs, or to use as your base models
  • Export characters as OBJ files with diffuse, normal, specular, and gloss maps
  • Download autorigged characters from Mixamo as FBX, FBX for Unity, FBX for Unreal Engine 4, Collada or BVH
  • Animations are provided through paid Mixamo service, with a Basic Locomotion pack available for free for the users of Fuse

Active Development

Fuse is under active development, frequently receiving updates to content and functionality for free!

What is Fuse?

Fuse is a tool for anyone, from the casual hobbyist to the 3D professional, to create high-quality, royalty-free 3D characters in a matter of seconds. Fuse is packaged with over 60 body parts, 90 pieces of clothing, and 42 smart texture substances. New character and clothing meshes will be added for free to the full version of Fuse as they become available.

Fuse was developed in collaboration between Mixamo and Vladlen Koltun’s research group at Stanford University, with Siddhartha Chaudhuri as chief architect and programmer.

Fuse FAQ

Fuse Product Roadmap

New in v1.3!:

  • Reference Image Planes - Import an image to use a reference while you are creating your custom character
  • Asynchronous Substance Loading - Allows you to more quickly construct your character and add clothing while the substances are rendered in the background
  • New Toon, Aged, and Teen character content - No more generational gaps!
  • New Military and Occupational Content - Doctors, Police Officers, Firefighters... build your virtual city from the ground up!
  • Retopologized Characters with higher quality edge loops and face definition
  • Dynamic Cloth Wear - Updated substance parameters allow you to weather raised edges of your character's clothing
  • Better selection visibility - previous bounding boxes are now form-fitting highlights around a selected object
  • 10 New Substances!

Other features coming soon:
A space to share or sell your custom user-made models and clothing

New in v1.2!:
  • Custom Presets - Create character and clothing presets, customize your library! Make a character, hit the Star button at the top, and watch as that character is turned into a Fusible asset!
  • 2k Skin Textures - Hi-res for your pleasure! By default textures are set to 1k for speed, enable 2k in the substance menu
  • Advanced Skin Substance - Increased quality and 3x the number of customization options! Get crazy!
  • Realistic lighting and PBR shading - Just makes stuff look goooooood
  • Facial Animation Blendshapes - When you upload your character to Mixamo to be Autorigged, you can now have 50 facial animation blendshapes generated automatically!
  • 17 New Substances!

New in v1.1:
  • Face and Body customization! Customize your character with over 280 possible adjustment shapes. You can click and drag on UI controllers or use old-school sliders in a new workspace, "Customize"
  • Face and Body customization for imported characters! If you import a character that is based on the Fuse template or has matching UVs, those 280 customization shapes will be generated automatically
  • Now you can search your content library
  • Better scaling options
  • Texture packing options to reduce the total maps created on export and output a 2k or 4k map
  • Instant color picker - now selecting colors gives instant feedback on the character
  • Add a full set of matching body parts with a new right-click menu, or shift+click
  • 30 New pieces of content, including Fantasy items, alpha mustaches, and beards

New in v1.0:
  • Import custom content!
  • Higher quality characters, default 1k resolution, improved topology
  • Female models and textures now have nipples
  • New clothing
  • An additional free autorig per week
  • Memory optimizations
  • Save substance defaults for clothing
  • Dynamic textured thumbnails
  • Global preferences menu for exports

Updated in January:
  • New clothing!
  • Import external Allegorithmic’s Substance technology files (.sbsar)
  • Copy/Paste substances and parameter settings! Crazy fast!
  • Export option to include the occluded character body geometry
  • Substance Expansion pack permanently reduced to $19.99

Updated in December:
  • New heads, hats, glasses, and polygon strip hair
  • Save and Open your character to continue working
  • Export your character as quads or triangles
  • Optimized 1-click Texture workspace
  • Visible poly-count info in the workspace

Tell us what you want to see!
Fill out the Fuse User survey!

About This Software

Fuse is a standalone 3D character creator that enables you to make unique characters to use in your game. Fuse comes with 60+ body parts, 100+ clothing meshes, 42 dynamic texturing substances, Unlimited free Auto-Rigs* for Fuse characters and a free locomotion pack of Mixamo animations (activated Mixamo account required). Additional Mixamo services sold separately and exports for Source Filmmaker with Facial Flexes and Garry's Mod are available from http://mixamo.com after uploading your character!

*What is an Auto-Rig?
The Auto-Rigger is Mixamo's easy online way of getting your 3D character ready to animate. Normally, rigging a character takes a 3D professional days, but one Auto-Rig on Mixamo.com takes just minutes.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: 64-bit
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: 10.8
    • Processor: 64-bit
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (23 reviews)
Mostly Positive (1,048 reviews)
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670 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
56.8 hrs on record
Posted: September 28
Ultra useful body designer.
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: October 1
such a great app to take and use to make character or if you are needing a app to help you animate your character.If you are in animator and is looking for a app to use to animate and create character i would take and dowload it.You first character might not be the best but the second time i did it i loved the app and loved the character i took and made.such a unbeliveable amazing app i had no idea a app like this one was even a app.
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1 of 1 people (100%) found this review helpful
1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: September 27
I love this software it's simple and easy but well rounded :D
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1 of 2 people (50%) found this review helpful
3.0 hrs on record
Posted: October 7
I like this game becauses its not that confusing than blender
my problem they actually show the boobs and It is kinda wierd
but its a great game for modeling
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Most Helpful Reviews  Overall
1,348 of 1,412 people (95%) found this review helpful
6 people found this review funny
Not Recommended
1.2 hrs on record
Pre-Release Review
Posted: January 1, 2014
I am very disappointed. The game* offers limited selections in models (or pieces of them), and the texture system is basic without buying an addon. Then, when you want to animate your character, you get ported to the Mixamo website. They provide a free (Provided you only ever use it twice) autorigger, which assembles a skeleton for your model. However, the animations are separate entirely. You can pay big sums to get the full scope of the software.

The software is not worth what you pay, and it's incredibly limited. Sure, you get easy character modelling, but don't be a sucker. The software is just an expensive (at least for recreational users) extension of Mixamo's actual animation and rigging website, where you can pay over a thousand dollars for full access.

EDIT: I think the primary purpose of a review is to give my opinion of the product I purchased. My expectations may or may not match someone else's, and it's ultimately their decision whether or not they should buy this application (Thanks for calling me a smartass and inquiring as to whether or not I was autistic. I appreciate your mature conduct). In order to inform someone best of what is being sold, I'll give you the numbers.

Body Parts Total: 66
Torso Pieces: 15
Arm Pieces: 15
Leg pieces: 15
Head Pieces: 21

Total Clothing Parts: 86
Bottoms/Pants: 19
Hair: 10
Hats: 6
Shoes: 17
Tops/Shirts: 27
Eyewear: 7

(Minor edit: My numbers may not be completely accurate by the time you read this, and I counted by thumb)

The clothing is fairly average; You get basic button up shirts, a few different jeans, but nothing too exciting. The distinct lack of hats is something I'd note; You don't get anything like motorcycle helmets, beanies, or other restrictive headgear that might clip with the head model.

Also, the facial customization is fairly limited, especially when you consider how in depth facial adjustments get in almost every videogame that allows it (APB: Reloaded, Skyrim, Saints Row, all of which have different developers). You can change a character's beard, eye color and diameter, eyebrows, and eyelashes. Fuse does not include advanced adjustment of the mouth, ears, nose, or head definition.

Also, I'd appreciate it if the developer would stop asking me to change my review. It's immature- The fact of the matter is that a review exists to provide insight to someone considering purchasing this product. If your software was geared to a more recreational and cheaper market, then you shouldn't have an "All Access" function on your website which costs $1,499 per year- Which gets you access to "Premium Mixamo content" for Fuse. While smaller microtransactions are available for purchasing animations, auto-rigging uses, and alternate 3D characters, the average customer is still not entitled to Mixamo's best customer support. Their "All Access" function boasts unlimited access to different things, but also "Premium Support". I understand you place your customers who pay more higher on your list of priorities, but should any paying customer really only be allowed to use the forum? It's alienating your more casual users who have also paid for your product.

The good news is that everything is royalty free, even for commercial use. Hopefully as the free content base expands, the overall quality and variance between the characters you can create will expand too.
(Minor edit here too: As I've been told, the Team Fortress 2 components are not covered under the royalty-free guarantee. This is understandable, though)

In the end, this review is not senseless hate. It is my opinion, and the very fact that I must defend my stance against two different developers and a rather feisty supporter is a serious issue that Mixamo's team should address. Don't use my review for "Does this guy like it? No? I won't buy it!" but instead see it as "This guy doesn't like it? Why?" I think the architecture is there, but the current content is far too plain and lackluster. I'll update my review as new packs come available - The free ones, that is.

EDIT: I've reviewed the Fuse product page and appreciate the changes made since previous edits. They are now up front about the amount of components available and the presence of a paid service. I have not used the software recently, but please note the developer is still adding content.

EDIT: I should have waited to update my review. I guess my review is "belying" according a clearly biased article by CinemaBlend. I'm sort of angry they made a backhanded comment about my review, but I'll let it by. The article also says my review was written back in January, which is only partially true. I left my original opinion untouched and updated my review in the form of edits, even over the last few months.

EDIT: This will probably be one of my last. I've not checked any updates in awhile, and because of this my review may have fallen out of date. Please do not bash the developers - they are doing all they can to make sure they succeed. I don't think they've explicitly attacked my review, and although this review may be a thorn in their side, I did not write it to ruin them. I have no intention of making this software fail - it has potential. But I cannot deny the shifty behavior with PR, and it is something MIxamo should address.
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938 of 973 people (96%) found this review helpful
14 people found this review funny
Not Recommended
1.3 hrs on record
Posted: November 11, 2014
So, I am a developer and I have no design skills. This tools might be what I am looking for.
And at first glance, it really is. It is really super easy to create a beautiful character, even I can do it!
But then you want to export your character with animations to an .fbx file and... you have to pay?????????

I just bought software, I paid for it, and it asks for 50$ for every animation I want to export on one character? Yes, there is a monthly subscription, but I am not at that stage of development yet where I can justify this expense. Yes, you get one export per week for free. I can't wait that long while developing!

This is a rip off.

I have used Poser in the past with my previous game, it was long ago. Poser didn't ask for more money.

I really hate this trend of asking people for money and then asking them for even much more than the original price to have them do what they paid for in the first place. It is a disgrace for everything software and games have ever standed for and it will destroy the market. You want to make games? Pay us! You want to make better games? Pay us more! You want to play a game? Buy it, and pay for in-game purchases or you won't be able to complete it. Wth...
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A developer has responded on May 13, 2015 @ 6:59pm
(view response)
635 of 670 people (95%) found this review helpful
Not Recommended
3.1 hrs on record
Posted: June 28, 2014
The screenshots in the store page that show the characters in various poses are very misleading. It does mention that "animation" is provided through a paid service under "feature list"... and it comepletely fails to mention that there is no way to pose the character models on your own.

After "purchasing" this, I found out the hard way that those screenshots were achieved through the added paid service.

I wanted to use this to aid me in my art when drawing difficult poses and I'm only giving this a negative review do to the misleading screenshots.
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521 of 551 people (95%) found this review helpful
Not Recommended
59.0 hrs on record
Posted: January 23, 2014
I'm sorry, but as a game artist, these models are aweful. They start off with body parts that are often not to scale and even after tweaking the scale where, say, the legs and arms fit the body and head size, the overall structure of the legs and/or arms is off in scale. They aren't anatomically correct. The saving grace is if you plan to cover them up with clothes, but they barely give you anything you can work with, aside from some generic pieces and the go so far as to charge you $19 to get more generic clothing. Waste of money and waste of time. If you have nothing else to lean on, this might work, but even the exported models don't look right without a bit of work in other apps. Avoid this one and just go for the free (and better) alternative of using MakeHuman.

[15 Mar 2014 EDIT:]
I can honestly still say stay away from this. Makehuman just came out with a finalized version that is not only free, but does what this is supposed to do. Don't waste your money on this.
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A developer has responded on Jan 23, 2014 @ 4:22pm
(view response)
298 of 315 people (95%) found this review helpful
2 people found this review funny
Not Recommended
3.0 hrs on record
Posted: June 28, 2014
I wish I had read the reviews beforehand.

Basically for a quick generation of some basic character this works fine. However if you want more than that you have to pay (LOTS). There are a few animations you can use for free, but you have to pay for basic movements fast. Also there is an auto rigger that you can use a limited number of times (at the moment of writing, 2x per week).

Using this product for full character creation, rigging and animation will cost you a LOT more than the initial price.

Please read other reviews as well before buying. If I had done it beforehand, I wouldn’t have bought it.

Edit: It appears that there is a basic motion pack for free, however it is a bit hidden away. This makes it somewhat more usable.

Edit 2 (2015-03-23): It seems that auto-rigging is now limited to ONE time use only without paying. Unless a dev can tell me how the autorigging becomes unlocked to 2x per week (or heck even 1x per month) I would seriously NOT recommend further use of this software if you are unfamiliar with rigging yourself and are not a millionaire.
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Recently Posted
2.3 hrs
Posted: October 23
Low poly characters, but a nice range of choices. Not the most intuitive of menu interfaces. The constant linking to outside sites without sufficient information is a tad irritating. It tells you that you can have free locomation packs and animation rigs, but all it does is point you to the main site page. Since the animation was the thing I'm most interested in and have access to better 'free' 3D character creation tools, the run you in rings approach to getting it done is frustrating.

It tells you you can upgrade for free via Adobe, yet upon signing up it appears you can only get the prevew free, same as anyone else. Some detailed information about how to go about it would help.
Helpful? Yes No Funny
The Sir Duckington
5.7 hrs
Posted: October 22
Helpful? Yes No Funny
FattyMcFatFat csgojoe.com
0.7 hrs
Posted: October 20
Helpful? Yes No Funny
1.9 hrs
Posted: October 19
This is actually a pretty decent generic modeler that makes customizing bi-peds pretty quick and easy. As far as the whines and cries of rigging. Rigging isn't fun but I have little to no faith in auto-rigging. The only reason it works for this app is because you are dealing with the exact same type of skeletons, a bi-ped. I would say the negative reviews are mostly because of over-expectations. Which is very common with these type tools. If you say it makes it easier, people who are beginner knowledge level will jump to "it will do everything for you." I will say a modeler that only does bi-peds for 50 bucks is a ripoff. But for free. :-/ I'll keep it around.
Basically this software does a fraction of what Daz Studio can do. But what it can do is basically like a slider system that you find in a lot of games to customize your character looks. Than you can import it into Blender and rig your little heart out. I know as fact because I just did it. The models were adequate for rigging but not mind blowing. The ease level was 10/10 though. Very simple frame. This software is perfect for NPC's (dudes just standing around doing idle animations) but I wouldn't really recommend it for main player actor. It would work and probably could get good results with a lot of work... but than why. There is other software out there that works better for building a actor that your going to stare at for hours doing a wide range of actions. It's just my opinion and I'm not claiming myself to be an expert either.

Oh as far as the people crying because there is nude girly parts. Grow up and get a life. Most of us, if not all of us ate there as a baby... why it is inapropriate for children to see female nipples is beyond me. It lacks any sense of sanity. Majority of models of humans now days have the female nipples. Why? Because the majority of the world got over it or never had such ridiculous notions as the female nipple is naughty. You guys also fail to mention there was a bunch of female bodies included that don't have nipples.
Helpful? Yes No Funny
0.4 hrs
Posted: October 12
I don`t even know what am i doing here !?

Simple question.

You make some strange lookin' people.
Helpful? Yes No Funny
King kitty kitty sky mew mew
31.6 hrs
Posted: October 8
I've made 2 models with this me,and a army leader
For Gmod can't get it to work with ue4
Helpful? Yes No Funny
0.5 hrs
Posted: October 7
Really cool for making ragdolls for g-mod! Also one question... Why is there a demo for a free to play software?
Helpful? Yes No Funny
22.5 hrs
Posted: October 5
Been using this off and on for games in unity for a character or NPC with nice features if im too lazy to make my own in a 3d modeler. Works great and love the automatic rigging from mixamo makes it so easy to just place a animation on them in the game engine. The poly count is usually between 12k- 30k which is good for up close characters but if they are in the distance need something lower...Mixamo has a decimator you can drop them in and create LODs or just lower poly characters but still have the nice details. I recommend this for someone who needs random characters or characters fast.
Helpful? Yes No Funny