You are a robot in an office building. You have to eat furniture and not get caught. A mysterious story unfolds. Not The Robots is this year’s most exciting Roguelike Stealth Furniture Eating Simulator. It’s a game with random levels, permadeath, and the goal of eating furniture. Same furniture is also your stealth cover.
User reviews: Very Positive (234 reviews)
Release Date: Dec 12, 2013

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AUTUMN SALE! Offer ends December 2

-75%
$9.99
$2.49
 

Recommended By Curators

"This one is by 2DArray, known on NG for The Company of Myself, Fixation and his work with Edmund McMillen on Spewer!"

Recent updates View all (3)

October 12

1.1.5 Update - Better Custom Levels!

You can now draw your own layouts for custom maps (while still making use of the game's procedural-content-based trappings) - for bonus points, you can now also export/import your custom challenges to share them with others!

4 comments Read more

August 4

The 1.1 Update is live!

The biggest update so far to Not the Robots has just gone online!



Some highlights:

* Our community's most-requested feature: Save&Quit for Campaign Mode
* We ported the game to our first Android device (Amazon's FireTV) - as a carryover benefit, desktop users who weren't already running the game on max settings should see a general performance boost
* A overhaul to the general loading screen with tips & tricks, cooler transitions, and one of those fun "loading spinner" animations
* Revamped background decorations during gameplay (probably the ugliest part of the original game!)
* The "Unlock All" cheat code now unlocks You Find Yourself In A Room 2, a hidden sequel that was previously only accessible by completing all 20 Challenge levels
* Many other tweaks and improvements, including an improved "x-ray" effect for the player character, prettier spacial UI elements (like Scanners, Sequence numbers, and tutorial popups), and more

The full changelog is available here

5 comments Read more

Reviews

“Very different. Excitingly different.”
Rock Paper Shotgun

“Pretty damn good stealth game, actually”
TotalBiscuit

About This Game

You are a robot in an office building. You have to eat furniture and not get caught. A mysterious story unfolds.

Not The Robots is this year’s most exciting Roguelike Stealth Furniture Eating Simulator. It’s a game with random levels, permadeath, and the goal of eating furniture. Same furniture is also your stealth cover.

  • A seven-building Campaign Mode of increasingly brutal (and fully procedural) levels
  • Fearsome machine-gun-equipped patrolling guards to avoid and trick
  • Spotlights, lasers, bombs, and other traps to sidestep
  • Tons of crafty gadgets to master
  • Contains an unlockable sequel to "You Find Yourself In A Room," a previous game from 2DArray
  • Short/medium/long game modes for play sessions of any size
  • Mysterious and fully-voiced storyline to gradually explain the game's strange setting
  • Controller support
  • The year's most exciting furniture-eating stealth game!

About 2DArray


2DArray is previously known for web game hits like Company of Myself, Fixation, Fisher-Diver, and Spewer. This is their first commercial game, supported by tinyBuild GAMES.

About tinyBuild GAMES


tinyBuild GAMES is an indie game development and publishing company. No Time To Explain is their first game. It came out of a successful Kickstarter and Greenlight adventure. They're currently working on a bunch of games:

  • Co-developing SpeedRunners -- currently in Early Access on Steam
  • Working with 3rd party devs on games like Not the Robots (live on Steam)
  • Preparing to release Fearless Fantasy and other unannounced titles
  • Unannounced super-secret in-house game

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.5Ghz
    • Memory: 1 GB RAM
    • Graphics: Graphics card from 2004 or later
    • DirectX: Version 7.0
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Mac OS 10.5 or later
    • Processor: 1.5Ghz
    • Memory: 1 GB RAM
    • Graphics: Graphics card from 2004 or later
    • Hard Drive: 300 MB available space
    Minimum:
    • Processor: 1.5Ghz
    • Memory: 1 GB RAM
    • Graphics: Graphics card from 2004 or later
    • Hard Drive: 300 MB available space
Helpful customer reviews
5 of 5 people (100%) found this review helpful
21.5 hrs on record
Posted: November 5
Excellent game that tries a lot of interesting mechanics I haven't seen before, and pulls them off very well.

It's a procedurally generated stealth game where you must consume your cover to progress. The guards have unlimited sight range and their patrol patterns change on the fly. This makes the game enjoyably tense, and the procedural generation churns out a fair bit of variety. Being spotted is not an automatic death sentence, and scrambling to meet the level goal while pursued by alert guards is a common occurence and a big part of the game's appeal.

The procedural level generation works surprisingly well for a stealth game - everything from layouts to cover to enemy composition to level goals is put together from random parts, resulting in levels that shake up your tactics (or are borderline impossible on higher difficulties). The layouts of levels, cover and guards vary dramatically

The game can be described as "layered" - the more you play it and the further you progress, the more layers unlock. More enemies, items and hazards in the campaign, more optional challenges, and more story elements. Even as the campaign "levels up" and becomes harder, you can still control it with difficulty levels, which range from "relatively stress-free" to "not even remotely fair".

The story deserves a separate mention. It's completely optional and out of the way - in fact, you'll need to put some effort into putting it all together - but it completely changes the atmosphere of the game. Your first impression of the game will be that of an goofy, arbitrary world where you are are a robot that sneaks around eating furniture in office buildings. As the story comes together, it justifies most of game's arbitrary mechanics and reveals the game world as somewhat dark place.

The game explores its ideas to the fullest, and feels like a labor of love the developer enjoyed working on. I normally dislike rogue-lite games, but I had a blast with this one.
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3 of 3 people (100%) found this review helpful
0.1 hrs on record
Posted: November 21
Great game, absolute time killer. I forgot to feed my goldfish, now need to buy a new one. :( Great game overall, would give 11/10 if I could!!
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2 of 2 people (100%) found this review helpful
0.3 hrs on record
Posted: November 20
Very well executed procedural stealth. Nice overall atmosphere and good use of simple mechanics. Definitely worth its price.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: November 6
Game is very fun and addictive. It gets harder as you progress, which makes for some interesting strategic decisions. I never knew robots liked eating furniture :P
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: November 11
THIS IS THE HARDEST GAME THAT YOU WILL EVEry PLAY IN YOUR ENTIRE LIFE. IT SUCKS SO MUCH BUT IT IS HEAPS OF FUN.
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1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: November 16
I've had this game for awhile. Bought it on a whim, didn't expect to play much. I mostly bought it for the silly premise given in the description. Somehow this game ended up far darker than I bargained for. I've gotten minimal story from laptops and at this point all I want is more. All I wanted was to eat furniture at my leisure.

The camera is probably the most difficult part of the game at the beginning. Controlling it is through a fairly common method (mouse/trackpad control) but it doesn't exactly fit in with the other controls. Then again my hands are reversed in games and I would really appreciate a "lefty flip" so that arrow key controls+some other method of controlling the camera with left hand as opposed to right. The game isn't impossible the way it is now, but there are little details like the one I've already mentioned with the bias toward ??? (I'm not left handed but the way gaming controls are set up I almost always prefer the left setup.) I'm not quite sure. It's a very individiual problem and is the only one I've had with this game.

For more furniture-eating fun, I highly recommend buying this game. It's low commitment and doesn't need much attention. Just come in when you've got five or ten minutes to knock out and you're good to go.
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5 of 9 people (56%) found this review helpful
0.3 hrs on record
Posted: November 9
I was intrigued by this game and, seeing it in a humble bundle, decided to get it. The game revolves around a furniture eating robot who needs to eat loads of furniture to.... I guess fuel himself? You also have to avoid other robots... that don't like you eating furniture??

The story is pretty much non exsistant and the game seems to be more of "Here are a series of levels you can play through." There isn't any rhyme or reason to the thing. Also the game seems to be VERY short. I got to building 6 in about 20 minutes and I am told that there are only 7 buildings in the campaign mode. I think the idea was the random generation was going to make it replayable but I just dont see that happening.

The gameplay consist of just moving around behind crap to avoid patroling robots or slowly spinning lazers. You get one ability at first and slowly unlock more. The game quickly becomes a grind and each level feels exactly the same as the last. Each building you go to is an office building with the same furniture.

The music is god awful. Since thats the only sound aside from the buzzing of lazers or gun fire if something spots you, you should mute the game and play something better in the background.

The biggest problem I have with this game is, what is the point for the random generated levels?? Seriously. It doesn't add anything to the game and only serves to make the expirence samey and watered down. This would have been so much better with specificly designed levels by the devs that you had to work through. Sure it may techniqually offer you a different expirence every playthrough, but if your random generation is so basic and your game is so basic, its going to end up feeling the same anyway! Why not just craft something specific?

I hate to say that this game just doesn't do anything in any aspect. Im not sure what kind of expirence they were trying to deliver here. I would say give this a pass, or at the very least wait for a very heavy discount or a humble bundle deal.
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2 of 4 people (50%) found this review helpful
0.4 hrs on record
Posted: November 3
You eat furniture while avoiding drones!
Whats not to love?!
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1 of 2 people (50%) found this review helpful
0.9 hrs on record
Posted: November 4
'MMMMMMMMMM NICE'
that is what i say when i eat stuff in this game buttttttttt
its best to play with a controller i found it hard to use the keyboard


8.99999999999999999999999/10
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1 of 2 people (50%) found this review helpful
3.6 hrs on record
Posted: November 3
Fun game with great levels that are randomly created.
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0 of 1 people (0%) found this review helpful
0.2 hrs on record
Posted: October 31
A very simple game that manages to be highly entertaining, and surprisingly difficult at times. Part puzzle, part stealth the ga -OH MY GOD SOMEBODY HELP ME A ROBOT IS EATING MY COMPU
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0 of 1 people (0%) found this review helpful
0.5 hrs on record
Posted: November 13
Very repetitive and just overwhemingly boring. I have no idea how this has so many postive reviews, it's just so bad! And... £7?! Seriously? It was on sale 90% when I bought it so glad I didn't waste £7 on this.
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0 of 1 people (0%) found this review helpful
0.5 hrs on record
Posted: November 17
This game makes no sense, I was confused the whole time I played it and it has a ♥♥♥♥ty story line to it or from what I saw. Didn't play to long as you can see but wasn't engaging nor did it give anything that was different from any other stealth/strategy game. Twas bland, tasteless and boring. Would I recommend it? As you can see I gave it a thumbs down but if you got it for 99 cents like I did take the gamble and see for yourself but it didn't catch my fancy at all. Not saying it was bad just the developers could have done a better job at engaging the player rather then eat furniture and computers and dodge lasers, but one good note I did like the animation/cartoon-y look to it.
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0 of 1 people (0%) found this review helpful
0.4 hrs on record
Posted: November 21
No, not really. I mean the graphics are almost OK. The concept is... well, quite all right. But you just don't want to continue after a while. That's pretty it. Meaning: no fun?
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1 of 4 people (25%) found this review helpful
0.8 hrs on record
Posted: November 2
I have to say, this is the BEST FURNITURE EATING SIMULATOR OUT THERE!!!!
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0 of 3 people (0%) found this review helpful
0.8 hrs on record
Posted: November 9
The concept is interesting. The controls are awful. I wish they had more precision. It's too easy to accidentally eat furniture you wish to keep to hide behind. The difficulty seems really sporadic, as well. I thought it would be more fun, but it's so simple with an "arcade" / iPhone app feel that it didn't hold my interest for more than an hour.
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1.8 hrs on record
Posted: November 26
I really enjoy this game. It is really great for a quick spin, or for a longer frenetic run. And for a stealth game, it is very frenetically paced. The game also helps me tune up my keyboard skills, as I am usually more of a controller user. Really pleased with virtually every aspect of this . [ 8 / 10 ]
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2.8 hrs on record
Posted: November 26
You play a tiny unicycle that can 'absorb' office furniture for points, while dodging lasers and other hazards. A fairly unique time-waster of a game. Not sure where the devs got their idea for this one (maybe they hate office work...)

(Note: Acquired via a bundle)
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62 of 86 people (72%) found this review helpful
2.0 hrs on record
Posted: October 13
Easily the best Furniture Eating Simulator out there.
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25 of 26 people (96%) found this review helpful
6.7 hrs on record
Posted: June 22
So far so good. I personally love stealth games, but this one is a huge pain in the ♥♥♥ if you aren't patient (and I'm most certainly not). It can get frustrating so I usually only play one or two lives in a sitting but it's a pretty pleasant game to play if I've got a little bit of downtime. Again, stressing the necessity of patience and the frustration you'll most likely experience.
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