Enter the legendary universe of Might & Magic with this fantastic strategic online card game. With more than 770 cards, choose your hero, build an army with creatures, spells, buildings and fortunes and defeat cunning opponents in battles of epic proportions.
User reviews: Very Positive (2,980 reviews)
Release Date: Nov 7, 2013

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Recommended By Curators

"Well developed and highly fleshed out card game, similar to that of magic: the gathering or hearthstone. Loads of fun and a great time killer."

Recent updates View all (14)

July 9

Griffin Bane officially released!

Griffin Bane, a brand new expansion to the Might & Magic: Duel of Champions universe, is now available! This release features 100 brand new cards, brand new achievements, new features, and much more. Log in to the game and experience Griffin Bane today!

Want to learn more about Griffin Bane? Check out the Patchnotes here -> http://forums.ubi.com/showthread.php/898224

8 comments Read more

July 7

Patchnotes - Griffin Bane Expansion

Full patchnotes on the Ubi forums here: http://forums.ubi.com/showthread.php/898224

In this release:

  • 100 New Cards
  • New Achievements
  • New Features
  • ...and much more!
We are shooting to release the expansion on Wednesday, July 9th. Click the link above for full details.

1 comments Read more

Just Updated




The Might & Magic: Duel of Champions Development Team is proud to release Sins of Betrayal, an exciting new expansion with cards, features, and fixes!

100 New Cards
New Heroes, Creatures, Spells, Fortunes, Buildings and Event


Card Updates
- All Heroes with the "Invoker" in their title (Asalah, Jezziel, Kal-Azaar, Mother Namtaru, Shaar, Kaiko) change starting requirements from 0/2/1 to 1/2/0
- Lurker in the Dark: Now Requires 3 Might, and has Fear effect lowered to 2
- Chain Casting updated description and effect to: Until end of turn: Spells you play cost [1:RESOURCES] less for each other spell you played this turn. The cost of those spells could not be reduced to less than [1:RESOURCES].
- Bloodsnake Shaman updated description and effect to: The first time an Enrage counter is put on Bloodsnake Shaman in a turn, it deals 1 damage to all enemy creatures on the same row.
- Titan Workforce updated description and effect to: Permanent: The first time that one or more friendly Construct dies in a turn, return them to their owner's hand instead.
- Writ of Fate updated description and effect to: Shuffle target Unique card into its owner's library.
- Generator Titan no longer gives his ability to enemy construct creatures

New features

Replay Manager: added a tool to watch replay files in-game (not available on iPad version)

Pack Inventory screen added to the 'Open Packs' menu

Daily Quests: Quests that required to complete an objective with one specific faction now give the choice between two factions

Infernal Pit gives Wildcards in addition to previous rewards (1 Wildcard for each 1000 Gold worth of Sacrifices)

First/second player advantage: changed the rules to even the odds whether you play first or second in a multiplayer match:

- On its first turn, the first player doesn't draw a card during its supply phase and cannot use his hero's ability
- The second player starts the game with a Dragon Crystal. This special fortune card gives the opportunity to the second player, at the time he chooses in the game, to use one free effect (either drawing a card, gaining a temporary 1 resources boost or dealing 1 damage to a creature)

Resource curve becomes 1-1, 2-2, 3-3, etc. instead of 1-2, 2-3, 3-4, etc.

About This Game

Enter the legendary universe of Might & Magic with this fantastic strategic online card game. With more than 770 cards, choose your hero, build an army with creatures, spells, buildings and fortunes and defeat cunning opponents in battles of epic proportions.


IMMERSIVE FANTASY UNIVERSE

Experience the time-tested factions of the Might & Magic universe in a completely new format. Discover a wealth of beautifully illustrated game cards, featuring all the well-known characters, spells and heroes from the Might & Magic series of games.


BECOME A CHAMPION

Objective of the game:
  • Defeat your opponent’s hero by deploying creatures, casting spells and taking advantage of buildings, fortunes and events.

Choose a faction:
  • There are 6 different factions with their own distinct history and play style: Haven, Inferno, Necropolis, Stronghold, Sanctuary and Academy. Discover them all and master their strategies.

Pick your hero:
  • There are over 46 heroes to choose from. The hero you pick will determine the faction your army hails from, your starting levels and life. Each hero also has access to certain schools of magic.

Build your army for battle:
  • Use the deck builder to create and manage your decks; possibilities are endless and you can create as many of them as you want. Each deck consists of 1 hero card, 8 event cards, and a mix of 50 to 200 creature, spell and fortune cards.

Master the battleground:
  • Bring your deck into battle! There are 16 positions on the battleground where your cards can be deployed and repositioned, presenting a wide array of approaches and possibilities for deep strategy.

Play different game modes:
  • Battle various online opponents in ranked or unranked 1 on 1 duels. Take part in daily tournaments or create your own. Win rewards and unlock challenging achievements as you climb up the leaderboards.


SOCIALIZE AND COMPETE ONLINE

  • Chat with friends and opponents as playing, and visit the official forums to keep in touch with the Duel of Champions community
  • Look for the latest news and updates by following Duel of Champions on Facebook, Twitter, Youtube, and Twitch.
  • Challenge your friends directly or let the matchmaking system find you a worthy opponent
  • Participate in various online tournaments & leaderboards


GROW YOUR COLLECTION

  • Play and level up to unlock free rewards including cards, decks, boosts, currency, tournament tickets, and Wildcards.
  • Get exclusive cards for free by completing achievements and winning tournaments
  • Visit Emilio’s shop and take advantage of special offers to build your card collection

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Graphics: 256 VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
Helpful customer reviews
11 of 16 people (69%) found this review helpful
413.2 hrs on record
Posted: October 24
If you dont feel like reading alot heres the short version:
9/10 great game with balanced cash shop.



Now here is the full review.


First and most important, the game itself:


- The field --- its just really well done. Maybe the best i've seen.

- The resources that you need to summon units/use spells --- just excellent! Simple things like that shouldn't be taken for granted. Alot of TCGs have a problem thinking of ways to play your cards. Like for expample a game called Hex (still in beta) that shows alot of promise but you keep getting stuck cuz you either cant summon anything or you cant get anything to summon. Believe it or not i've been sitting there afk for 20 turns without being able to do anything while my opponent was crushing me.

- Factions --- there are 6 factions to whom most monsters are locked to with the exeption of the neutral creatures who can be used by anyone

- Card types --- You've got the usual monsters and spells with the eddition of Events, Buildings and Fortunes . I would've liked some trap cards but meh.

- Monster Cards --- there are a few types. Meele, Ranged, Flying and a Ranged Meele. On its type depends the possition it can take or attack to on the field.

- Spells --- There are a few types. Single target, Adjacent, Dmg in a line, Dmg in a row, Pernament/Over time and Field target.
Theres also different magic types: Fire, Water, Dark, Light, Nature, Arcane and Air.

- Fortune cards --- Fortunes have various effects that can change or twist the rules of the game.

- Buildings --- Buildings can be deployed on the battleground on any space you can play a Creature on. Buildings have passive effects that give additional benefits to your creatures.


2. Visuals:

- The art of the cards is pretty damn good
- The music is great but theres not much of it
- The effects are nice, a few more animations were addet a few patches ago
- card sounds are well done and recognizable. I can tell you what spell hit me (since creatures have the same sound when attacking) without even looking.
- the interface is... ok... but i liked the old one better, it was simple and effective. I have no idea why they changed it.


3. Game Balance

Not much to say there. While yes there are a few annoying cards *cough*spellhungry*cough*breeder*cough*, alot has been done and about 99.9% of them are well balanced.


4. Story

Theres not much into the game itself, but its Might and Magic... we all know the story.


5. Cash shop

Finaly its come to this. This is the part that can ruin a game no matter how good it is.
When it fisrt came out it was great, and it kept being great before the Heart of Nightmare expansion.
Believe it or not i made a smurf account and got from 0 to 1001 elo (people in 1k+ were considered to be the "pros" back in the old ranking system) using nothing but the starter deck and the few cards pack that you get from achievment just to prove wrong anyone who thought the game was pay to win.
BUT the Heart of Nightmare came out and while it providet some serious card balance it ruined everything. You just couldnt play on the same level as others without paying.
Once again alot has been done since then and the cash shop right now is fine. While yes if you pay for cards you will have more than the others but the drop is random so that doesnt guarantee that you'll get what you need.
So to the people that for some reason still say that the game is Pay to win (and ill caps that) NO ITS NOT!
I am curently a Champion 2 in the top 3 000 players without spending ANYTHING on the game.


Final Verdict - a solid 9/10
Theres a few more little thing that annoy me, but the game is a damn masterpiece.
If you like TGCs, its just a must play!

And heres a little bonus, using my referal link (or any referal link for that matter) you'll get 6 starter packs. I'd say thats a pretty good way to start.
https://signup.duelofchampions.com/portal/index/DOC_world_02_0010_06_200_12_0614_00?refId=53DZ1W
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2 of 2 people (100%) found this review helpful
571.2 hrs on record
Posted: November 11
This is legitimately a fun online card game. It plays fairly quickly but there is enough variety in cards that deck building is pretty fun. The game has a free-to-play model, but the "only thing you get from spending money is the ability to collect rare cards more quickly.

The game has the basic card advantage, board control, and tempo mechanics you would expect from any Magic-like card game. The hooks for this game are:
  • that the board has a grid so that you have to position your monsters to block each other.
  • there is a front line and back line to the grid, so creatures can protect each other.
  • spells and effects hit locations on the grid, so positioning has a whole meta game to its self.
  • you play with a hero/commander card that changes how your deck plays and gives you special abilities.
  • you have three attributes (might=creatures, magic=spells, fortune=tactics) and you raise one each turn. Every card requires a certain level of at least one attribute. So if you want to play a 6 might creature on turn six, you will have to put off playing a 6 magic spell or 6 fortune tactic until late in the game.

The nice thing about this game is that you get 99% of your cards through random packs and about 1% through a special store that lets you pick any single card you want for a very rare currency you can't buy directly. There is no marketplace or website where everyone just buys the most powerful cards, so everyone has access to different cards (especially different rare cards) and almost no one has all the cards. This means everyone has a slightly different deck. It reminds of Magic before it got to the point where everyone just looks up the strongest deck lists online and buy the exact cards they need off Amazon or something.

If I were to compare it to Magic, I would say that there are fewer ways to win but the creature combat has more depth which mostly compensates for that. There are seven or so factions but you can't combine them with other factions. There are about seven schools of magic spell cards and you hero card will determine which one(s) you can use in your deck.

The way the game is set up, you get a lot of cards early on--you get free starter decks for each faction just by beating someone else playing that faction, and then you get a lot of the game's free currency to buy packs with from completing campaigns. You can get access to most of the common and uncommon cards that you will want fairly easily without spending money. The game tries to make money off you by selling you better packs with more rare, legendary, and heroic cards for money. However, you will get new cards for free pretty steadily until you play through all the campaign games with all seven factions, so that will give you plenty of time to decide if the game is worth spending real money. They also sell limited-edition alternate art packs for holidays and such.
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11 of 20 people (55%) found this review helpful
110.4 hrs on record
Posted: November 4
Well I just want to say, that I can no longer play this game, for reasons that I will get into, and if the same thing happens to you at a later date, you may feel just like I do, something like 110 hours straight into the trash. The game itself is fantastic, it has well designed and balenced cards, and quick and selective way to get new cards, and a vast number of cards, something that most of these games suffer because of. The gameplay is above average and easy to figure out. Until some time ago, I had nothing bad at all to say about this game. I did however take a break from the game for about a year however, and when I returned the experience was completely ruined. I came back to find that nearly every single card I had collected had been banned by a new patch, and were only usable in open formats, where every opponent has absolutely all the good cards available to them. I came back and faced the choice of fighting unwinnable battles for a while until I could get a better collection, I could start all over again with card collection, which would be hard since I didn't get another starting deck, or I could quit and never look back, which is exactly what I did. You may have more patience than I do, and heck maybe it won't happen again, but I doubt it. If you play this game, chances are you will come to regret it in one way or another.
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1 of 1 people (100%) found this review helpful
61.1 hrs on record
Posted: November 12
For an "ex" Magic the Gathering / MTG / MTGO player this game was a treat. My girlfriend found this game after I couldn't play Ascension with her. It was FTP, has even matching, and the fact we were able to : GET CARDS, Turn those cards into other cards, and easily get cards per level....this game has it all.

If there were to be any problems with this game it would be these:
1. The chat and managing of a friends could be a lot smoother in game.
2. Being able to purchase cards for others and give them or trade cards would be nice, specially between accounts of a family.
3. And getting no XP/Gold for practice is fine, but that's the only way you can challenge someone. At least give me a certain amount of rounds against my friends as unranked matches. Overall the matchmaking too could be refined.
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4 of 7 people (57%) found this review helpful
1.8 hrs on record
Posted: October 25
this is an amazing game for anyone who enjoys card games
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4 of 7 people (57%) found this review helpful
206.5 hrs on record
Posted: October 30
It's impossible not to compare this to Hearthstone or Magic, but I think MMDoC can hold it's own against these two other giants of the CCG scene and here is why.

Comparing it to Hearthstone:
-MMDoC is much deeper strategically.
-You are rewarded with a lot more packs by just playing the game.
-Much greater card variety.
-Automated tournaments.
-Three formats to play the game, open, standard and weekly (the latter is a bit gimmicky, but can be fun)
-Spectator/replay mode.

Comparing it to Magic Online (Duels of the planeswalkers doesn't really compare as it is just a dumbed down experience)
-Much better UI
-Can get new cards by playing the game
-Free to play
-Ladder
-Much more newbie friendly

Conclusion:
It's a shame that Warcraft and Blizzard have a much bigger fanbase that most people looking for a Free online CCG are going to gravitate towards it without even hearing about this game. Admitedly, I've always thought the art in Might & Magic games were a bit generic, but the artwork on the cards are excelent.

It may not be as deep as Magic the Gathering, but as a computer game it provides a far better experience.

If you have an interest in Card games, do check this out!
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0 of 1 people (0%) found this review helpful
42.8 hrs on record
Posted: October 28
Great game to play and have some goods strategy. If you like some card games, this is the seconde best that I've played (MTG player xD)
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0 of 1 people (0%) found this review helpful
6.8 hrs on record
Posted: October 28
this game is the best time killer ever i didnt think anything of it when i downloaded it but im so happy i did the good points about this game is that it isnt difficult to understand just go through the tutorial and you will be pwning people in no time XD also dont think anything of my game time for this i plan on playing this game alot more in the future it took me half an hour to get my opinion of this game just because its a f2p it doesnt mean anything highly recommend ;)
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0 of 1 people (0%) found this review helpful
61.3 hrs on record
Posted: November 2
i love it,it basically magic on the computer, only problem is that it will have to take commitment to make your own deck
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0 of 1 people (0%) found this review helpful
4.9 hrs on record
Posted: November 16
i like this game
Was this review helpful? Yes No
0 of 1 people (0%) found this review helpful
406.4 hrs on record
Posted: November 17
First id like to start by pointing out some of the good aspects of this game becouse there are a lot of them. Even though im at the point of giving up on this game..

The game is very well designed, from the field and the beautyfull artwork on the cards to the recource system and the numourous strategies one can base a deck on. It is not pay to win but will require you to grind a lot to build a deck thats as strong as any player who spends cash on this game. When i first started playing the game i realy loved it... but now its realy tedious to play becouse of ballancing.

There are six diffrent factions you can play, each with thier own strengths and weaknesses. As a Sanctuary player i went through a lot of grinding and have collected all the best cards for the faction but its just not enough to even compete with some factions and thier more basic cards and strategies (cough.. spellhungrybreeder). Inferno faction especialy is just overpowering in so many ways it makes me sick, and seeing what the developers do in the the newer series of cards and ballance patches, shows just how biased they are in giving more and more overpowering cards and abilities to the more popular factions and neglecting others. Just by looking at the stats of top players on the official website where you can see thier percentage of wins with each faction, makes it obvious how broken the ballancing in this game is, they all look pretty much the same.
If only the devs could ballance this game like Blizzard does with thier games this would of been a masterpiece.
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0 of 1 people (0%) found this review helpful
56.0 hrs on record
Posted: November 18
this is a game that was once awsome you needed to play the game to get cards things were fairly balanced and it was fun but now i cant help but shake my head at the pay to win mentality and its not even fair priceing ubisoft is either trying to kill this game or milk it dry its almost impossable to get cards for any legion a deck a brand spanking new deck is disgustingly high with no alternate ways of purchase theres maybe 5 things in the store you can but with gold and there rediculously high 15000 gold for a pack of cards and yes you can obtain seals throug acheivements but you need to complete them all to get anything you want its become pay to pay basicly since you get one free deck and thats it atleast befor it was 50000 for a deck and now 1000 seals not to bad right until you see its 100 dollers for 7000 seals and 5 for 250 do the math i wanna reccomend this game but as is i cant it needs a store rebalanceing cuz its impossable to get what you need for your heros and dont use the fountain of wishes they dont tell you if its banned in ranked or not i lusted waited and grinded for a pit feind card when i got it i found it was banned i was heart broken then i take a break and i come back to find this? if you got spare cash laying around go buy real cards its cheaper than this
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3 of 8 people (38%) found this review helpful
2.5 hrs on record
Posted: October 26
nice cards & gameplay...not really recommend it & i don't really like it actually, but this is the only free good card game in steam...
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3 of 8 people (38%) found this review helpful
1.0 hrs on record
Posted: October 26
this game is ♥♥♥♥ing amzing i love the game play and layout for cards and game it self like most easy and fast playing ccg ive ever played would i Recommend hell yae i give it 10 out 10 game and its just like magic one lol but better in my eyes
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3 of 8 people (38%) found this review helpful
122.4 hrs on record
Posted: October 23
If you're willing to spend money, you may enjoy this game. If you want to grind up it takes forever.
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1 of 4 people (25%) found this review helpful
17.2 hrs on record
Posted: October 30
A nicely put together game, with nice artwork and a good playability
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0 of 2 people (0%) found this review helpful
8.1 hrs on record
Posted: October 30
good game
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0 of 2 people (0%) found this review helpful
6.5 hrs on record
Posted: November 2
this game is fun very easy to pick up
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0 of 2 people (0%) found this review helpful
46.1 hrs on record
Posted: November 8
Best Trailor in Ever
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0 of 2 people (0%) found this review helpful
2.2 hrs on record
Posted: November 14
Greate game
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