Enter the legendary universe of Might & Magic with this fantastic strategic online card game. With more than 770 cards, choose your hero, build an army with creatures, spells, buildings and fortunes and defeat cunning opponents in battles of epic proportions.
User reviews: Very Positive (2,903 reviews)
Release Date: Nov 7, 2013

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Recommended By Curators

"Well developed and highly fleshed out card game, similar to that of magic: the gathering or hearthstone. Loads of fun and a great time killer."

Recent updates View all (14)

July 9

Griffin Bane officially released!

Griffin Bane, a brand new expansion to the Might & Magic: Duel of Champions universe, is now available! This release features 100 brand new cards, brand new achievements, new features, and much more. Log in to the game and experience Griffin Bane today!

Want to learn more about Griffin Bane? Check out the Patchnotes here -> http://forums.ubi.com/showthread.php/898224

8 comments Read more

July 7

Patchnotes - Griffin Bane Expansion

Full patchnotes on the Ubi forums here: http://forums.ubi.com/showthread.php/898224

In this release:

  • 100 New Cards
  • New Achievements
  • New Features
  • ...and much more!
We are shooting to release the expansion on Wednesday, July 9th. Click the link above for full details.

1 comments Read more

Just Updated

The Might & Magic: Duel of Champions Development Team is proud to release Sins of Betrayal, an exciting new expansion with cards, features, and fixes!

100 New Cards
New Heroes, Creatures, Spells, Fortunes, Buildings and Event

Card Updates
- All Heroes with the "Invoker" in their title (Asalah, Jezziel, Kal-Azaar, Mother Namtaru, Shaar, Kaiko) change starting requirements from 0/2/1 to 1/2/0
- Lurker in the Dark: Now Requires 3 Might, and has Fear effect lowered to 2
- Chain Casting updated description and effect to: Until end of turn: Spells you play cost [1:RESOURCES] less for each other spell you played this turn. The cost of those spells could not be reduced to less than [1:RESOURCES].
- Bloodsnake Shaman updated description and effect to: The first time an Enrage counter is put on Bloodsnake Shaman in a turn, it deals 1 damage to all enemy creatures on the same row.
- Titan Workforce updated description and effect to: Permanent: The first time that one or more friendly Construct dies in a turn, return them to their owner's hand instead.
- Writ of Fate updated description and effect to: Shuffle target Unique card into its owner's library.
- Generator Titan no longer gives his ability to enemy construct creatures

New features

Replay Manager: added a tool to watch replay files in-game (not available on iPad version)

Pack Inventory screen added to the 'Open Packs' menu

Daily Quests: Quests that required to complete an objective with one specific faction now give the choice between two factions

Infernal Pit gives Wildcards in addition to previous rewards (1 Wildcard for each 1000 Gold worth of Sacrifices)

First/second player advantage: changed the rules to even the odds whether you play first or second in a multiplayer match:

- On its first turn, the first player doesn't draw a card during its supply phase and cannot use his hero's ability
- The second player starts the game with a Dragon Crystal. This special fortune card gives the opportunity to the second player, at the time he chooses in the game, to use one free effect (either drawing a card, gaining a temporary 1 resources boost or dealing 1 damage to a creature)

Resource curve becomes 1-1, 2-2, 3-3, etc. instead of 1-2, 2-3, 3-4, etc.

About This Game

Enter the legendary universe of Might & Magic with this fantastic strategic online card game. With more than 770 cards, choose your hero, build an army with creatures, spells, buildings and fortunes and defeat cunning opponents in battles of epic proportions.


Experience the time-tested factions of the Might & Magic universe in a completely new format. Discover a wealth of beautifully illustrated game cards, featuring all the well-known characters, spells and heroes from the Might & Magic series of games.


Objective of the game:
  • Defeat your opponent’s hero by deploying creatures, casting spells and taking advantage of buildings, fortunes and events.

Choose a faction:
  • There are 6 different factions with their own distinct history and play style: Haven, Inferno, Necropolis, Stronghold, Sanctuary and Academy. Discover them all and master their strategies.

Pick your hero:
  • There are over 46 heroes to choose from. The hero you pick will determine the faction your army hails from, your starting levels and life. Each hero also has access to certain schools of magic.

Build your army for battle:
  • Use the deck builder to create and manage your decks; possibilities are endless and you can create as many of them as you want. Each deck consists of 1 hero card, 8 event cards, and a mix of 50 to 200 creature, spell and fortune cards.

Master the battleground:
  • Bring your deck into battle! There are 16 positions on the battleground where your cards can be deployed and repositioned, presenting a wide array of approaches and possibilities for deep strategy.

Play different game modes:
  • Battle various online opponents in ranked or unranked 1 on 1 duels. Take part in daily tournaments or create your own. Win rewards and unlock challenging achievements as you climb up the leaderboards.


  • Chat with friends and opponents as playing, and visit the official forums to keep in touch with the Duel of Champions community
  • Look for the latest news and updates by following Duel of Champions on Facebook, Twitter, Youtube, and Twitch.
  • Challenge your friends directly or let the matchmaking system find you a worthy opponent
  • Participate in various online tournaments & leaderboards


  • Play and level up to unlock free rewards including cards, decks, boosts, currency, tournament tickets, and Wildcards.
  • Get exclusive cards for free by completing achievements and winning tournaments
  • Visit Emilio’s shop and take advantage of special offers to build your card collection

System Requirements

    • OS: Windows XP SP3
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Graphics: 256 VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
Helpful customer reviews
10 of 10 people (100%) found this review helpful
133.6 hrs on record
Very fun. It has strategic depth unlike other casual digital card games. New expansion (Sins of Betrayal) and upcoming changes are very anticipated. I played this game like 3 weeks and I got myself into Champion I tier, so it is a newbie-friendly game I think. 9/10
Posted: September 28
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8 of 8 people (100%) found this review helpful
169.3 hrs on record
A really nice game. It is entirely possible to have tons of cards without paying anything. Just completing the daily quest should get you enough money to buy at least 1 pack. The game is far more strategic than a Heartstone and far more F2P.

Have fun !
Posted: October 2
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6 of 6 people (100%) found this review helpful
30.5 hrs on record
There are many extensive reviews down there, but let's make the long story short:
-The game has great and unique mechanics, it requires a lot of attention and a few OP cards won't really guarantee your victory.
-Runs smooth and without many problems. There are a few bugs here and there, but still nothing serious.
-It does take some grinding (or money) to build a decent deck, but grinding DOES teach you stuff and is worth your time. Haven't played too much, but it does not seem pay to win.
-Also a great single-player experience with a fairly large and rewarding campaign that you can go through and get rewarded 6 times (1 for each of the 6 factions) PLUS some neat mind-teasing puzzles, hope they add more soon!
-Music, design and graphics are a plus.
-It does need you to have a Uplay account, but well, so what? You DO NOT need to pay a single coin to play the game and have access to everything.
My opinion: If you like TCGs, give it a shot with no second thought!
Posted: October 16
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5 of 5 people (100%) found this review helpful
35.9 hrs on record
Pretty fun CCG. I like it better than MTG because they're actually pretty generous with acquiring new cards and the game mechanic is pretty well done.
Posted: September 26
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5 of 5 people (100%) found this review helpful
0.4 hrs on record
Let's start, from the advance i will say, i played almost every online tcg/ccg that aired becouse im a big fan of card games. I can say that this game is MOST tactical of all of them and can be recommended exactly for players that likes to use their mind to solve hard situations to make a big comeback. The game itself got pretty big card stock and they are releasing 100 card packs every 3-4 months so the game is refreshed almost everytime to prevent creating one OP deck.

I must mention one other thing that grants another benefit towards the game. It's adding new uses of cards. With one of the expansions one new type of card appears it's called "building". It's pretty rare to see things like that happen inside tcg/ccg games so it's big plus becouse devs are working to IMPROVE the game as much as they can.

The game isn't p2w, but there is pretty big obstacle that you need to pass before you can acquire your dreamed deck it's called "time". I mention about it becouse this game needs especially big amount of time to get what are you looking for, i mean after you finish campaign you have to buy packs for gold and it's pretty long to get enought amount ( match = 500-1000 gold). Devs added challenges but they are too pretty demanding to fullfil them.

Overally, if you are looking for hard ,demanding game with upcoming improvements almost everytime you HAVE TO play this game. I can recommend it to both hardcore ccg players and newcommers to universe called digital collectible card games :)

See you in the game.
Posted: October 10
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5 of 5 people (100%) found this review helpful
14.5 hrs on record
I started playing this game today on a slow computer but it didn't freeze once in the few hours I was on it. Might & Magic is a good game for those who like strategy-based card games and is easy to understand.
Posted: October 12
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5 of 5 people (100%) found this review helpful
251.4 hrs on record
Duel of Champions is a good strategy/card game.
If you like MTG this is a nice alternative to MTGO as it is F2P.

Note that DOC uses a open and a standard format.
There is also a weekly format(which often breaks one rule at a time) for more fun.

I will just list the pros and cons so you can decide if that game is for you.

Pros :
- There is a simple single player/campaign mode (not a single player game so do not expect that mode to be improved/developed) that gives you a lot of reward as you complete it. It also teaches you about a bunch of mechanic and of how strong some cards can be (do not be afraid to make a deck specifically for the campaign and for). Note that the campaign is open format.

- The quest system is nice, it gives you 3 quest each day to do. If you don't do your daily quest one day you don't "lose" the next day's daily quest so you can skip one day if you don't feel like being too hardcore on the game. The next day's quest will be are given as you complete each quest that you had left.

- This is a digital card game so cards are subject to change (which prevents most uninteractive combo decks from being played too long).

- The Altar of Wishes is a place where you can exchange Wildcards for a specific card that you want.

- The Infernal Pit is a place that allows you to sacrifice some of your cards to get some gold (recently you also get some Wildcards) and a chance to get the card the is shown (it changes every 8 hours). Note that it is possible to sacrifice enough cards to get to 100% chance to get the card and it is recommended.

Cons :
- There is a refer a friend system that gives you a starting deck for each faction (you only choose one when you start) so don't forget to get a friend's referal code or just go on the forums and you should find someone's code or just ask. This will greatly help you with the infernal pit and to start out.

- There is a lot of keywords and mechanics that you will need to learn in order to avoid mistakes which makes the game more a little bit like playing MTG except that after a month you should have seen all of the keywords.

- Once you get enough cards you should not try to complete your collections, instead hold on to your gold until there is a promotion(sales on booster/selling special booster, ect...) or that you need cards to sacrifice to the pit for a card that you want. This is just a warning since I am not sure if it will happen again soon.

- Open format is "unplayable" if you intend to keep playing for free as you will need more than the cards you can get at the infernal pit and from the campaign. To get more open cards from the shop you need to spend money get them and the open format does not seem to get a lot of balance changes so I suggest that you stay away from open.

- Some cards can not be obtained without either buying open booster or using Wildcards in the Altar of Wishes. This is not so bad as the older cards that are available in standard are not a must, you can use some other cards as substitute until you know which of them you want.
Posted: October 4
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4 of 4 people (100%) found this review helpful
677.9 hrs on record
Anyone who's into card games ,and well TCG's or CCG's should try it ,the best!
Posted: October 9
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4 of 4 people (100%) found this review helpful
6.1 hrs on record
I love this game~
Posted: October 12
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5 of 6 people (83%) found this review helpful
1,145.7 hrs on record
Great game, it's like Dota, or LOL in the way that they keep you coming back for more strategic possibilities. I see poeple complaining about seals, and what not, but dont listen. I'm lvl 120-ish(maybe 130 idk...). I haven't spent a dime, and have nearly every card. So, yeah it can be done. Great art, semi decent animations, good balance(not so much any more, but they do fix, and nerf). 9/10 all day.
Posted: October 2
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5 of 6 people (83%) found this review helpful
556.1 hrs on record
Far best computer collectible card game ever,
Posted: October 8
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3 of 3 people (100%) found this review helpful
28.0 hrs on record
Tons of fun in terms of a card game. The game can be a little deep with some of the dynamic combos you can do with the cards. If you like deep card strats then this is for you.
Posted: September 26
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3 of 3 people (100%) found this review helpful
1.2 hrs on record
im not one that usually plays TCG games. but i really like DOC. its easy to get into fast paced and real easy to understand. and all the decks have their own strengths and weakness that makes the game feel balanced. 10/10
Posted: October 8
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3 of 3 people (100%) found this review helpful
1,153.3 hrs on record
Really enjoyable game with good mechanics, beatiful art and lot of strategy. Just see my hours on records if want to know more:-)
Posted: October 17
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3 of 3 people (100%) found this review helpful
388.9 hrs on record
If you dont feel like reading alot heres the short version:
9/10 great game with balanced cash shop.

Now here is the full review.

First and most important, the game itself:

- The field --- its just really well done. Maybe the best i've seen.

- The resources that you need to summon units/use spells --- just excellent! Simple things like that shouldn't be taken for granted. Alot of TCGs have a problem thinking of ways to play your cards. Like for expample a game called Hex (still in beta) that shows alot of promise but you keep getting stuck cuz you either cant summon anything or you cant get anything to summon. Believe it or not i've been sitting there afk for 20 turns without being able to do anything while my opponent was crushing me.

- Factions --- there are 6 factions to whom most monsters are locked to with the exeption of the neutral creatures who can be used by anyone

- Card types --- You've got the usual monsters and spells with the eddition of Events, Buildings and Fortunes . I would've liked some trap cards but meh.

- Monster Cards --- there are a few types. Meele, Ranged, Flying and a Ranged Meele. On its type depends the possition it can take or attack to on the field.

- Spells --- There are a few types. Single target, Adjacent, Dmg in a line, Dmg in a row, Pernament/Over time and Field target.
Theres also different magic types: Fire, Water, Dark, Light, Nature, Arcane and Air.

- Fortune cards --- Fortunes have various effects that can change or twist the rules of the game.

- Buildings --- Buildings can be deployed on the battleground on any space you can play a Creature on. Buildings have passive effects that give additional benefits to your creatures.

2. Visuals:

- The art of the cards is pretty damn good
- The music is great but theres not much of it
- The effects are nice, a few more animations were addet a few patches ago
- card sounds are well done and recognizable. I can tell you what spell hit me (since creatures have the same sound when attacking) without even looking.
- the interface is... ok... but i liked the old one better, it was simple and effective. I have no idea why they changed it.

3. Game Balance

Not much to say there. While yes there are a few annoying cards *cough*spellhungry*cough*breeder*cough*, alot has been done and about 99.9% of them are well balanced.

4. Story

Theres not much into the game itself, but its Might and Magic... we all know the story.

5. Cash shop

Finaly its come to this. This is the part that can ruin a game no matter how good it is.
When it fisrt came out it was great, and it kept being great before the Heart of Nightmare expansion.
Believe it or not i made a smurf account and got from 0 to 1001 elo (people in 1k+ were considered to be the "pros" back in the old ranking system) using nothing but the starter deck and the few cards pack that you get from achievment just to prove wrong anyone who thought the game was pay to win.
BUT the Heart of Nightmare came out and while it providet some serious card balance it ruined everything. You just couldnt play on the same level as others without paying.
Once again alot has been done since then and the cash shop right now is fine. While yes if you pay for cards you will have more than the others but the drop is random so that doesnt guarantee that you'll get what you need.
So to the people that for some reason still say that the game is Pay to win (and ill caps that) NO ITS NOT!
I am curently a Champion 2 in the top 3 000 players without spending ANYTHING on the game.

Final Verdict - a solid 9/10
Theres a few more little thing that annoy me, but the game is a damn masterpiece.
If you like TGCs, its just a must play!

And heres a little bonus, using my referal link (or any referal link for that matter) you'll get 6 starter packs. I'd say thats a pretty good way to start.
Posted: October 24
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3 of 4 people (75%) found this review helpful
524.0 hrs on record
Posted: September 28
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3 of 4 people (75%) found this review helpful
2.0 hrs on record
This is a F2p game that is actually good.

IGN 11/10
Posted: October 11
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2 of 3 people (67%) found this review helpful
15.5 hrs on record
Best TCG out there.
Posted: October 19
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1 of 2 people (50%) found this review helpful
0.9 hrs on record
nothing bad game :D
Posted: October 18
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1 of 2 people (50%) found this review helpful
6.1 hrs on record
Yu-Gi-Oh thes game good 100 100
Posted: October 19
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